Evan Debenham
cd5aabf49c
v0.6.5: fixed incorrect placement of happy end local unlock
2018-05-04 22:48:56 -04:00
Evan Debenham
0ddef2abe6
v0.6.5: fixed incorrect conversion logic for old weapon imbues
2018-05-04 22:48:53 -04:00
Evan Debenham
5274bcfc37
v0.6.5: fixed armors from prior saves defaulting to evasive imbue
2018-05-04 22:48:51 -04:00
Evan Debenham
1c6c608aa9
v0.6.5: updated translations
2018-05-04 22:48:47 -04:00
Evan Debenham
67d9e83b20
v0.6.5: significant berserker changes
2018-05-04 22:48:34 -04:00
Evan Debenham
7d3622b3a9
v0.6.5: bugfixes and misc changes:
...
- fixed timekeeper's hourglass not usable at 1 charge
- expanded bag space to 20 each from 12
- fixed sungrass not interrupting rest when full hp is reached
- adjusted manifest values to reduce rare crashes
2018-05-04 22:48:26 -04:00
Evan Debenham
28b4357044
v0.6.5: fixed incorrect badge icons
2018-05-04 22:47:54 -04:00
Evan Debenham
7a089d73f9
v0.6.5: balance changes to skeletons
2018-05-04 22:47:52 -04:00
Evan Debenham
602119070b
v0.6.5: added a price to stones of augmentation
2018-05-04 22:47:50 -04:00
Evan Debenham
cf766e9638
v0.6.5: corrected room declarations in prison boss level
2018-05-04 22:47:48 -04:00
Evan Debenham
2cf3a16feb
v0.6.5: updated version info, dropped support for pre-0.6.0b saves
2018-05-04 22:47:46 -04:00
Evan Debenham
bd43201e95
v0.6.5: badge changes:
...
- removed rare monsters badges and unused tutorial badges
- added badges for 3 and 6 challenges
- adjusted 'death by glyph' badge
- fixed 'happy end' not showing in rankings
2018-05-04 22:47:37 -04:00
Evan Debenham
a5872b8771
v0.6.5: item sprite changes for runestones and warrior's thrown stone
2018-05-04 22:42:05 -04:00
Evan Debenham
88cd398ed5
v0.6.5: added text changes for lucky
2018-05-04 22:42:03 -04:00
Evan Debenham
d1b0540862
v0.6.5: added conversion logic for old weightstones
2018-05-04 22:42:01 -04:00
Evan Debenham
2b66238608
v0.6.5: adjusted lucky glyph
2018-05-04 22:41:59 -04:00
Evan Debenham
11c4979e7e
v0.6.5: added 4 new curses, and nerfed wayward curse
2018-05-04 22:41:57 -04:00
Evan Debenham
af7bf1e000
v0.6.5: overhauled glyphs and some armor interaction
...
- defenceproc how happens before DR reduction
- antimagic now only works on magical effects specifically
- entanglement roots are now delayed
- potential no longer does self damage, charging adjusted
- stone reworked, now exchanged evasion for defence
- viscocity is now consistent
- stone is now uncommon, viscocity is now common
2018-05-04 22:41:54 -04:00
Evan Debenham
55bb6e3121
v0.6.5: replaced weightstone with runestone of augmentation
2018-05-04 22:41:52 -04:00
Evan Debenham
99af96ee0e
v0.6.5: fixed a typo in fetid rat description
2018-05-04 22:41:50 -04:00
Evan Debenham
d9210a3a73
v0.6.4a: updated copyright
2018-04-10 23:39:37 -04:00
Evan Debenham
f36c0b1b24
v0.6.4a: updated dependancies
2018-04-10 23:39:30 -04:00
Evan Debenham
a38bdc55d4
v0.6.4a: manifest commit
2018-04-10 23:28:05 -04:00
Evan Debenham
518e825ada
v0.6.4a: updated translations
2018-04-10 23:27:50 -04:00
Evan Debenham
91feebb565
v0.6.4a: corrected a typo in new interlevelscene
2018-04-10 23:27:44 -04:00
Evan Debenham
8986b805d3
v0.6.4a: fixed cases where darts would drop in the incorrect place
2018-04-10 23:27:43 -04:00
Evan Debenham
876b8642db
v0.6.4a: fixed unstable enchant not rolling venomous
2018-04-10 23:27:43 -04:00
Evan Debenham
31500730fc
v0.6.4a: dwarf king is now immune to blindness
2018-04-10 23:27:43 -04:00
Evan Debenham
96b0d16945
v0.6.4a: yog's fists are no longer pulled to the eye when it takes damage
