v0.9.1: added a new buff type that stores a counter
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@ -158,6 +158,12 @@ public class Buff extends Actor {
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buff.postpone( duration * target.resist(buffClass) );
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return buff;
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}
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public static<T extends CounterBuff> T count( Char target, Class<T> buffclass, float count ) {
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T buff = affect( target, buffclass );
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buff.countUp( count );
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return buff;
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}
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public static void detach( Char target, Class<? extends Buff> cl ) {
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for ( Buff b : target.buffs( cl )){
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@ -0,0 +1,56 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2020 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.actors.buffs;
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import com.watabou.utils.Bundle;
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//A buff whose only purposes is to keep track of a count of some form
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public class CounterBuff extends Buff {
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private float count = 0;
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public void countUp( float inc ){
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count += inc;
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}
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public void countDown( float inc ){
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count -= inc;
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}
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public float count(){
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return count;
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}
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private static final String COUNT = "count";
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@Override
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public void storeInBundle(Bundle bundle) {
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super.storeInBundle(bundle);
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bundle.put(COUNT, count);
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}
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@Override
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public void restoreFromBundle(Bundle bundle) {
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super.restoreFromBundle(bundle);
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count = bundle.getFloat(COUNT);
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}
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}
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