Commit Graph

662 Commits

Author SHA1 Message Date
Evan Debenham
9ff26f034c v0.2.3f: fixed a bug where the resume indicator was clickable after the hero had died. 2015-01-26 10:00:45 -05:00
Evan Debenham
49bab26d7b v0.2.3f: corrected issues with the dried rose 2015-01-26 09:18:29 -05:00
Evan Debenham
31bd42152e v0.2.3f: corrected crash involving quickslot placeholders, dungeon now loads them at the correct time. 2015-01-26 02:14:00 -05:00
Evan Debenham
944d2d33a2 v0.2.3f: fixed yet more quickslot issues, this should be all of them. 2015-01-26 02:11:39 -05:00
Evan Debenham
d0e6aa6c1f v0.2.3f: further tweaks to quickslot logic 2015-01-26 01:43:50 -05:00
Evan Debenham
93b066dfb2 v0.2.3f: corrected errors added in previous commit 2015-01-26 01:29:43 -05:00
Evan Debenham
9d90a24a95 v0.2.3f: corrected quickslot refresh logic across items 2015-01-26 01:20:39 -05:00
Evan Debenham
6a0776afcc v0.2.3f: removed unused import 2015-01-26 00:30:52 -05:00
Evan Debenham
78fd89cb01 v0.2.3f: tweaked behaviour of last shop level, also fixed bug involving shop generation. 2015-01-26 00:30:24 -05:00
Evan Debenham
520131fb2d v0.2.3e: fixes, actual final commit 2015-01-21 23:55:37 -05:00
Evan Debenham
8fa6b41427 v0.2.3e: final commit 2015-01-21 23:11:26 -05:00
Evan Debenham
fd77e8a923 v0.2.3e: commented out final line involving resume button 2015-01-21 23:00:54 -05:00
Evan Debenham
e7e289e666 v0.2.3e: removed resume button from toolbar, added icon for resume button 2015-01-21 22:57:47 -05:00
Evan Debenham
34a7b82f94 v0.2.3e: converted resume button to a tag 2015-01-21 22:54:58 -05:00
Evan Debenham
a4fe786f97 v0.2.3e: small fix to rankings window changes 2015-01-21 20:22:36 -05:00
Evan Debenham
a6bd3aae84 v0.2.3e: fixed a couple issues 2015-01-21 20:06:28 -05:00
Evan Debenham
97f6b2f67c v0.2.3e: fixed a bug with sewer boss level gen.. hopefully for real this time. 2015-01-21 16:23:46 -05:00
Evan Debenham
02693eef4d v0.2.3e: tied toolbar UI into quickslot settings (need to move 'continue' button to a tag) 2015-01-21 16:13:54 -05:00
Evan Debenham
f0fb0beb1a v0.2.3e: stopped 2nd quickslot being initialized on rogue when only one slot is enabled. 2015-01-21 15:47:26 -05:00
Evan Debenham
81a588e386 v0.2.3e: added setting in options menu for double quickslot 2015-01-21 14:02:01 -05:00
Evan Debenham
f68f8732b4 v0.2.3e: added sound effect to sandals of nature 2015-01-21 13:45:21 -05:00
Evan Debenham
0ae1b05b22 v0.2.3e: fixed a bug where Time Stasis would sometimes not drop invisibility. 2015-01-21 13:40:27 -05:00
Evan Debenham
951a0c918a v0.2.3e: further quickslot class refinements 2015-01-21 11:03:01 -05:00
Evan Debenham
06471b5bd2 v0.2.3e: refactored quickslot class to be cleaner overall and use an internal array instead of an arraylist 2015-01-21 11:01:05 -05:00
Evan Debenham
2cd9d59c7b v0.2.3e: improved/corrected multi-quickslot display in rankings page. 2015-01-21 08:59:39 -05:00
Evan Debenham
2b44154ac1 v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing 2015-01-20 17:26:53 -05:00
Evan Debenham
18580f7f0b v0.2.3e: scrolls can no longer appear on top of fire traps 2015-01-20 16:50:23 -05:00
Evan Debenham
e4d0017137 v0.2.3e: reworked night mode into a level feeling 2015-01-20 16:49:55 -05:00
Evan Debenham