2018-04-10 23:27:43 -04:00
Evan Debenham
a8351e48fc
v0.6.4a: rot heart is now immune to additional debuffs
2018-04-10 23:27:42 -04:00
Evan Debenham
a7c442dde6
v0.6.4a: fixed bugs relating to interlevelscene being reset
2018-04-10 23:27:42 -04:00
Evan Debenham
04dfde31ff
v0.6.4a: fixed an exploit involving chasms
2018-04-10 23:27:42 -04:00
Evan Debenham
f850f6d521
v0.6.4a: fixed unique items in bags being removed by ankh revive
2018-04-10 23:27:41 -04:00
Evan Debenham
01b575c005
v0.6.4: manifest commit
2018-04-03 17:49:47 -04:00
Evan Debenham
9d31593744
v0.6.4: updated translations
2018-04-03 17:49:45 -04:00
Evan Debenham
c496a53f02
v0.6.4: wndItem now scales itself in landscape based on text size
2018-04-03 17:49:40 -04:00
Evan Debenham
394da27dbc
v0.6.4: unique items are now unsellable, regardless of their price
2018-04-03 17:49:39 -04:00
Evan Debenham
67bdd5b5fc
v0.6.4: fixed some entities not being visually cleared in prison boss
2018-04-03 17:49:39 -04:00
Evan Debenham
a8af20fdaa
v0.6.4: updated translations
2018-04-03 17:49:39 -04:00
Evan Debenham
7532d4ed02
v0.6.4: into darkness challenge no longer reduces torch duration
2018-04-03 17:49:38 -04:00
Evan Debenham
6756c09204
v0.6.4: bugfixes
...
- fixed incorrect window layout when starting new game from gamescene
- fixed rare action indicator crashes
2018-04-03 17:49:38 -04:00
Evan Debenham
d739ae30a2
v0.6.4: Pool rooms now have a one tile buffer at the door
2018-04-03 17:49:38 -04:00
Evan Debenham
683af56d99
v0.6.4: added new visuals to InterLevelScene
2018-04-03 17:49:37 -04:00
Evan Debenham
e678cc3cdf
v0.6.4: updated translations
2018-04-03 17:49:34 -04:00
Evan Debenham
3fc62840b9
v0.6.4: fixed a typo in mage description, and moved a warning suppress
2018-04-03 17:49:23 -04:00
Evan Debenham
3b5adde8ba
v0.6.4: implemented backup functionality for ADB and auto backups
2018-04-03 17:49:16 -04:00
Evan Debenham
12f545dff9
v0.6.4: bugfixes:
...
- fixed ethereal chains losing charge on load
- fixed missile weapons being lost in some cases
- fixed warden being able to exploit rotberry
2018-04-03 17:48:35 -04:00
Evan Debenham
d2fca15508
v0.6.4: updated translations
2018-04-03 17:48:35 -04:00
Evan Debenham
a6442bbb7e
v0.6.4: fixed detach issues with the magical holster
2018-04-03 17:48:34 -04:00
Evan Debenham
d2ebe83ad1
v0.6.4: added new weapons to the journal
2018-04-03 17:48:34 -04:00
Evan Debenham
f7c2b1f063
v0.6.4: fixed a typo in erasing a saved game
2018-04-03 17:48:33 -04:00
Evan Debenham
735b5fc186
v0.6.4: fixed item generation errors in pit room and mimic logic
2018-04-03 17:48:33 -04:00
Evan Debenham
2d58797e32
v0.6.4: updated translations
2018-04-03 17:48:29 -04:00
Evan Debenham
a2eaa1a6cc
v0.6.4: fixed a typo in mage loadout description
2018-04-03 17:48:21 -04:00
Evan Debenham
340fda4e9b
v0.6.4: dropped support for pre-0.5.0b saves
2018-04-03 17:48:20 -04:00
Evan Debenham
0a388ef25c
v0.6.4: more gauntlet implementation
2018-04-03 17:48:20 -04:00
Evan Debenham
907c2d0a7b
v0.6.4: removed mage and warrior tutorial functionality
2018-04-03 17:48:20 -04:00
Evan Debenham
0c4eaec8e0
v0.6.4: enemies killed by chasms now award 50% exp
2018-04-03 17:48:19 -04:00
Evan Debenham
221d35f324
v0.6.4: further improvements to challenges, and challenge descriptions
2018-04-03 17:48:19 -04:00
Evan Debenham
9208963605
v0.6.4: corrected hourglass charge speed
2018-04-03 17:48:18 -04:00
Evan Debenham
47c45f90b4
v0.6.4: deleting the last game in progress no longer switches the scene
2018-04-03 17:48:18 -04:00
Evan Debenham
33b6d83204
v0.6.4: balance changes:
...
