v0.3.0a: buffed mage and huntress earlygame
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@ -57,7 +57,7 @@ public class WandOfMagicMissile extends Wand {
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int level = level();
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ch.damage(Random.NormalIntRange(2 , 6 + level * 2), this);
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ch.damage(Random.NormalIntRange(4 , 6 + level * 2), this);
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ch.sprite.burst(0xFFFFFFFF, level / 2 + 2);
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@ -50,10 +50,10 @@ public class MagesStaff extends MeleeWeapon {
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public MagesStaff() {
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//tier 1 weapon with really poor base stats.
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//tier 1 weapon with poor base stats.
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super(1, 1f, 1f);
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MIN = 1;
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MAX = 4;
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MAX = 5;
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wand = null;
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}
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@ -33,7 +33,7 @@ public class Boomerang extends MissileWeapon {
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STR = 10;
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MIN = 1;
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MAX = 4;
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MAX = 5;
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stackable = false;
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