Commit Graph

873 Commits

Author SHA1 Message Date
Evan Debenham
07ae32ebb5 v0.3.0: refactored ring randomization, which has been broken since 0.2.0(rings capped at +1 instead of +2, oops!) 2015-06-07 21:54:24 -04:00
Evan Debenham
2d134123de v0.3.0: structure for battlemage rework (some implementation, no balancing atm) 2015-06-07 21:54:24 -04:00
Evan Debenham
75f1181d27 v0.3.0: changed food to work with new recharging mechanic. Also removed charging from lightning trap. 2015-06-07 21:54:23 -04:00
Evan Debenham
348f16c19b v0.3.0: reworked scroll of recharging & battlemage charging mechanics 2015-06-07 21:54:23 -04:00
Evan Debenham
ff804668a4 v0.3.0: added placeholder sprite for mage's staff 2015-06-07 21:54:23 -04:00
Evan Debenham
8f80762d91 v0.3.0: added mage's staff and rebalanced wand of magic magic, still needs some polish/tuning 2015-06-07 21:54:22 -04:00
Evan Debenham
773481ceb4 v0.3.0: added placeholder sprites for new & reworked wands. All names are WIP. 2015-06-07 21:54:22 -04:00
Evan Debenham
99f853c190 v0.3.0: reworked the ballistica system 2015-06-07 21:54:21 -04:00
Evan Debenham
9c1cfc095f v0.3.0: wand types are now automatically known (wands still need to be IDed though) 2015-06-07 21:54:21 -04:00
Evan Debenham
bc64d00e17 v0.3.0: tweaked charm mechanics for mobs, ranged enemies will now fail to attack when charmed. 2015-06-07 21:54:20 -04:00
Evan Debenham
ec2ba6afca v0.3.0: self-targeting with wands is now impossible 2015-06-07 21:54:20 -04:00
Evan Debenham
f564c3478d v0.3.0: reworked wand charging, now charges based on missing charges, and when the charger is applied the scaling factor can be set. 2015-06-07 21:54:20 -04:00
Evan Debenham
45c92a66a9 v0.2.4d: final commit 2015-03-28 16:11:11 -04:00
Evan Debenham
a22729ae83 v0.2.4d: tweaked Scroll of Magical Infusion's description 2015-03-28 16:10:46 -04:00
Evan Debenham
f89179d346 v0.2.4d: applied beacon tweaks 2015-03-28 16:10:42 -04:00
Evan Debenham
3db441a5f7 v0.2.4d: imported camera tweak from desktop version 2015-03-28 16:10:23 -04:00
Evan Debenham
5d837c3297 v0.2.4d: further fixed issues with quickslot and dropping bags 2015-03-28 16:10:18 -04:00
Evan Debenham
6720d530f4 v0.2.4d: fixed a bug with timekeeper's hourglass 2015-03-28 16:10:14 -04:00
Evan Debenham
394d7a0a73 v0.2.4d: added name initials for identified potions and scrolls 2015-03-28 16:10:09 -04:00
Evan Debenham
b6a1e3ec9e v0.2.4d: tweaked and refactored bag generation 2015-03-28 16:10:01 -04:00
Evan Debenham
4a224d7828 v0.2.4d: fixed a bug where tengu could attack through charm 2015-03-28 16:09:56 -04:00
Evan Debenham
28bb59af57 v0.2.4d: corrected a description inconsistency with the fetid rat 2015-03-28 16:09:50 -04:00
Evan Debenham
1ee7bbba41 v0.2.4d: fixed a bug where losing a bag wouldn't remove items from the quickslot. 2015-03-28 16:09:37 -04:00
Evan Debenham
d3899871ac v0.2.4d: added safety checks to some mod ai state modifiers, fixing some bugs 2015-03-28 16:09:31 -04:00
Evan Debenham
e4db8ba4e3 v0.2.4d: added Merchant's Beacon 2015-03-28 16:09:15 -04:00
Evan Debenham
cfde64b218 v0.2.4d: mimics no longer make the player drop gold, this fixes some bugs 2015-03-28 16:06:37 -04:00
Evan Debenham
ff87c975c9 v0.2.4d: fixed a duplication glitch with quickslotted weapons being removed by dwarf monks 2015-03-28 16:06:30 -04:00
Evan Debenham
d5fecdc717 v0.2.4d: removed unnecessary semicolon 2015-03-28 16:06:21 -04:00
Evan Debenham
fc77aa9afa v0.2.4d: tweaked the ability to disable parameters on the item slot, edited quickslots to take advantage of this. 2015-03-28 16:06:10 -04:00
Evan Debenham
2e0e03c163 v0.2.4d: fixed some visual bugs with items barred from challenges 2015-03-28 16:05:51 -04:00
Evan Debenham
