Evan Debenham
0c0e831015
v0.7.2: fixed issues with wand charging when recharging large amounts
2019-03-19 19:28:49 -04:00
Evan Debenham
2b867c98c2
v0.7.2: removed support for save data from v0.6.0 and v0.6.1
2019-03-19 19:28:45 -04:00
Evan Debenham
247cfc1f97
v0.7.2: overhauled how items are IDed through use.
2019-03-19 19:27:04 -04:00
Evan Debenham
836782a0fc
v0.7.2: updated translations
2019-03-19 19:27:03 -04:00
Evan Debenham
a29672c7b3
v0.7.2: Fixed:
...
- incorrect spritesheet values for icy and toxic elixirs
- wicked brew being craftable instead of caustic brew
- dwarf king summoning skeletons while stunned/frozen
2019-03-19 19:27:03 -04:00
Evan Debenham
1807814e81
v0.7.2: updated translations
2019-03-19 19:27:02 -04:00
Evan Debenham
6d70b9b5e0
v0.7.2: improved arcane catalyst sprite, corrected spritesheet errors
2019-03-19 19:27:01 -04:00
Evan Debenham
c0e1856bb4
v0.7.2: rebalanced gain rate for alchemy pages
2019-03-19 19:27:01 -04:00
Evan Debenham
e73dffc615
v0.7.2: fixed a no text found error in talisman of foresight
2019-03-19 19:27:00 -04:00
Evan Debenham
0a7c660f2e
v0.7.2: reverted changes to magical infusion
...
The change to magical infusion should happen but now isn't the best time
for itm Catalysts are already enough of a balance change to alchemy.
2019-03-19 19:27:00 -04:00
Evan Debenham
a9fa21dd4e
v0.7.2: identified items are now only required for specific recipes
2019-03-19 19:26:59 -04:00
Evan Debenham
1613c8adc4
v0.7.2: corrected incorrect item spritesheet values for brews
2019-03-19 19:26:59 -04:00
Evan Debenham
0bcac361ea
v0.7.2: significant alchemy system changes:
...
- added catalysts, which make advanced alchemy more flexible
- changed many advanced alchemy recipes to tie into catalysts
- removed several elixirs and brews which offered no new gameplay
- adjusted magical infusion due to it now using catalysts
- adjusted journal to reflect all these changes
2019-03-19 19:26:58 -04:00
Evan Debenham
84f6be71db
v0.7.1d: added missing import to titlescene
2019-01-18 17:35:33 -05:00
Evan Debenham
9658ad26fb
v0.7.1d: manifest commit
2019-01-18 17:08:22 -05:00
Evan Debenham
439e6b078e
v0.7.1d: fixed dwarf king attacking when he should try to summon
2019-01-18 17:08:21 -05:00
Evan Debenham
109e710c36
v0.7.1d: moved debug flags to devicecompat, added flag for load screen
2019-01-18 17:08:03 -05:00
Evan Debenham
0cbfea7c67
updated copyright notices for 2019
2019-01-12 17:06:38 -05:00
Evan Debenham
2d0c9eb5d0
v0.7.1c: manifest commit
2019-01-12 16:57:24 -05:00
Evan Debenham
5e759d4f1f
v0.7.1c: switched to experimental R8 optimizer which replaces proguard.
...
A few things to note:
- R8 is currently experimental, but is becoming default in AS 3.4
- R8 results in a decent decrease in bytecode size
- R8 necessitates switching off proguard-optimize, as that config nukes
the line number table even with -keepattributes LineNumberTable.
Hopefully that will be fixed and optimize can be re-enabled for
even more size savings.
- No instability has been observed, but if any crops up I will revert
2019-01-12 16:57:20 -05:00
Evan Debenham
61c85b031e
v0.7.1c: updated translations
2019-01-12 16:56:53 -05:00
Evan Debenham
ab3de97c03
v0.7.1c: added a safety check to loading games in progress info
2019-01-12 16:56:53 -05:00
Evan Debenham
34d150d682
v0.7.1c: fixed various incorrect charging interactions with mystical energy
2019-01-12 16:56:52 -05:00
Evan Debenham
7dffe6bf23
v0.7.1c: removed android-specific code from several classes in core
2019-01-12 16:56:49 -05:00
Evan Debenham
18f72cd5ac
v0.7.1c: buffed dwarf king, he now resists common AOE effects
2019-01-12 16:56:40 -05:00
Evan Debenham
39286d005b
v0.7.1c: buffed soul mark effect significantly
2019-01-12 16:56:40 -05:00
Evan Debenham
04edae387d
v0.7.1c: actually fixed remains issues with thrown weapons
2019-01-12 16:56:40 -05:00
Evan Debenham
e70c5bbb41
v0.7.1c: Fixed:
...
- Dwarf King not being able to summon if he could not see an enemy
- recycle generating health potions when it shouldn't
- soul mark being substantially more common than intended
- rare cases where DM-300 could fail to spawn due to too small a level
- magical porter rarely causing soft-locks
- thrown weapons not having their level IDed from remains
2019-01-12 16:56:39 -05:00
Evan Debenham
f3705520ed
v0.7.1b: manifest commit
2018-12-30 16:49:51 -05:00
Evan Debenham
1c579107f6
v0.7.1b: updated translations
2018-12-30 16:49:50 -05:00
Evan Debenham
f4dbb59365
v0.7.1b: bugfixes:
...
- fixed prison guards not correctly incrementing their potion drop count
- added safety checks to high grass and spirit bow
2018-12-30 16:49:50 -05:00
Evan Debenham
4737fb60b0
v0.7.1b: various hero balance changes
2018-12-30 16:49:49 -05:00
Evan Debenham
fe2025e334
v0.7.1b: various item balance changes
2018-12-30 16:49:48 -05:00
Evan Debenham
f840e5b2f0
v0.7.1a: fixed a serious loading bug, and re-manifest commit
2018-12-21 02:50:47 -05:00
Evan Debenham
fc5cca1446
v0.7.1a: manifest commit
2018-12-20 23:16:47 -05:00
Evan Debenham
489eda3a24
v0.7.1a: updated translations
2018-12-20 23:16:47 -05:00
Evan Debenham
77e712003c
v0.7.1a: added safety checks to blacksmith and bones
2018-12-20 23:16:46 -05:00
Evan Debenham
5b6bacc627
v0.7.1a: traps now check if chars on them are flying when appropriate
2018-12-20 23:16:46 -05:00
Evan Debenham
51be374f75
v0.7.1a: bugfixes:
...
