v0.3.0c: removed tester code that I didn't mean to commit
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@ -154,7 +154,7 @@ public class Dungeon {
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quickslot.reset();
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QuickSlotButton.reset();
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depth = 24;
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depth = 0;
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gold = 0;
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droppedItems = new SparseArray<ArrayList<Item>>();
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@ -120,9 +120,6 @@ public enum HeroClass {
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if (!Dungeon.isChallenged(Challenges.NO_FOOD))
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new Food().identify().collect();
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hero.HP = hero.HT = 10000;
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new WandOfFireblast().identify().upgrade(50).collect();
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}
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public Badges.Badge masteryBadge() {
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