Evan Debenham
382da6b45d
v0.6.3b: fixed bugs with berserker, and nerfed him again
2018-03-09 22:42:25 -05:00
Evan Debenham
87922dc2c5
v0.6.3b: fixed mimics not dropping loot on corruption
2018-03-09 22:42:24 -05:00
Evan Debenham
49b6296e3b
v0.6.3b: fixed rankings not retaining challenges
2018-03-09 22:42:24 -05:00
Evan Debenham
65c90e222a
v0.6.3b: fixed visual bugs with sleeping icon
2018-03-09 22:42:24 -05:00
Evan Debenham
4f654f1bec
v0.6.3b: nerfed glyph of obfuscation
2018-03-09 22:42:23 -05:00
Evan Debenham
099a75d19e
v0.6.3b: removed some unnecessary allocations, and disabled unused fonts
2018-03-09 22:42:23 -05:00
Evan Debenham
d36c063ba8
v0.6.3a: updated gradle & repository dependencies
2018-02-23 14:37:09 -05:00
Evan Debenham
1d4e7cca26
v0.6.3a: manifest commit
2018-02-19 18:09:45 -05:00
Evan Debenham
4b9fd16498
v0.6.3a: reduce the damage scaling on fire by ~50%
2018-02-19 18:09:44 -05:00
Evan Debenham
213efd7f70
v0.6.3a: updated translations, and added language declaration to gradle
2018-02-19 18:09:34 -05:00
Evan Debenham
27e0f5843b
v0.6.3a: fixed rare crashes caused by ambitious imp quest reward
2018-02-19 18:09:24 -05:00
Evan Debenham
8d09f897a5
v0.6.3a: fixed various rare crashes with the alchemy window
2018-02-19 18:09:23 -05:00
Evan Debenham
6d53f238bc
v0.6.3a: fixed some typos in the changes scene
2018-02-19 18:09:22 -05:00
Evan Debenham
f9c46b3387
v0.6.3a: fixed health potions being craftable with no-potions challenge
2018-02-19 18:09:21 -05:00
Evan Debenham
c892fb30cf
v0.6.3a: fixed imbues and sharpshooting sometimes affecting str bonus
2018-02-19 18:09:21 -05:00
Evan Debenham
4f5355bca4
v0.6.3: manifest commit
2018-02-18 00:59:20 -05:00
Evan Debenham
2b8be595c7
v0.6.3: updated translations and credits
2018-02-18 00:58:55 -05:00
Evan Debenham
db0ce34fb4
v0.6.3: updated some manifest elements to reduce bugs
2018-02-18 00:58:46 -05:00
Evan Debenham
035551146a
v0.6.3: updated translations
...
languages now appear in order of translation state, then popularity
2018-02-18 00:58:02 -05:00
Evan Debenham
d05315e50a
v0.6.3: shops now stock two random tipped darts instead of two darts
...
also reduced the droprate for blandfruit seeds
2018-02-18 00:57:50 -05:00
Evan Debenham
0d0f2df689
v0.6.3: game now retains alchemy window contents when saving
2018-02-18 00:57:50 -05:00
Evan Debenham
8514176cd8
v0.6.3: ally mobs can no longer dodge attacks from the hero
2018-02-18 00:57:49 -05:00
Evan Debenham
2e20a30e82
v0.6.3: fixed issues with blob immunity not being specific
2018-02-18 00:57:49 -05:00
Evan Debenham
f869034b95
v0.6.3: updated translations
2018-02-18 00:57:46 -05:00
Evan Debenham
befc7556b8
v0.6.3: sad ghost no longer ignored all buffs, is now corruption immune
2018-02-18 00:57:07 -05:00
Evan Debenham
3d43c3c5c7
v0.6.3: fixed tipped dart alchemy not properly initialized sometimes
2018-02-18 00:57:06 -05:00
Evan Debenham
c519345921
v0.6.3: fixed melee boomerang proccing sniper's mark
2018-02-18 00:57:06 -05:00
Evan Debenham
da1b8161f8
v0.6.3: fixed thieves not losing items when dropping loot
2018-02-18 00:57:05 -05:00
Evan Debenham
ac748a9176
v0.6.3: translation updates
2018-02-18 00:57:05 -05:00
Evan Debenham
39bfb3c2d8
v0.6.3: fixed further crashes with wall blocking logic
2018-02-18 00:57:04 -05:00
Evan Debenham
b8f4160a5d
v0.6.3: overhauled tipped darts
2018-02-18 00:57:03 -05:00
Evan Debenham
d8dc21ea4b
v0.6.3: fixed a typo in wand of venom
2018-02-18 00:57:03 -05:00
Evan Debenham
3858649282
v0.6.3: translation updates
2018-02-18 00:55:52 -05:00
Evan Debenham
e2ad549f7d
v0.6.3: corrected the item sprite sheet value for wand of corrosion
2018-02-18 00:55:38 -05:00
Evan Debenham
859d958b56
v0.6.3: fixed a typo in tomahawk description
2018-02-18 00:55:37 -05:00
Evan Debenham
fc5be115aa
v0.6.3: gave the wand of corrosion a new battlemage effect
2018-02-18 00:55:37 -05:00
Evan Debenham
0fb0f9ce2a
v0.6.3: fixed boomerang taking an accuracy penalty when used as melee
2018-02-18 00:55:37 -05:00
Evan Debenham
e4a3d3ff10
v0.6.3: reduced the store price of tipped darts, stores now sell darts
2018-02-18 00:55:36 -05:00
Evan Debenham
936fd501df
v0.6.3: warrior now starts with 3 throwing stones
2018-02-18 00:55:36 -05:00
Evan Debenham
8b155e86c7
v0.6.3: ring of elements now protects against grim & disint. traps
2018-02-18 00:55:35 -05:00
Evan Debenham
eeb0b3fa62
v0.6.3: starting weapons no longer appear in bones
2018-02-18 00:55:35 -05:00
Evan Debenham
0dd4c4b747
v0.6.3: fixed enemies not turning while out of view
2018-02-18 00:55:34 -05:00
Evan Debenham
bf280cc426
v0.6.3: reworked the wand of venom thematically, now wand of corrosion
2018-02-18 00:55:34 -05:00
Evan Debenham
fbb24e244a
v0.6.3: updated translations
2018-02-18 00:53:23 -05:00
Evan Debenham
d2e9956eaf
v0.6.3: renamed huntress spritesheet and fixed a small error in it
2018-02-18 00:52:31 -05:00
Evan Debenham
2282b49bbc
v0.6.3: yog's rotting fist is now immune to paralysis
2018-02-18 00:52:31 -05:00
Evan Debenham
b33824f0e9
v0.6.3: further overhauled the resistance system, and reworked ring of elements
2018-02-18 00:52:30 -05:00
Evan Debenham
5529239973
v0.6.3: moved many resistances and immunities to character properties
2018-02-18 00:52:30 -05:00
Evan Debenham
80d19ac2d0
v0.6.3: fixed a bug in battlemage frost logic
2018-02-18 00:52:29 -05:00
Evan Debenham
6c0d240598
v0.6.3: translation updates
2018-01-24 17:23:44 -05:00
Evan Debenham
bf4a891b9a
v0.6.3: improved alchemy interface and added a new recipe
2018-01-24 17:23:33 -05:00
Evan Debenham
8a632f0d02
v0.6.3: fixed a typo in berserk
2018-01-24 17:23:33 -05:00
Evan Debenham
574c0cd29b
v0.6.3: various bugfixes:
...