- increased talisman of foresight charge speed
- increased hourglass charge value, and speed at low levels
- significantly slowed sungrass regen speed, no longer lowered by combat
- earthroot defence is now capped on depth, not percentage based
2018-04-03 17:48:18 -04:00
Evan Debenham
8ff3db2088
v0.6.4: various bugfixes:
...
- fixed corrupted mimics causing save/load crashes
- fixed crashes when destroy is called on the same group twice
- syncronized texture cache methods
- added safety checks to
- SummoningTrap
- WaterOfHealth
- WndAlchemy
- WndBag
2018-04-03 17:48:17 -04:00
Evan Debenham
4c3709a9d9
v0.6.4: firebloom no longer spawns in the random plants room
2018-04-03 17:48:17 -04:00
Evan Debenham
1e714e43d2
v0.6.4: increased the severity of potion of healing droprate caps
2018-04-03 17:48:16 -04:00
Evan Debenham
6e63c6db21
v0.6.4: new ranged weapon, 2 new melee weapons (gauntlet sprite WIP)
2018-04-03 17:48:16 -04:00
Evan Debenham
6c76393f2a
v0.6.4: fixed a non-externalized string
2018-04-03 17:48:15 -04:00
Evan Debenham
9d5e814aea
v0.6.4: pressing 'new game' from game window now shows hero select
2018-04-03 17:47:06 -04:00
Evan Debenham
ca3393cf33
v0.6.4: start scene now shows hero subclasses
2018-04-03 17:46:18 -04:00
Evan Debenham
8aa55c4aad
v0.6.4: implemented challenge selection in start window
...
game now starts right from the play button when where there are no saves
2018-04-03 17:46:17 -04:00
Evan Debenham
f342a51cd6
v0.6.4: fixed incorrect if statement in new start scene
2018-04-03 17:46:17 -04:00
Evan Debenham
f8c94e2989
v0.6.4: significantly nerfed paralysis, now is easier to snap out of
2018-04-03 17:46:16 -04:00
Evan Debenham
bc14b0472b
v0.6.4: major overhaul to game start UI
2018-04-03 17:46:13 -04:00
Evan Debenham
090614bb86
v0.6.4: each hero now starts with a bag
2018-04-03 17:44:05 -04:00
Evan Debenham
57959e3c6d
v0.6.4: extended the functionality of the pouch and holster bags
2018-04-03 17:44:05 -04:00
Evan Debenham
5cf58a74c8
v0.6.4: updated compile and target sdk
2018-04-03 17:44:04 -04:00
Evan Debenham
afed14d0ed
v0.6.4: significantly improved challenges
2018-04-03 17:44:04 -04:00
Evan Debenham
04f02a0aca
v0.6.3b: manifest commit
2018-03-09 22:42:37 -05:00
Evan Debenham
adb9aa6519
v0.6.3b: removed final usage of bitmaptext
2018-03-09 22:42:36 -05:00
Evan Debenham
bf8f279447
v0.6.3b: updated translations
2018-03-09 22:42:34 -05:00
Evan Debenham
e1b9612601
v0.6.3b: added a safety check to the challenges button
2018-03-09 22:42:25 -05:00
Evan Debenham
382da6b45d
v0.6.3b: fixed bugs with berserker, and nerfed him again
2018-03-09 22:42:25 -05:00
Evan Debenham
87922dc2c5
v0.6.3b: fixed mimics not dropping loot on corruption
2018-03-09 22:42:24 -05:00
Evan Debenham
49b6296e3b
v0.6.3b: fixed rankings not retaining challenges
2018-03-09 22:42:24 -05:00
Evan Debenham
65c90e222a
v0.6.3b: fixed visual bugs with sleeping icon
2018-03-09 22:42:24 -05:00
Evan Debenham
4f654f1bec
v0.6.3b: nerfed glyph of obfuscation
2018-03-09 22:42:23 -05:00
Evan Debenham
099a75d19e
v0.6.3b: removed some unnecessary allocations, and disabled unused fonts
2018-03-09 22:42:23 -05:00
Evan Debenham
d36c063ba8
v0.6.3a: updated gradle & repository dependencies
2018-02-23 14:37:09 -05:00
Evan Debenham
1d4e7cca26
v0.6.3a: manifest commit
2018-02-19 18:09:45 -05:00
Evan Debenham
4b9fd16498
v0.6.3a: reduce the damage scaling on fire by ~50%
2018-02-19 18:09:44 -05:00
Evan Debenham
213efd7f70
v0.6.3a: updated translations, and added language declaration to gradle
2018-02-19 18:09:34 -05:00
Evan Debenham
27e0f5843b
v0.6.3a: fixed rare crashes caused by ambitious imp quest reward
2018-02-19 18:09:24 -05:00
Evan Debenham
8d09f897a5
v0.6.3a: fixed various rare crashes with the alchemy window
2018-02-19 18:09:23 -05:00
Evan Debenham
6d53f238bc
v0.6.3a: fixed some typos in the changes scene
2018-02-19 18:09:22 -05:00
Evan Debenham
f9c46b3387
v0.6.3a: fixed health potions being craftable with no-potions challenge
2018-02-19 18:09:21 -05:00
Evan Debenham
c892fb30cf
v0.6.3a: fixed imbues and sharpshooting sometimes affecting str bonus
2018-02-19 18:09:21 -05:00
Evan Debenham
4f5355bca4
v0.6.3: manifest commit
2018-02-18 00:59:20 -05:00
Evan Debenham
2b8be595c7
v0.6.3: updated translations and credits
2018-02-18 00:58:55 -05:00
Evan Debenham
db0ce34fb4
v0.6.3: updated some manifest elements to reduce bugs
2018-02-18 00:58:46 -05:00
Evan Debenham
035551146a
v0.6.3: updated translations
...
