Evan Debenham
233e0d152f
v0.9.1a: prevented shop item counts from influencing levelgen RNG
2020-12-17 12:23:48 -05:00
Evan Debenham
267d04a82b
v0.9.1a: fixed unIDed/cursed hourglasses spawning sand
2020-12-17 12:23:48 -05:00
Evan Debenham
bffdeae055
v0.9.1a: fixed YASD badge being incorrectly added to local badges list
2020-12-17 12:23:48 -05:00
Evan Debenham
87e8d26134
v0.9.1: final commit
2020-12-11 13:36:18 -05:00
Evan Debenham
13b434b18c
v0.9.1: updated translations
2020-12-11 13:36:08 -05:00
Evan Debenham
ee79086c07
v0.9.1: updated translations
2020-12-10 21:22:41 -05:00
Evan Debenham
706fcd551a
v0.9.1: fixed combo incorrect using itself as damage source
2020-12-10 21:22:41 -05:00
Evan Debenham
692a275a55
v0.9.1: fixed rare visual glitches in tilemaps
2020-12-10 21:22:41 -05:00
Evan Debenham
533447d2b2
v0.9.1: honeyed healing now triggers on-eat and satiates more
2020-12-10 21:22:40 -05:00
Evan Debenham
0ffd5f73a7
v0.9.1: fixed runic transference not working with save/load
2020-12-10 21:22:40 -05:00
Evan Debenham
b649d5096c
v0.9.1: updated translations
2020-12-08 00:56:28 -05:00
Evan Debenham
e821eabaae
v0.9.1: updated translations
2020-12-05 21:50:33 -05:00
Evan Debenham
08bf66362c
v0.9.1: balance tweaks to some talents:
...
- Cached Rations now grants 4/6 small rations, up from 3/5
- Dungeon berry hunger restoration up to 100 from 75
- Backup Barrier shielding increased to 4/6 from 3/5
- Runic Transference is now more permissive with the glyphs it can transfer
2020-12-05 21:50:32 -05:00
Evan Debenham
19f1edd311
v0.9.1: fixed rare crashes caused by cursed wand effects
2020-12-05 21:50:32 -05:00
Evan Debenham
1f5ad491fd
v0.9.1: fixed DM-300 pathing oddly in some cases
2020-12-05 21:50:32 -05:00
Evan Debenham
7242fdbf60
v0.9.1: fixed shield dmg counting toward regen in the DM-300 fight
2020-12-05 21:50:32 -05:00
Evan Debenham
7a4c21e81f
v0.9.1: rejuvenating steps now produces furrowed grass when regen is off
2020-12-05 21:50:32 -05:00
Evan Debenham
086c0a56d8
v0.9.1: fixed an exploit with iron stomach and time freeze
2020-12-05 21:50:32 -05:00
Evan Debenham
2cdde39511
v0.9.1: fixed visual errors with rejuvenating steps + levitation
2020-12-05 21:50:32 -05:00
Evan Debenham
d62ce0334e
v0.9.1: fixed snipers mark being applicable to the hero
2020-12-05 21:50:32 -05:00
Evan Debenham
1f8ea810a8
v0.9.1: added a safety check on quickslot buttons
2020-12-05 21:50:32 -05:00
Evan Debenham
aa7e8de37d
v0.9.1: fixed stone of intuition being usable on rings with known types
2020-12-05 21:50:32 -05:00
Evan Debenham
13a2ada076
v0.9.1: fixed antimagic not applying to magical sleep or wards
2020-12-05 21:50:32 -05:00
Evan Debenham
04addf7cbb
v0.9.1: added some checks to ensure things can't spawn inside of doors
2020-12-02 19:56:40 -05:00
Evan Debenham
ea5df5f3ab
v0.9.1: fixed crashes with Swiftthistle
2020-12-02 19:56:40 -05:00
Evan Debenham
74679f153e
v0.9.1: fixed crashes with rockfall traps
2020-12-02 19:56:40 -05:00
Evan Debenham
e3523a2a07
v0.9.1: updated translations
2020-12-01 21:36:25 -05:00
Evan Debenham
422b970897
v0.9.1: tweaked the description of restored willpower
2020-12-01 21:36:22 -05:00
Evan Debenham
23daa002ba
v0.9.1: adjusted the wand preservation talent
2020-12-01 21:36:22 -05:00
Evan Debenham
5793ee30a3
v0.9.1: staff now pools charges when imbued, rather than being maxed
2020-12-01 21:36:21 -05:00
Evan Debenham
f255ff070d
v0.9.1: fixed arcane vision stacking on itself and replacing itself
2020-12-01 21:36:21 -05:00