- new corruption logic now works with piranha and dwarf tokens
- wand of corruption can now apply to NPCs
- fixed being able to attempt assassination on NPCs
2018-01-24 17:23:32 -05:00
Evan Debenham
d09c7e6067
v0.6.3: improved corruption logic, fixed bugs.
2018-01-24 17:23:32 -05:00
Evan Debenham
57b4eaf753
v0.6.3: Missile weapon balance:
...
- increased shop prices by 50%
- adjusted shop spawn rate to a consistent 2 (5 for darts)
- reduced throwing hammer durability by 25%
- throwing hammers now always drop to the floor
2018-01-24 17:23:31 -05:00
Evan Debenham
8aae9906ae
v0.6.3: fixed various text errors relating to venom
2018-01-24 17:23:31 -05:00
Evan Debenham
2dddeee60d
v0.6.3: improved error handling in SPD-classes
2018-01-24 17:23:28 -05:00
Evan Debenham
ffc1a52ca3
v0.6.3: overhauled internal logic for alchemy recipes
2018-01-24 17:22:44 -05:00
Evan Debenham
7a36840f77
v0.6.3: removed unecessary differences between private and public code
2018-01-20 17:05:08 -05:00
Evan Debenham
91f31aef9f
v0.6.3: corrected some minor bugs with some missile weapons
2018-01-20 16:28:19 -05:00
Evan Debenham
8461500d66
v0.6.3: corruption now causes enemies to drop loot and projectiles
2018-01-20 16:28:19 -05:00
Evan Debenham
0182bae2a0
v0.6.3: fixed variosu bugs with fog of war and horn of plenty
2018-01-20 16:28:18 -05:00
Evan Debenham
869c17be41
v0.6.3: reverted ranged weapon damage nerf by ~50%
2018-01-20 16:28:18 -05:00
Evan Debenham
3701a2aac7
v0.6.3: reduced the spawn rate of missile weapons by ~50%
2018-01-20 16:28:18 -05:00
Evan Debenham
07158daed2
v0.6.3: replaced android.graphics.rectF with a local version
2018-01-20 16:28:15 -05:00
Evan Debenham
9966195e66
v0.6.3: updated translations
2018-01-20 16:28:07 -05:00
Evan Debenham
e41242ba54
v0.6.3: damage nerf to missile weapons
2018-01-20 16:27:46 -05:00
Evan Debenham
f5708a8ba7
v0.6.3: fixed issues with wall blocking tilemap
2018-01-20 16:27:46 -05:00
Evan Debenham
0a9ea5dcb9
v0.6.3: fixed a typo in trident's name
2018-01-20 16:27:46 -05:00
Evan Debenham
7489969494
v0.6.3: adjusted probability of missile weapon drops
2018-01-20 16:27:45 -05:00
Evan Debenham
6736b53657
v0.6.3: corrected some icon sprite dimensions
2018-01-20 16:27:42 -05:00
Evan Debenham
a8ccc71954
v0.6.3: gnoll trickster now drops a random ranged weapon
2018-01-20 16:25:46 -05:00
Evan Debenham
ae254479fd
v0.6.3: buffed/adjusted warlock
2018-01-20 16:25:45 -05:00
Evan Debenham
ed1e19f17f
v0.6.3: removed unintentional test code
2018-01-20 16:25:45 -05:00
Evan Debenham
b6022a2901
v0.6.3: refactored all game settings into SPD-Settings
2018-01-20 16:25:43 -05:00
Evan Debenham
079bc8c4d1
v0.6.3: various crash and ANR fixes
2018-01-20 16:09:53 -05:00
Evan Debenham
88215085b6
v0.6.3: fixed scroll of psionic blast applying debuffs to a dead hero
2018-01-20 16:09:53 -05:00
Evan Debenham
7d168e12e3
v0.6.3: further adjusted ring of evasion, no longer grants stealth
2018-01-20 16:09:53 -05:00
Evan Debenham
d89eaa8618
v0.6.3: further decoupled save files from hero classes
2018-01-20 16:09:52 -05:00
Evan Debenham
9cde9e002a
v0.6.3: several improvements to game file management:
...
- moved android savefile interaction out of core module
- decoupled save file names from hero classes (more work to do here)
- moved save files to individual folders
- added conversion logic for old saves
2018-01-20 16:09:40 -05:00
Evan Debenham
4d6fdad4ea
v0.6.3: fixed crash bugs caused by tile discovery
2018-01-20 16:06:45 -05:00
Evan Debenham
a4e9e10f6d
v0.6.3: added a quantity adjustment to older missile weapons
2018-01-20 16:06:45 -05:00
Evan Debenham
5d1b5681bf
v0.6.3: added a missing miniboss classification to rot lashers
2018-01-20 16:06:44 -05:00
Evan Debenham
274b885940
v0.6.3: rebalanced berserker
2018-01-20 16:06:44 -05:00
Evan Debenham
53d413b56a
v0.6.3: rebalanced a number of items and glyphs
2018-01-20 16:06:43 -05:00
Evan Debenham
232e8a986f
v0.6.3: implement drops for new ranged weapons
2018-01-20 16:06:43 -05:00
Evan Debenham
9816333fd7
v0.6.3: redesigned all ranged weapons and added new ones
...
