Commit Graph

562 Commits

Author SHA1 Message Date
Evan Debenham
77d7d9f3df v0.2.3: artifact tweaks 2014-12-10 17:29:33 -05:00
Evan Debenham
6a1a90022e v0.2.3: corrected thieves dropping more than one armband. 2014-12-10 17:08:33 -05:00
Evan Debenham
1104f6473b v0.2.3: artifact refactoring, changed how new artifacts deal with collections of items. 2014-12-10 14:53:05 -05:00
Evan Debenham
e359b5f9ef v0.2.3: artifact refactoring, pulled some display logic into superclass 2014-12-10 13:58:20 -05:00
Evan Debenham
7940bc78ec v0.2.3: added voice lines for sad ghost. 2014-12-10 11:45:38 -05:00
Evan Debenham
4f0b3267df v0.2.3: tweaks/fixes to unstable spellbook 2014-12-09 23:02:56 -05:00
Evan Debenham
8e645bfdbf v0.2.3: actually removed cloak of shadows from standard drops. 2014-12-09 19:02:42 -05:00
Evan Debenham
b851be162e v0.2.3: quickslot refactoring for artifacts 2014-12-09 16:40:36 -05:00
Evan Debenham
8dba48813d v0.2.3: unstable spellbook polish + tweaks 2014-12-09 15:20:27 -05:00
Evan Debenham
08271837b7 v0.2.3: tweaks to generator removing artifacts from spawn chances 2014-12-09 15:17:51 -05:00
Evan Debenham
b4d946d64c v0.2.3: fixed a bug with sewer boss levels and the rat king's room 2014-12-09 11:57:43 -05:00
Evan Debenham
17facf7cde v0.2.3: initial implementation of dried rose 2014-12-09 01:49:10 -05:00
Evan Debenham
a42ccd3b6c v0.2.3: tied new artifacts into item generation. 2014-12-09 01:40:58 -05:00
Evan Debenham
92c018ac44 v0.2.3: fixed various UI bugs 2014-12-08 23:07:43 -05:00
Evan Debenham
5bf2d72a90 v0.2.3: implementation on timekeepers hourglass (almost done!) 2014-12-08 17:10:39 -05:00
Evan Debenham
59df503355 v0.2.3: refactoring/tweaks to artifacts and active buffs 2014-12-08 16:34:50 -05:00
Evan Debenham
6fc71c9f8b v0.2.3: final tweak to ring of force rework 2014-12-08 13:37:02 -05:00
Evan Debenham
4c353a4480 v0.2.3: corrected/improved ring of force rework 2014-12-08 11:47:03 -05:00
Evan Debenham
341f30b834 v0.2.3: light rework/buff to ring of force 2014-12-08 11:27:31 -05:00
Evan Debenham
264fe5123d v0.2.3: tweaks, particle freezing implemented into hourglass 2014-12-08 02:04:21 -05:00
Evan Debenham
7069550ab0 v0.2.3: added functionality to freeze particle effects 2014-12-08 01:47:26 -05:00
Evan Debenham
301aff86c7 v0.2.3: fixed a bug involving planting plants during levelgen. 2014-12-07 19:52:27 -05:00
Evan Debenham
15c4bd66b7 v0.2.3: further hourglass implementation 2014-12-05 17:11:10 -05:00
Evan Debenham
3d55729861 v0.2.3: more implementation on hourglass 2014-12-05 03:25:58 -05:00
Evan Debenham
9a5f13b656 v0.2.3: tweaked hunger slightly, no longer interrupts movement. 2014-12-04 16:26:19 -05:00
Evan Debenham
1de8c8e9bf v0.2.3: tweaked freerunner numbers (gotta go fast!) 2014-12-04 00:56:25 -05:00
Evan Debenham
656ca5612d v0.2.3: fixed bugs/improved attack indicator 2014-12-04 00:46:54 -05:00
Evan Debenham
8c459a434b v0.2.3: reworked freerunner's class ability 2014-12-03 17:17:35 -05:00
Evan Debenham
1ad866e0ef v0.2.3: unarmored rogues now gain evasion as if they were wearing cloth 2014-12-03 16:58:27 -05:00
Evan Debenham
23bfbfd3e7 v0.2.3: reworked ring of evasion, again 2014-12-03 16:49:27 -05:00
Evan Debenham
a3cb4a2542 v0.2.3: re-fixed a bug with mobs and save/loading 2014-12-03 15:42:54 -05:00
