v0.9.0b: tweaked warrior shield buff to cancel logic when shield is 0

This commit is contained in:
Evan Debenham 2020-10-15 16:19:15 -04:00
parent 0336e616fe
commit bb57ab100d

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@ -145,6 +145,8 @@ public class BrokenSeal extends Item {
@Override
//logic edited slightly as buff should not detach
public int absorbDamage(int dmg) {
if (shielding() <= 0) return dmg;
if (shielding() >= dmg){
decShield(dmg);
dmg = 0;