Still need to adjust generation logic
2018-01-20 16:06:42 -05:00
Evan Debenham
f8b4607638
v0.6.3: adjust earlygame huntress damage balance
2018-01-20 16:06:42 -05:00
Evan Debenham
7b72a53393
v0.6.3: reworked/adjusted huntress and ring of sharpshooting
2018-01-20 16:06:42 -05:00
Evan Debenham
4d91ba2a24
v0.6.3: improved visibility and logic for missile weapon degradation
2018-01-20 16:06:41 -05:00
Evan Debenham
ec724bea02
v0.6.3: reworked core logic for ranged weapons
...
Still work to do:
- need to rework ring of sharpshooting
- need to convert huntress class powers
- need to adjust how ranged weapons are dropped
- need to change ranged weapon implementations
2018-01-20 16:06:41 -05:00
Evan Debenham
57b1f1e759
v0.6.3: fixed incorrect fade value in PixelScene
2018-01-20 16:06:40 -05:00
Evan Debenham
2b342dfe89
v0.6.3: moved opengl code out of fog of war class, into BufferTexture
2018-01-20 16:06:40 -05:00
Evan Debenham
902caaafc7
v0.6.3: updated dependancies and moved a permission
2018-01-20 16:06:37 -05:00
Evan Debenham
6abb58fd81
v0.6.3: refactored all opengl code out of the core module (except fog)
2018-01-20 16:06:02 -05:00
Evan Debenham
7afd8b8889
v0.6.3: small fixes to fog update & performance improvement to terrain
2018-01-20 16:06:01 -05:00
Evan Debenham
e828148ebc
v0.6.3: refactored some android interaction out of the core module
2018-01-20 16:05:55 -05:00
Evan Debenham
c290e5fe47
v0.6.3: significant refactoring and performance improvements to fog of war
2018-01-20 16:02:19 -05:00
Evan Debenham
acc9fd33d2
v0.6.3: overhauled how the game handles pressing tiles
2018-01-20 16:02:18 -05:00
Evan Debenham
cc46684f52
v0.6.3: fixed some enemies not being recognized as in mind vision
2018-01-20 16:02:18 -05:00
Evan Debenham
65b28a9145
v0.6.3: standardized the coding for equipment stat randomization
2018-01-20 16:02:17 -05:00
Evan Debenham
43d0beb36d
v0.6.3: improved how the game handles chasm floors
2018-01-20 16:02:17 -05:00
Evan Debenham
608a09a92c
v0.6.3: corrected distNoDiag function, now named trueDistance
2018-01-20 16:02:17 -05:00
Evan Debenham
9f78c6b6c2
v0.6.3: standardized the string ID for equipping a cursed item
2018-01-20 16:02:16 -05:00
Evan Debenham
409af754ec
v0.6.3: rewrote shadowcasting logic, 3-10x more efficient
2018-01-20 16:02:16 -05:00
Evan Debenham
2009095a66
v0.6.3: improved actor priority logic
2018-01-20 16:02:16 -05:00
Evan Debenham
5dcd285ecc
v0.6.2e: manifest commit
2017-11-19 14:42:41 -05:00
Evan Debenham
aa88bf7d23
v0.6.2e: fixed bad changes made to app lifecycle managment
2017-11-19 14:42:38 -05:00
Evan Debenham
859fcbc937
v0.6.2d: manifest commit
2017-11-17 14:32:06 -05:00
Evan Debenham
b2c72a26f8
v0.6.2d: translation updates
2017-11-17 14:32:04 -05:00
Evan Debenham
00a44a8352
v0.6.2d: adjusted how the game handles pauses/focus lost
2017-11-17 14:31:51 -05:00
Evan Debenham
9ee20966bb
v0.6.2d: fixed layout issues with wndInfoMob
2017-11-17 14:31:48 -05:00
Evan Debenham
597699770f
v0.6.2d: reverted a fix from 0.6.2c which caused deadlocks
2017-11-17 14:31:48 -05:00
Evan Debenham
62c5aeffc8
v0.6.2d: fixed various crash bugs and added safety checks
2017-11-17 14:31:47 -05:00
Evan Debenham
433d862882
v0.6.2c: manifest commit
2017-11-17 14:31:47 -05:00
Evan Debenham
ea6f82a98c
v0.6.2c: updated translations
2017-11-17 14:31:45 -05:00
Evan Debenham
913a504288
v0.6.2c: fixed crashes involving mimic spawning
2017-11-17 14:31:40 -05:00
Evan Debenham
1fbaa27f5b
v0.6.2c: fixed a variety of rare crash bugs
2017-11-17 14:31:40 -05:00
Evan Debenham
31042228ff
v0.6.2c: improved how the game handles music volume and asset handling
2017-11-17 14:31:37 -05:00
Evan Debenham
759ff2fb9d
v0.6.2b: manifest commit
2017-11-17 14:31:32 -05:00
Evan Debenham
4ee449c918
v0.6.2b: fixed bugs and added several safety checks
2017-11-17 14:31:28 -05:00
Evan Debenham
38e712cc50
v0.6.2b: updated translations including addition of Czech
2017-11-17 14:31:19 -05:00
Evan Debenham
14cf4835fc
v0.6.2b: increased the base charge speed on cloak of shadows
2017-11-17 14:31:18 -05:00
Evan Debenham
9d63559e2d
v0.6.2b: fixed containers clearing quickslots when collected
2017-11-17 14:31:18 -05:00
Evan Debenham
13b13020ce
v0.6.2b: improved alchemy pot visuals
2017-11-17 14:31:18 -05:00
Evan Debenham
5db33eb8a6
v0.6.2b: bolt-firing wands now press empty tiles if they land there
2017-11-17 14:31:18 -05:00
Evan Debenham
0af31996a4