- fixed a crash when sniper's mark would fail to auto-target
- fixed some oddness with new time fixing logic (was affecting chasms)
- corrected a changelog typo
2018-12-20 00:37:43 -05:00
Evan Debenham
227013177d
v0.7.1: manifest commit
2018-12-20 00:37:42 -05:00
Evan Debenham
f260807958
v0.7.1: updated translations and translator credits
2018-12-20 00:37:41 -05:00
Evan Debenham
4b11a8cdcb
v0.7.1: updated translations
2018-12-20 00:37:40 -05:00
Evan Debenham
787c64571f
v0.7.1: substantially improved the studded glove sprite
2018-12-20 00:37:40 -05:00
Evan Debenham
b8f2bf873f
v0.7.1: Further reduced the opacity of the turn counter
2018-12-20 00:37:39 -05:00
Evan Debenham
72661657d2
v0.7.1: Fixed:
...
- buffs retaining target after failing to attach
- tengu incorrectly not pausing acting in some cases
- being able to carry partial turns between floors (they are spent now)
- quickslot failing to update correctly when thrown weapons are upgraded
- time to drop taking 1/2 turn for no reason
- circle arc using a gradient for no reason
2018-12-20 00:37:38 -05:00
Evan Debenham
3474ec95cc
v0.7.1: adjusted the size and transparency of the turn counter
2018-12-20 00:37:37 -05:00
Evan Debenham
a4e4dd3449
v0.7.1: added some transparency to furrowed grass visuals
...
This should make it easier to see items/characters in grass
2018-12-20 00:37:37 -05:00
Evan Debenham
3a5ba568b0
v0.7.1: updated translations
2018-12-20 00:37:36 -05:00
Evan Debenham
680f841845
v0.7.1: added a partial turn indicator to the game scene
2018-12-20 00:37:35 -05:00
Evan Debenham
5c77c0feee
v0.7.1: added item stats into the journal
2018-12-20 00:37:34 -05:00
Evan Debenham
a7f1174bb9
v0.7.1: made adjustments to cut down on SFX spam from some traps
2018-12-20 00:37:33 -05:00
Evan Debenham
bf5e12e9d3
v0.7.1: adjusted some specific elements of how the game handles time
2018-12-20 00:37:33 -05:00
Evan Debenham
738a0e91e3
v0.7.1: updated translations
2018-12-20 00:37:32 -05:00
Evan Debenham
ae29fb3275
v0.7.1: sniper damage-augmented special attack is now garunteed to hit
2018-12-20 00:37:31 -05:00
Evan Debenham
2349e44099
v0.7.1: huntress knuckledusters are now studded gloves (sprite is WIP)
2018-12-20 00:37:30 -05:00
Evan Debenham
4fb394214d
v0.7.1: weapons that block damage now have precise descriptions for it
...
also reduced the blocking for sai and gauntlet by 1 each
2018-12-20 00:37:29 -05:00
Evan Debenham
1ace437283
v0.7.1: adjusted ring of force, no longer works with thrown weapons
2018-12-20 00:37:28 -05:00
Evan Debenham
bc5372a4ca
v0.7.1: updated translations
2018-12-20 00:37:27 -05:00
Evan Debenham
5ae7b2df9d
v0.7.1: added a safety check to sniper's mark
2018-12-20 00:37:26 -05:00
Evan Debenham
5157b83394
v0.7.1: corrected inconsistencies with ring description logic
2018-12-20 00:37:25 -05:00
Evan Debenham
0ea97b0149
v0.7.1: fixed various errors relating to missile weapons, upgrading, and the blacksmith
2018-12-20 00:37:24 -05:00
Evan Debenham
e1bfd1bbbc
v0.7.1: bugfixes:
...
- fixed spirit bow not working with ring of sharpshooting
- fixed curse infusion not cursing spirit bow
- removed boomerang from the catalog
- fixed missile weapons being cursable in various situations
2018-12-20 00:37:12 -05:00
Evan Debenham
54d8adf7ac
v0.7.1: fixed various typos and grammar errors
2018-12-20 00:27:04 -05:00
Evan Debenham
e78574ca5f
v0.7.1: balance adjustments:
...
- tomahawk damage scaling reduced to +2/+2, from +2/+3
- throwing hammer damage scaling increased to +2/+5 from +2/+4
- damage multipliers for sniper abilities now include strength bonus (this is a nerf to flurry and snapshot)
- thrown weapons now get a 50% accuracy bonus when used at range
- removed sniper accuracy bonus
2018-12-20 00:27:04 -05:00
Evan Debenham
3fcf77898a
v0.7.1: updated translations
2018-12-20 00:27:03 -05:00
Evan Debenham
90a76fbf12
v0.7.1: fixed various bugs with missile weapon functionality
2018-12-20 00:27:02 -05:00
Evan Debenham
c05fdef69e
v0.7.1: added debug functionality for hero class unlocks
2018-12-20 00:27:02 -05:00
Evan Debenham
584fabd667
v0.7.1: implemented sniper special attacks
2018-12-20 00:27:01 -05:00
Evan Debenham
9f8b66cdf0
v0.7.1: added special plant effects for warden
2018-12-20 00:27:01 -05:00
Evan Debenham
a14dcf4a35
v0.7.1: tipped darts now tie into durability and synergize with warden
2018-12-20 00:27:00 -05:00
Evan Debenham
0a839897e7
v0.7.1: nerfed new ring of furor
2018-12-20 00:27:00 -05:00
Evan Debenham
ff02c1d549
v0.7.1: adjusted dart scaling with sharpshooting + crossbow
2018-12-20 00:26:59 -05:00
Evan Debenham
782c5a0dd4
v0.7.1: implemented simpler benefits for warden and sniper
2018-12-20 00:26:59 -05:00
Evan Debenham
42895419a9
v0.7.1: adjusted vision logic to account for new huntress subclasses
2018-12-20 00:26:58 -05:00
Evan Debenham
a2cf8c576b
v0.7.1: adjusted boomerang upgrade conversion logic
2018-12-20 00:26:58 -05:00
Evan Debenham
bd51337996
v0.7.1: fixed grammar in water of awareness
2018-12-20 00:26:57 -05:00
Evan Debenham
d50f42c902
v0.7.1: the game now always refers to missile weapons as thrown weapons
2018-12-20 00:26:57 -05:00
Evan Debenham
6ebdd8b286
v0.7.1: thrown weapons now benefit from excess str for all classes
2018-12-20 00:26:56 -05:00
Evan Debenham
06458bfb20
v0.7.1: added hero unlock requirements and 3 badges for hero unlocking
2018-12-20 00:26:53 -05:00
Evan Debenham
650f10983e
v0.7.1: fixed a text error in missile weapons
2018-12-20 00:26:29 -05:00
Evan Debenham
da38e0bb81
v0.7.1: extended items which are identified by default for each class
2018-12-20 00:26:28 -05:00
Evan Debenham
97483b8062
v0.7.1: adjusted wand of regrowth to work with furrowed grass
...