66db278940 v0.2.3e: added support for 2x quickslot in rankings page 2015-01-20 09:40:01 -05:00
Evan Debenham
6e3c2223cd v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation 2015-01-20 00:56:36 -05:00
Evan Debenham
e53c6b678f v0.2.3e: added backend support for multiple quickslots (needs testing!) 2015-01-19 12:04:23 -05:00
Evan Debenham
72cbc3440f v0.2.3e: corrected error in new pirahna logic 2015-01-18 01:45:45 -05:00
Evan Debenham
a1754cd68a v0.2.3e: Improved shop generation logic, fixes bugs and allows for much larger shops without error. 2015-01-17 04:38:18 -05:00
Evan Debenham
e4e12f74dd v0.2.3e: fixed a bug where pushing a shopkeeper would cause a crash 2015-01-17 04:00:05 -05:00
Evan Debenham
2119f0d1b9 v0.2.3d: final commit 2015-01-15 02:49:26 -05:00
Evan Debenham
61f296907f v0.2.3d: hopefully fixed bug where attack indicator would sometimes not be pressable 2015-01-15 02:39:44 -05:00
Evan Debenham
6cbb50a179 v0.2.3d: final two bosses are now immune to vertigo 2015-01-15 01:51:40 -05:00
Evan Debenham
1407ccf3bf v0.2.3d: piranha now move right away when a door is closed on them. 2015-01-15 01:42:15 -05:00
Evan Debenham
7b699cca6d v0.2.3d: fixed armband bug, now properly loses charge when unequipped 2015-01-14 23:51:47 -05:00
Evan Debenham
e4ea5685ba v0.2.3d: further tweaks, now actually fixes blacksmith bug 2015-01-14 23:16:13 -05:00
Evan Debenham
58c3317b72 v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn. 2015-01-14 09:51:28 -05:00
Evan Debenham
6457f0cf71 v0.2.3d: hopefully, finally killed all the rankings bugs. 2015-01-14 09:09:12 -05:00
Evan Debenham
aeee25d3ce v0.2.3d: tweaked effect of cursed talisman, no longer outright prevents searching.
Additionally, tweaked player sometimes spending 4 turns when finding something, usually only resulted in mobs getting free hits on you, no point to it.
2015-01-13 09:20:01 -05:00
Evan Debenham
51edf3e49a v0.2.3d: damage from viscocity glyph no longer interrupts movement 2015-01-13 09:01:20 -05:00
Evan Debenham
15802423a8 v0.2.3d: corrected bug where updated rankings from old saves would sometimes record depth as '30015' 2015-01-13 08:58:23 -05:00
Evan Debenham
2889c1fc24 v0.2.3d: corrected description formatting issues with Unstable Spellbook 2015-01-13 08:51:46 -05:00
Evan Debenham
a2c17c1338 v0.2.3d: tweaks to stealth deactivation, also fixes some bugs with hourglass 2015-01-12 22:27:21 -05:00
Evan Debenham
fd375b80e3 v0.2.3c: final commit 2015-01-08 23:57:07 -05:00
Evan Debenham
c4d51cc0f6 v0.2.3c: corrected icons for blandfruit buffs 2015-01-08 23:43:49 -05:00
Evan Debenham
338e05d307 v0.2.3c: quickslot now properly stores artifacts and class armors 2015-01-08 23:25:30 -05:00
Evan Debenham
f50445dc14 v0.2.3c: attack indicator improvements, area now remains untouchable for 0.5seconds to prevent misclicks 2015-01-08 23:24:46 -05:00
Evan Debenham
24c244055a v0.2.3c: adjusted exception handling for badge load (same case as before, no meaningful info can be gained at this point, better to not let bad saves ruin installs 2015-01-08 21:27:27 -05:00
Evan Debenham
76b4878771 v0.2.3c: buffs and minor bugfix to alchemists toolkit 2015-01-08 20:59:45 -05:00
Evan Debenham
4bf074c3de v0.2.3c: buffs to unstable spellbook 2015-01-08 20:46:02 -05:00
Evan Debenham