Evan Debenham
457b943a2e
v0.9.1: fixed health potion limits not triggering for warlocks
2020-12-01 21:36:21 -05:00
Evan Debenham
a24cc62cb5
v0.9.1: adjusted and implemented the lethal momentum talent
2020-11-30 15:06:59 -05:00
Evan Debenham
c4b9a1a72a
v0.9.1: implemented the rejuvenating steps talent
2020-11-30 15:06:59 -05:00
Evan Debenham
69d6d6c505
v0.9.1: implemented the improvised projectiles talent
2020-11-30 15:06:59 -05:00
Evan Debenham
e867a4c85d
v0.9.1: implemented the shield battery talent
2020-11-30 15:06:59 -05:00
Evan Debenham
c1fa23a7d2
v0.9.1: implemented the arcane vision talent
2020-11-30 15:06:59 -05:00
Evan Debenham
b0b0d38a57
v0.9.1: implemented the wand preservation talent
2020-11-30 15:06:59 -05:00
Evan Debenham
68bdd4931c
v0.9.1: implemented the wide search talent
2020-11-30 15:06:58 -05:00
Evan Debenham
1182a13cef
v0.9.1: implemented the runic transference talent
2020-11-30 15:06:58 -05:00
Evan Debenham
7acab31316
v0.9.1: locked in names and descriptions for each T2 talent
2020-11-30 15:06:58 -05:00
Evan Debenham
9ac85d3d77
v0.9.1: fixed downed ghouls not dying when nearby ghouls are corrupted
2020-11-30 15:06:58 -05:00
Evan Debenham
f240e7863c
v0.9.1: fixed talent points being spendable after the hero dies
2020-11-30 15:06:58 -05:00
Evan Debenham
3959c7a51d
v0.9.1: buffed artifact recharge on ring of energy
2020-11-30 15:06:58 -05:00
Evan Debenham
89cf94b927
v0.9.1: reduced direct melee damage of spinners
2020-11-30 15:06:58 -05:00
Evan Debenham
b0940e7ef5
v0.9.1: balance changes to battlemage and wand of transfusion
2020-11-30 15:06:58 -05:00
Evan Debenham
10f09bc8a1
v0.9.1: fixed various typos in new talent descriptions
2020-11-30 15:06:58 -05:00
Evan Debenham
a0d43b00b5
v0.9.1: fixed various effects rarely placing high grass over plants
2020-11-30 15:06:58 -05:00
Evan Debenham
52388f2d23
v0.9.1: fixed hunting mobs taking a second turn when enemy is null
2020-11-30 15:06:58 -05:00
Evan Debenham
9c75859126
v0.9.1: fixed talent point msg not showing up after lvl 6 test test tes
2020-11-30 15:06:57 -05:00
Evan Debenham
65a6c54b98
v0.9.1: implemented a T2 item use talent for each hero
2020-11-30 15:06:57 -05:00
Evan Debenham
9260357c9b
v0.9.1: added some T2 talents for rogue/huntress
2020-11-30 15:06:57 -05:00
Evan Debenham
de95231afb
v0.9.1: further improved DM-300 visibility checks
2020-11-30 15:06:57 -05:00
Evan Debenham
e2595b1730
v0.9.1: implemented a T2 on-eat talent for each hero
2020-11-30 15:06:57 -05:00
Evan Debenham
494a586b5c
v0.9.1: adjusted text for hero innate powers
2020-11-30 15:06:57 -05:00
Evan Debenham
7982804508
v0.9.1: adjusted secret room spawn rates, removed rogue passive
2020-11-30 15:06:57 -05:00
Evan Debenham
3b0aaa7d29
v0.9.1: Tweaked T1 talents for the Rogue and Huntress
2020-11-30 15:06:57 -05:00
Evan Debenham
d4709a1100
v0.9.1: fixed a few incorrect levelgen values in comments
2020-11-30 15:06:57 -05:00
Evan Debenham
9263fa90f0
v0.9.1: improved code that determines time taken to eat food
2020-11-30 15:06:57 -05:00
Evan Debenham
157b2cab44
v0.9.1: cleaned up shield buff code a bit
2020-11-30 15:06:57 -05:00
Evan Debenham
fea825d2ee
v0.9.1: added a new buff type that stores a counter
2020-11-30 15:06:57 -05:00
Evan Debenham
8f5fca2df9
v0.9.1: fixed DM-300 not checking visbility in all cases
2020-11-30 15:06:56 -05:00
Evan Debenham
00f0b77cdb
v0.9.1: fixed bees rarely appearing inside of doors
2020-11-30 15:06:56 -05:00
Evan Debenham
0f6c06002f
