v0.3.0: removed self-kill check from wand of magic missile
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@ -60,11 +60,7 @@ public class WandOfMagicMissile extends Wand {
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ch.damage(Random.NormalIntRange(2 , 6 + level * 2), this);
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ch.sprite.burst(0xFFFFFFFF, level / 2 + 2);
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if (ch == curUser && !ch.isAlive()) {
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Dungeon.fail( Utils.format( ResultDescriptions.ITEM, name ) );
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GLog.n( "You killed yourself with your own Wand of Magic Missile..." );
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}
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}
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}
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