languages now appear in order of translation state, then popularity
2018-02-18 00:58:02 -05:00
Evan Debenham
d05315e50a
v0.6.3: shops now stock two random tipped darts instead of two darts
...
also reduced the droprate for blandfruit seeds
2018-02-18 00:57:50 -05:00
Evan Debenham
0d0f2df689
v0.6.3: game now retains alchemy window contents when saving
2018-02-18 00:57:50 -05:00
Evan Debenham
8514176cd8
v0.6.3: ally mobs can no longer dodge attacks from the hero
2018-02-18 00:57:49 -05:00
Evan Debenham
2e20a30e82
v0.6.3: fixed issues with blob immunity not being specific
2018-02-18 00:57:49 -05:00
Evan Debenham
f869034b95
v0.6.3: updated translations
2018-02-18 00:57:46 -05:00
Evan Debenham
befc7556b8
v0.6.3: sad ghost no longer ignored all buffs, is now corruption immune
2018-02-18 00:57:07 -05:00
Evan Debenham
3d43c3c5c7
v0.6.3: fixed tipped dart alchemy not properly initialized sometimes
2018-02-18 00:57:06 -05:00
Evan Debenham
c519345921
v0.6.3: fixed melee boomerang proccing sniper's mark
2018-02-18 00:57:06 -05:00
Evan Debenham
da1b8161f8
v0.6.3: fixed thieves not losing items when dropping loot
2018-02-18 00:57:05 -05:00
Evan Debenham
ac748a9176
v0.6.3: translation updates
2018-02-18 00:57:05 -05:00
Evan Debenham
39bfb3c2d8
v0.6.3: fixed further crashes with wall blocking logic
2018-02-18 00:57:04 -05:00
Evan Debenham
b8f4160a5d
v0.6.3: overhauled tipped darts
2018-02-18 00:57:03 -05:00
Evan Debenham
d8dc21ea4b
v0.6.3: fixed a typo in wand of venom
2018-02-18 00:57:03 -05:00
Evan Debenham
3858649282
v0.6.3: translation updates
2018-02-18 00:55:52 -05:00
Evan Debenham
e2ad549f7d
v0.6.3: corrected the item sprite sheet value for wand of corrosion
2018-02-18 00:55:38 -05:00
Evan Debenham
859d958b56
v0.6.3: fixed a typo in tomahawk description
2018-02-18 00:55:37 -05:00
Evan Debenham
fc5be115aa
v0.6.3: gave the wand of corrosion a new battlemage effect
2018-02-18 00:55:37 -05:00
Evan Debenham
0fb0f9ce2a
v0.6.3: fixed boomerang taking an accuracy penalty when used as melee
2018-02-18 00:55:37 -05:00
Evan Debenham
e4a3d3ff10
v0.6.3: reduced the store price of tipped darts, stores now sell darts
2018-02-18 00:55:36 -05:00
Evan Debenham
936fd501df
v0.6.3: warrior now starts with 3 throwing stones
2018-02-18 00:55:36 -05:00
Evan Debenham
8b155e86c7
v0.6.3: ring of elements now protects against grim & disint. traps
2018-02-18 00:55:35 -05:00
Evan Debenham
eeb0b3fa62
v0.6.3: starting weapons no longer appear in bones
2018-02-18 00:55:35 -05:00
Evan Debenham
0dd4c4b747
v0.6.3: fixed enemies not turning while out of view
2018-02-18 00:55:34 -05:00
Evan Debenham
bf280cc426
v0.6.3: reworked the wand of venom thematically, now wand of corrosion
2018-02-18 00:55:34 -05:00
Evan Debenham
fbb24e244a
v0.6.3: updated translations
2018-02-18 00:53:23 -05:00
Evan Debenham
d2e9956eaf
v0.6.3: renamed huntress spritesheet and fixed a small error in it
2018-02-18 00:52:31 -05:00
Evan Debenham
2282b49bbc
v0.6.3: yog's rotting fist is now immune to paralysis
2018-02-18 00:52:31 -05:00
Evan Debenham
b33824f0e9
v0.6.3: further overhauled the resistance system, and reworked ring of elements
2018-02-18 00:52:30 -05:00
Evan Debenham
5529239973
v0.6.3: moved many resistances and immunities to character properties
2018-02-18 00:52:30 -05:00
Evan Debenham
80d19ac2d0
v0.6.3: fixed a bug in battlemage frost logic
2018-02-18 00:52:29 -05:00
Evan Debenham
6c0d240598
v0.6.3: translation updates