Also removed now-unnecessary checks for blandfruit seeds
2018-12-20 00:26:28 -05:00
Evan Debenham
a3b9fefc65
v0.7.1: fixed a crash caused by converted upgraded boomerangs
2018-12-20 00:26:28 -05:00
Evan Debenham
47d01ebe00
v0.7.1: added conversion logic for huntress boomerangs
2018-12-20 00:26:27 -05:00
Evan Debenham
b79098d46a
v0.7.1: adjusted sprites for scorpio shots
2018-12-20 00:26:27 -05:00
Evan Debenham
bd3b87c9af
v0.7.1: reworked huntress's signature weapon
2018-12-20 00:26:26 -05:00
Evan Debenham
621659c9c5
v0.7.1: adjusted ankh window behaviour, no longer force-closes on save
2018-12-20 00:26:25 -05:00
Evan Debenham
b6f8aacd9d
v0.7.1: bugfixes:
...
- fixed keys spawning without chests in secret chest chasms rooms when challenges were enabled
- fixed fireblast rarely damaging enemies who move into it's effect as it's resolving
- fixed dew drops rarely landing on stairs, making them inaccessible.
2018-12-20 00:26:25 -05:00
Evan Debenham
24e311dc58
v0.7.1: improved how trans/recycle handle exotics, stones, elixirs/brews
2018-12-20 00:26:24 -05:00
Evan Debenham
63a5f57b01
v0.7.1: fixed a few pixels being off in albino rat's sprite
2018-12-20 00:26:24 -05:00
Evan Debenham
74fc34bd97
v0.7.1: implemented new furrowed grass mechanic for huntress
2018-12-20 00:26:23 -05:00
Evan Debenham
72249110bf
v0.7.1: various ring adjustments/improvements:
...
- rings now display statistical information about their effects
- ring of accuracy now boosts hero accuracy, instead of reducing enemy evasion
- ring of energy buffed, now provides a percentage boost to charge speed
- ring of furor rebalanced, no longger better with slower weapons
2018-12-20 00:26:23 -05:00
Evan Debenham
054c20ef62
v0.7.1: fixed a rare edge-case in shadowcasting logic
2018-12-20 00:26:22 -05:00
Evan Debenham
7603fc030a
v0.7.1: fixes and QOL improvements to missile weapons
2018-12-20 00:26:22 -05:00
Evan Debenham
4c120528ec
v0.7.1: improved how quickslots handled upgraded items
2018-12-20 00:26:21 -05:00
Evan Debenham
5207ba4e90
v0.7.1: implemented upgradeable missile weapons!
...
- missile weapons now have damage scaling and can be upgraded (except darts)
- upgraded missile weapons gain 3x durability (stacking multiplicatively)
- missile weapons with more than 100 uses now last indefinitely
- ring of sharpshooting now works with damage scaling, rather than applying a flat +20% dmg per level
- bolas buffed. base damage up to 6-9, from 4-6
- shuriken adjusted. base damage up to 4-8, from 4-6. uses down to 5, from 10
- throwing stones now have 1/2 value, instead of 1 value.
2018-12-20 00:26:21 -05:00
Evan Debenham
24a22626ee
v0.7.0c: manifest commit
2018-11-11 13:35:33 -05:00
Evan Debenham
9ac4ab1669
v0.7.0c: updated translations
2018-11-11 13:35:33 -05:00
Evan Debenham
7424c5d5eb
v0.7.0c: bugfixes:
...
- fixed reach weapons not working for non-heroes
- fixed stealth using integers rather than floats
- fixed magical sleep decrementing paralysis without incrementing it
2018-11-11 13:35:32 -05:00
Evan Debenham
7ae41e180a
v0.7.0b: manifest commit
2018-11-10 02:18:19 -05:00
Evan Debenham
1326c0e413
v0.7.0b: updated translations
2018-11-10 02:17:53 -05:00
Evan Debenham
0366cdc0ed
v0.7.0b: further fixes/adjustments:
...
- removed leftover conversion logic from beta
- imp now spawns at the same time as other mobs
- remains in mass grave room now spawn wraiths at the normal rate again
2018-11-10 02:17:52 -05:00
Evan Debenham
27257f4ac0
v0.7.0b: fixed both old and new bone pile logic being active
2018-11-10 02:17:52 -05:00
Evan Debenham
c652c33536
v0.7.0b: updated translations
2018-11-10 02:17:49 -05:00
Evan Debenham
7ae82e0e4e
v0.7.0b: reduced seed/stone/potion droprates slightly
2018-11-10 02:17:43 -05:00
Evan Debenham
d9783ffb1c
v0.7.0b: bugfixes:
...