ddb8bf5c2f v0.2.4d: fixed a bug where bonus DR would be lost from inscribed armor 2015-03-28 16:05:30 -04:00
Evan Debenham
cf298acb17 v0.2.4d: fixed quirks with wand targeting 2015-03-28 16:05:18 -04:00
Evan Debenham
60076db78c v0.2.4c: final commit 2015-03-09 20:17:30 -04:00
Evan Debenham
3516978165 v0.2.4c: tweaked layout of UI tabs, no more shuffling once they've appeared 2015-03-09 20:17:16 -04:00
Evan Debenham
cb661755be v0.2.4c: buffed the unstable spellbook again, now charges significantly faster. 2015-03-09 20:17:03 -04:00
Evan Debenham
425a2b163a v0.2.4c: made yog mobs much more responsive when the eye is attacked 2015-03-09 20:16:52 -04:00
Evan Debenham
985481de85 v0.2.4c: fixed potions not being properly frozen in heaps 2015-03-09 20:16:37 -04:00
Evan Debenham
6b4ac9848e v0.2.4c: fixed typos 2015-03-09 20:16:26 -04:00
Evan Debenham
6fdb9f3a4f v0.2.4c: fixed a bug where wand of magic missile would stay in quickslot when disenchanted while equipped 2015-03-09 20:16:16 -04:00
Evan Debenham
ec1a4823b6 v0.2.4c: fixed a crash with bombs choosing adjacent tiles 2015-03-09 20:16:07 -04:00
Evan Debenham
471aa3ca7d v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff 2015-03-09 20:15:53 -04:00
Evan Debenham
b8412b6765 v0.2.4c: added null check to sprite linking 2015-03-09 20:15:36 -04:00
Evan Debenham
5325268220 Source Release: standardized some things between open source and closed source. 2015-03-02 19:36:09 -05:00
Evan Debenham
aa303d798b v0.2.4b: final commit 2015-03-02 19:12:29 -05:00
Evan Debenham
5950244f9f v0.2.4b: crash fix and tweaks to bee AI 2015-03-02 19:12:13 -05:00
Evan Debenham
d68d70ca76 v0.2.4b: minor tweaks to mob targeting behaviour 2015-03-02 19:12:03 -05:00
Evan Debenham
fb6f552e9e v0.2.4b: corrected issues with cell selector resetting too often. 2015-03-02 19:11:49 -05:00
Evan Debenham
109d5c352e v0.2.4b: fixed issue with unstable spellbook, also tweaked how artifacts deal with charge caps on load. 2015-03-02 19:11:38 -05:00
Evan Debenham
0ff83ae127 v0.2.4a: Final Commit 2015-03-02 19:11:20 -05:00
Evan Debenham
1f16b16637 v0.2.4a: further corrections to descending on floor 26 2015-03-02 19:11:08 -05:00
Evan Debenham
bfd3dd7088 v0.2.4a: lloyds beacon no longer loses its target position when it is used. 2015-03-02 19:10:39 -05:00
Evan Debenham
e9f28a1f75 v0.2.4a: corrected bomb/key logic. Keys can no longer be destroyed, bombs no longer destroy items as they are dropped. 2015-03-02 19:10:27 -05:00
Evan Debenham
45d4297177 v0.2.4a: fixed a bug with transmuted wands having the wrong amount of charges 2015-03-02 19:10:16 -05:00
Evan Debenham
4ec2e9deb7 v0.2.4a: corrected errors with floors 26 and 27+ 2015-03-02 19:10:03 -05:00
Evan Debenham
6c127894df v0.2.4a: corrected error with dew vial bookkeeping on old saves. 2015-03-02 19:09:55 -05:00
Evan Debenham
5517e7e5c5 v0.2.4: final commit 2015-03-02 17:59:21 -05:00
Evan Debenham
cda93cb540 v0.2.4: reintroduced version code, but a little less text 2015-03-02 17:56:37 -05:00
Evan Debenham
c5e3f88280 v0.2.4: tweaked challenge button location 2015-03-02 17:42:25 -05:00
Evan Debenham
09f91c321e v0.2.4: bombs now properly submit a ranking if they kill the player 2015-03-02 17:42:08 -05:00
Evan Debenham
f3c27fbbd7 v0.2.4: improved gold reward from graveyards 2015-03-02 17:41:52 -05:00
Evan Debenham
d93016aa4d v0.2.4: removed PD's source from title scene (not needed now that we're on latest, may add to about scene if it's needed again) 2015-03-02 17:41:43 -05:00
Evan Debenham
c99f02bf66 v0.2.4: fixed a bug from 1.7.5 source with icon titles (should not assume they are on the top of the window) 2015-03-02 17:41:30 -05:00
Evan Debenham
d27adb3ec7 v0.2.4: WIP graphics for potion bandolier (needs shading) 2015-03-02 17:41:18 -05:00
