v0.3.1: fixed a bug where the mages staff could go over 10 charges
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@ -193,7 +193,7 @@ public class MagesStaff extends MeleeWeapon {
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wand.upgrade();
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//gives the wand one additional charge
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wand.maxCharges = Math.min(wand.maxCharges + 1, 10);
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wand.curCharges = curCharges+1;
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wand.curCharges = Math.min(wand.curCharges + 1, 10);
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updateQuickslot();
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}
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