v0.6.2b: improved how targeting traps determine distance
2017-11-17 14:31:17 -05:00
Evan Debenham
be198f1907
v0.6.2b: improved the error-resistance of mimic spawning logic
2017-11-17 14:31:17 -05:00
Evan Debenham
aa6baa035f
v0.6.2b: fixed distortion traps not full clearing notes entries
2017-11-17 14:31:17 -05:00
Evan Debenham
04c67713e8
v0.6.2b: fixed rare incorrect drmax values in class armor
2017-11-17 14:31:16 -05:00
Evan Debenham
553badc118
v0.6.2b: improved aspects of app lifecycle management
2017-11-17 14:31:16 -05:00
Evan Debenham
a248609df4
v0.6.2b: finished up improvements to changes scene
2017-11-17 14:31:16 -05:00
Evan Debenham
994ef969b6
v0.6.2b: filled in previous info in the changes scene (still missing commentary)
2017-11-17 14:31:16 -05:00
Evan Debenham
988f3dbe96
v0.6.2b: corrected alignment of the languages icon
2017-11-17 14:31:14 -05:00
Evan Debenham
dc460c3e18
v0.6.2b: brightened fog of war
2017-11-17 14:30:08 -05:00
Evan Debenham
41685ce45c
v0.6.2b: adjusted progaurd settings to (hopefully) avoid obscure crashes
2017-11-17 14:30:06 -05:00
Evan Debenham
cb14cbd2e6
v0.6.2b: a couple of translation adjustments
2017-11-17 14:29:54 -05:00
Evan Debenham
d7cc01c856
v0.6.2a: corrected a few small remaining issues + manifest commit again
2017-11-02 01:28:27 -04:00
Evan Debenham
3a8f148164
v0.6.2a: manifest commit
2017-11-02 01:28:27 -04:00
Evan Debenham
2369977c94
v0.6.2a: translations updates
2017-11-02 01:28:27 -04:00
Evan Debenham
4a9ce5dae1
v0.6.2a: added safety and sync checks for a number of rare crashes
2017-11-02 01:28:26 -04:00
Evan Debenham
3a6ae784f7
v0.6.2a: added safety checks to some usages of curItem
2017-11-02 01:28:26 -04:00
Evan Debenham
25e840b427
v0.6.2a: fixed some missing text in venom (more fixing is needed later)
2017-11-02 01:28:25 -04:00
Evan Debenham
3cd6a2d08a
v0.6.2a: reduced the size of secret summoning rooms
2017-11-02 01:28:25 -04:00
Evan Debenham
a63032702f
v0.6.2a: fixed buff indicator interactions with plant effects
2017-11-02 01:28:24 -04:00
Evan Debenham
f1949a9c2f
v0.6.2a: fixed incorrect map reset logic in prison boss level
2017-11-02 01:28:24 -04:00
Evan Debenham
943dbe2100
v0.6.2a: fixed gladiator being able to use his ability on unseen enemies
2017-11-02 01:28:24 -04:00
Evan Debenham
99156c0005
v0.6.2a: added functionality for audio muting during phone calls
2017-11-02 01:28:23 -04:00
Evan Debenham
62a6c4be34
v0.6.2a: fixed crashes involving tengu's FOV not being initialized
2017-11-02 01:28:23 -04:00
Evan Debenham
9ad765e256
v0.6.2a: reduced the chance for golden chests to appear
2017-11-02 01:28:23 -04:00
Evan Debenham
61384b7f39
v0.6.2a: fixed ordering issues with key display
2017-11-02 01:28:22 -04:00
Evan Debenham
149c355b74
v0.6.2a: further improvements to the changes scene
2017-11-02 01:28:21 -04:00
Evan Debenham
e9b8bc3490
v0.6.2a: reworked key display, new max of 6 keys at once
...
system is also more flexible, more keys can be added later.
2017-11-02 01:28:15 -04:00
Evan Debenham
f95adc7452
v0.6.2a: significant improvements to old updates in the changes scene
2017-11-02 01:00:19 -04:00
Evan Debenham
86393f09a4
v0.6.2: actual manifest commit
2017-11-02 01:00:18 -04:00
Evan Debenham
da159b41ad
v0.6.2: fixed corruption overriding positive buffs and soul mark
2017-11-02 01:00:17 -04:00
Evan Debenham
b5a0f3759b
v0.6.2: translation updates
2017-11-02 00:57:46 -04:00
Evan Debenham
3e77e1c150
v0.6.2: manifest commit
2017-11-02 00:57:40 -04:00
Evan Debenham
a71488f6f5
v0.6.2: fixed bugs relating to corruption and awarding exp/kills
2017-11-02 00:57:39 -04:00
Evan Debenham
4af0cb4e93
v0.6.2: adjusted incorrectly placed text in stone of enchantment
2017-11-02 00:57:38 -04:00
Evan Debenham
2a6c34f1e1
v0.6.2: removed pitfall traps breaking into chasms
2017-11-02 00:57:37 -04:00
Evan Debenham
3522c275aa
v0.6.2: fixes to armor interaction with warrior's seal
2017-11-02 00:57:37 -04:00
Evan Debenham
6a7d37b228
v0.6.2: more safety checks in tengu logic
2017-11-02 00:57:36 -04:00
Evan Debenham
a6dd56569b
v0.6.2: updated font to support turkish characters
2017-11-02 00:57:35 -04:00
Evan Debenham
399e71ab7f
v0.6.2: updated dependancies
2017-11-02 00:57:32 -04:00
Evan Debenham
c35e8534a4
v0.6.2: translation updates
2017-11-02 00:56:56 -04:00
Evan Debenham
9520c9a402
v0.6.2: adjusted secret chest and trap rooms
2017-11-02 00:56:55 -04:00
Evan Debenham
0cdc6f27df
v0.6.2: translation updates, added Turkish!
