Evan Debenham
88712f0654
v0.2.3b: corrected error handling implementation for thread in InterlevelScene
2015-01-07 18:51:47 -05:00
Evan Debenham
acbbbc1686
v0.2.3b: fixed an extremely stupid error for loading of pre-0.2.3 rankings
2015-01-07 17:01:07 -05:00
Evan Debenham
36f36ed546
v0.2.3a: hotfix, serious bug involving new record data
2015-01-06 20:13:39 -05:00
Evan Debenham
7d549dd25f
v0.2.3: final commit
2015-01-06 01:42:41 -05:00
Evan Debenham
dfe2b13ffb
v0.2.3: further improvements to the rankings scene
2015-01-06 00:29:46 -05:00
Evan Debenham
3e0e2a66a5
v0.2.3: added new mode to bag selector
2015-01-06 00:28:13 -05:00
Evan Debenham
ca8b6e87aa
v0.2.3: fixed some highscore rankings not loading properly.
2015-01-04 18:19:22 -05:00
Evan Debenham
775ffa6034
v0.2.3: removed unused variable
2015-01-04 10:55:51 -05:00
Evan Debenham
1b97a95892
v0.2.3: more NPCs now use hero's given name.
2015-01-03 22:31:22 -05:00
Evan Debenham
872199b43e
v0.2.3: improvements to the rankings page
2015-01-03 21:55:40 -05:00
Evan Debenham
0db40dbf87
v0.2.3: tweaks to IconTitle
2015-01-03 17:50:24 -05:00
Evan Debenham
3c615788cc
v0.2.3: fixed a bug where artifacts that cannot be cursed would drop unidentified.
2015-01-03 17:25:38 -05:00
Evan Debenham
f4d08fa9ef
v0.2.3: fixed a bug where armbands would be cursed when dropped.
2014-12-27 03:48:47 -05:00
Evan Debenham
94113fdbf3
Merge remote-tracking branch 'origin/master'
2014-12-26 17:32:46 -05:00
Evan Debenham
6b1cd9cb72
v0.2.3: fixed a typo when caustic ooze is applied
2014-12-26 17:32:14 -05:00
Evan Debenham
0a1a6834fc
v0.2.3: correction to sewer boss levelgen logic, fixes a bug and levels should be bigger on average now.
2014-12-22 10:10:13 -05:00
Evan Debenham
4695f8d3c5
v0.2.3: fixed a bug where petals would spawn for a cursed rose
2014-12-21 21:01:53 -05:00
Evan Debenham
ac7975d9f3
v0.2.3: improved IconTitle's handling of multiple text lines.
2014-12-20 02:46:59 -05:00
Evan Debenham
353dc49fa4
v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
...
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00
Evan Debenham
b62090ae33
v0.2.3: gladiator's combo now works while unarmed
2014-12-18 12:56:50 -05:00
Evan Debenham
e4951449f4
v0.2.3: rankings page can now contain up to 10 records (+1 for most recent), looks a bit clumped up atm.
2014-12-18 02:24:30 -05:00
Evan Debenham
a3c9dc77a1
v0.2.3: fixed a bug introduced by rankings changes
2014-12-18 01:50:07 -05:00
Evan Debenham
7448bfea88
v0.2.3: removed additional unused reference.
2014-12-16 22:48:14 -05:00
Evan Debenham
6bdbe83b0a
v0.2.3: removed unused references to Original PD donations
2014-12-16 22:47:28 -05:00
Evan Debenham
40760bb797
v0.2.3: added festive rat king =)
2014-12-16 22:34:31 -05:00
Evan Debenham
f9dafd5bba
v0.2.3: fixed a bug caused by result description tweaks
2014-12-16 21:53:05 -05:00
Evan Debenham
cd8e11b311
v0.2.3: updated TODOs
2014-12-16 17:08:30 -05:00
Evan Debenham
0dcdb66fad
v0.2.3: more result description corrections
2014-12-16 17:01:08 -05:00
Evan Debenham
cfb711b11d
v0.2.3: corrected dungeon result descriptions
2014-12-15 16:38:06 -05:00
Evan Debenham
cfb74c0a2d
v0.2.3: buff immunity collection fixes
2014-12-14 14:49:51 -05:00
Evan Debenham
1e3bc31c6b
v0.2.3: bugfixes
2014-12-14 14:17:56 -05:00
Evan Debenham
3ee8472e19
v0.2.3: completed Dried Rose implementation
2014-12-14 05:21:08 -05:00
Evan Debenham
4d573c5004
v0.2.3: reworked mob targeting behaviour, now supports targeting any mob flagged as ally.
