v0.9.1: fixed snipers mark being applicable to the hero
This commit is contained in:
parent
1f8ea810a8
commit
d62ce0334e
|
@ -1066,7 +1066,7 @@ public class Hero extends Char {
|
|||
|
||||
switch (subClass) {
|
||||
case SNIPER:
|
||||
if (wep instanceof MissileWeapon && !(wep instanceof SpiritBow.SpiritArrow)) {
|
||||
if (wep instanceof MissileWeapon && !(wep instanceof SpiritBow.SpiritArrow) && enemy != this) {
|
||||
Actor.add(new Actor() {
|
||||
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue
Block a user