2017-11-02 00:56:52 -04:00
Evan Debenham
7267632b3e
v0.6.2: venom no longer extends poison
2017-11-02 00:56:46 -04:00
Evan Debenham
c0d432a3fb
v0.6.2: fixed pastys not retaining holiday info in remains
2017-11-02 00:56:45 -04:00
Evan Debenham
7c532206d7
v0.6.2: improved new locked chest logic and how items are dropped
2017-11-02 00:56:44 -04:00
Evan Debenham
c249a52f41
v0.6.2: fixed a rare visual bug with dropped items
2017-11-02 00:56:44 -04:00
Evan Debenham
3fff744394
v0.6.2: fixed exp progression bugs with cloak of shadows
2017-11-02 00:56:43 -04:00
Evan Debenham
23f1c33d82
v0.6.2: translation updates
2017-11-02 00:56:42 -04:00
Evan Debenham
27457ea94f
v0.6.2: fixed incorrect runestone appearing in runestone room
2017-11-02 00:56:42 -04:00
Evan Debenham
55090000a7
v0.6.2: properly fixed juggling misc equips when inventory is full
2017-11-02 00:56:41 -04:00
Evan Debenham
7f965f1777
v0.6.2: fixed incorrect item sprite sheet values
2017-11-02 00:56:40 -04:00
Evan Debenham
7afb606077
v0.6.2: translation updates
2017-11-02 00:56:32 -04:00
Evan Debenham
72eb5fe090
v0.6.2: implemented crystal keys, adjusted vault room, and added gold chests to regular drops
2017-11-02 00:55:59 -04:00
Evan Debenham
65edd066e3
v0.6.2: reduced droprate of blandfruit seeds
2017-11-02 00:55:58 -04:00
Evan Debenham
7e1dcec42f
v0.6.2: implemented five more secret rooms
2017-11-02 00:55:58 -04:00
Evan Debenham
bf30704891
v0.6.2: fixed enemies being able to spawn ontop of the exit stairs
2017-11-02 00:55:57 -04:00
Evan Debenham
40a92bf3a4
v0.6.2: balance adjustments to cloak of shadows and sneak weapons
2017-11-02 00:55:56 -04:00
Evan Debenham
b9f7f7c44a
v0.6.2: further rebalances to heroes remains
2017-11-02 00:55:55 -04:00
Evan Debenham
038d500c98
v0.6.2: buffed potion of purity, potion of frost, and potion of liquid flame
2017-11-02 00:55:55 -04:00
Evan Debenham
65a2cd05a1
v0.6.2: fixed a terrain bug when plants were made on tall grass
2017-11-02 00:55:55 -04:00
Evan Debenham
ed346c385b
v0.6.2: reduced enemy spawnrate in dark levels to 1.5x, from 2x
2017-11-02 00:55:54 -04:00
Evan Debenham
a426fa8fb4
v0.6.2: added a safety check to tengu jumping logic
2017-11-02 00:55:54 -04:00
Evan Debenham
2c9156e591
v0.6.2: fixed a rare crash with cursed wands
2017-11-02 00:55:53 -04:00
Evan Debenham
ef058bbb71
v0.6.2: fixed fleeing chars knowing enemy position when they shouldn't
2017-11-02 00:55:53 -04:00
Evan Debenham
4368408c79
v0.6.2: adjusted a few trap mechanics
...
- slightly boosted the damage of gripping and flashing traps
- cursing traps now always prefer to curse weapons and armor
- pitfall traps now check for walls specifically, not just solid terrain
2017-11-02 00:55:52 -04:00
Evan Debenham
f3eab8a148
v0.6.2: fixed guards not updating their location target when chaining
2017-11-02 00:55:52 -04:00
Evan Debenham
0bb5d8202a
v0.6.2: slightly reduced wraith resistance to corruption.
2017-11-02 00:55:52 -04:00
Evan Debenham
90b7d801bb
v0.6.2: fixed mages staff imbue not trigger item level badges
2017-11-02 00:55:51 -04:00
Evan Debenham
450894893f
v0.6.2: fixed some very old and buggy code in blandfruit
2017-11-02 00:55:51 -04:00
Evan Debenham
939c000a22
v0.6.2: improved logic for swapping misc items with a full inventory
2017-11-02 00:55:50 -04:00
Evan Debenham
deb626e279
v0.6.2: several simple bugfixes:
...
- fixed fire not spreading in some cases
- fixed wand of corruption awarding exp at all levels
- fixed assassin bonus damage scaling incorrectly
- fixed sprites not retaining invisibility visuals in some cases
2017-11-02 00:55:50 -04:00
Evan Debenham
19d63aef60
v0.6.2: adjustments to two more secret rooms
2017-11-02 00:55:49 -04:00
Evan Debenham
01846d1a02
v0.6.2: nerfs to some new secret rooms
2017-11-02 00:55:49 -04:00
Evan Debenham
2739595320
v0.6.2: bugfixes
2017-11-02 00:55:48 -04:00
Evan Debenham
ac8a552202
v0.6.2: fixed a freeze issue caused by yog's burning fist
2017-11-02 00:55:48 -04:00
Evan Debenham
26ec69ae9a
v0.6.2: fixed issues with traps that have delayed visual effects
2017-11-02 00:55:47 -04:00
Evan Debenham
3e5c69b25e
v0.6.2: adjusted action indicator to be more crash resistant
2017-11-02 00:55:47 -04:00
Evan Debenham
b24e44db3d
v0.6.2: adjsuted preparation logic to be more crash resistant
2017-11-02 00:55:46 -04:00
Evan Debenham
6a3eeb62cc
v0.6.2: fixed bugs and improved ai of sad ghost and evil eyes
2017-11-02 00:55:45 -04:00
Evan Debenham
051dddf835
v0.6.2: freezing and fire now fully cancel eachother
2017-11-02 00:55:44 -04:00
Evan Debenham
aeb53585d1
v0.6.2: bugfixes to toxic and fire imbue buffs
2017-11-02 00:55:44 -04:00
Evan Debenham
a6d6b7308e
v0.6.2: assassin text fixes
2017-11-02 00:55:43 -04:00
Evan Debenham
2306d0c271
v0.6.2: several bugfixes and minor corrections
2017-11-02 00:55:42 -04:00
Evan Debenham
bd1ba18e52
v0.6.2: fixed a missing bundle alias from the trap changes
2017-11-02 00:55:42 -04:00
Evan Debenham
cdad2fa5e0
v0.6.2: more secret room implementation
2017-11-02 00:55:41 -04:00
Evan Debenham
0cfaeaad98
