v0.3.1: tweaked fading on welcome scene
This commit is contained in:
parent
23162fcc82
commit
5aabc2ea64
|
@ -223,8 +223,12 @@ public class WelcomeScene extends PixelScene {
|
|||
}
|
||||
}
|
||||
|
||||
ShatteredPixelDungeon.version(Game.versionCode);
|
||||
Game.switchScene(TitleScene.class);
|
||||
if (ShatteredPixelDungeon.version() != Game.versionCode){
|
||||
ShatteredPixelDungeon.version(Game.versionCode);
|
||||
Game.switchScene(TitleScene.class);
|
||||
} else
|
||||
ShatteredPixelDungeon.switchNoFade(TitleScene.class);
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user