2018-01-24 17:23:44 -05:00
Evan Debenham
bf4a891b9a
v0.6.3: improved alchemy interface and added a new recipe
2018-01-24 17:23:33 -05:00
Evan Debenham
8a632f0d02
v0.6.3: fixed a typo in berserk
2018-01-24 17:23:33 -05:00
Evan Debenham
574c0cd29b
v0.6.3: various bugfixes:
...
- new corruption logic now works with piranha and dwarf tokens
- wand of corruption can now apply to NPCs
- fixed being able to attempt assassination on NPCs
2018-01-24 17:23:32 -05:00
Evan Debenham
d09c7e6067
v0.6.3: improved corruption logic, fixed bugs.
2018-01-24 17:23:32 -05:00
Evan Debenham
57b4eaf753
v0.6.3: Missile weapon balance:
...
- increased shop prices by 50%
- adjusted shop spawn rate to a consistent 2 (5 for darts)
- reduced throwing hammer durability by 25%
- throwing hammers now always drop to the floor
2018-01-24 17:23:31 -05:00
Evan Debenham
8aae9906ae
v0.6.3: fixed various text errors relating to venom
2018-01-24 17:23:31 -05:00
Evan Debenham
2dddeee60d
v0.6.3: improved error handling in SPD-classes
2018-01-24 17:23:28 -05:00
Evan Debenham
ffc1a52ca3
v0.6.3: overhauled internal logic for alchemy recipes
2018-01-24 17:22:44 -05:00
Evan Debenham
7a36840f77
v0.6.3: removed unecessary differences between private and public code
2018-01-20 17:05:08 -05:00
Evan Debenham
91f31aef9f
v0.6.3: corrected some minor bugs with some missile weapons
2018-01-20 16:28:19 -05:00
Evan Debenham
8461500d66
v0.6.3: corruption now causes enemies to drop loot and projectiles
2018-01-20 16:28:19 -05:00
Evan Debenham
0182bae2a0
v0.6.3: fixed variosu bugs with fog of war and horn of plenty
2018-01-20 16:28:18 -05:00
Evan Debenham
869c17be41
v0.6.3: reverted ranged weapon damage nerf by ~50%
2018-01-20 16:28:18 -05:00
Evan Debenham
3701a2aac7
v0.6.3: reduced the spawn rate of missile weapons by ~50%
2018-01-20 16:28:18 -05:00
Evan Debenham
07158daed2
v0.6.3: replaced android.graphics.rectF with a local version
2018-01-20 16:28:15 -05:00
Evan Debenham
9966195e66
v0.6.3: updated translations
2018-01-20 16:28:07 -05:00
Evan Debenham
e41242ba54
v0.6.3: damage nerf to missile weapons
2018-01-20 16:27:46 -05:00
Evan Debenham
f5708a8ba7
v0.6.3: fixed issues with wall blocking tilemap
2018-01-20 16:27:46 -05:00
Evan Debenham
0a9ea5dcb9
v0.6.3: fixed a typo in trident's name
2018-01-20 16:27:46 -05:00
Evan Debenham
7489969494
v0.6.3: adjusted probability of missile weapon drops
2018-01-20 16:27:45 -05:00
Evan Debenham
6736b53657
v0.6.3: corrected some icon sprite dimensions
2018-01-20 16:27:42 -05:00
Evan Debenham
a8ccc71954
v0.6.3: gnoll trickster now drops a random ranged weapon
2018-01-20 16:25:46 -05:00
Evan Debenham
ae254479fd
v0.6.3: buffed/adjusted warlock
2018-01-20 16:25:45 -05:00
Evan Debenham
ed1e19f17f
v0.6.3: removed unintentional test code
2018-01-20 16:25:45 -05:00
Evan Debenham
b6022a2901
v0.6.3: refactored all game settings into SPD-Settings
2018-01-20 16:25:43 -05:00
Evan Debenham
079bc8c4d1
v0.6.3: various crash and ANR fixes
2018-01-20 16:09:53 -05:00
Evan Debenham
88215085b6
v0.6.3: fixed scroll of psionic blast applying debuffs to a dead hero
2018-01-20 16:09:53 -05:00
Evan Debenham
7d168e12e3
v0.6.3: further adjusted ring of evasion, no longer grants stealth
2018-01-20 16:09:53 -05:00
Evan Debenham
d89eaa8618
v0.6.3: further decoupled save files from hero classes
2018-01-20 16:09:52 -05:00
Evan Debenham
9cde9e002a
v0.6.3: several improvements to game file management:
...