v0.6.2: fixed bugs with plant logic caused by recent code changes
2017-11-02 00:55:40 -04:00
Evan Debenham
46b3dfd057
v0.6.2: fixed golden bee ai interactions with corruption
2017-11-02 00:55:40 -04:00
Evan Debenham
75be01873c
v0.6.2: balance changes to the berserker and flail
2017-11-02 00:55:39 -04:00
Evan Debenham
d929e1b922
v0.6.2: reworked many traps and trap effects
2017-11-02 00:55:39 -04:00
Evan Debenham
35c38f2f21
v0.6.2: early runestone implementation (only 2 of them in 0.6.2)
2017-11-02 00:55:38 -04:00
Evan Debenham
0c46963dee
v0.6.2: fixed multiple prizes of the same type appearing in vault rooms
2017-11-02 00:55:37 -04:00
Evan Debenham
fdc2293f00
v0.6.2: fixed evil eyes unintentionally storing a charged beam
2017-11-02 00:55:36 -04:00
Evan Debenham
1940ca9c09
v0.6.2: fixed custom tiled visual errors when revived by an ankh
2017-11-02 00:55:15 -04:00
Evan Debenham
98df73743c
v0.6.2: teleportation effects now set mob ai to wandering
2017-11-02 00:55:15 -04:00
Evan Debenham
02508571c6
v0.6.2: fixed fly swarms not duplicating over terrain hazards
2017-11-02 00:55:14 -04:00
Evan Debenham
495a3cdb4b
v0.6.2: fixed magical sleep not detaching when ai state is assigned
2017-11-02 00:55:14 -04:00
Evan Debenham
6d8e64d5bd
v0.6.2: fixed cases where the lost icon would persist when it shouldn't
2017-11-02 00:55:13 -04:00
Evan Debenham
b214ea58cf
v0.6.2: fixed exploits involving tapping outside the tilemap
2017-11-02 00:55:13 -04:00
Evan Debenham
925d737d93
v0.6.2: overhauled enemy AI behaviour with respect to alignment
2017-11-02 00:55:12 -04:00
Evan Debenham
ddaa763a86
v0.6.2: many buffs now grey out their icons as they expire
2017-11-02 00:55:11 -04:00
Evan Debenham
a33cb33727
v0.6.2: fixed multiplied characters not acting for many turns
2017-11-02 00:55:10 -04:00
Evan Debenham
340d14dc2f
v0.6.2: fixed a rare bug caused by previous charsprite changes
2017-11-02 00:55:09 -04:00
Evan Debenham
3ca4d7737a
v0.6.2: Improved how resistances and immunities are managed
2017-11-02 00:55:09 -04:00
Evan Debenham
bb5e798b98
v0.6.2: improved emoicons and removed enemy state from descriptions
2017-11-02 00:55:08 -04:00
Evan Debenham
70a39f4229
v0.6.2: improved hero fov logic
2017-11-02 00:55:07 -04:00
Evan Debenham
ab847c9e1b
v0.6.2: improved ai logic for piranhas and guards
2017-11-02 00:55:07 -04:00
Evan Debenham
933b2b5b89
v0.6.2: fixed a typo in the description of dirks
2017-11-02 00:55:06 -04:00
Evan Debenham
68499b213a
v0.6.2: made field of vision storage none-static
2017-11-02 00:55:06 -04:00
Evan Debenham
126172d661
v0.6.2: made several level properties none-static
2017-11-02 00:55:04 -04:00
Evan Debenham
6530cf0675
v0.6.2: fixed a bug with connection limits on hidden larder rooms
2017-11-02 00:55:04 -04:00
Evan Debenham
66765800cf
v0.6.2: enemy spawner now only counts hostile mobs for the total
2017-11-02 00:55:03 -04:00
Evan Debenham
30e021f8d5
v0.6.2: fixed artifacts being un-quicksloted when equipped in some cases
2017-11-02 00:55:03 -04:00
Evan Debenham
ff6d3f93ff
v0.6.2: fixed some effects persisting when character sprites are destroyed
2017-11-02 00:55:02 -04:00
Evan Debenham
becd3167da
v0.6.2: fixed more cases where death animations where being interrupted
2017-11-02 00:55:02 -04:00
Evan Debenham
f67a2e561f
v0.6.2: adjusted weak floor room logic to prevent well visual clipping
2017-11-02 00:55:02 -04:00
Evan Debenham
50566234c7
v0.6.2: Hourglass charge use is now frontloaded to match new cloak
2017-11-02 00:55:01 -04:00
Evan Debenham
75682ea572
v0.6.2: fixed typo in ghost hero introduction
2017-11-02 00:55:01 -04:00
Evan Debenham
cb1f1f5bcf
v0.6.2: bones no longer contain progression items but getting 50 gold is less likely
2017-11-02 00:54:51 -04:00
Evan Debenham
d898e29fdb
v0.6.2: action indicator now persists between floors (but not games)
2017-11-02 00:51:20 -04:00
Evan Debenham
17a15d2485
v0.6.2: fixed crashes when loading pre-0.6.2 saves
2017-11-02 00:51:18 -04:00
Evan Debenham
60ca4b0180
v0.6.2: reworked the assassin subclass
2017-11-02 00:51:18 -04:00
Evan Debenham
6cda24e6ed
v0.6.2: reworked the freerunner subclass
2017-11-02 00:51:17 -04:00
Evan Debenham
f8244d013e
v0.6.2: reworked rogue and cloak of shadows
2017-11-02 00:51:16 -04:00
Evan Debenham
d4489e6901
v0.6.2: fully implemented 5 secret rooms
2017-11-02 00:51:15 -04:00
Evan Debenham
595abdd2c6
v0.6.2: Added proper error handling to a rare case in levelgen
2017-11-02 00:51:13 -04:00
Evan Debenham
c501b82997
v0.6.2: Fixed "nothing interesting here" showing up more than intended
2017-11-02 00:51:11 -04:00
Evan Debenham
8fb8061ee1
v0.6.2: Code for well water now supports more than one well at a time
2017-11-02 00:51:09 -04:00
Evan Debenham
4a8373246b
v0.6.2: implement new secret room logic.
...
Specific secret room implementations are still needed
2017-11-02 00:51:08 -04:00
Evan Debenham
a5df5e9b5b
v0.6.2: redesigned secret door and searching mechanics
2017-11-02 00:51:06 -04:00
Evan Debenham
8122e961ee
v0.6.2: all enemies now have health bars if they are injured
...