- fixed none-heroes being able to use reach weapons through walls
- fixed toolkit rarely being able to go above 100% charge
- fixed antimagic glyph apply to more effects when used by the sad ghost
- fixed elixir of restoration doing nothing when thrown
- fixed exotic items not being identified in rankings (will not fix old rankings)
- fixed bolas incorrectly having 15 strength
- fixed some items not being known to uncursed from shops
- fixed an internal typo in DungeonTileSheet.java
2018-11-10 02:17:43 -05:00
Evan Debenham
e298e4671e
v0.7.0b: adjusted wraith spawning from bones functionality
2018-11-10 02:17:40 -05:00
Evan Debenham
aec81b5917
v0.7.0b: added a new layer, currently used so things can be inside grass
2018-11-10 02:17:03 -05:00
Evan Debenham
6e5db776e8
v0.7.0a: manifest commit again
2018-10-24 05:18:59 -04:00
Evan Debenham
a93deaa2a7
v0.7.0a: reverted screen distortion adjustments as they caused more issues than they fixed. Will try again for 0.7.0b
2018-10-24 05:18:58 -04:00
Evan Debenham
32e1a49b48
v0.7.0a: manifest commit
2018-10-24 03:05:49 -04:00
Evan Debenham
53b0440110
v0.7.0a: updated translations
2018-10-24 03:05:39 -04:00
Evan Debenham
32f1cee589
v0.7.0a: spell recipe balance changes
2018-10-24 03:05:30 -04:00
Evan Debenham
06a6116852
v0.7.0a: fixed various issues with screen layout and power saver mode
2018-10-24 03:05:29 -04:00
Evan Debenham
02e0de6273
v0.7.0a: bugfixes:
...
- fixed crashes when tengu is healed and then damaged
- fixed deaths to arcane and shrapnel bombs not appearing in rankings
- fixed runs from before 0.7.0 getting a laboratory every floor
- fixed visual bugs involving alchemist's toolkit
2018-10-24 03:05:28 -04:00
Evan Debenham
a49eab8ed1
v0.7.0a: significant code improvements to shield-granting buffs
2018-10-24 03:05:27 -04:00
Evan Debenham
679797a7a0
v0.7.0: manifest commit
2018-10-24 03:05:26 -04:00
Evan Debenham
f485b385ef
v0.7.0: updated translations and translator credits
2018-10-24 03:05:25 -04:00
Evan Debenham
dd5d54f289
v0.7.0: polish pass on elixirs, brews, and spells
...
- Improved several sprites and vfx
- Beacon of returning no longer forgets return depth when used
2018-10-24 03:05:24 -04:00
Evan Debenham
cec9f60e89
v0.7.0: updated gradle build tools, removed explicit build tools version
2018-10-24 03:05:23 -04:00
Evan Debenham
989e46e445
v0.7.0: fixed shield not updating when warrior's shield is supercharged
2018-10-24 03:05:22 -04:00
Evan Debenham
b419e62b8a
v0.7.0: updated automatically assigning active journal tab functionality
2018-10-24 03:05:21 -04:00
Evan Debenham
53121dd01b
v0.7.0: updated translations
2018-10-24 03:05:13 -04:00
Evan Debenham
da2d4a0b7e
v0.7.0: updated update message
2018-10-24 03:05:08 -04:00
Evan Debenham
27a6677b9f
v0.7.0: added text to scroll of enchantment
2018-10-24 03:05:07 -04:00
Evan Debenham
2687560dda
v0.7.0: adjusted alchemy pot description
2018-10-24 03:05:06 -04:00
Evan Debenham
d3f13d4ec5
v0.7.0: feast has been remade to meat pie
2018-10-24 03:05:06 -04:00
Evan Debenham
07ba48e8e0
v0.7.0: polish pass on potions/scrolls/seeds/stones
2018-10-24 03:05:05 -04:00
Evan Debenham
0aa38b4470
v0.7.0: consistency pass on alchemy item prices
2018-10-24 03:05:04 -04:00
Evan Debenham
bdee43bbf2
v0.7.0: fixed a typo, and dropped items being cleared incorrectly
2018-10-24 03:05:03 -04:00
Evan Debenham
f733799ee3
v0.7.0: balance adjustments:
...
- Arcane and Shrapnel bomb costs increased to 10
- Rarity of teleport and magic mapping swapped.
- Aquatic rejuvenation duration up to 3x HT, from 2x HT
- Caustic brew AOE increased to 5x5, from 3x3
- Reclaim trap duration to 15 turns from 10, quantity reduced to 3 from 4
- Curse infusion quantity up to 4 from 3
- Recycle buffed to 6 uses, from 5
- Aqua blast chance to fill a cell with water increased to 80% from 50%
- Blizzard brew now stacks freeze duration more quickly
- Shocking brew and shock bomb duration up to 20 from 10
- Phase shift quantity up to 6 from 5
- Scroll of foresight buff now increases search radius by 1
2018-10-24 03:05:02 -04:00
Evan Debenham
4d3440a649
v0.7.0: fixes:
...
- fixed a crash when a game was loaded with magical sleep attached
- fixed further crashes caused by new bombs
- fixed unintentional debug logic left on city boss level
- fixed a couple typos
2018-10-24 03:05:01 -04:00
Evan Debenham
62a580869e
v0.7.0: corrected elixir of might being in the wrong recipe category
2018-10-24 03:05:01 -04:00
Evan Debenham
23d2c43abe
v0.7.0: updated translations
2018-10-24 03:04:59 -04:00
Evan Debenham
60110f186e
v0.7.0: fixed an alchemy scene crash and standardized window size vars
2018-10-24 03:04:58 -04:00
Evan Debenham
3d9ca96f68
v0.7.0: balance changes to arcane bomb and elixir of might
2018-10-24 03:04:57 -04:00
Evan Debenham
193e576c18
v0.7.0: improved several placeholder sprites
2018-10-24 03:04:57 -04:00
Evan Debenham
714c538930
v0.7.0: fixed a few text errors
2018-10-24 03:04:56 -04:00
Evan Debenham
a6d744c6a7
v0.7.0: bugfixes:
...
- fixed preparation not being cleared with invisibility in some cases
- fixed the ghost hero rarely attacking nonexistant enemies
- fixed elixir of vitality
- fixed wand of blast wave registering a dungeon fail when it isn't what killed the hero
- fixed bones rarely appearing inside of bookcases on floor 20
2018-10-24 03:04:55 -04:00
Evan Debenham
702401607b
v0.7.0: slightly reduced the width of the journal window in portrait
2018-10-24 03:04:55 -04:00
Evan Debenham
dcca6a8e87
v0.7.0: significant layout improvements to new alchemy guide
2018-10-24 03:04:54 -04:00
Evan Debenham
2f2784e391
v0.7.0: updated translations
2018-10-24 03:04:45 -04:00
Evan Debenham
0d5d6ab6b2
v0.7.0: adjusted the balance on alchemize to 8 cost and 4 quantity
2018-10-24 03:04:40 -04:00
Evan Debenham
e5867c8dd4
v0.7.0: completely overhauled the alchemy guidebook interface
2018-10-24 03:04:40 -04:00
Evan Debenham
6e3097724a
v0.7.0: bugfixes:
...