Evan Debenham
00abba9cef v0.2.4: reworked welcome scene 2015-03-02 17:40:20 -05:00
Evan Debenham
a1837d77ae v0.2.4: improved tabs, and the auto-layout of tabs. They can now be more compact, less wasted space. 2015-03-02 17:40:07 -05:00
Evan Debenham
cb5cd807b3 v0.2.4: reworked final floor 2015-03-02 17:39:42 -05:00
Evan Debenham
be563be012 v0.2.4: added proper effects to last shop level 2015-03-02 17:39:30 -05:00
Evan Debenham
810ce1b8e4 v0.2.4: tweaked some windows 2015-03-02 17:39:18 -05:00
Evan Debenham
9c5d4facf5 v0.2.4: hero can now only be interrupted while moving. 2015-03-02 17:39:04 -05:00
Evan Debenham
ce619510ea v0.2.4: corrected some mob AI faults. 2015-03-02 17:38:52 -05:00
Evan Debenham
794adb8e7a v0.2.4: corrected horn of plenty quickslot logic.. again.. again... 2015-03-02 17:38:39 -05:00
Evan Debenham
4cb2ca666c v0.2.4: updated TODOs 2015-03-02 17:38:24 -05:00
Evan Debenham
35e53457ff v0.2.4: fixed a bug with the Unstable Spellbook 2015-03-02 17:38:03 -05:00
Evan Debenham
f587e7e13e v0.2.4: improvements/bugfixes to cell selector 2015-03-02 17:37:51 -05:00
Evan Debenham
08eb07634d v0.2.4: corrected a bug with fire elemental 2015-03-02 17:37:35 -05:00
Evan Debenham
567be8dfbf v0.2.4: updated about scene to work with new landscape mode 2015-03-02 17:37:23 -05:00
Evan Debenham
29755158c0 v0.2.4: corrected horn of plenty quickslot logic (again) 2015-03-02 17:37:12 -05:00
Evan Debenham
5e9cdf87d5 v0.2.4: tweaked bag window, now auto-opens containers of all types 2015-03-02 17:37:02 -05:00
Evan Debenham
f0500e8eea v0.2.4: updated torch description, no longer specifically refers to demon halls. 2015-03-02 17:36:46 -05:00
Evan Debenham
b8b4ddc7af v0.2.4: corrected error with falling items, in accordance with the changes to honeypots 2015-03-02 17:36:31 -05:00
Evan Debenham
577058d7ed v0.2.4: added new sprites to the sprite sheet 2015-03-02 17:36:01 -05:00
Evan Debenham
c5025653c8 v0.2.4: reworked bees and honeypots 2015-03-02 17:35:43 -05:00
Evan Debenham
0850a2f7b3 v0.2.4: Significantly buffed the unstable spellbook 2015-03-02 17:35:27 -05:00
Evan Debenham
8631aded20 v0.2.4: reworked bombs 2015-03-02 17:35:18 -05:00
Evan Debenham
e6e63ad96e v0.2.4: fixed a bug with signs 2015-03-02 17:35:04 -05:00
Evan Debenham
b36fd00234 v0.2.4: fixed a bug with EmoIcons 2015-03-02 17:34:37 -05:00
Evan Debenham
c7d59c2718 v0.2.4: changed audio load order slightly, better for devices experiencing the android L sound bug. 2015-03-02 17:34:25 -05:00
Evan Debenham
23eb797070 v0.2.4: resolved problems with goo, now using the new particle effect. Also tidied up Goo's description a bit. 2015-03-02 17:34:06 -05:00
Evan Debenham
c817f454b9 v0.2.4: scroll of psionic blast now deals less damage... again... 2015-03-02 17:26:41 -05:00
Evan Debenham
34d4c63a16 v0.2.4: potions of liquid flame now work in a 3x3 grid instead of 1x1, all potions now put out flames at the tile they are thrown. 2015-03-02 17:26:28 -05:00
Evan Debenham
1e5a6663be v0.2.4: tweaked signs further 2015-03-02 17:26:05 -05:00
Evan Debenham
907bf6c439 v0.2.4: signs now properly ignite again in the demon halls 2015-03-02 17:25:56 -05:00
Evan Debenham
bb28f2f477 v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported. 2015-03-02 17:25:29 -05:00
Evan Debenham
1f50ce36b4 v0.2.4: used a less obscure word for death by toxic gas 2015-03-02 17:25:13 -05:00
Evan Debenham
91789216f9 v0.2.4: renamed zeroed in to sniper's mark, to be consistent with class name, no functional changes. 2015-03-02 17:25:02 -05:00
Evan Debenham
043e966129 v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range. 2015-03-02 17:24:48 -05:00
Evan Debenham
