v0.3.0: work on wand sprites, some WIP names changed

This commit is contained in:
Evan Debenham 2015-04-30 03:07:39 -04:00
parent 99d077a2dd
commit a46cfbac80
4 changed files with 8 additions and 8 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 22 KiB

After

Width:  |  Height:  |  Size: 23 KiB

View File

@ -44,7 +44,7 @@ public class WandOfAvalanche extends Wand {
{
name = "Wand of Avalanche";
image = ItemSpriteSheet.WAND_AVALANCHE;
image = ItemSpriteSheet.WAND_LIVING_EARTH;
collisionProperties = Ballistica.STOP_TERRAIN;
}

View File

@ -40,7 +40,7 @@ public class WandOfTelekinesis extends Wand {
{
name = "Wand of Telekinesis";
image = ItemSpriteSheet.WAND_FORCE;
image = ItemSpriteSheet.WAND_BLASTING;
collisionProperties = Ballistica.STOP_TERRAIN;
}

View File

@ -119,12 +119,12 @@ public class ItemSpriteSheet {
public static final int WAND_DISINTEGRATION = ROW6+4;
public static final int WAND_PRISMATIC_LIGHT= ROW6+5;
public static final int WAND_VENOM = ROW6+6;
public static final int WAND_CORRUPTION = ROW6+7;
public static final int WAND_WARDING = ROW6+8;
public static final int WAND_REGROWTH = ROW6+9;
public static final int WAND_SUMMONING = ROW6+10;
public static final int WAND_AVALANCHE = ROW6+11;
public static final int WAND_FORCE = ROW6+12;
public static final int WAND_LIVING_EARTH = ROW6+7;
public static final int WAND_BLASTING = ROW6+8;
public static final int WAND_CORRUPTION = ROW6+9;
public static final int WAND_WARDING = ROW6+10;
public static final int WAND_REGROWTH = ROW6+11;
public static final int WAND_TRANSFUSION = ROW6+12;
//Row Seven: Rings
public static final int RING_GARNET = ROW7+0;