- moved android savefile interaction out of core module
- decoupled save file names from hero classes (more work to do here)
- moved save files to individual folders
- added conversion logic for old saves
2018-01-20 16:09:40 -05:00
Evan Debenham
4d6fdad4ea
v0.6.3: fixed crash bugs caused by tile discovery
2018-01-20 16:06:45 -05:00
Evan Debenham
a4e9e10f6d
v0.6.3: added a quantity adjustment to older missile weapons
2018-01-20 16:06:45 -05:00
Evan Debenham
5d1b5681bf
v0.6.3: added a missing miniboss classification to rot lashers
2018-01-20 16:06:44 -05:00
Evan Debenham
274b885940
v0.6.3: rebalanced berserker
2018-01-20 16:06:44 -05:00
Evan Debenham
53d413b56a
v0.6.3: rebalanced a number of items and glyphs
2018-01-20 16:06:43 -05:00
Evan Debenham
232e8a986f
v0.6.3: implement drops for new ranged weapons
2018-01-20 16:06:43 -05:00
Evan Debenham
9816333fd7
v0.6.3: redesigned all ranged weapons and added new ones
...
Still need to adjust generation logic
2018-01-20 16:06:42 -05:00
Evan Debenham
f8b4607638
v0.6.3: adjust earlygame huntress damage balance
2018-01-20 16:06:42 -05:00
Evan Debenham
7b72a53393
v0.6.3: reworked/adjusted huntress and ring of sharpshooting
2018-01-20 16:06:42 -05:00
Evan Debenham
4d91ba2a24
v0.6.3: improved visibility and logic for missile weapon degradation
2018-01-20 16:06:41 -05:00
Evan Debenham
ec724bea02
v0.6.3: reworked core logic for ranged weapons
...
Still work to do:
- need to rework ring of sharpshooting
- need to convert huntress class powers
- need to adjust how ranged weapons are dropped
- need to change ranged weapon implementations
2018-01-20 16:06:41 -05:00
Evan Debenham
57b1f1e759
v0.6.3: fixed incorrect fade value in PixelScene
2018-01-20 16:06:40 -05:00
Evan Debenham
2b342dfe89
v0.6.3: moved opengl code out of fog of war class, into BufferTexture
2018-01-20 16:06:40 -05:00
Evan Debenham
902caaafc7
v0.6.3: updated dependancies and moved a permission
2018-01-20 16:06:37 -05:00
Evan Debenham
6abb58fd81
v0.6.3: refactored all opengl code out of the core module (except fog)
2018-01-20 16:06:02 -05:00
Evan Debenham
7afd8b8889
v0.6.3: small fixes to fog update & performance improvement to terrain
2018-01-20 16:06:01 -05:00
Evan Debenham
e828148ebc
v0.6.3: refactored some android interaction out of the core module
2018-01-20 16:05:55 -05:00
Evan Debenham
c290e5fe47
v0.6.3: significant refactoring and performance improvements to fog of war
2018-01-20 16:02:19 -05:00
Evan Debenham
acc9fd33d2
v0.6.3: overhauled how the game handles pressing tiles
2018-01-20 16:02:18 -05:00
Evan Debenham
cc46684f52
v0.6.3: fixed some enemies not being recognized as in mind vision
2018-01-20 16:02:18 -05:00
Evan Debenham
65b28a9145
v0.6.3: standardized the coding for equipment stat randomization
2018-01-20 16:02:17 -05:00
Evan Debenham
43d0beb36d
v0.6.3: improved how the game handles chasm floors
2018-01-20 16:02:17 -05:00
Evan Debenham
608a09a92c
v0.6.3: corrected distNoDiag function, now named trueDistance
2018-01-20 16:02:17 -05:00
Evan Debenham
9f78c6b6c2
v0.6.3: standardized the string ID for equipping a cursed item
2018-01-20 16:02:16 -05:00
Evan Debenham
409af754ec
v0.6.3: rewrote shadowcasting logic, 3-10x more efficient
2018-01-20 16:02:16 -05:00
Evan Debenham
2009095a66
v0.6.3: improved actor priority logic