5fcc1a612a v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors 2015-03-02 17:24:32 -05:00
Evan Debenham
61246dcc46 v0.2.4: added the potion bandolier to badge logic. 2015-03-02 17:24:11 -05:00
Evan Debenham
36ea98c4bd v0.2.4: fire elementals can no longer be frozen, just directly take damage instead. 2015-03-02 17:23:50 -05:00
Evan Debenham
47adfc1403 v0.2.4: some corrections to heap explosion 2015-03-02 17:23:35 -05:00
Evan Debenham
6625b70fe9 v0.2.4: reverted custom shaking logic 2015-03-02 17:23:22 -05:00
Evan Debenham
01f0f57a04 v0.2.4: reworked rankings scene to properly handle scaling height 2015-03-02 17:23:11 -05:00
Evan Debenham
7109ce995c v0.2.4: added support for heaps exploding, freezing/exploding potions now shatter in heaps. 2015-03-02 17:23:01 -05:00
Evan Debenham
37af7dfec3 v0.2.4: reworked actor ID system, IDs are now garunteed unique 2015-03-02 17:22:48 -05:00
Evan Debenham
e4cfe7586a v0.2.4: refactored handling the quickslot when equipping. 2015-03-02 17:22:31 -05:00
Evan Debenham
d94847af4c v0.2.4: added some safety checks to the quickslot button 2015-03-02 17:22:04 -05:00
Evan Debenham
0d78119ab7 v0.2.4: corrected some quickslot errors 2015-03-02 17:21:42 -05:00
Evan Debenham
0ab5b8d18d v0.2.4: corrected a typo in melee weapons 2015-03-02 17:21:26 -05:00
Evan Debenham
48aa3fc613 v0.2.4: corrected typo with ring of force 2015-03-02 17:21:04 -05:00
Evan Debenham
a815632305 v0.2.4: ring of force now includes its average damage in its description 2015-03-02 17:16:38 -05:00
Evan Debenham
e50a016b7e v0.2.4: made the penalty for unequipping an armband less harsh. 2015-03-02 17:16:15 -05:00
Evan Debenham
860d001657 v0.2.4: fixed unstable spellbook error 2015-03-02 17:16:01 -05:00
Evan Debenham
dded8b5dc4 v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages. 2015-03-02 17:15:47 -05:00
Evan Debenham
72975a49cc v0.2.4: made potions susceptible to cold, refactored a bit of buff logic. 2015-03-02 17:15:11 -05:00
Evan Debenham
ae2ba8be0e v0.2.4: corrected numbers in shop chance 2015-03-02 17:14:49 -05:00
Evan Debenham
78b4f36ccf v0.2.4: added more items to shops, tweaked several item prices. 2015-03-02 17:14:35 -05:00
Evan Debenham
f0df50d42f v0.2.4: hero no longer gains hunger from descending 2015-03-02 17:14:17 -05:00
Evan Debenham
db326d87d5 v0.2.4: buffed the huntress, improved some logic for thrown weapons 2015-03-02 17:14:01 -05:00
Evan Debenham
071403a7aa v0.2.4: moved loot and continue tags to bottom right, much more accessable 2015-03-02 17:13:17 -05:00
Evan Debenham
89d72e60d1 v0.2.4: fixed chrome inconsistency, standardized tab layouts and made them pretty 2015-03-02 17:13:03 -05:00
Evan Debenham
6b432a176e v0.2.4: fixed a casting error with mimic items 2015-03-02 17:10:39 -05:00
Evan Debenham
b2e29708a0 v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion 2015-03-02 17:10:24 -05:00
Evan Debenham
92afe5977e v0.2.4: corrected order of bag tabs, size of tabs now scale based on space and bags owned. 2015-03-02 17:09:51 -05:00
Evan Debenham
68406db6fe merging 1.7.5 source: windows changes 2015-03-02 17:08:17 -05:00
Evan Debenham
7cc5192839 v0.2.4: added potion bandolier, refactored logic for bag generation. 2015-03-02 17:06:18 -05:00
Evan Debenham
7b3747fd05 Merging 1.7.5 Source: item assets changes (plus placeholder for bandolier) + included grave sprite from donation features(simpler than keeping it out of every item sheet related commit) 2015-03-02 16:36:30 -05:00
Evan Debenham
e2ee042c38 Merging 1.7.5 Source: scenes changes 2015-02-06 10:27:36 -05:00
Evan Debenham
a2670f2a36 Merging 1.7.5 Source: core changes 2015-02-06 10:03:40 -05:00
Evan Debenham
47ccaceac4 Merging 1.7.5 Source: sprites and assets changes 2015-02-06 10:02:55 -05:00