Evan Debenham
d4b66ae6ef v0.2.3: improvements to alchemists toolkit. 2014-12-03 15:26:58 -05:00
Evan Debenham
ddc3786b44 v0.2.3: changed how some of the code deals with exception. More visible errors, but better error reporting. These methods should never fail for any reason other than an IOException anyway, so the intent here is that if they do fail for another reason, it is worth one user's game session so that I can get a bug report. 2014-12-02 14:26:34 -05:00
Evan Debenham
0014888514 v0.2.3: small code tweak 2014-12-02 02:20:52 -05:00
Evan Debenham
486cdcf2b7 v0.2.3: removed android L warning (issue does not seem to be affecting OTAs, only select few who flashed from a dev pre-release). 2014-12-02 02:13:15 -05:00
Evan Debenham
ac567a12f2 v0.2.3: tweaks/fixes to Alchemists Toolkit 2014-12-02 02:11:55 -05:00
Evan Debenham
cf8697e4de v0.2.3: tied in placeholder spellbook sprite 2014-12-01 22:26:49 -05:00
Evan Debenham
70d18c822a v0.2.3: WIP/placeholder sprites for new items 2014-12-01 22:25:06 -05:00
Evan Debenham
ee9aad9078 v0.2.3: partial implementation of Timekeeper's Hourglass 2014-12-01 16:52:21 -05:00
Evan Debenham
e6e0966635 v0.2.3: fixed a bug with unstable spellbook 2014-12-01 14:34:30 -05:00
Evan Debenham
e7c1c05878 v0.2.3: tweaked the balancing on Unstable Spellbook 2014-12-01 13:01:39 -05:00
Evan Debenham
37065ff0c4 v0.2.3: updated a TODO 2014-12-01 03:29:10 -05:00
Evan Debenham
657d6a68c7 v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing! 2014-12-01 03:28:10 -05:00
Evan Debenham
dd29262806 v0.2.3: damage now more frequently interrupts player movement 2014-11-29 15:14:56 -05:00
Evan Debenham
dfff62ef05 v0.2.3: Sandals of nature buffed (in anticipation of nerfs to potion farming) 2014-11-28 16:26:31 -05:00
Evan Debenham
a0617572bb v0.2.3: cloak of shadows is now unique to the rogue 2014-11-28 11:51:40 -05:00
Evan Debenham
c8a5884b45 v0.2.3: reduced recharge speed of cloak, now scales on missing charge instead of level. 2014-11-28 11:47:56 -05:00
Evan Debenham
50c7f1e9aa v0.2.3: added a null safety check. 2014-11-28 09:47:43 -05:00
Evan Debenham
7532ad91cb v0.2.3: implemented Unstable Spellbook upgrade logic 2014-11-27 17:14:35 -05:00
Evan Debenham
3043e88979 v0.2.3: partially implemented unstable spellbook 2014-11-26 17:19:05 -05:00
Evan Debenham
803bd132ae v0.2.3: reduced the severity of curses on Horn of Plenty and Chalice of Blood 2014-11-26 14:07:59 -05:00
Evan Debenham
eb22583e86 v0.2.3: usability improvements and bugfixes to cloak of shadows 2014-11-26 01:40:36 -05:00
Evan Debenham
dd77c19c13 v0.2.3: fixed a bug with artifact transmutation 2014-11-26 00:58:52 -05:00
Evan Debenham
965f45047b v0.2.3: Significantly buffed the cape of thorns 2014-11-25 15:31:26 -05:00
Evan Debenham
31a2676bbb v0.2.3: Talisman of foresight nerfed, now more dependant on level scaling. Levels faster though. 2014-11-25 14:27:46 -05:00
Evan Debenham
05940761f6 v0.2.3 light buffs to Horn of Plenty (before levelling up) 2014-11-25 14:23:26 -05:00
Evan Debenham
d3bd917932 v0.2.3: increased required EXP on armband by 20% 2014-11-25 14:11:06 -05:00
Evan Debenham
1d44a72efc v0.2.3: Master thieves armband now loses some charge when unequipped. 2014-11-25 14:09:00 -05:00