- fixed well fed buff not being reset by eating additional feasts
- fixed prismatic images being corruptable
- fixed exotic scrolls not correctly IDing themselves
2018-10-24 03:04:38 -04:00
Evan Debenham
0eef27efd8
v0.7.0: added a hint to the description for goo blobs and metal shards
2018-10-24 03:04:38 -04:00
Evan Debenham
e9976beefd
v0.7.0: scrolls of passage now return the hero to a level's entrance
2018-10-24 03:04:37 -04:00
Evan Debenham
2b90528004
v0.7.0: fixed various issues caused by assuming bombs destroy terrain
2018-10-24 03:04:36 -04:00
Evan Debenham
0f4dadc229
v0.7.0: added generic icontab class, added icons to journal tabs
2018-10-24 03:04:31 -04:00
Evan Debenham
6e8fe2089d
v0.7.0: various fixes:
...
- fixed typos
- fixed rare cases where item or bag windows could be stacked
- fixed honeyed healing not applying potion of healing curing effects
- fixed a text alyout issue in alchemy scene
2018-10-24 03:03:07 -04:00
Evan Debenham
e855617fe8
v0.7.0: added logic to alchemy scene and recipes in prep for UI changes
2018-10-24 03:03:06 -04:00
Evan Debenham
44c3a99c57
v0.7.0: updated enhanced bomb sprites
2018-10-24 03:03:06 -04:00
Evan Debenham
32f63687b7
v0.7.0: updated translations, including new language: basque!
2018-10-24 03:03:05 -04:00
Evan Debenham
27708be112
v0.7.0: many alchemy balance changes
2018-10-24 03:03:04 -04:00
Evan Debenham
4c56360184
v0.7.0: adjusted isSimilar logic and added some placeholder items
2018-10-24 03:03:03 -04:00
Evan Debenham
8c1fa0b0ff
v0.7.0: adjusted "owned by X" variable in pots/scrolls, now 'anonymized'
2018-10-24 03:03:02 -04:00
Evan Debenham
68831ed406
v0.7.0: updated translations
2018-10-24 03:03:01 -04:00
Evan Debenham
e5701c4447
v0.7.0: stone of avoidance is now stone of affection
...
also adjusted charm logic. Charmed enemies will now try to find a new target
Also removed some earlier beta conversion code
also improved some brew and elixir sprites
2018-10-24 03:03:01 -04:00
Evan Debenham
a82c40e774
v0.7.0: various balance changes to exotic potions and scrolls
2018-10-24 03:03:00 -04:00
Evan Debenham
2cf03c5595
v0.7.0: fixed cursed items being usable in alchemy
2018-10-24 03:02:59 -04:00
Evan Debenham
a629295ead
v0.7.0: bugfixes:
...
- fixed warrior's broken seal buff detaching incorrectly
- made tipped dart sticking logic consistent with other missile weapons
- fixed items rarely being usable when the hero is dead
- added a bonus special room when pit rooms spawn
- fixed rockfall traps working on dead characters
- fixed a typo in magical porter
2018-10-24 03:02:59 -04:00
Evan Debenham
77decce364
v0.7.0: updated translations
2018-10-24 03:02:58 -04:00
Evan Debenham
e5a704d96e
v0.7.0: fixed some text errors
2018-10-24 03:02:57 -04:00
Evan Debenham
87626d1daf
v0.7.0: corrected wands not appearing in bones
2018-10-24 03:02:57 -04:00
Evan Debenham
defbf99bd1
v0.7.0: corrected a visual issue with some well water effects
2018-10-24 03:02:56 -04:00
Evan Debenham
ed33859d76
v0.7.0: improved drop/throw safety checks
2018-10-24 03:02:56 -04:00
Evan Debenham
c2e636cb14
v0.7.0: updated translations
2018-10-24 03:02:55 -04:00
Evan Debenham
1a125103dd
v0.7.0: fixed incorrect sample output in toolkit recipe
2018-10-24 03:02:55 -04:00
Evan Debenham
abc60c6465
v0.7.0: corrected scaling numbers on lucky enchant
2018-10-24 03:02:54 -04:00
Evan Debenham
2ede820dab
v0.7.0: added safety checks when items are dropped or thrown
2018-10-24 03:02:54 -04:00
Evan Debenham
8663623d19
v0.7.0: fixed text bugs with feather fall, corrected porter logic
2018-10-24 03:02:53 -04:00
Evan Debenham
c1a350af1f
v0.7.0: corrected errors in the pricing of blobs of goo and metal shards
2018-10-24 03:02:53 -04:00
Evan Debenham
aa21833ebd
v0.7.0: added a curse effect to armband, and made cursed cloak unusable
2018-10-24 03:02:52 -04:00
Evan Debenham
c41a901898
v0.7.0: updated translations
2018-10-24 03:02:52 -04:00
Evan Debenham
4cea985413
v0.7.0: fixed minor text errors
2018-10-24 03:02:51 -04:00
Evan Debenham
7793ec0c04
v0.7.0: fixed:
...
- spells being upgradeable
- errors when certain bombs explode early
- incorrect magical porter recipe
2018-10-24 03:02:50 -04:00
Evan Debenham
a64a807fcd
v0.7.0: updated translations
2018-10-24 03:02:47 -04:00
Evan Debenham
bfd98ff660
v0.7.0: tied new spells into alchemy system
2018-10-24 03:02:39 -04:00
Evan Debenham
db3ef899bf
v0.7.0: scroll holder now holds spells, magical holster now holds bombs
2018-10-24 03:02:38 -04:00
Evan Debenham
2c952e57a6
v0.7.0: polished up new spells, 10 total
2018-10-24 03:02:38 -04:00
Evan Debenham
c3170823bc
v0.7.0: added 3 more WIP spells
2018-10-24 03:02:37 -04:00
Evan Debenham
d06603b95b
v0.7.0: added 3 early spells, still very wip
2018-10-24 03:02:37 -04:00
Evan Debenham
fd4b0cf4ea
v0.7.0: added 2 new elixirs, 1 new brew, 2 new bombs.