Evan Debenham
8b1ffd9a72 Merging 1.7.5 Source: items/artifacts changes 2015-02-06 10:02:38 -05:00
Evan Debenham
37e1c8b8ff Merging 1.7.5 Source: items/weapon changes 2015-02-06 10:02:26 -05:00
Evan Debenham
fbd2fb907e Merging 1.7.5 Source: items/wands changes 2015-02-06 10:02:14 -05:00
Evan Debenham
c1b262a614 merging 1.7.5 source: items/rings changes 2015-02-06 10:01:58 -05:00
Evan Debenham
6387b697a9 merging 1.7.5 source: items/scrolls changes 2015-02-06 10:01:52 -05:00
Evan Debenham
9410dbbc8f merging 1.7.5 source: items/armor/glyphs changes 2015-02-06 10:01:40 -05:00
Evan Debenham
1acebb380c Merging 1.7.5 Source: items/armor changes 2015-02-06 10:00:53 -05:00
Evan Debenham
3f126e7a4f Merging 1.7.5 Source: items/ additions 2015-02-06 10:00:36 -05:00
Evan Debenham
41e1f20e95 Merging 1.7.5 Source: items/ changes 2015-02-06 10:00:24 -05:00
Evan Debenham
a6c89490b0 Merging 1.7.5 Source: levels/painters changes 2015-02-06 09:57:41 -05:00
Evan Debenham
1a4d177a9e Merging 1.7.5 Source: levels/features changes 2015-02-06 09:57:34 -05:00
Evan Debenham
9dab291797 Merging 1.7.5 Source: levels changes 2015-02-06 09:57:28 -05:00
Evan Debenham
e931525669 Merging 1.7.5 Source: actors/mobs/npcs changes 2015-02-06 09:57:17 -05:00
Evan Debenham
d7934760c5 Merging 1.7.5 Source: actors/mobs changes 2015-02-06 09:56:58 -05:00
Evan Debenham
e951b7aad8 Merging 1.7.5 Source: actors/hero changes 2015-02-06 09:56:39 -05:00
Evan Debenham
bbe6c79ab3 Merging 1.7.5 Source: further effects changes 2015-02-06 09:56:23 -05:00
Evan Debenham
9e79aab869 Merging 1.7.5 Source: actors/buffs changes 2015-02-06 09:56:12 -05:00
Evan Debenham
d50c566579 Merging 1.7.5 Source: actors/blobs changes 2015-02-06 09:56:04 -05:00
Evan Debenham
c467cb966c Merging 1.7.5 Source: actors/ changes 2015-02-06 09:55:55 -05:00
Evan Debenham
894f7d9d06 Merging 1.7.5 Source: ui changes 2015-02-06 09:55:45 -05:00
Evan Debenham
4499685b09 Merging 1.7.5 Source: mechanics changes 2015-02-06 09:55:36 -05:00
Evan Debenham
d6bcece8af Merging 1.7.5 Source: effect changes 2015-02-06 09:55:29 -05:00
Evan Debenham
1b10338b37 Merging 1.7.5 Source: plant changes 2015-02-06 09:55:00 -05:00
Evan Debenham
11d550cbe0 v0.2.3f: final commit 2015-01-26 21:40:23 -05:00
Evan Debenham
c105f655d4 Merge remote-tracking branch 'origin/master' 2015-01-26 20:28:27 -05:00
Evan Debenham
23c611a13e v0.2.3f: fixed wand recharging something multiplying due to the wand holster 2015-01-26 20:28:17 -05:00
Evan Debenham
c04a252a4f v0.2.3f: string corrections 2015-01-26 16:44:21 -05:00
Evan Debenham
9ff26f034c v0.2.3f: fixed a bug where the resume indicator was clickable after the hero had died. 2015-01-26 10:00:45 -05:00
Evan Debenham
49bab26d7b v0.2.3f: corrected issues with the dried rose 2015-01-26 09:18:29 -05:00
Evan Debenham
31bd42152e v0.2.3f: corrected crash involving quickslot placeholders, dungeon now loads them at the correct time. 2015-01-26 02:14:00 -05:00
Evan Debenham
944d2d33a2 v0.2.3f: fixed yet more quickslot issues, this should be all of them. 2015-01-26 02:11:39 -05:00
Evan Debenham
d0e6aa6c1f v0.2.3f: further tweaks to quickslot logic 2015-01-26 01:43:50 -05:00
Evan Debenham
93b066dfb2 v0.2.3f: corrected errors added in previous commit 2015-01-26 01:29:43 -05:00
Evan Debenham
9d90a24a95 v0.2.3f: corrected quickslot refresh logic across items 2015-01-26 01:20:39 -05:00
Evan Debenham
6a0776afcc v0.2.3f: removed unused import 2015-01-26 00:30:52 -05:00
Evan Debenham
78fd89cb01 v0.2.3f: tweaked behaviour of last shop level, also fixed bug involving shop generation. 2015-01-26 00:30:24 -05:00
Evan Debenham
520131fb2d v0.2.3e: fixes, actual final commit 2015-01-21 23:55:37 -05:00
Evan Debenham