Evan Debenham
a12f41f612 v0.2.3: changes to error handling for corrupted save information (should pop up with a more helpful error, instead of a crash). 2014-11-25 01:15:11 -05:00
Evan Debenham
23a644403b v0.2.3: fixed a bug with frost and fire elementals 2014-11-24 22:39:58 -05:00
Evan Debenham
2ab55e2417 Merge remote-tracking branch 'origin/master' 2014-11-24 16:49:13 -05:00
Evan Debenham
36a0bcbcc5 v0.2.3: first implementation of Alchemist's toolkit, a bit rough. 2014-11-24 16:48:45 -05:00
Evan Debenham
ccc4588e6a v0.2.3: fixed a new bug with talisman of foresight 2014-11-22 17:01:22 -05:00
Evan Debenham
f40f7f325c v0.2.3: refactored blandfruit bundling 2014-11-20 15:44:57 -05:00
Evan Debenham
ec8ced5fc4 v0.2.3: tweaks/corrections to blandfruit and associated buffs 2014-11-20 01:59:32 -05:00
Evan Debenham
4a3098c208 v0.2.3: refactored buffs which provide immunities, added (unused) resistances as well. 2014-11-19 21:36:13 -05:00
Evan Debenham
b8355f0471 v0.2.3: improved blandfruit: previously harmful fruit now give unique buffs.
Renamed fruit to be more heavily tied to their seeds.
New buffs have placeholder graphics, need permanent ones.
2014-11-19 17:04:07 -05:00
Evan Debenham
b73ee347f6 v0.2.3: bones now transfer artifact levels (but they are capped as usual) 2014-11-19 13:20:38 -05:00
Evan Debenham
977a320fc2 v0.2.3: transmuted artifacts now retain their levels 2014-11-19 11:41:36 -05:00
Evan Debenham
f59fc8c304 v0.2.3: refactored levelling on some artifacts 2014-11-19 10:56:26 -05:00
Evan Debenham
c4b2c9ab4b v0.2.3: corrected identified state of starting cloak 2014-11-19 01:43:05 -05:00
Evan Debenham
817da5a778 v0.2.3: removed unintended tester code. 2014-11-19 01:40:42 -05:00
Evan Debenham
0ba2ca4302 v0.2.3: artifacts can now be cursed (couple rough edges to smooth out) 2014-11-19 01:36:36 -05:00
Evan Debenham
268435d390 v0.2.3: artifacts can now be transmuted (levels are not transferred, will decide on this later) 2014-11-18 21:21:23 -05:00
Evan Debenham
567f80a689 v0.2.3: artifacts are now unique, also have better interaction with remains 2014-11-18 21:04:59 -05:00
Evan Debenham
e58df1bc9c v0.2.2b: final commit 2014-11-16 17:58:40 -05:00
Evan Debenham
4ad2f689bd v0.2.2b: fixed a bug where the assassin's wound animation would sometimes cause a crash 2014-11-16 00:40:05 -05:00
Evan Debenham
402f61aa76 v0.2.2b: added in a warning relating to an OS issue for android L users 2014-11-15 20:58:42 -05:00
Evan Debenham
1febc6b7e3 v0.2.2b: changed how interlevelscene deals with exceptions 2014-11-15 20:52:02 -05:00
Evan Debenham
4d4959c40d v0.2.2b: fixed a bug with challenges and dropped items 2014-11-15 20:49:33 -05:00
Evan Debenham
9943f5da90 v0.2.2b: fixed interaction between challenges and bones 2014-11-15 18:45:21 -05:00
Evan Debenham
1703c7108d v0.2.2b: fixed a bug with the piercing enchant 2014-11-14 17:35:50 -05:00
Evan Debenham
c4b55ae70b v0.2.2b: updated boomerang text to include weightstone properties 2014-11-14 17:35:14 -05:00
Evan Debenham
22a639dd4f v0.2.2b: removed traps from Sewer Boss level 2014-11-14 11:51:00 -05:00
Evan Debenham
127c74696a v0.2.2a: real, honest to goodness, final commit. removed unintended tester code. 2014-11-05 21:52:05 -05:00
