v0.3.1: added a slider for selecting multi-value options

This commit is contained in:
Evan Debenham 2015-07-12 18:26:35 -04:00 committed by Evan Debenham
parent 90df58c5cc
commit 12f1302e0f

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@ -0,0 +1,163 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2015 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.ui;
import com.shatteredpixel.shatteredpixeldungeon.Chrome;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.watabou.input.Touchscreen;
import com.watabou.noosa.*;
import com.watabou.noosa.ui.Component;
import com.watabou.utils.Callback;
import com.watabou.utils.GameMath;
import com.watabou.utils.Point;
import com.watabou.utils.PointF;
public abstract class OptionSlider extends Component {
private TouchArea touchArea;
private BitmapText title;
private BitmapText minTxt;
private BitmapText maxTxt;
//values are expressed internally as ints, but they can easily be interpreted as something else externally.
private int minVal;
private int maxVal;
private int selectedVal;
private NinePatch sliderNode;
private NinePatch BG;
private ColorBlock sliderBG;
private ColorBlock[] sliderTicks;
private float tickDist;
public OptionSlider(String title, String minTxt, String maxTxt, int minVal, int maxVal){
super();
this.title.text(title);
this.title.measure();
this.minTxt.text(minTxt);
this.minTxt.measure();
this.maxTxt.text(maxTxt);
this.maxTxt.measure();
this.minVal = minVal;
this.maxVal = maxVal;
if (minVal > maxVal) throw new IllegalArgumentException();
sliderTicks = new ColorBlock[(maxVal - minVal) + 1];
for (int i = 0; i < sliderTicks.length; i++){
add(sliderTicks[i] = new ColorBlock(1, 11, 0xFF222222));
}
add(sliderNode);
}
protected abstract void onChange();
public int getSelectedValue(){
return selectedVal;
}
public void setSelectedValue(int val) {
this.selectedVal = val;
sliderNode.x = (int)(x + tickDist*(selectedVal-minVal));
sliderNode.y = sliderBG.y-4;
}
@Override
protected void createChildren() {
super.createChildren();
add( BG = Chrome.get(Chrome.Type.BUTTON));
BG.alpha(0.5f);
add(title = PixelScene.createText(9));
add(this.minTxt = PixelScene.createText(6));
add(this.maxTxt = PixelScene.createText(6));
add(sliderBG = new ColorBlock(1, 1, 0xFF222222));
sliderNode = Chrome.get(Chrome.Type.BUTTON);
sliderNode.size(5, 9);
touchArea = new TouchArea(0, 0, 0, 0){
@Override
protected void onTouchDown(Touchscreen.Touch touch) {
PointF p = camera().screenToCamera((int) touch.current.x, (int) touch.current.y);
sliderNode.x = GameMath.gate(sliderBG.x-2, p.x, sliderBG.x+sliderBG.width()-2);
sliderNode.brightness(1.5f);
}
@Override
protected void onDrag(Touchscreen.Touch touch) {
PointF p = camera().screenToCamera((int) touch.current.x, (int) touch.current.y);
sliderNode.x = GameMath.gate(sliderBG.x-2, p.x, sliderBG.x+sliderBG.width()-2);
}
@Override
protected void onTouchUp(Touchscreen.Touch touch) {
PointF p = camera().screenToCamera((int) touch.current.x, (int) touch.current.y);
sliderNode.x = GameMath.gate(sliderBG.x-2, p.x, sliderBG.x+sliderBG.width()-2);
sliderNode.resetColor();
//sets the selected value
selectedVal = minVal + Math.round(sliderNode.x/tickDist);
sliderNode.x = (int)(x + tickDist*(selectedVal-minVal));
onChange();
}
};
add(touchArea);
}
@Override
protected void layout() {
title.x = x + (width-title.width())/2;
title.y = y+2;
sliderBG.y = y + height() - 8;
sliderBG.x = x+2;
sliderBG.size(width-5, 1);
tickDist = sliderBG.width()/(maxVal - minVal);
for (int i = 0; i < sliderTicks.length; i++){
sliderTicks[i].y = sliderBG.y-5;
sliderTicks[i].x = (int)(x + 2 + (tickDist*i));
}
minTxt.y = maxTxt.y = sliderBG.y-6-minTxt.baseLine();
minTxt.x = x+1;
maxTxt.x = x+width()-maxTxt.width()-1;
sliderNode.x = (int)(x + tickDist*(selectedVal-minVal));
sliderNode.y = sliderBG.y-4;
touchArea.x = x;
touchArea.y = y;
touchArea.width = width();
touchArea.height = height();
BG.size(width(), height());
BG.x = x;
BG.y = y;
}
}