8fa6b41427 v0.2.3e: final commit 2015-01-21 23:11:26 -05:00
Evan Debenham
fd77e8a923 v0.2.3e: commented out final line involving resume button 2015-01-21 23:00:54 -05:00
Evan Debenham
e7e289e666 v0.2.3e: removed resume button from toolbar, added icon for resume button 2015-01-21 22:57:47 -05:00
Evan Debenham
34a7b82f94 v0.2.3e: converted resume button to a tag 2015-01-21 22:54:58 -05:00
Evan Debenham
a4fe786f97 v0.2.3e: small fix to rankings window changes 2015-01-21 20:22:36 -05:00
Evan Debenham
a6bd3aae84 v0.2.3e: fixed a couple issues 2015-01-21 20:06:28 -05:00
Evan Debenham
97f6b2f67c v0.2.3e: fixed a bug with sewer boss level gen.. hopefully for real this time. 2015-01-21 16:23:46 -05:00
Evan Debenham
02693eef4d v0.2.3e: tied toolbar UI into quickslot settings (need to move 'continue' button to a tag) 2015-01-21 16:13:54 -05:00
Evan Debenham
f0fb0beb1a v0.2.3e: stopped 2nd quickslot being initialized on rogue when only one slot is enabled. 2015-01-21 15:47:26 -05:00
Evan Debenham
81a588e386 v0.2.3e: added setting in options menu for double quickslot 2015-01-21 14:02:01 -05:00
Evan Debenham
f68f8732b4 v0.2.3e: added sound effect to sandals of nature 2015-01-21 13:45:21 -05:00
Evan Debenham
0ae1b05b22 v0.2.3e: fixed a bug where Time Stasis would sometimes not drop invisibility. 2015-01-21 13:40:27 -05:00
Evan Debenham
951a0c918a v0.2.3e: further quickslot class refinements 2015-01-21 11:03:01 -05:00
Evan Debenham
06471b5bd2 v0.2.3e: refactored quickslot class to be cleaner overall and use an internal array instead of an arraylist 2015-01-21 11:01:05 -05:00
Evan Debenham
2cd9d59c7b v0.2.3e: improved/corrected multi-quickslot display in rankings page. 2015-01-21 08:59:39 -05:00
Evan Debenham
2b44154ac1 v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing 2015-01-20 17:26:53 -05:00
Evan Debenham
18580f7f0b v0.2.3e: scrolls can no longer appear on top of fire traps 2015-01-20 16:50:23 -05:00
Evan Debenham
e4d0017137 v0.2.3e: reworked night mode into a level feeling 2015-01-20 16:49:55 -05:00
Evan Debenham
66db278940 v0.2.3e: added support for 2x quickslot in rankings page 2015-01-20 09:40:01 -05:00
Evan Debenham
6e3c2223cd v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation 2015-01-20 00:56:36 -05:00
Evan Debenham
e53c6b678f v0.2.3e: added backend support for multiple quickslots (needs testing!) 2015-01-19 12:04:23 -05:00
Evan Debenham
72cbc3440f v0.2.3e: corrected error in new pirahna logic 2015-01-18 01:45:45 -05:00
Evan Debenham
a1754cd68a v0.2.3e: Improved shop generation logic, fixes bugs and allows for much larger shops without error. 2015-01-17 04:38:18 -05:00
Evan Debenham
e4e12f74dd v0.2.3e: fixed a bug where pushing a shopkeeper would cause a crash 2015-01-17 04:00:05 -05:00
Evan Debenham
2119f0d1b9 v0.2.3d: final commit 2015-01-15 02:49:26 -05:00
Evan Debenham
61f296907f v0.2.3d: hopefully fixed bug where attack indicator would sometimes not be pressable 2015-01-15 02:39:44 -05:00
Evan Debenham
6cbb50a179 v0.2.3d: final two bosses are now immune to vertigo 2015-01-15 01:51:40 -05:00
Evan Debenham
1407ccf3bf v0.2.3d: piranha now move right away when a door is closed on them. 2015-01-15 01:42:15 -05:00
Evan Debenham
7b699cca6d v0.2.3d: fixed armband bug, now properly loses charge when unequipped 2015-01-14 23:51:47 -05:00
Evan Debenham
e4ea5685ba v0.2.3d: further tweaks, now actually fixes blacksmith bug 2015-01-14 23:16:13 -05:00
Evan Debenham
58c3317b72 v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn. 2015-01-14 09:51:28 -05:00
Evan Debenham
6457f0cf71 v0.2.3d: hopefully, finally killed all the rankings bugs. 2015-01-14 09:09:12 -05:00
Evan Debenham
aeee25d3ce v0.2.3d: tweaked effect of cursed talisman, no longer outright prevents searching.