v0.9.1: fixed rare cases of artifacting in the shadowcaster
2020-11-30 15:06:56 -05:00
Evan Debenham
348acd23ac
v0.9.1: tweaked the mage's T1 talents
2020-11-30 15:06:56 -05:00
Evan Debenham
74ae04a616
v0.9.1: fixed ring of wealth vfx not following moving chars
2020-11-30 15:06:56 -05:00
Evan Debenham
ad70ff52aa
v0.9.1: tweaked the warrior's T1 talents
2020-11-30 15:06:56 -05:00
Evan Debenham
09c714db84
v0.9.1: fixed a no text found error in talisman of foresight
2020-11-30 15:06:27 -05:00
Evan Debenham
89c2e2b487
v0.9.1: added a new fissure room to the caves
2020-11-30 15:06:27 -05:00
Evan Debenham
8f8169c8e7
v0.9.1: fixed incorrect int arithmetic when artifacts transfer levels
2020-11-30 15:06:27 -05:00
Evan Debenham
350086c9a4
v0.9.1: tweaked the wording for artifact charge buff's description
2020-11-30 15:06:27 -05:00
Evan Debenham
39dea55d00
v0.9.1: fixed various corruption issues, including:
...
- Mimics not dropping their loot if instantly corrupted
- Corrupted mobs being constantly alerted
- Attempting to corrupt immune mobs leading to a tracked kill
2020-11-30 15:06:27 -05:00
Evan Debenham
fc319ad420
v0.9.1: improved quickslot targeting logic in edge cases
2020-11-30 15:06:27 -05:00
Evan Debenham
22036628d3
v0.9.1: fixed rare errors resulting from v0.9.0 AI changes
2020-11-30 15:06:27 -05:00
Evan Debenham
61372291ca
v0.9.1: fixed hunger able to be increased while well fed
2020-11-30 15:06:27 -05:00
Evan Debenham
d47a223b9e
v0.9.1: fixed preparation ignoring hero being rooted
2020-11-30 15:06:27 -05:00
Evan Debenham
98f5d1cffa
v0.9.1: barrier now decays more slowly at low shielding levels
2020-11-30 15:06:27 -05:00
Evan Debenham
eda94b1074
v0.9.1: added baseline functionality for tier 2 talents.
2020-11-30 15:06:26 -05:00
Evan Debenham
772da815d6
v0.9.1: further improvements to room merging logic
2020-11-30 15:06:26 -05:00
Evan Debenham
5655cdff1c
v0.9.1: gave custom blood colors to several characters
2020-11-30 15:06:26 -05:00
Evan Debenham
f4177f8dad
v0.9.1: removed unusual delay behavior from flock traps
2020-11-30 15:06:26 -05:00
Evan Debenham
c60a1bf237
v0.9.1: clarified potion of purity desc
2020-11-30 15:06:26 -05:00
Evan Debenham
a44f84c271
v0.9.1: fixed vertigoed large chars ignoring open space rules
2020-11-30 15:06:26 -05:00
Evan Debenham
28bea55368
v0.9.1: fixed allies rarely appearing ontop of hero after tengu fight
2020-11-30 15:06:26 -05:00
Evan Debenham
f89aca4dc0
v0.9.1: fixed figure eight builder never putting entrance towards top
2020-11-30 15:06:26 -05:00
Evan Debenham
3ac006700e
v0.9.1: tweaked pillars room slightly, always spawns 4 pillars if large
2020-11-30 15:06:26 -05:00
Evan Debenham
0efe174eec
v0.9.1: improved skulls room and added a new chasm room
2020-11-30 15:06:26 -05:00
Evan Debenham
04ee91729c
v0.9.1: fixed talisman of foresight gaining charge while cursed
2020-11-30 15:06:26 -05:00
Evan Debenham
8966e41c96
v0.9.1: fixed errors with Goo's running animation
2020-11-30 15:06:26 -05:00
Evan Debenham
1369ac221c
v0.9.1: fixed errors with room merge limits
2020-11-30 15:06:26 -05:00
Evan Debenham
f0b815471e
v0.9.1: fixed a shop placement issue in figure eight layouts
2020-11-30 15:06:26 -05:00
Evan Debenham
3a3398ef3d
v0.9.1: added a new cell block room to the prison
2020-11-30 15:06:26 -05:00
Evan Debenham
4442997ef1
v0.9.1: improved and moved around pillars, hallway, and statues rooms
2020-11-30 15:06:25 -05:00
Evan Debenham
3f5359146e
v0.9.1: tweaked room merging logic:
...