...
one of the new elixirs is the old potion of might!
also adjusted balance on healing and holy bombs
2018-10-24 03:02:36 -04:00
Evan Debenham
1bbab016ac
v0.7.0: Artifact spawning and boss reward changes:
...
- master thieve's armband now drops regularly
- thieves now rarely drop a random ring or artifact instead of armband
- Goo and DM-300 now drop unique alchemy ingredients, no artifacts
- Lloyd's beacon and cape of thorns effectively removed from the game
2018-10-24 03:02:36 -04:00
Evan Debenham
f78331ccef
v0.7.0: ties alchemist's toolkit into artifact recharging
2018-10-24 03:02:35 -04:00
Evan Debenham
66e4cf339d
v0.7.0: adjusted the ordering of some displayed text
2018-10-24 03:02:34 -04:00
Evan Debenham
6c04f88d31
v0.7.0: potion of purity now properly clears inferno and blizzard
2018-10-24 03:02:34 -04:00
Evan Debenham
2d13ff8389
v0.7.0: reworked the alchemist's toolkit!
2018-10-24 03:02:33 -04:00
Evan Debenham
9d9cde3982
v0.7.0: updated translations
2018-10-24 03:02:31 -04:00
Evan Debenham
9bcb7bfeac
v0.7.0: fixed alchemy scene resetting clearing provider
...
(removing this check should be fined as provider is always set when scene is switched to)
2018-10-24 03:02:23 -04:00
Evan Debenham
39b72ad6ec
v0.7.0: updated runestone sprites
2018-10-24 03:02:22 -04:00
Evan Debenham
92e0cffa79
v0.7.0: translation updates
2018-10-24 03:02:21 -04:00
Evan Debenham
d837b75f5f
v0.7.0: various bugfixes and improvements:
...
- adjusted 'snapped out of paralysis' message, should be better for translators
- mob names are now capitalized when they yell something
- scroll of enchantment window now cannot be tapped out of, and warns that cancel still uses the scroll
bugfixes:
- fixed transmuting with a full inventory destroying the result item
- stone of intuition now works correctly on exotic items
- fixed wand of corruption no longer applying debuffs to corrupted/doomed enemies
- fixed incorrect alchemical energy when two alchemy pots are in the same floor
- fixed issues when using two swiftthistle together
- fixed a visual bug with secret doors and chasms
2018-10-24 03:02:19 -04:00
Evan Debenham
b1af13231e
v0.7.0: fixed various typos
2018-10-24 03:02:19 -04:00
Evan Debenham
0a645592d0
v0.7.0: updated translations
2018-10-24 03:02:18 -04:00
Evan Debenham
62b09e4e19
v0.7.0: fixed some typos in the alchemy guide
2018-10-24 03:02:18 -04:00
Evan Debenham
b7327b4856
v0.7.0: removed cost from potion and dart tipping recipes
2018-10-24 03:02:17 -04:00
Evan Debenham
f760bbd1cc
v0.7.0: updated translations
2018-10-24 03:02:04 -04:00
Evan Debenham
ea1125d788
v0.7.0: adjusted bomb alchemy recipe and buffed healing bombs
2018-10-24 03:00:58 -04:00
Evan Debenham
e0d55c45bb
v0.7.0: added alchemy guide pages for new items
2018-10-24 03:00:57 -04:00
Evan Debenham
9c4ae5d68d
v0.7.0: adjusted the names of an elixir and alchemy energy
2018-10-24 03:00:56 -04:00
Evan Debenham
520257ea1f
v0.7.0: lots of implementation:
...
- refined 12 brews/elixirs
- nerfed earth imbue effect
- bees now attack eachother
2018-10-24 03:00:54 -04:00
Evan Debenham
a429a55007
v0.7.0: polished new food items
2018-10-24 03:00:52 -04:00
Evan Debenham
67a5925e87
v0.7.0: moved SDK declarations to build.gradle
2018-10-24 03:00:48 -04:00
Evan Debenham
f86945cb91
v0.7.0: fixed a small type in the description of the mage's staff
2018-10-24 02:59:11 -04:00
Evan Debenham
c2b6518faf
v0.7.0: basic implementation on 6 more brews/elixirs
2018-10-24 02:59:10 -04:00
Evan Debenham
a98f85f8b6
v0.7.0: implemented 3 brews
2018-10-24 02:59:10 -04:00
Evan Debenham
eece33925e
v0.7.0: implemented more food-based alchemy
2018-10-24 02:59:09 -04:00
Evan Debenham
9b42908273
v0.7.0: corrected issues with simple recipes & multiple of the same item
2018-10-24 02:59:09 -04:00
Evan Debenham
2c1c830551
v0.7.0: increased the minimum size of runestone rooms
2018-10-24 02:59:08 -04:00
Evan Debenham
0184c86aad
v0.7.0: added 3 initial elixirs
2018-10-24 02:59:08 -04:00
Evan Debenham
4688324c6e
v0.7.0: fixed a typo in the alchemy journal
2018-10-24 02:59:07 -04:00
Evan Debenham
5e3fb62281
v0.7.0: removed leftover vfx from transfusion
2018-10-24 02:59:07 -04:00
Evan Debenham
614dbcfc4c
v0.7.0: implemented use of alchemy water into the alchemy scene
2018-10-24 02:59:06 -04:00
Evan Debenham
9df6f29019
v0.7.0: bugfixes to corpse dust and alchemy interface
2018-10-24 02:59:06 -04:00
Evan Debenham
608a889f7f
v0.7.0: updated translations
2018-10-24 02:59:03 -04:00
Evan Debenham
30826c49f0
v0.7.0: adjusted droprates. Bombs down, runestones slightly up
2018-10-24 02:58:58 -04:00
Evan Debenham
e49d387553
v0.7.0: added a scene for alchemy, instead of the previous window
2018-10-24 02:58:53 -04:00
Evan Debenham
224cc6c682
v0.7.0: updated compile SDK and build tools versions
2018-10-24 02:55:57 -04:00
Evan Debenham
6f3e45634e
v0.7.0: updated target android SDK
2018-10-24 02:55:57 -04:00
Evan Debenham
b8ae27a2e1
v0.7.0: implement an alchemy guidebook
2018-10-24 02:55:56 -04:00
Evan Debenham
425826e533
v0.7.0: single darts can now be tipped
2018-10-24 02:55:56 -04:00
Evan Debenham
9c5212741a
v0.7.0: updated translations
2018-10-24 02:55:55 -04:00
Evan Debenham
bf5fbd1a1d
v0.7.0: fixed a crash caused by bleeding adjustments
2018-10-24 02:55:54 -04:00
Evan Debenham
0c59efd5f3
v0.7.0: fixed a crash caused by flashbangs
2018-10-24 02:55:54 -04:00
Evan Debenham
9337d28948
v0.7.0: fixes/adjustments:
...