Additionally, tweaked player sometimes spending 4 turns when finding something, usually only resulted in mobs getting free hits on you, no point to it.
2015-01-13 09:20:01 -05:00
Evan Debenham
51edf3e49a v0.2.3d: damage from viscocity glyph no longer interrupts movement 2015-01-13 09:01:20 -05:00
Evan Debenham
15802423a8 v0.2.3d: corrected bug where updated rankings from old saves would sometimes record depth as '30015' 2015-01-13 08:58:23 -05:00
Evan Debenham
2889c1fc24 v0.2.3d: corrected description formatting issues with Unstable Spellbook 2015-01-13 08:51:46 -05:00
Evan Debenham
a2c17c1338 v0.2.3d: tweaks to stealth deactivation, also fixes some bugs with hourglass 2015-01-12 22:27:21 -05:00
Evan Debenham
fd375b80e3 v0.2.3c: final commit 2015-01-08 23:57:07 -05:00
Evan Debenham
c4d51cc0f6 v0.2.3c: corrected icons for blandfruit buffs 2015-01-08 23:43:49 -05:00
Evan Debenham
338e05d307 v0.2.3c: quickslot now properly stores artifacts and class armors 2015-01-08 23:25:30 -05:00
Evan Debenham
f50445dc14 v0.2.3c: attack indicator improvements, area now remains untouchable for 0.5seconds to prevent misclicks 2015-01-08 23:24:46 -05:00
Evan Debenham
24c244055a v0.2.3c: adjusted exception handling for badge load (same case as before, no meaningful info can be gained at this point, better to not let bad saves ruin installs 2015-01-08 21:27:27 -05:00
Evan Debenham
76b4878771 v0.2.3c: buffs and minor bugfix to alchemists toolkit 2015-01-08 20:59:45 -05:00
Evan Debenham
4bf074c3de v0.2.3c: buffs to unstable spellbook 2015-01-08 20:46:02 -05:00
Evan Debenham
28098abea4 v0.2.3c: fixed a bug where collecting bags would sometimes result in save failures (this is the elusive save-fail on floor 6 bug, got it!) 2015-01-08 20:42:17 -05:00
Evan Debenham
b52a97567a Merge remote-tracking branch 'origin/master' 2015-01-08 19:04:10 -05:00
Evan Debenham
ed4e92e495 v0.2.3c: Corrected swarm potion drop logic to respect order of operations, I do infact know 3rd grade math, I swear. 2015-01-08 14:55:44 -05:00
Evan Debenham
969b902566 v0.2.3c: removed now unecessary interruption from hitting hero. Hero now interrupts from taking damage, so this is pointless. 2015-01-08 14:53:41 -05:00
Evan Debenham
c74cabeee6 v0.2.3c: modified welcome scene to force load rankings when a user with potentially old ranking info starts the game up. Should eliminate all cases where loading old rankings were conflicting with a running game. 2015-01-08 14:52:02 -05:00
Evan Debenham
4170108350 v0.2.3c: reverted exception handling change for info preview, no meaningful reports can be gained here, also not letting the user start a new game and crashing instead is a realllly bad idea. 2015-01-08 14:44:45 -05:00
Evan Debenham
03dd0148b1 v0.2.3b: final commit 2015-01-07 19:37:38 -05:00
Evan Debenham
88712f0654 v0.2.3b: corrected error handling implementation for thread in InterlevelScene 2015-01-07 18:51:47 -05:00
Evan Debenham
acbbbc1686 v0.2.3b: fixed an extremely stupid error for loading of pre-0.2.3 rankings 2015-01-07 17:01:07 -05:00
Evan Debenham
36f36ed546 v0.2.3a: hotfix, serious bug involving new record data 2015-01-06 20:13:39 -05:00