- entrance rooms can no longer merge
- blacksmith room can now merge
- burned and minefield rooms can no longer merge
- added limits to how often rooms can merge
2020-11-30 15:06:25 -05:00
Evan Debenham
84450af30c
v0.9.1: improved layout logic and added figure eight builder
2020-11-30 15:06:25 -05:00
Evan Debenham
5437e58045
v0.9.1: fixed further layout bugs in pipe and perimeter rooms
2020-11-30 15:06:25 -05:00
Evan Debenham
81156427bb
v0.9.1: fixed a bug with sewer pipe rooms and let them merge together
2020-11-30 15:06:25 -05:00
Evan Debenham
fafb887d3b
v0.9.1: improved the caves painter, halls painter, and ruins room
2020-11-30 15:06:25 -05:00
Evan Debenham
c37c25fd84
v0.9.1: further tweaked default size of the regular builder main path
2020-11-30 15:06:25 -05:00
Evan Debenham
0bfcd5e4a3
v0.9.1: fixed errors when DK or some fists would take negative dmg
2020-11-30 15:06:25 -05:00
Evan Debenham
0d9bd47ba6
v0.9.1: added a bit of chaos to larger tunnel/hall rooms with many doors
2020-11-30 15:06:25 -05:00
Evan Debenham
dd9e25308b
v0.9.1: fixed various minor errors relating to time freeze interactions
2020-11-30 15:06:25 -05:00
Evan Debenham
989c524e33
v0.9.1: fixed DM-300 rarely spawning on top of allies
2020-11-30 15:06:25 -05:00
Evan Debenham
8244af9db6
v0.9.1: fixed curse infusion not awarding item level badge
2020-11-30 15:06:25 -05:00
Evan Debenham
5722910ce7
v0.9.1: added a new regional room for the city
2020-11-30 15:06:25 -05:00
Evan Debenham
1298ab426c
v0.9.1: tweaked grass/water/trap placement logic for room merges
2020-11-30 15:06:25 -05:00
Evan Debenham
ac8a79ee54
v0.9.1: tweaks to goo boss level and fire eight builder
2020-11-30 15:06:25 -05:00
Evan Debenham
a8bc6e74ff
v0.9.1: added a new circular basin room to the sewers
2020-11-30 15:06:24 -05:00
Evan Debenham
38497c6343
v0.9.1: improved code for stone of intuition and item handlers, stone now also works on rings!
2020-11-30 15:06:24 -05:00
Evan Debenham
2496dc0d1c
v0.9.1: sniper's mark, charm and terror now detach if their targets die
2020-11-30 15:06:24 -05:00
Evan Debenham
51fd143a6e
v0.9.1: added an icon and description to the pincushion buff
2020-11-30 15:06:24 -05:00
Evan Debenham
92b0b69ac7
v0.9.1: improved the layout of vault rooms
2020-11-30 15:06:24 -05:00
Evan Debenham
316fdc13d6
v0.9.1: fixed DM-300 not using new gas SFX
2020-11-30 15:06:24 -05:00
Evan Debenham
8f16b90667
v0.9.1: Improved window UI for sad ghost rewards
2020-11-30 15:06:24 -05:00
Evan Debenham
acfc24b97c
v0.9.1: tweaked cave room logic, larger and a bit more chaotic now.
2020-11-30 15:06:24 -05:00
Evan Debenham
81ea918406
v0.9.1: made merged room logic much more permissive (too much atm!)
