v0.9.1: fixed a few incorrect levelgen values in comments

This commit is contained in:
Evan Debenham 2020-11-18 14:14:05 -05:00
parent 9263fa90f0
commit d4709a1100
3 changed files with 4 additions and 4 deletions

View File

@ -59,7 +59,7 @@ public class CityLevel extends RegularLevel {
@Override
protected int standardRooms(boolean forceMax) {
if (forceMax) return 10;
//7 to 10, average 7.9
//7 to 10, average 8.0
return 7+Random.chances(new float[]{4, 3, 2, 1});
}

View File

@ -65,14 +65,14 @@ public class PrisonLevel extends RegularLevel {
@Override
protected int standardRooms(boolean forceMax) {
if (forceMax) return 8;
//6 to 8, average 6.66
//6 to 8, average 6.75
return 6+Random.chances(new float[]{4, 2, 2});
}
@Override
protected int specialRooms(boolean forceMax) {
if (forceMax) return 3;
//1 to 3, average 1.83
//1 to 3, average 2.0
return 1+Random.chances(new float[]{3, 4, 3});
}

View File

@ -66,7 +66,7 @@ public class SewerLevel extends RegularLevel {
@Override
protected int specialRooms(boolean forceMax) {
if (forceMax) return 3;
//1 to 3, average 1.67
//1 to 3, average 1.8
return 1+Random.chances(new float[]{4, 4, 2});
}