28098abea4 v0.2.3c: fixed a bug where collecting bags would sometimes result in save failures (this is the elusive save-fail on floor 6 bug, got it!) 2015-01-08 20:42:17 -05:00
Evan Debenham
b52a97567a Merge remote-tracking branch 'origin/master' 2015-01-08 19:04:10 -05:00
Evan Debenham
ed4e92e495 v0.2.3c: Corrected swarm potion drop logic to respect order of operations, I do infact know 3rd grade math, I swear. 2015-01-08 14:55:44 -05:00
Evan Debenham
969b902566 v0.2.3c: removed now unecessary interruption from hitting hero. Hero now interrupts from taking damage, so this is pointless. 2015-01-08 14:53:41 -05:00
Evan Debenham
c74cabeee6 v0.2.3c: modified welcome scene to force load rankings when a user with potentially old ranking info starts the game up. Should eliminate all cases where loading old rankings were conflicting with a running game. 2015-01-08 14:52:02 -05:00
Evan Debenham
4170108350 v0.2.3c: reverted exception handling change for info preview, no meaningful reports can be gained here, also not letting the user start a new game and crashing instead is a realllly bad idea. 2015-01-08 14:44:45 -05:00
Evan Debenham
03dd0148b1 v0.2.3b: final commit 2015-01-07 19:37:38 -05:00
Evan Debenham
88712f0654 v0.2.3b: corrected error handling implementation for thread in InterlevelScene 2015-01-07 18:51:47 -05:00
Evan Debenham
acbbbc1686 v0.2.3b: fixed an extremely stupid error for loading of pre-0.2.3 rankings 2015-01-07 17:01:07 -05:00
Evan Debenham
36f36ed546 v0.2.3a: hotfix, serious bug involving new record data 2015-01-06 20:13:39 -05:00
Evan Debenham
7d549dd25f v0.2.3: final commit 2015-01-06 01:42:41 -05:00
Evan Debenham
dfe2b13ffb v0.2.3: further improvements to the rankings scene 2015-01-06 00:29:46 -05:00
Evan Debenham
3e0e2a66a5 v0.2.3: added new mode to bag selector 2015-01-06 00:28:13 -05:00
Evan Debenham
ca8b6e87aa v0.2.3: fixed some highscore rankings not loading properly. 2015-01-04 18:19:22 -05:00
Evan Debenham
775ffa6034 v0.2.3: removed unused variable 2015-01-04 10:55:51 -05:00
Evan Debenham
1b97a95892 v0.2.3: more NPCs now use hero's given name. 2015-01-03 22:31:22 -05:00
Evan Debenham
872199b43e v0.2.3: improvements to the rankings page 2015-01-03 21:55:40 -05:00
Evan Debenham
0db40dbf87 v0.2.3: tweaks to IconTitle 2015-01-03 17:50:24 -05:00
Evan Debenham
3c615788cc v0.2.3: fixed a bug where artifacts that cannot be cursed would drop unidentified. 2015-01-03 17:25:38 -05:00
Evan Debenham
f4d08fa9ef v0.2.3: fixed a bug where armbands would be cursed when dropped. 2014-12-27 03:48:47 -05:00
Evan Debenham
94113fdbf3 Merge remote-tracking branch 'origin/master' 2014-12-26 17:32:46 -05:00
Evan Debenham
6b1cd9cb72 v0.2.3: fixed a typo when caustic ooze is applied 2014-12-26 17:32:14 -05:00
Evan Debenham
0a1a6834fc v0.2.3: correction to sewer boss levelgen logic, fixes a bug and levels should be bigger on average now. 2014-12-22 10:10:13 -05:00
Evan Debenham
4695f8d3c5 v0.2.3: fixed a bug where petals would spawn for a cursed rose 2014-12-21 21:01:53 -05:00
Evan Debenham
ac7975d9f3 v0.2.3: improved IconTitle's handling of multiple text lines. 2014-12-20 02:46:59 -05:00
Evan Debenham
353dc49fa4 v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00
Evan Debenham
b62090ae33 v0.2.3: gladiator's combo now works while unarmed 2014-12-18 12:56:50 -05:00
Evan Debenham
