v0.3.0c: reduced the chill debuff from frost breaking in water

This commit is contained in:
Evan Debenham 2015-06-07 03:02:53 -04:00
parent e69ce214dc
commit 3efeafcb1e

View File

@ -88,7 +88,7 @@ public class Frost extends FlavourBuff {
super.detach();
Paralysis.unfreeze( target );
if (Level.water[target.pos]){
Buff.prolong(target, Chill.class, 6f);
Buff.prolong(target, Chill.class, 4f);
}
}