Evan Debenham
dc86095e27 v0.2.2a: real final commit, small tweaks to welcome scene 2014-11-05 21:48:56 -05:00
Evan Debenham
eb0cb63552 v0.2.2a: final commit 2014-11-05 21:35:47 -05:00
Evan Debenham
55ea2dbcab v0.2.2a: reverted some changes to study rooms, corrected an error. 2014-11-05 20:05:12 -05:00
Evan Debenham
b68db3bb73 v0.2.2a: updated TODOs 2014-11-05 16:56:00 -05:00
Evan Debenham
d560a6e2d3 v0.2.2a: made the study room type a bit more interesting. 2014-11-05 16:51:37 -05:00
Evan Debenham
dc4232de2a v0.2.2a: refactored and tweaked placement of key items in rooms. 2014-11-05 16:50:08 -05:00
Evan Debenham
fd81d67616 v0.2.2a: fixed a bug with plants and grass stacking on level gen (they are no longer able to) 2014-11-05 14:37:44 -05:00
Evan Debenham
dfda4a53c2 v0.2.2a: tweaked level and hero gen logic for certain challenges 2014-11-05 14:18:18 -05:00
Evan Debenham
80819f1c7a v0.2.2a: fixed a bug where winning the game above depth 26 would result in a deflated score. 2014-11-05 09:46:14 -05:00
Evan Debenham
48b1721bd8 v0.2.2a: fixed a bug which prevented a new game from being started in some cases. 2014-11-05 09:42:41 -05:00
Evan Debenham
a43c65bb52 v0.2.2: Final plant tweaks (inc. new dreamfoil sprite) 2014-11-03 22:52:37 -05:00
Evan Debenham
27bf458496 v0.2.2: tweaked key depth display 2014-11-03 20:39:19 -05:00
Evan Debenham
49bbbbf39e v0.2.2: updated welcome scene 2014-11-03 17:38:32 -05:00
Evan Debenham
e4ac692b5c v0.2.2: bones system no longer triggers on a run with challenges 2014-11-03 15:03:43 -05:00
Evan Debenham
4415f36e76 v0.2.2: clarified ring descriptions, 'cursed' is now 'degraded' 2014-11-03 13:45:12 -05:00
Evan Debenham
1d5b7929be v0.2.2: increased seed requirement on sandals of nature (to balance with new seeds) 2014-11-03 11:52:04 -05:00
Evan Debenham
6276daf3bc v0.2.2: updated description and behaviour of dreamfoil, updated frozen carpaccio to match. 2014-11-03 11:50:04 -05:00
Evan Debenham
eeca1cb7db v0.2.2: fixed a bug with the ankh 2014-11-02 19:39:16 -05:00
Evan Debenham
ad597172ce v0.2.2: tweaked great crab animation speed 2014-11-01 22:38:06 -04:00
Evan Debenham
cd124d2320 v0.2.2: fixed a couple bugs with keys and stackable items 2014-11-01 17:14:49 -04:00
Evan Debenham
0ce2754de9 v0.2.2: WIP sprite for stormvine 2014-10-31 16:08:29 -04:00
Evan Debenham
f26f312dfd v0.2.2: fixed a wand charging exploit (again) 2014-10-31 01:41:19 -04:00
Evan Debenham
290bfca157 v0.2.2: gas changes 2014-10-30 21:17:44 -04:00
Evan Debenham
9170e6b11a v0.2.2: corrected merging conflict (note to self: pull before you push from a different machine moron) 2014-10-30 20:55:40 -04:00
Evan Debenham
bea33b33b1 v0.2.2: small tweaks/fixes to heroes remains 2014-10-30 20:53:45 -04:00
Evan Debenham
9d19a785ba Merge remote-tracking branch 'origin/master'
Conflicts:
	src/com/shatteredpixel/shatteredpixeldungeon/actors/blobs/ConfusionGas.java
2014-10-30 20:00:53 -04:00
Evan Debenham
c23191575e v0.2.2: tweaked confusion gas duration (notably less 'you feel dizzy' spam) 2014-10-30 16:31:45 -04:00
Evan Debenham
3df12ebf2d v0.2.2: tweaked spacing on blob cell info 2014-10-30 16:30:59 -04:00
Evan Debenham
66c1cad9a9 v0.2.2: improved stormvine description 2014-10-30 16:27:41 -04:00