e4951449f4 v0.2.3: rankings page can now contain up to 10 records (+1 for most recent), looks a bit clumped up atm. 2014-12-18 02:24:30 -05:00
Evan Debenham
a3c9dc77a1 v0.2.3: fixed a bug introduced by rankings changes 2014-12-18 01:50:07 -05:00
Evan Debenham
7448bfea88 v0.2.3: removed additional unused reference. 2014-12-16 22:48:14 -05:00
Evan Debenham
6bdbe83b0a v0.2.3: removed unused references to Original PD donations 2014-12-16 22:47:28 -05:00
Evan Debenham
40760bb797 v0.2.3: added festive rat king =) 2014-12-16 22:34:31 -05:00
Evan Debenham
f9dafd5bba v0.2.3: fixed a bug caused by result description tweaks 2014-12-16 21:53:05 -05:00
Evan Debenham
cd8e11b311 v0.2.3: updated TODOs 2014-12-16 17:08:30 -05:00
Evan Debenham
0dcdb66fad v0.2.3: more result description corrections 2014-12-16 17:01:08 -05:00
Evan Debenham
cfb711b11d v0.2.3: corrected dungeon result descriptions 2014-12-15 16:38:06 -05:00
Evan Debenham
cfb74c0a2d v0.2.3: buff immunity collection fixes 2014-12-14 14:49:51 -05:00
Evan Debenham
1e3bc31c6b v0.2.3: bugfixes 2014-12-14 14:17:56 -05:00
Evan Debenham
3ee8472e19 v0.2.3: completed Dried Rose implementation 2014-12-14 05:21:08 -05:00
Evan Debenham
4d573c5004 v0.2.3: reworked mob targeting behaviour, now supports targeting any mob flagged as ally. 2014-12-14 03:11:20 -05:00
Evan Debenham
0792efafba v0.2.3: hourglass bugfix 2014-12-14 03:04:30 -05:00
Evan Debenham
d196fda2dd v0.2.3: fixed an interaction bug between wand of telekinesis and shopkeepers 2014-12-14 01:21:59 -05:00
Evan Debenham
0046ee88e7 v0.2.3: bugfix with drowsy buff 2014-12-14 00:47:55 -05:00
Evan Debenham
bded42981f v0.2.3: more Dried Rose implementation 2014-12-12 17:28:20 -05:00
Evan Debenham
80686f6ad7 v0.2.3: artifact fixes 2014-12-12 16:45:00 -05:00
Evan Debenham
1ed89667ea v0.2.3: lots of dried rose implementation + tiny tweaks to hourglass 2014-12-12 02:25:54 -05:00
Evan Debenham
7212451d57 v0.2.3: sad ghost now disappears as you move between floors 2014-12-11 23:24:21 -05:00
Evan Debenham
8481daf252 v0.2.3: added full attack and death animations to ghost sprite. 2014-12-11 22:27:32 -05:00
Evan Debenham
67a7bf0515 v0.2.3: Hourglass bugfixes & some tweaks. 2014-12-11 22:06:38 -05:00
Evan Debenham
c2b9718581 v0.2.3: tweaks/polish to timekeeper's hourglass 2014-12-11 17:24:38 -05:00
Evan Debenham
c429e0e832 v0.2.3: bugfix 2014-12-10 20:54:41 -05:00
Evan Debenham
77d7d9f3df v0.2.3: artifact tweaks 2014-12-10 17:29:33 -05:00
Evan Debenham
6a1a90022e v0.2.3: corrected thieves dropping more than one armband. 2014-12-10 17:08:33 -05:00
Evan Debenham
1104f6473b v0.2.3: artifact refactoring, changed how new artifacts deal with collections of items. 2014-12-10 14:53:05 -05:00
Evan Debenham
e359b5f9ef v0.2.3: artifact refactoring, pulled some display logic into superclass 2014-12-10 13:58:20 -05:00
Evan Debenham
7940bc78ec v0.2.3: added voice lines for sad ghost. 2014-12-10 11:45:38 -05:00
Evan Debenham
4f0b3267df v0.2.3: tweaks/fixes to unstable spellbook 2014-12-09 23:02:56 -05:00
Evan Debenham
8e645bfdbf v0.2.3: actually removed cloak of shadows from standard drops. 2014-12-09 19:02:42 -05:00
Evan Debenham
b851be162e v0.2.3: quickslot refactoring for artifacts 2014-12-09 16:40:36 -05:00
Evan Debenham
8dba48813d v0.2.3: unstable spellbook polish + tweaks 2014-12-09 15:20:27 -05:00