removed sad ghost specific health bar
2017-11-02 00:51:04 -04:00
Evan Debenham
1d800853cb
v0.6.2: fixed a typo when enemies die out of vision
2017-11-02 00:51:02 -04:00
Evan Debenham
ae154b8deb
v0.6.2: fixed aspect ratio bug specific to galaxy s8 phones
2017-11-02 00:51:01 -04:00
Evan Debenham
7054594f7d
v0.6.2: fixed gold dropping VFX triggering when it shouldn't trigger
2017-11-02 00:50:59 -04:00
Evan Debenham
ca077cefae
v0.6.2: reworked wand of corruption
2017-11-02 00:50:57 -04:00
Evan Debenham
6967ed3586
v0.6.2: added support for tinting buff icons
2017-11-02 00:50:55 -04:00
Evan Debenham
592976b91c
v0.6.2: cleaned up some game log entries
2017-11-02 00:50:53 -04:00
Evan Debenham
697c814551
v0.6.2: improved visuals for picked up items
2017-11-02 00:50:52 -04:00
Evan Debenham
b02d1d0d1a
v0.6.2: improved zoom scaling as lower scaling values
2017-11-02 00:50:52 -04:00
Evan Debenham
a875b8f448
v0.6.2: overhauled alchemy system
2017-11-02 00:50:44 -04:00
Evan Debenham
832862272e
v0.6.1b: manifest commit
2017-08-30 03:00:08 -04:00
Evan Debenham
4c0f588489
v0.6.1b: fixed concurrent modification exceptions when gettin buffs
2017-08-30 03:00:08 -04:00
Evan Debenham
42a43a115e
v0.6.1b: updated translator credits
2017-08-30 03:00:07 -04:00
Evan Debenham
58c558a8fa
v0.6.1b: updated mimic sprites to go along with chest changes
2017-08-30 03:00:07 -04:00
Evan Debenham
5c342e1afa
v0.6.1b: fixed uncommon crashes caused by new mirror image logic
2017-08-30 03:00:07 -04:00
Evan Debenham
3ff7ccdbaf
v0.6.1b: refactoring + bugfixes to buff indicator
2017-08-30 03:00:07 -04:00
Evan Debenham
95dcced4eb
v0.6.1b: fixed doors being hidden on floor 2 more often than they should
2017-08-30 03:00:06 -04:00
Evan Debenham
1bebbc348a
v0.6.1b: further adjustments to sad ghost error checking
2017-08-30 03:00:06 -04:00
Evan Debenham
71b74fd3de
v0.6.1b: updated translations
2017-08-30 02:59:58 -04:00
Evan Debenham
bb2828234e
v0.6.1b: fixed rare crashes caused by plant visuals
2017-08-30 02:58:33 -04:00
Evan Debenham
e9df79d108
v0.6.1b: fixed rare crashes when tengu's arena was very full
2017-08-30 02:58:33 -04:00
Evan Debenham
e756328eef
v0.6.1b: fixed rare crashes when hero is cleared
2017-08-30 02:58:32 -04:00
Evan Debenham
5dcb6b5ef4
v0.6.1b: fixed extremely rare crash caused by cursed wands
2017-08-30 02:58:32 -04:00
Evan Debenham
25c0449bb0
v0.6.1b: fixed rare concurrent modification of actor sets
2017-08-30 02:58:32 -04:00
Evan Debenham
70cce2c8b3
v0.6.1b: fixed rare crashes caused by floating text
2017-08-30 02:58:32 -04:00
Evan Debenham
b14348959a
v0.6.1b: adjusted error checking on sad ghost's dialog
2017-08-30 02:58:31 -04:00
Evan Debenham
12e0442e24
v0.6.1b: fixed rare ANRs caused by shared preference editing
2017-08-30 02:58:31 -04:00
Evan Debenham
68e0916cf5
v0.6.1b: fixed a rare ANR caused by motion interruption
2017-08-30 02:58:30 -04:00
Evan Debenham
6a7c063893
v0.6.1b: fixed magical sleep applying when the enemy is sleep immune
2017-08-30 02:58:30 -04:00
Evan Debenham
51ec4a4039
v0.6.1b: added a safety check to dungeon.loadlevel
2017-08-30 02:58:29 -04:00
Evan Debenham
0b417a09b9
v0.6.1b: fixed crashes involving missing ranking IDs
2017-08-30 02:58:29 -04:00
Evan Debenham
786e9cf0ea
v0.6.1b: further fixes for hero searching more often than intended
2017-08-30 02:58:29 -04:00
Evan Debenham
13e0c37c38
v0.6.1b: corrected unnecessary catalogs saving
2017-08-30 02:58:28 -04:00
Evan Debenham
d274dc0320
v0.6.1b: fixed IDed transmuted items not being cataloged
2017-08-30 02:58:28 -04:00
Evan Debenham
389e9adf7c
v0.6.1b: improved sprites for ranged weapons and chests
2017-08-30 02:58:28 -04:00
Evan Debenham
b03bfba296
v0.6.1b: fixed a bug with plants caused by Dungeon.visible changes
2017-08-30 02:58:28 -04:00
Evan Debenham
04e575bd23
v0.6.1b: examining a tile that has never been seen no longer shows text
...
This is to fix an exploit where players could search none-visible areas to determine where the map is.
2017-08-30 02:58:27 -04:00
Evan Debenham
e2750832c6
v0.6.1b: fixed a typo in alarm traps
2017-08-30 02:58:27 -04:00
Evan Debenham
5d1669431d
v0.6.1b: Levels no longer set Dungeon.visible
2017-08-30 02:58:27 -04:00
Evan Debenham
55151aa0a9
v0.6.1a: manifest commit
2017-08-19 01:08:36 -04:00
Evan Debenham
769bdc298c
v0.6.1a: fixed enemy sprites sometimes not visually dieing
2017-08-19 01:08:36 -04:00
Evan Debenham
82f83a7c37
v0.6.1a: translation updates
2017-08-19 01:08:35 -04:00
Evan Debenham
bd6f379e28
v0.6.1a: added a safety check to gamescene
2017-08-19 01:08:35 -04:00
Evan Debenham
7618025509
v0.6.1a: thieves are no longer able to escape while visible in any circumstance.
2017-08-19 01:08:35 -04:00
Evan Debenham
20f3288f06
v0.6.1a: fixed hangs caused by changes to hero search logic
2017-08-19 01:08:34 -04:00
Evan Debenham
cae26999c2
v0.6.1a: increased the cases where char buff access is synced
2017-08-19 01:08:34 -04:00
Evan Debenham
347e95ed6b
v0.6.1a: Lloyd's beacon is no longer blocked by none-hostile creatures
2017-08-19 01:08:34 -04:00
Evan Debenham
35cdb4a2c2
v0.6.1a: updated gradle stuff
2017-08-19 01:08:34 -04:00
Evan Debenham
daa82f615b
v0.6.1a: fixed texture oddness while zooming on low res screens
2017-08-19 01:08:33 -04:00
Evan Debenham
bde794bb8f
v0.6.1a: small refactor to dungeon/level bundling
2017-08-19 01:08:33 -04:00
Evan Debenham
d4849e4888
v0.6.1a: fixed rare crashes with window hiding
2017-08-19 01:08:33 -04:00
Evan Debenham
03405857a0
v0.6.1a: the final ring/scroll/potion is no longer auto-IDed
2017-08-19 01:08:32 -04:00
Evan Debenham
7027c19b5f
v0.6.1a: fully fixed emoIcon handling (I hope)
2017-08-19 01:08:32 -04:00
Evan Debenham
720ec67a15
v0.6.1a: fixed crash issues relating to the game log
2017-08-19 01:08:32 -04:00
Evan Debenham
4c38519f6a
v0.6.1a: fixed the hero passively searching when not acting
2017-08-19 01:08:32 -04:00
Evan Debenham
2f062aeb9c
v0.6.1a: fixed permanent flares not appearing
2017-08-19 01:08:31 -04:00
Evan Debenham
8fe57dfdf8
v0.6.1a: updated old save support
...