Evan Debenham
2a78053176 v0.2.2: better dreamfoil interaction with the hero 2014-10-30 14:34:34 -04:00
Evan Debenham
403fe0e026 v0.2.2: corrected sleep immunity interaction with magical sleep/drowsy 2014-10-30 13:50:39 -04:00
Evan Debenham
55b920f9bb v0.2.2: further tweaks to heroes remains system 2014-10-30 11:16:19 -04:00
Evan Debenham
462f4c9d8b v0.2.2: gave heroes remains a unique heap type & sprite 2014-10-30 10:02:25 -04:00
Evan Debenham
e02222495c v0.2.2: refactored immunity to gasses 2014-10-29 22:19:52 -04:00
Evan Debenham
6810d0adef v0.2.2: modified weightstone speed logic, now factors itself in before ring of furor. 2014-10-29 16:09:26 -04:00
Evan Debenham
a17c141738 v0.2.2: fixed a bug with multiple ankhs in both blessed and unblessed states 2014-10-29 16:00:21 -04:00
Evan Debenham
063dc55933 v0.2.2: corrected some errors in blandfruit 2014-10-27 17:24:45 -04:00
Evan Debenham
f4f1f9f930 v0.2.2: refactored fetid rat immunity to stench gas 2014-10-27 10:34:15 -04:00
Evan Debenham
a0be7b2188 v0.2.2: added new gasses to GasesImmunity buff 2014-10-27 10:28:10 -04:00
Evan Debenham
c7b63271aa v0.2.2: reworked weightstone 2014-10-26 17:30:23 -04:00
Evan Debenham
a1fd965145 v0.2.2: tied new seeds into item generator 2014-10-26 04:27:07 -04:00
Evan Debenham
d257d28414 v0.2.2: Implemented new potion of levitation functionality into falling potions 2014-10-26 04:21:39 -04:00
Evan Debenham
04c315cfaa v0.2.2: Implemented new seeds into Blandfruit 2014-10-26 04:19:35 -04:00
Evan Debenham
c10f9b290c v0.2.2: tweaked the behaviour of some of the sewer quest bosses 2014-10-26 02:18:21 -04:00
Evan Debenham
50cb7c59a2 v0.2.2: potion of levitation buffed, now creates cloud of confusion gas. 2014-10-26 01:21:04 -04:00
Evan Debenham
8d00feb289 v0.2.2: added descriptions and placeholder sprites for new plants 2014-10-26 01:03:00 -04:00
Evan Debenham
bd4405a805 v0.2.2: fixed a visual sync bug with bones system 2014-10-25 14:11:46 -04:00
Evan Debenham
2d176b4b62 v0.2.2: fixed a bug with the ghost quest. 2014-10-25 14:11:08 -04:00
Evan Debenham
161b444d67 v0.2.2: corrected casting errors in javac compiler 2014-10-24 22:13:31 -04:00
Evan Debenham
7648e8fc17 v0.2.2: added new plants (very rough, many details to add) 2014-10-24 15:54:49 -04:00
Evan Debenham
fa53d78809 v0.2.2: overhauled bones system(heroes remains). Fairly tentative, needs to be tested. 2014-10-22 17:11:30 -04:00
Evan Debenham
e10cdb3747 v0.2.2: Corrected item slot display for keys 2014-10-21 22:30:54 -04:00
Evan Debenham
3706092e7b v0.2.2: falling items now appear on the next depth (potions shatter) 2014-10-21 20:47:40 -04:00
Evan Debenham
29a323ebcf Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
Changes in v0.2.1c

Conflicts:
	src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java

Additionally:
   Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:53:56 -04:00
Evan Debenham
1592ceb6d8 Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
Changes in v0.2.1c

Conflicts:
	src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java

Additionally:
   Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:52:56 -04:00
Evan Debenham
b4d4e6a4d6 v0.2.1c: final commit 2014-10-21 02:31:21 -04:00
Evan Debenham