Evan Debenham
08271837b7 v0.2.3: tweaks to generator removing artifacts from spawn chances 2014-12-09 15:17:51 -05:00
Evan Debenham
b4d946d64c v0.2.3: fixed a bug with sewer boss levels and the rat king's room 2014-12-09 11:57:43 -05:00
Evan Debenham
17facf7cde v0.2.3: initial implementation of dried rose 2014-12-09 01:49:10 -05:00
Evan Debenham
a42ccd3b6c v0.2.3: tied new artifacts into item generation. 2014-12-09 01:40:58 -05:00
Evan Debenham
92c018ac44 v0.2.3: fixed various UI bugs 2014-12-08 23:07:43 -05:00
Evan Debenham
5bf2d72a90 v0.2.3: implementation on timekeepers hourglass (almost done!) 2014-12-08 17:10:39 -05:00
Evan Debenham
59df503355 v0.2.3: refactoring/tweaks to artifacts and active buffs 2014-12-08 16:34:50 -05:00
Evan Debenham
6fc71c9f8b v0.2.3: final tweak to ring of force rework 2014-12-08 13:37:02 -05:00
Evan Debenham
4c353a4480 v0.2.3: corrected/improved ring of force rework 2014-12-08 11:47:03 -05:00
Evan Debenham
341f30b834 v0.2.3: light rework/buff to ring of force 2014-12-08 11:27:31 -05:00
Evan Debenham
264fe5123d v0.2.3: tweaks, particle freezing implemented into hourglass 2014-12-08 02:04:21 -05:00
Evan Debenham
7069550ab0 v0.2.3: added functionality to freeze particle effects 2014-12-08 01:47:26 -05:00
Evan Debenham
301aff86c7 v0.2.3: fixed a bug involving planting plants during levelgen. 2014-12-07 19:52:27 -05:00
Evan Debenham
15c4bd66b7 v0.2.3: further hourglass implementation 2014-12-05 17:11:10 -05:00
Evan Debenham
3d55729861 v0.2.3: more implementation on hourglass 2014-12-05 03:25:58 -05:00
Evan Debenham
9a5f13b656 v0.2.3: tweaked hunger slightly, no longer interrupts movement. 2014-12-04 16:26:19 -05:00
Evan Debenham
1de8c8e9bf v0.2.3: tweaked freerunner numbers (gotta go fast!) 2014-12-04 00:56:25 -05:00
Evan Debenham
656ca5612d v0.2.3: fixed bugs/improved attack indicator 2014-12-04 00:46:54 -05:00
Evan Debenham
8c459a434b v0.2.3: reworked freerunner's class ability 2014-12-03 17:17:35 -05:00
Evan Debenham
1ad866e0ef v0.2.3: unarmored rogues now gain evasion as if they were wearing cloth 2014-12-03 16:58:27 -05:00
Evan Debenham
23bfbfd3e7 v0.2.3: reworked ring of evasion, again 2014-12-03 16:49:27 -05:00
Evan Debenham
a3cb4a2542 v0.2.3: re-fixed a bug with mobs and save/loading 2014-12-03 15:42:54 -05:00
Evan Debenham
d4b66ae6ef v0.2.3: improvements to alchemists toolkit. 2014-12-03 15:26:58 -05:00
Evan Debenham
ddc3786b44 v0.2.3: changed how some of the code deals with exception. More visible errors, but better error reporting. These methods should never fail for any reason other than an IOException anyway, so the intent here is that if they do fail for another reason, it is worth one user's game session so that I can get a bug report. 2014-12-02 14:26:34 -05:00
Evan Debenham
0014888514 v0.2.3: small code tweak 2014-12-02 02:20:52 -05:00
Evan Debenham
486cdcf2b7 v0.2.3: removed android L warning (issue does not seem to be affecting OTAs, only select few who flashed from a dev pre-release). 2014-12-02 02:13:15 -05:00
Evan Debenham
ac567a12f2 v0.2.3: tweaks/fixes to Alchemists Toolkit 2014-12-02 02:11:55 -05:00
Evan Debenham
cf8697e4de v0.2.3: tied in placeholder spellbook sprite 2014-12-01 22:26:49 -05:00
Evan Debenham
70d18c822a v0.2.3: WIP/placeholder sprites for new items 2014-12-01 22:25:06 -05:00