- ballisticas now go through vision-blocking terrain, but not solid
- bleeding is now floating-point internally
- fixed hanging when caustic ooze is attached to a dead character
- attached a check for shadowcaster crashes
- fixed problematic interactions between traps, thrown items, and hourglass
2018-10-24 02:55:53 -04:00
Evan Debenham
1785f1032a
v0.7.0: updated translations
2018-10-24 02:55:52 -04:00
Evan Debenham
bc14ea0aa0
v0.7.0: bugfixes:
...
- various cases where hero can appear ontop of enemies
- incorrect wand quickslot functionality with magic immune
2018-10-24 02:55:52 -04:00
Evan Debenham
30c8ea03e8
v0.7.0: adjusted succubi charm proc effect
2018-10-24 02:55:51 -04:00
Evan Debenham
af22aaa0cf
v0.7.0: reduced various runestone droprates
2018-10-24 02:55:51 -04:00
Evan Debenham
61787086e3
v0.7.0: bugfixes:
...
- mirror and prismatic images spawning over pits
- position-swapping with images putting the hero into invalid terrain
- rooting not working when an enemy is retreating
- timekeeper's hourglass interacting poorly with some traps
- scroll of upgrade revealing if an item is cursed when it is unknown
- stone of clairvoyance disarming inactive traps
- some wands interacting incorrectly with timekeeper's hourglass
- class armor dissappearing in faith is my armor challenge
2018-10-24 02:55:50 -04:00
Evan Debenham
405bfeb77c
v0.7.0: bugfixes:
...
- mirror and prismatic images being able to dodge friendly darts
- friendly darts not working on fading prismatic images
- prismatic images always healing while a floor is locked
2018-10-24 02:55:50 -04:00
Evan Debenham
a413691884
v0.7.0: updated translations
2018-10-24 02:55:49 -04:00
Evan Debenham
123d709dce
v0.7.0: various prismatic image bugfixes
2018-10-24 02:55:49 -04:00
Evan Debenham
651c02410f
v0.7.0: various fixes:
...
- searching incrementing hunger while floor is locked
- scrolls of mystical energy not resetting recharge buff
- sheep-ified shopkeepers not losing their stock
- unstable spellbook going to -1 charges
- typo in potion of cleansing desc
2018-10-24 02:55:48 -04:00
Evan Debenham
ede9f4ca24
v0.7.0: updated translations
2018-10-24 02:55:48 -04:00
Evan Debenham
f88f7cd6bc
v0.7.0: implement scroll of prismatic image and scroll of polymorph
2018-10-24 02:55:47 -04:00
Evan Debenham
7aeccd2826
v0.7.0: fixed multiplicity duplicated stuck projectiles
2018-10-24 02:55:47 -04:00
Evan Debenham
a4cb2cd891
v0.7.0: adjusted transmutation behaviour when used on scrolls/potions
2018-10-24 02:55:46 -04:00
Evan Debenham
f11a2727bc
v0.7.0: fixes:
...
- teleportation working on floor 5
- glitches in tranfusion shield calculation
- incorrect boolean logic on magic immune
- dragon's breath and enchantment being lost when they shouldn't be
- typo in potion of shielding
2018-10-24 02:55:46 -04:00
Evan Debenham
0aadab116b
v0.7.0: updated translations
2018-10-24 02:55:43 -04:00
Evan Debenham
24d63a37d2
v0.7.0: various corrections:
...
- fixed freezing in tengu fight
- fixed 'TODO' in potion of dragon's breath
- fixed incorrect visuals in stone of intuition
2018-10-24 02:42:09 -04:00
Evan Debenham
c41417951f
v0.7.0: implemented scroll of mystical energy
2018-10-24 02:42:09 -04:00
Evan Debenham
56d7858e54
v0.7.0: reduced the speed of healing effects
2018-10-24 02:42:08 -04:00
Evan Debenham
f8dfd11a8d
v0.7.0: addressed a variety of TODOs
2018-10-24 02:42:08 -04:00
Evan Debenham
66d40e3ace
v0.7.0: implemented scroll of passage and refined scroll of enchantment
...
note that enchant probability have been adjusted slightly
2018-10-24 02:42:07 -04:00
Evan Debenham
8f756375e7
v0.7.0: implemented scroll of foresight
2018-10-24 02:42:06 -04:00
Evan Debenham
baed120f4d
v0.7.0: renamed scroll of foresight to divination, properly implemented antimagic (mostly)
2018-10-24 02:42:06 -04:00
Evan Debenham
644e6543ad
v0.7.0: adjusted scroll of psi blast, added scroll of retribution
2018-10-24 02:42:05 -04:00
Evan Debenham
4bc2f3b02d
v0.7.0: fixed an error with new rounded magical sight logic
2018-10-24 02:42:04 -04:00
Evan Debenham
229e0522ad
v0.7.0: some exotic scroll implementation and polish (more still needed)
2018-10-24 02:42:04 -04:00
Evan Debenham
ad8df7abd0
v0.7.0: reverted debug code accidentally added to HeroClass.java
2018-10-24 02:42:03 -04:00
Evan Debenham
acd1385f96
v0.7.0: fixed capitalization on two windows
2018-10-24 02:42:03 -04:00
Evan Debenham
10143f15e0
v0.7.0: extended consumable icon functionality, some icons are WIP
2018-10-24 02:42:02 -04:00
Evan Debenham
e436fd0ffa
v0.7.0: significant magic immune implementation
2018-10-24 02:42:01 -04:00
Evan Debenham
83764f36d7
v0.7.0: significantly adjusted spellbook mechanics for new scrolls
2018-10-24 02:42:01 -04:00
Evan Debenham
ab1b9f23d6
v0.7.0: consistency pass on buff types
2018-10-24 02:42:00 -04:00
Evan Debenham
f38fe77ff4
v0.7.0: significant polish for enhanced bombs
2018-10-24 02:41:59 -04:00
Evan Debenham
ef3c7b03db
v0.7.0: significant implementation and polish for exotic potions
2018-10-24 02:41:59 -04:00
Evan Debenham
c14995902e
v0.7.0: rough implementation of 3 more exotic scrolls
2018-10-24 02:41:58 -04:00
Evan Debenham
81db0652fd
v0.7.0: adjusted terror and charm, now shortened by taking damage
2018-10-24 02:41:57 -04:00
Evan Debenham
9d28dfac53
v0.7.0: rough implementation of remaining exotic potions
2018-10-24 02:41:56 -04:00
Evan Debenham
04fe09cdc6
v0.7.0: fixed weapons being identified when not used by the hero
2018-10-24 02:41:55 -04:00
Evan Debenham
1f24e84ee4
v0.7.0: overhauled how shields work internally, implement shield potion
2018-10-24 02:41:55 -04:00
Evan Debenham
c95c5e93ad
v0.7.0: rough implementation of some exotic potions/scrolls
2018-10-24 02:41:54 -04:00
Evan Debenham
e3ec860e18
v0.7.0: adjusted base identification mechanics for exotics
2018-10-24 02:41:53 -04:00
Evan Debenham
7e30247c09
v0.7.0: darkened version information texts
2018-10-24 02:41:52 -04:00
Evan Debenham
8c89075043
v0.7.0: added a version indicator to the main game UI
...