1198c96a53 v0.2.1c: final balance tweaks, tweaked Goo clarity 2014-10-21 02:00:53 -04:00
Evan Debenham
cc0a3ad412 Merging Source v1.7.2: final commit, assuming there are no bugs. Now to work on v0.2.2 2014-10-21 00:51:09 -04:00
Evan Debenham
f352efded2 Merging Source v1.7.2: corrected sleeping typo 2014-10-21 00:41:44 -04:00
Evan Debenham
13afc9df8d Merging Source v1.7.2: item changes 2014-10-21 00:38:15 -04:00
Evan Debenham
4a49763309 Merging Source v1.7.2: actor changes 2014-10-20 23:51:15 -04:00
Evan Debenham
724338b57f Merging Source v1.7.2: effects changes 2014-10-20 23:00:20 -04:00
Evan Debenham
1e62a6bd88 Merging Source v1.7.2: level changes 2014-10-20 22:55:37 -04:00
Evan Debenham
e2b877b6b9 Merging Source v1.7.2: plant changes 2014-10-20 22:38:13 -04:00
Evan Debenham
9f49d115d2 Merging Source v1.7.2: sprite changes 2014-10-20 20:12:43 -04:00
Evan Debenham
0ae4285220 V0.2.1c: further sewer quest rebalancing, changed text 2014-10-20 16:59:02 -04:00
Evan Debenham
33db534e25 Merging Source v1.7.2: window changes 2014-10-20 03:24:59 -04:00
Evan Debenham
735af276c8 Merging Source v1.7.2: UI changes 2014-10-18 21:30:38 -04:00
Evan Debenham
9f9e117c95 Merging Source v1.7.2: scene changes 2014-10-18 04:59:03 -04:00
Evan Debenham
c976144fdf Merging Source v1.7.2: main class changes 2014-10-18 04:55:31 -04:00
Evan Debenham
2faaa4b865 V0.2.1c: Tentative rebalance to sewer quest bosses 2014-10-17 14:47:14 -04:00
Evan Debenham
92a17f392e Merging Source v1.7.2: top-level class changes 2014-10-17 02:16:42 -04:00
Evan Debenham
f229ede8ee V0.2.1b: final commit 2014-10-14 20:24:22 -04:00
Evan Debenham
e8bf75e69a V0.2.1b: reduced the Gnoll Trickster's power a little bit. 2014-10-14 20:08:23 -04:00
Evan Debenham
21da2b392a V0.2.1b: backed out of changes window, for now 2014-10-14 20:06:23 -04:00
Evan Debenham
3a69679a71 V0.2.1b: spelling + syntax errors 2014-10-14 19:35:35 -04:00
Evan Debenham
21bfecb69f V0.2.1b: WIP changes windows 2014-10-14 18:04:48 -04:00
Evan Debenham
02e54f1440 V0.2.1b: Corrected sprite errors in sad ghost window 2014-10-14 16:16:18 -04:00
Evan Debenham
fff98d8bd1 V0.2.1b: Corrected bug with wandmaker and corpse dust. 2014-10-14 14:59:28 -04:00
Evan Debenham
1eb0136dab V0.2.1 : HOTFIX commit, final commit. 2014-10-13 23:17:06 -04:00
Evan Debenham
6cd16e7f20 V0.2.1a: corrected a typo (might as well while i'm here) 2014-10-13 23:09:41 -04:00
Evan Debenham
be836db8a1 V0.2.1a: HOTFIX commit, corrected sewer boss map generation issue (note to self - a character should never under any circumstances be able to walk into the outer ring of the map) 2014-10-13 23:07:57 -04:00
Evan Debenham
054b8135db V0.2.1 : final commit! 2014-10-13 18:24:30 -04:00
Evan Debenham
e2e9a25050 V0.2.1 : Finalized visuals for Gnoll Trickster 2014-10-13 17:04:15 -04:00
Evan Debenham
19aa1c3f1a V0.2.1 : Reworked several of the new texts. 2014-10-13 16:46:23 -04:00
Evan Debenham
0b8b28d37a V0.2.1 : Removed now unused quest items (rat skull gets to stick around a few versions to help old saves) 2014-10-13 15:07:54 -04:00
Evan Debenham
bada599913 V0.2.1 : adjusted quest logic, should elegantly handle old quests now. 2014-10-13 14:45:35 -04:00
Evan Debenham
01fa54eb38 V0.2.1 : Ankh now actually only resets the level when it is locked 2014-10-13 13:28:15 -04:00