Earliest supported saves are now 0.4.3c
2017-08-19 01:08:31 -04:00
Evan Debenham
78941ef83f
v0.6.1: manifest commit
2017-08-19 01:08:26 -04:00
Evan Debenham
bea4ef3cde
v0.6.1: game now auto-selects languages even if they are unreviewed
2017-08-19 00:23:38 -04:00
Evan Debenham
340c716c49
v0.6.1: language button now blinks if the selected language is incomplete
2017-08-19 00:23:38 -04:00
Evan Debenham
8997c71737
v0.6.1: translation updates
2017-08-19 00:23:38 -04:00
Evan Debenham
2efda4296d
v0.6.1: adjusted thread prioritization on multicore systems
2017-08-19 00:23:37 -04:00
Evan Debenham
eb06f4ff53
v0.6.1: adjusted emoicon handling to prevent null pointers
2017-08-19 00:23:37 -04:00
Evan Debenham
4adb7fb4b3
v0.6.1: fixed the sad ghost getting stuck behind closing doors on bosses
2017-08-19 00:23:36 -04:00
Evan Debenham
6150ed0e35
v0.6.1: corrected minor issues with journal layout
2017-08-19 00:23:36 -04:00
Evan Debenham
31883b1f9c
v0.6.1: suspicious chest rooms now don't always contain mimics
2017-08-19 00:23:36 -04:00
Evan Debenham
9eda084682
v0.6.1: translation updates
2017-08-19 00:23:35 -04:00
Evan Debenham
b4ee9fa434
v0.6.1: connection room counts in levels are now much more consistent
2017-08-19 00:23:35 -04:00
Evan Debenham
0e033720c7
v0.6.1: levels are now more densely packed on average
2017-08-19 00:23:35 -04:00
Evan Debenham
0cdd99e389
v0.6.1: added a persistent health bar to the sad ghost
2017-08-19 00:23:35 -04:00
Evan Debenham
b2ca8a3426
v0.6.1: various bugfixes
2017-08-19 00:23:34 -04:00
Evan Debenham
635c5ecdb1
v0.6.1: translation updates
2017-08-19 00:23:34 -04:00
Evan Debenham
14a9ca59b6
v0.6.1: slightly improved the UI in the journal window
2017-08-19 00:23:34 -04:00
Evan Debenham
91e457c2eb
v0.6.1: prevented the troll blacksmith from destroying the broken seal
2017-08-19 00:23:33 -04:00
Evan Debenham
dcf59af491
v0.6.1: fixed evil eyes being able to shoot through walls in rare cases
2017-08-19 00:23:33 -04:00
Evan Debenham
caf6f5ca50
v0.6.1: improved quickslot interactions with thieves and monks
2017-08-19 00:23:33 -04:00
Evan Debenham
0588036643
v0.6.1: fixed quickslots not updating properly when item glow changes
2017-08-19 00:23:33 -04:00
Evan Debenham
2dabf54a5d
v0.6.1: various improvements to the tengu boss fight
2017-08-19 00:23:32 -04:00
Evan Debenham
5285d2e576
v0.6.1: fixed minor visual bugs when outfitting the sad ghost
2017-08-19 00:23:32 -04:00
Evan Debenham
c3b8eafef9
v0.6.1: translation updates
2017-08-19 00:23:30 -04:00
Evan Debenham
46ba333af1
v0.6.1: fixed various issues with levelgen
2017-08-19 00:23:16 -04:00
Evan Debenham
54749a5eb5
v0.6.1: fixed fog of war updating unnecessarily while resting
2017-08-19 00:23:16 -04:00
Evan Debenham
024405b9be
v0.6.1: added 2 new guidebook pages
2017-08-19 00:23:16 -04:00
Evan Debenham
4890b4f19d
v0.6.1: picking up document pages now makes the journal button blink
2017-08-19 00:23:16 -04:00
Evan Debenham
f500ba87ec
v0.6.1: improved sewer pipe rooms when they have many connections
2017-08-19 00:23:15 -04:00
Evan Debenham
8dc88b2565
v0.6.1: increased the chance for big rooms to be interconnected
2017-08-19 00:23:15 -04:00
Evan Debenham
b294155fb1
v0.6.1: more bugfixes and improvements to the dried rose
2017-08-19 00:23:15 -04:00
Evan Debenham
d0dfa22fe4
v0.6.1: mining also no longer costs hunger
2017-08-19 00:23:15 -04:00
Evan Debenham
dcc07b6ea2
v0.6.1: ascending stairs no longer costs hunger
2017-08-19 00:23:14 -04:00
Evan Debenham
193633b602
v0.6.1: Added 5 new regional rooms, and adjusted room spawn rates
2017-08-19 00:23:14 -04:00
Evan Debenham
886b597eea
v0.6.1: rooms can now specify whether they allow grass or water separately
2017-08-19 00:23:14 -04:00
Evan Debenham
d407144e28
v0.6.1: further improved imp spawning logic, reverted changes to regular spawning logic
2017-08-19 00:23:14 -04:00
Evan Debenham
591b1b570e
v0.6.1: reduced the spawn rate of guidebook pages on very early floors
2017-08-19 00:23:13 -04:00
Evan Debenham
a41309ed66
v0.6.1: fixed various crashes caused by initalizing items in the changes scene
2017-08-19 00:23:13 -04:00
Evan Debenham
ceb6ca2668
v0.6.1: filled in new changes scene with current 0.6.1 details
2017-08-19 00:23:13 -04:00