2020-11-30 15:06:24 -05:00
Evan Debenham
1e555ddd7f
v0.9.1: slightly increased room interconnectedness
2020-11-30 15:06:24 -05:00
Evan Debenham
330c1bc506
v0.9.1: fixed a typo in scroll of teleportation description
2020-11-30 15:06:24 -05:00
Evan Debenham
b80272266f
v0.9.1: fixed a bug with directional connection limits
2020-11-30 15:06:24 -05:00
Evan Debenham
01c22a454b
v0.9.1: added three new level feelings
2020-11-30 15:06:24 -05:00
Evan Debenham
a861d52572
v0.9.0b: final commit
2020-10-18 12:46:32 -04:00
Evan Debenham
3ff95be5a7
v0.9.0b: updated translations again
2020-10-18 12:46:25 -04:00
Evan Debenham
003e797112
v0.9.0b: fixed badge bugfix not checking for a win
2020-10-18 12:46:20 -04:00
Evan Debenham
7c4f562e3a
v0.9.0b: fixed a crash in new talent UI when her is level 30
2020-10-18 12:46:06 -04:00
Evan Debenham
b39287503e
v0.9.0b: further fixes to freeze/para visual logic
2020-10-18 12:46:06 -04:00
Evan Debenham
2ee24e7c91
v0.9.0b: fixed sad ghost awarding weapons 1 tier lower than intended
2020-10-18 12:46:06 -04:00
Evan Debenham
bb57ab100d
v0.9.0b: tweaked warrior shield buff to cancel logic when shield is 0
2020-10-18 12:46:06 -04:00
Evan Debenham
0336e616fe
v0.9.0b: Updated translations and translator credits
2020-10-18 12:46:05 -04:00
Evan Debenham
4f02f2a4f2
v0.9.0b: balance tweaks to tier one talents
2020-10-18 12:46:02 -04:00
Evan Debenham
74f6df7b6b
v0.9.0b: adjusted visual paralysis logic to prevent freeze+para bugs
2020-10-18 12:46:02 -04:00
Evan Debenham
833b182d75
v0.9.0b: lots of logic implementation for multiple talent tiers
2020-10-18 12:46:02 -04:00
Evan Debenham
f59073b4b0
v0.9.0b: long-pressing item buttons in alchemy now shows a desc window
2020-10-18 12:46:02 -04:00
Evan Debenham
5885359d5a
v0.9.0b: added champ desc to mob desc and tweaked growing champ desc
2020-10-18 12:46:02 -04:00
Evan Debenham
840727c674
v0.9.0b: adjusted equip logic to prevent more cases of swap prompt
2020-10-18 12:46:02 -04:00
Evan Debenham
11a684bb1f
v0.9.0b: Balance tweaks to equip drops in the sewers:
...
- Sewer droprate of T4/T5 gear halved
- T2 is slightly more common in the sewers
- Player now gets to see what type of weapon/armor the ghost has
2020-10-18 12:46:02 -04:00
Evan Debenham
81a61f9662
v0.9.0b: Adjusted hostile champions challenge:
...
- Champion base spawn rate up to 1/10 from 1/15
- Champions per floor now have a cap to prevent terrible luck
- Growing champion base power reduced by 20%
- Growing champion power scaling reduced by 50%
2020-10-18 12:46:02 -04:00
Evan Debenham
8942fb218e
v0.9.0b: disarming traps now kill statues
2020-10-18 12:46:02 -04:00
Evan Debenham
bc03d17edc
v0.9.0b: large chars can now approach targets they can't reach
2020-10-18 12:46:02 -04:00
Evan Debenham
d618d185c5
v0.9.0b: adjusted shield logic, fixes warrior bug and stops overriding
2020-10-18 12:46:02 -04:00
Evan Debenham
a08b3a94a8
v0.9.0b: added safety checks to beacon of returning
2020-10-18 12:46:01 -04:00
Evan Debenham
1a3eade255
v0.9.0b: fixed "+1 Talent Point" displaying after hero level 6
2020-10-18 12:46:01 -04:00
Evan Debenham
f18b83b8cf
v0.9.0b: fixed projecting elementals always using their ranged attack
2020-10-18 12:46:01 -04:00
Evan Debenham
48158cb775
v0.9.0b: fixed force cube being placed on the ground after tile presses
2020-10-18 12:45:50 -04:00
Evan Debenham
77329f6d86
v0.9.0b: improved logic for awarding win badges:
...
- fixed a bug where win/chal badges wouldn't save in rare cases
- fixed win/chal badges not being displayed in many cases
2020-10-18 12:45:49 -04:00
Evan Debenham
6d038edb2b
v0.9.0b: fixed Tengu abilities not working from load
2020-10-18 12:45:06 -04:00
Evan Debenham
dfaed721c5
v0.9.0b: adjusted talent UI to account for multiple tiers
2020-10-18 12:45:05 -04:00
Evan Debenham
f512d7b069
v0.9.0a: final commit
2020-10-09 17:18:57 -04:00
Evan Debenham
fa35882cb6
v0.9.0a: updated translations
2020-10-09 17:18:51 -04:00
Evan Debenham
d58e189619
v0.9.0a: fixed sleep vfx sticking around after enemy death in some cases
2020-10-08 23:51:09 -04:00
Evan Debenham
188f039dc7
v0.9.0a: fixed a rare performance bug when density is mis-reported
2020-10-08 23:51:09 -04:00