Evan Debenham
ee9aad9078 v0.2.3: partial implementation of Timekeeper's Hourglass 2014-12-01 16:52:21 -05:00
Evan Debenham
e6e0966635 v0.2.3: fixed a bug with unstable spellbook 2014-12-01 14:34:30 -05:00
Evan Debenham
e7c1c05878 v0.2.3: tweaked the balancing on Unstable Spellbook 2014-12-01 13:01:39 -05:00
Evan Debenham
37065ff0c4 v0.2.3: updated a TODO 2014-12-01 03:29:10 -05:00
Evan Debenham
657d6a68c7 v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing! 2014-12-01 03:28:10 -05:00
Evan Debenham
dd29262806 v0.2.3: damage now more frequently interrupts player movement 2014-11-29 15:14:56 -05:00
Evan Debenham
dfff62ef05 v0.2.3: Sandals of nature buffed (in anticipation of nerfs to potion farming) 2014-11-28 16:26:31 -05:00
Evan Debenham
a0617572bb v0.2.3: cloak of shadows is now unique to the rogue 2014-11-28 11:51:40 -05:00
Evan Debenham
c8a5884b45 v0.2.3: reduced recharge speed of cloak, now scales on missing charge instead of level. 2014-11-28 11:47:56 -05:00
Evan Debenham
50c7f1e9aa v0.2.3: added a null safety check. 2014-11-28 09:47:43 -05:00
Evan Debenham
7532ad91cb v0.2.3: implemented Unstable Spellbook upgrade logic 2014-11-27 17:14:35 -05:00
Evan Debenham
3043e88979 v0.2.3: partially implemented unstable spellbook 2014-11-26 17:19:05 -05:00
Evan Debenham
803bd132ae v0.2.3: reduced the severity of curses on Horn of Plenty and Chalice of Blood 2014-11-26 14:07:59 -05:00
Evan Debenham
eb22583e86 v0.2.3: usability improvements and bugfixes to cloak of shadows 2014-11-26 01:40:36 -05:00
Evan Debenham
dd77c19c13 v0.2.3: fixed a bug with artifact transmutation 2014-11-26 00:58:52 -05:00
Evan Debenham
965f45047b v0.2.3: Significantly buffed the cape of thorns 2014-11-25 15:31:26 -05:00
Evan Debenham
31a2676bbb v0.2.3: Talisman of foresight nerfed, now more dependant on level scaling. Levels faster though. 2014-11-25 14:27:46 -05:00
Evan Debenham
05940761f6 v0.2.3 light buffs to Horn of Plenty (before levelling up) 2014-11-25 14:23:26 -05:00
Evan Debenham
d3bd917932 v0.2.3: increased required EXP on armband by 20% 2014-11-25 14:11:06 -05:00
Evan Debenham
1d44a72efc v0.2.3: Master thieves armband now loses some charge when unequipped. 2014-11-25 14:09:00 -05:00
Evan Debenham
a12f41f612 v0.2.3: changes to error handling for corrupted save information (should pop up with a more helpful error, instead of a crash). 2014-11-25 01:15:11 -05:00
Evan Debenham
23a644403b v0.2.3: fixed a bug with frost and fire elementals 2014-11-24 22:39:58 -05:00
Evan Debenham
2ab55e2417 Merge remote-tracking branch 'origin/master' 2014-11-24 16:49:13 -05:00
Evan Debenham
36a0bcbcc5 v0.2.3: first implementation of Alchemist's toolkit, a bit rough. 2014-11-24 16:48:45 -05:00
Evan Debenham
ccc4588e6a v0.2.3: fixed a new bug with talisman of foresight 2014-11-22 17:01:22 -05:00
Evan Debenham
f40f7f325c v0.2.3: refactored blandfruit bundling 2014-11-20 15:44:57 -05:00
Evan Debenham
ec8ced5fc4 v0.2.3: tweaks/corrections to blandfruit and associated buffs 2014-11-20 01:59:32 -05:00
Evan Debenham
4a3098c208 v0.2.3: refactored buffs which provide immunities, added (unused) resistances as well. 2014-11-19 21:36:13 -05:00
Evan Debenham
b8355f0471 v0.2.3: improved blandfruit: previously harmful fruit now give unique buffs.