2018-01-20 16:02:16 -05:00
Evan Debenham
5dcd285ecc
v0.6.2e: manifest commit
2017-11-19 14:42:41 -05:00
Evan Debenham
aa88bf7d23
v0.6.2e: fixed bad changes made to app lifecycle managment
2017-11-19 14:42:38 -05:00
Evan Debenham
859fcbc937
v0.6.2d: manifest commit
2017-11-17 14:32:06 -05:00
Evan Debenham
b2c72a26f8
v0.6.2d: translation updates
2017-11-17 14:32:04 -05:00
Evan Debenham
00a44a8352
v0.6.2d: adjusted how the game handles pauses/focus lost
2017-11-17 14:31:51 -05:00
Evan Debenham
9ee20966bb
v0.6.2d: fixed layout issues with wndInfoMob
2017-11-17 14:31:48 -05:00
Evan Debenham
597699770f
v0.6.2d: reverted a fix from 0.6.2c which caused deadlocks
2017-11-17 14:31:48 -05:00
Evan Debenham
62c5aeffc8
v0.6.2d: fixed various crash bugs and added safety checks
2017-11-17 14:31:47 -05:00
Evan Debenham
433d862882
v0.6.2c: manifest commit
2017-11-17 14:31:47 -05:00
Evan Debenham
ea6f82a98c
v0.6.2c: updated translations
2017-11-17 14:31:45 -05:00
Evan Debenham
913a504288
v0.6.2c: fixed crashes involving mimic spawning
2017-11-17 14:31:40 -05:00
Evan Debenham
1fbaa27f5b
v0.6.2c: fixed a variety of rare crash bugs
2017-11-17 14:31:40 -05:00
Evan Debenham
31042228ff
v0.6.2c: improved how the game handles music volume and asset handling
2017-11-17 14:31:37 -05:00
Evan Debenham
759ff2fb9d
v0.6.2b: manifest commit
2017-11-17 14:31:32 -05:00
Evan Debenham
4ee449c918
v0.6.2b: fixed bugs and added several safety checks
2017-11-17 14:31:28 -05:00
Evan Debenham
38e712cc50
v0.6.2b: updated translations including addition of Czech
2017-11-17 14:31:19 -05:00
Evan Debenham
14cf4835fc
v0.6.2b: increased the base charge speed on cloak of shadows
2017-11-17 14:31:18 -05:00
Evan Debenham
9d63559e2d
v0.6.2b: fixed containers clearing quickslots when collected
2017-11-17 14:31:18 -05:00
Evan Debenham
13b13020ce
v0.6.2b: improved alchemy pot visuals
2017-11-17 14:31:18 -05:00
Evan Debenham
5db33eb8a6
v0.6.2b: bolt-firing wands now press empty tiles if they land there
2017-11-17 14:31:18 -05:00
Evan Debenham
0af31996a4
v0.6.2b: improved how targeting traps determine distance
2017-11-17 14:31:17 -05:00
Evan Debenham
be198f1907
v0.6.2b: improved the error-resistance of mimic spawning logic
2017-11-17 14:31:17 -05:00
Evan Debenham
aa6baa035f
v0.6.2b: fixed distortion traps not full clearing notes entries
2017-11-17 14:31:17 -05:00
Evan Debenham
04c67713e8
v0.6.2b: fixed rare incorrect drmax values in class armor
2017-11-17 14:31:16 -05:00
Evan Debenham
553badc118
v0.6.2b: improved aspects of app lifecycle management
2017-11-17 14:31:16 -05:00
Evan Debenham
a248609df4
v0.6.2b: finished up improvements to changes scene
2017-11-17 14:31:16 -05:00
Evan Debenham
994ef969b6
v0.6.2b: filled in previous info in the changes scene (still missing commentary)
2017-11-17 14:31:16 -05:00
Evan Debenham
988f3dbe96
v0.6.2b: corrected alignment of the languages icon
2017-11-17 14:31:14 -05:00
Evan Debenham
dc460c3e18
v0.6.2b: brightened fog of war
2017-11-17 14:30:08 -05:00
Evan Debenham
41685ce45c
v0.6.2b: adjusted progaurd settings to (hopefully) avoid obscure crashes
2017-11-17 14:30:06 -05:00
Evan Debenham
cb14cbd2e6
v0.6.2b: a couple of translation adjustments
2017-11-17 14:29:54 -05:00
Evan Debenham
d7cc01c856
v0.6.2a: corrected a few small remaining issues + manifest commit again