and debug functionality to the starting scene
2018-10-24 02:41:47 -04:00
Evan Debenham
a69cc7a12e
v0.7.0: WIP implementation of 8 new bombs
2018-10-24 02:38:02 -04:00
Evan Debenham
c7df1d6a3d
v0.7.0: adjusted proguard config, as the optimize variant is becoming default
2018-10-24 02:37:56 -04:00
Evan Debenham
c4ac5e672b
v0.7.0: groundwork for alchemy phase 2
2018-10-24 02:36:58 -04:00
Evan Debenham
05c4c39fb5
v0.7.0: improved potion quickslot behaviour
2018-10-24 02:36:57 -04:00
Evan Debenham
52f5bceb1e
v0.7.0: fixed cursed wand floor warp not correctly using charges
2018-10-24 02:36:57 -04:00
Evan Debenham
d4a3468c10
v0.7.0: fixed rare invalid branch room connections
2018-10-24 02:36:56 -04:00
Evan Debenham
c3c6b73c2b
v0.7.0: improved error reporting for levelgen crashes
2018-10-24 02:36:55 -04:00
Evan Debenham
6ebb77a1b7
v0.7.0: fixed mirror image crashes with mage's staff
2018-10-24 02:36:55 -04:00
Evan Debenham
718d9b6c7d
v0.7.0: stone of clairvoyance now maps areas it sees
2018-10-24 02:36:54 -04:00
Evan Debenham
a9fab8a5d5
v0.7.0: updated translations
2018-10-24 02:36:53 -04:00
Evan Debenham
e3833aadec
v0.7.0: rebalanced scroll of mirror image
2018-10-24 02:36:52 -04:00
Evan Debenham
ec6e88139c
v0.7.0: rebalanced wand of transmutation, added a barrier buff
2018-10-24 02:36:50 -04:00
Evan Debenham
4de7f3752e
v0.7.0: fixed further bugs with teleportation and locked rooms
2018-10-24 02:36:48 -04:00
Evan Debenham
f2145237ed
v0.7.0: updated translations
2018-10-24 02:36:48 -04:00
Evan Debenham
e866cf00b5
v0.7.0: adjusted the effects of stone of clairvoyance and shock
2018-10-24 02:36:45 -04:00
Evan Debenham
9268e6ac67
v0.7.0: fixed talisman of foresight not updating its quickslot status
2018-10-24 02:36:45 -04:00
Evan Debenham
c3dec7af82
v0.7.0: fixed scroll of teleport rarely getting the player stuck
2018-10-24 02:36:44 -04:00
Evan Debenham
bb5b493c1b
v0.7.0: fixed blacksmith sound errors caused by timekeeper's hourglass
2018-10-24 02:36:43 -04:00
Evan Debenham
a282833a0e
v0.7.0: removed leftover legacy room code from pre-0.6.0
2018-10-24 02:36:42 -04:00
Evan Debenham
6563576648
v0.7.0: fixed various bugs caused by teleportation scroll relying on room connections
2018-10-24 02:36:41 -04:00
Evan Debenham
11ed648dfd
v0.7.0: added prices for runestones, corrected prices for rare seeds
2018-10-24 02:36:40 -04:00
Evan Debenham
5f615bb178
v0.7.0: made reset functionality less brittle for potions/scrolls/rings
2018-10-24 02:36:39 -04:00
Evan Debenham
be2fcf0a72
v0.7.0: updated translations, removed whitespace
2018-10-24 02:36:35 -04:00
Evan Debenham
ca23637437
v0.7.0: bugfixes:
...
- runestones appearing in bookshelves rarely
- crashes with new teleportation effect
2018-10-24 02:36:27 -04:00
Evan Debenham
2af7f9a3a2
v0.7.0: made painter code more resilient to the room list changing
2018-10-24 02:36:26 -04:00
Evan Debenham
3c02c6d95f
v0.7.0: updated translations
2018-10-24 02:36:21 -04:00
Evan Debenham
e5f15157df
v0.7.0: fixed bugs with stone of blink, nerfed stone of flock
2018-10-24 02:36:10 -04:00
Evan Debenham
53aac008f8
v0.7.0: added a cap to regrowth farming
2018-10-24 02:36:09 -04:00
Evan Debenham
3d47e9a9e8
v0.7.0: buffed scroll of teleportation
2018-10-24 02:36:08 -04:00
Evan Debenham
9582beea21
v0.7.0: added runestones to drop system, added a runestone secret room
2018-10-24 02:36:08 -04:00
Evan Debenham
a2904557db
v0.7.0: improved several plant visuals
2018-10-24 02:36:07 -04:00
Evan Debenham
37b02d8baf
v0.7.0: fixed the action indicator being preserved in rare cases
2018-10-24 02:36:06 -04:00