Renamed fruit to be more heavily tied to their seeds.
New buffs have placeholder graphics, need permanent ones.
2014-11-19 17:04:07 -05:00
Evan Debenham
b73ee347f6 v0.2.3: bones now transfer artifact levels (but they are capped as usual) 2014-11-19 13:20:38 -05:00
Evan Debenham
977a320fc2 v0.2.3: transmuted artifacts now retain their levels 2014-11-19 11:41:36 -05:00
Evan Debenham
f59fc8c304 v0.2.3: refactored levelling on some artifacts 2014-11-19 10:56:26 -05:00
Evan Debenham
c4b2c9ab4b v0.2.3: corrected identified state of starting cloak 2014-11-19 01:43:05 -05:00
Evan Debenham
817da5a778 v0.2.3: removed unintended tester code. 2014-11-19 01:40:42 -05:00
Evan Debenham
0ba2ca4302 v0.2.3: artifacts can now be cursed (couple rough edges to smooth out) 2014-11-19 01:36:36 -05:00
Evan Debenham
268435d390 v0.2.3: artifacts can now be transmuted (levels are not transferred, will decide on this later) 2014-11-18 21:21:23 -05:00
Evan Debenham
567f80a689 v0.2.3: artifacts are now unique, also have better interaction with remains 2014-11-18 21:04:59 -05:00
Evan Debenham
e58df1bc9c v0.2.2b: final commit 2014-11-16 17:58:40 -05:00
Evan Debenham
4ad2f689bd v0.2.2b: fixed a bug where the assassin's wound animation would sometimes cause a crash 2014-11-16 00:40:05 -05:00
Evan Debenham
402f61aa76 v0.2.2b: added in a warning relating to an OS issue for android L users 2014-11-15 20:58:42 -05:00
Evan Debenham
1febc6b7e3 v0.2.2b: changed how interlevelscene deals with exceptions 2014-11-15 20:52:02 -05:00
Evan Debenham
4d4959c40d v0.2.2b: fixed a bug with challenges and dropped items 2014-11-15 20:49:33 -05:00
Evan Debenham
9943f5da90 v0.2.2b: fixed interaction between challenges and bones 2014-11-15 18:45:21 -05:00
Evan Debenham
1703c7108d v0.2.2b: fixed a bug with the piercing enchant 2014-11-14 17:35:50 -05:00
Evan Debenham
c4b55ae70b v0.2.2b: updated boomerang text to include weightstone properties 2014-11-14 17:35:14 -05:00
Evan Debenham
22a639dd4f v0.2.2b: removed traps from Sewer Boss level 2014-11-14 11:51:00 -05:00
Evan Debenham
127c74696a v0.2.2a: real, honest to goodness, final commit. removed unintended tester code. 2014-11-05 21:52:05 -05:00
Evan Debenham
dc86095e27 v0.2.2a: real final commit, small tweaks to welcome scene 2014-11-05 21:48:56 -05:00
Evan Debenham
eb0cb63552 v0.2.2a: final commit 2014-11-05 21:35:47 -05:00
Evan Debenham
55ea2dbcab v0.2.2a: reverted some changes to study rooms, corrected an error. 2014-11-05 20:05:12 -05:00
Evan Debenham
b68db3bb73 v0.2.2a: updated TODOs 2014-11-05 16:56:00 -05:00
Evan Debenham
d560a6e2d3 v0.2.2a: made the study room type a bit more interesting. 2014-11-05 16:51:37 -05:00
Evan Debenham
dc4232de2a v0.2.2a: refactored and tweaked placement of key items in rooms. 2014-11-05 16:50:08 -05:00
Evan Debenham
fd81d67616 v0.2.2a: fixed a bug with plants and grass stacking on level gen (they are no longer able to) 2014-11-05 14:37:44 -05:00
Evan Debenham
dfda4a53c2 v0.2.2a: tweaked level and hero gen logic for certain challenges 2014-11-05 14:18:18 -05:00
Evan Debenham
80819f1c7a v0.2.2a: fixed a bug where winning the game above depth 26 would result in a deflated score. 2014-11-05 09:46:14 -05:00
Evan Debenham
48b1721bd8 v0.2.2a: fixed a bug which prevented a new game from being started in some cases. 2014-11-05 09:42:41 -05:00