v0.3.0: unique hero items now persist through revival

This commit is contained in:
Evan Debenham 2015-05-25 22:52:46 -04:00
parent bb636dd237
commit 73e0f8fe1d
4 changed files with 4 additions and 0 deletions

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@ -37,6 +37,7 @@ public class CloakOfShadows extends Artifact {
defaultAction = AC_STEALTH;
unique = true;
bones = false;
}

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@ -39,6 +39,7 @@ public class MagesStaff extends MeleeWeapon {
defaultAction = AC_ZAP;
unique = true;
bones = false;
}

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@ -50,6 +50,7 @@ public class ShortSword extends MeleeWeapon {
name = "short sword";
image = ItemSpriteSheet.SHORT_SWORD;
unique = true;
bones = false;
}

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@ -37,6 +37,7 @@ public class Boomerang extends MissileWeapon {
stackable = false;
unique = true;
bones = false;
}