Evan Debenham
7d549dd25f v0.2.3: final commit 2015-01-06 01:42:41 -05:00
Evan Debenham
dfe2b13ffb v0.2.3: further improvements to the rankings scene 2015-01-06 00:29:46 -05:00
Evan Debenham
3e0e2a66a5 v0.2.3: added new mode to bag selector 2015-01-06 00:28:13 -05:00
Evan Debenham
ca8b6e87aa v0.2.3: fixed some highscore rankings not loading properly. 2015-01-04 18:19:22 -05:00
Evan Debenham
775ffa6034 v0.2.3: removed unused variable 2015-01-04 10:55:51 -05:00
Evan Debenham
1b97a95892 v0.2.3: more NPCs now use hero's given name. 2015-01-03 22:31:22 -05:00
Evan Debenham
872199b43e v0.2.3: improvements to the rankings page 2015-01-03 21:55:40 -05:00
Evan Debenham
0db40dbf87 v0.2.3: tweaks to IconTitle 2015-01-03 17:50:24 -05:00
Evan Debenham
3c615788cc v0.2.3: fixed a bug where artifacts that cannot be cursed would drop unidentified. 2015-01-03 17:25:38 -05:00
Evan Debenham
f4d08fa9ef v0.2.3: fixed a bug where armbands would be cursed when dropped. 2014-12-27 03:48:47 -05:00
Evan Debenham
94113fdbf3 Merge remote-tracking branch 'origin/master' 2014-12-26 17:32:46 -05:00
Evan Debenham
6b1cd9cb72 v0.2.3: fixed a typo when caustic ooze is applied 2014-12-26 17:32:14 -05:00
Evan Debenham
0a1a6834fc v0.2.3: correction to sewer boss levelgen logic, fixes a bug and levels should be bigger on average now. 2014-12-22 10:10:13 -05:00
Evan Debenham
4695f8d3c5 v0.2.3: fixed a bug where petals would spawn for a cursed rose 2014-12-21 21:01:53 -05:00
Evan Debenham
ac7975d9f3 v0.2.3: improved IconTitle's handling of multiple text lines. 2014-12-20 02:46:59 -05:00
Evan Debenham
353dc49fa4 v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00
Evan Debenham
b62090ae33 v0.2.3: gladiator's combo now works while unarmed 2014-12-18 12:56:50 -05:00
Evan Debenham
e4951449f4 v0.2.3: rankings page can now contain up to 10 records (+1 for most recent), looks a bit clumped up atm. 2014-12-18 02:24:30 -05:00
Evan Debenham
a3c9dc77a1 v0.2.3: fixed a bug introduced by rankings changes 2014-12-18 01:50:07 -05:00
Evan Debenham
7448bfea88 v0.2.3: removed additional unused reference. 2014-12-16 22:48:14 -05:00
Evan Debenham
6bdbe83b0a v0.2.3: removed unused references to Original PD donations 2014-12-16 22:47:28 -05:00
Evan Debenham
40760bb797 v0.2.3: added festive rat king =) 2014-12-16 22:34:31 -05:00
Evan Debenham
f9dafd5bba v0.2.3: fixed a bug caused by result description tweaks 2014-12-16 21:53:05 -05:00
Evan Debenham
cd8e11b311 v0.2.3: updated TODOs 2014-12-16 17:08:30 -05:00
Evan Debenham
0dcdb66fad v0.2.3: more result description corrections 2014-12-16 17:01:08 -05:00
Evan Debenham
cfb711b11d v0.2.3: corrected dungeon result descriptions 2014-12-15 16:38:06 -05:00
Evan Debenham
cfb74c0a2d v0.2.3: buff immunity collection fixes 2014-12-14 14:49:51 -05:00
Evan Debenham
1e3bc31c6b v0.2.3: bugfixes 2014-12-14 14:17:56 -05:00
Evan Debenham
3ee8472e19 v0.2.3: completed Dried Rose implementation 2014-12-14 05:21:08 -05:00
Evan Debenham
4d573c5004 v0.2.3: reworked mob targeting behaviour, now supports targeting any mob flagged as ally. 2014-12-14 03:11:20 -05:00