v0.9.0b: large chars can now approach targets they can't reach
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@ -786,7 +786,7 @@ public class Dungeon {
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System.arraycopy( pass, 0, passable, 0, Dungeon.level.length() );
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}
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if (Char.hasProp(ch, Char.Property.LARGE)){
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if (chars && Char.hasProp(ch, Char.Property.LARGE)){
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BArray.and( pass, Dungeon.level.openSpace, passable );
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}
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