2017-11-02 01:28:27 -04:00
Evan Debenham
3a8f148164
v0.6.2a: manifest commit
2017-11-02 01:28:27 -04:00
Evan Debenham
2369977c94
v0.6.2a: translations updates
2017-11-02 01:28:27 -04:00
Evan Debenham
4a9ce5dae1
v0.6.2a: added safety and sync checks for a number of rare crashes
2017-11-02 01:28:26 -04:00
Evan Debenham
3a6ae784f7
v0.6.2a: added safety checks to some usages of curItem
2017-11-02 01:28:26 -04:00
Evan Debenham
25e840b427
v0.6.2a: fixed some missing text in venom (more fixing is needed later)
2017-11-02 01:28:25 -04:00
Evan Debenham
3cd6a2d08a
v0.6.2a: reduced the size of secret summoning rooms
2017-11-02 01:28:25 -04:00
Evan Debenham
a63032702f
v0.6.2a: fixed buff indicator interactions with plant effects
2017-11-02 01:28:24 -04:00
Evan Debenham
f1949a9c2f
v0.6.2a: fixed incorrect map reset logic in prison boss level
2017-11-02 01:28:24 -04:00
Evan Debenham
943dbe2100
v0.6.2a: fixed gladiator being able to use his ability on unseen enemies
2017-11-02 01:28:24 -04:00
Evan Debenham
99156c0005
v0.6.2a: added functionality for audio muting during phone calls
2017-11-02 01:28:23 -04:00
Evan Debenham
62a6c4be34
v0.6.2a: fixed crashes involving tengu's FOV not being initialized
2017-11-02 01:28:23 -04:00
Evan Debenham
9ad765e256
v0.6.2a: reduced the chance for golden chests to appear
2017-11-02 01:28:23 -04:00
Evan Debenham
61384b7f39
v0.6.2a: fixed ordering issues with key display
2017-11-02 01:28:22 -04:00
Evan Debenham
149c355b74
v0.6.2a: further improvements to the changes scene
2017-11-02 01:28:21 -04:00
Evan Debenham
e9b8bc3490
v0.6.2a: reworked key display, new max of 6 keys at once
...
system is also more flexible, more keys can be added later.
2017-11-02 01:28:15 -04:00
Evan Debenham
f95adc7452
v0.6.2a: significant improvements to old updates in the changes scene
2017-11-02 01:00:19 -04:00
Evan Debenham
86393f09a4
v0.6.2: actual manifest commit
2017-11-02 01:00:18 -04:00
Evan Debenham
da159b41ad
v0.6.2: fixed corruption overriding positive buffs and soul mark
2017-11-02 01:00:17 -04:00
Evan Debenham
b5a0f3759b
v0.6.2: translation updates
2017-11-02 00:57:46 -04:00
Evan Debenham
3e77e1c150
v0.6.2: manifest commit
2017-11-02 00:57:40 -04:00
Evan Debenham
a71488f6f5
v0.6.2: fixed bugs relating to corruption and awarding exp/kills
2017-11-02 00:57:39 -04:00
Evan Debenham
4af0cb4e93
v0.6.2: adjusted incorrectly placed text in stone of enchantment
2017-11-02 00:57:38 -04:00
Evan Debenham
2a6c34f1e1
v0.6.2: removed pitfall traps breaking into chasms
2017-11-02 00:57:37 -04:00
Evan Debenham
3522c275aa
v0.6.2: fixes to armor interaction with warrior's seal
2017-11-02 00:57:37 -04:00
Evan Debenham
6a7d37b228
v0.6.2: more safety checks in tengu logic
2017-11-02 00:57:36 -04:00
Evan Debenham
a6dd56569b
v0.6.2: updated font to support turkish characters
2017-11-02 00:57:35 -04:00
Evan Debenham
399e71ab7f
v0.6.2: updated dependancies
2017-11-02 00:57:32 -04:00
Evan Debenham
c35e8534a4
v0.6.2: translation updates
2017-11-02 00:56:56 -04:00
Evan Debenham
9520c9a402
v0.6.2: adjusted secret chest and trap rooms
2017-11-02 00:56:55 -04:00
Evan Debenham
0cdc6f27df
v0.6.2: translation updates, added Turkish!
2017-11-02 00:56:52 -04:00
Evan Debenham
7267632b3e
v0.6.2: venom no longer extends poison
2017-11-02 00:56:46 -04:00