Evan Debenham
e72df0f32a V0.2.1 : Tweaks to ghost boss coding/mechanics 2014-10-13 04:20:04 -04:00
Evan Debenham
2955d830ef V0.2.1 : Improved Great Crab logic, made item generation from ghost slightly more generous. 2014-10-13 03:30:21 -04:00
Evan Debenham
0e0faecc25 V0.2.1 : Unblessed Ankh will now only reset a boss level when the level is locked. 2014-10-13 03:19:35 -04:00
Evan Debenham
dd2ddf6f81 V0.2.1 : Overhauled Goo's arena, now much more positioning possible. 2014-10-13 02:50:54 -04:00
Evan Debenham
e6b8732f90 V0.2.1 : reintroduced welcome string error (I can't bring myself to remove it) 2014-10-12 19:27:34 -04:00
Evan Debenham
38c80c1038 V0.2.1 : made it SUPER CLEAR the dew vial no longer revives 2014-10-12 16:40:07 -04:00
Evan Debenham
56708b36aa V0.2.1 : Fixed a bug involving Ring of Tenacity (now rounds damage up, mainly so that hunger still hurts) 2014-10-12 00:24:37 -04:00
Evan Debenham
ad32c4d984 V0.2.1 : Added alternate title text to appropriate locations for Sub-Reddit modding distinctions. Standardized alternate text color int global variable. Added hero icon to hero display. make about scene flare less flashy. 2014-10-12 00:03:23 -04:00
Evan Debenham
12e2f13808 V0.2.1 : reduced self-damage on Scroll of Psionic Blast 2014-10-11 17:02:10 -04:00
Evan Debenham
8d6207dec0 V0.2.1 : actually reduced damage from Chalice of Blood (v0.2.0a fix only reduced calc for warning, D'OH!) 2014-10-11 16:59:16 -04:00
Evan Debenham
8525e8db89 V0.2.1 : Improved Fet Rat sprite & particles 2014-10-11 16:46:52 -04:00
Evan Debenham
02a20b083b V0.2.1: Updated sewer character descriptions 2014-10-10 17:46:41 -04:00
Evan Debenham
850470ef27 V0.2.1: Updated story messages for the sewers. 2014-10-10 17:22:54 -04:00
Evan Debenham
900cc15278 V0.2.1: Updated tip messages for the sewers. 2014-10-10 16:32:24 -04:00
Evan Debenham
5fe31fb7d9 V0.2.1: Added descriptions to gnoll trickster and great crab. 2014-10-09 18:16:12 -04:00
Evan Debenham
4c102eb3f3 V0.2.1: tweaked some code in gnoll trickster and great crab. 2014-10-09 16:04:15 -04:00
Evan Debenham
cb381c1cbb V0.2.1 : power reduction to the Gnoll Trickster 2014-10-09 01:53:08 -04:00
Evan Debenham
b048a3b242 V0.2.1 : WIP sprites for new quest bosses, plus a small Fetid Rat tweak. 2014-10-09 01:15:37 -04:00
Evan Debenham
e3da42ab34 V0.2.1 : Small tweaks 2014-10-09 00:50:21 -04:00
Evan Debenham
8f4e1ee1f0 V0.2.1 : New sprite for Fetid Rat (still has nothing on the Rat King of course) 2014-10-09 00:18:43 -04:00
Evan Debenham
3d19573f66 V0.2.1 : Corrected errors in new Stench blob. 2014-10-09 00:16:42 -04:00
Evan Debenham
41707f3db7 V0.2.1 : Fixed a crash bug with Scroll of Rage 2014-10-09 00:15:34 -04:00
Evan Debenham
b7a81ff2aa V0.2.1: added new stench particles to Fetid Rat sprite. 2014-10-08 17:41:03 -04:00
Evan Debenham
f371f7836e V0.2.1: Rebalanced & mechanically tweaked quest bosses. 2014-10-08 17:40:40 -04:00
Evan Debenham
d8208e5423 V0.2.1: Added new blob effect for Fetid Rat 2014-10-08 16:00:18 -04:00
Evan Debenham
bba30b473f V0.2.1 : Implemented more of new quest boss texts 2014-10-08 02:15:01 -04:00
Evan Debenham
6ba6a54a91 V0.2.1: Updated quest dialog & descriptions, more pending 2014-10-07 17:15:00 -04:00