2014-12-14 03:11:20 -05:00
Evan Debenham
0792efafba
v0.2.3: hourglass bugfix
2014-12-14 03:04:30 -05:00
Evan Debenham
d196fda2dd
v0.2.3: fixed an interaction bug between wand of telekinesis and shopkeepers
2014-12-14 01:21:59 -05:00
Evan Debenham
0046ee88e7
v0.2.3: bugfix with drowsy buff
2014-12-14 00:47:55 -05:00
Evan Debenham
bded42981f
v0.2.3: more Dried Rose implementation
2014-12-12 17:28:20 -05:00
Evan Debenham
80686f6ad7
v0.2.3: artifact fixes
2014-12-12 16:45:00 -05:00
Evan Debenham
1ed89667ea
v0.2.3: lots of dried rose implementation + tiny tweaks to hourglass
2014-12-12 02:25:54 -05:00
Evan Debenham
7212451d57
v0.2.3: sad ghost now disappears as you move between floors
2014-12-11 23:24:21 -05:00
Evan Debenham
8481daf252
v0.2.3: added full attack and death animations to ghost sprite.
2014-12-11 22:27:32 -05:00
Evan Debenham
67a7bf0515
v0.2.3: Hourglass bugfixes & some tweaks.
2014-12-11 22:06:38 -05:00
Evan Debenham
c2b9718581
v0.2.3: tweaks/polish to timekeeper's hourglass
2014-12-11 17:24:38 -05:00
Evan Debenham
c429e0e832
v0.2.3: bugfix
2014-12-10 20:54:41 -05:00
Evan Debenham
77d7d9f3df
v0.2.3: artifact tweaks
2014-12-10 17:29:33 -05:00
Evan Debenham
6a1a90022e
v0.2.3: corrected thieves dropping more than one armband.
2014-12-10 17:08:33 -05:00
Evan Debenham
1104f6473b
v0.2.3: artifact refactoring, changed how new artifacts deal with collections of items.
2014-12-10 14:53:05 -05:00
Evan Debenham
e359b5f9ef
v0.2.3: artifact refactoring, pulled some display logic into superclass
2014-12-10 13:58:20 -05:00
Evan Debenham
7940bc78ec
v0.2.3: added voice lines for sad ghost.
2014-12-10 11:45:38 -05:00
Evan Debenham
4f0b3267df
v0.2.3: tweaks/fixes to unstable spellbook
2014-12-09 23:02:56 -05:00
Evan Debenham
8e645bfdbf
v0.2.3: actually removed cloak of shadows from standard drops.
2014-12-09 19:02:42 -05:00
Evan Debenham
b851be162e
v0.2.3: quickslot refactoring for artifacts
2014-12-09 16:40:36 -05:00
Evan Debenham
8dba48813d
v0.2.3: unstable spellbook polish + tweaks
2014-12-09 15:20:27 -05:00
Evan Debenham
08271837b7
v0.2.3: tweaks to generator removing artifacts from spawn chances
2014-12-09 15:17:51 -05:00
Evan Debenham
b4d946d64c
v0.2.3: fixed a bug with sewer boss levels and the rat king's room
2014-12-09 11:57:43 -05:00
Evan Debenham
17facf7cde
v0.2.3: initial implementation of dried rose
2014-12-09 01:49:10 -05:00
Evan Debenham
a42ccd3b6c
v0.2.3: tied new artifacts into item generation.
2014-12-09 01:40:58 -05:00
Evan Debenham
92c018ac44
v0.2.3: fixed various UI bugs
2014-12-08 23:07:43 -05:00
Evan Debenham
5bf2d72a90
v0.2.3: implementation on timekeepers hourglass (almost done!)
2014-12-08 17:10:39 -05:00
Evan Debenham
59df503355
v0.2.3: refactoring/tweaks to artifacts and active buffs
2014-12-08 16:34:50 -05:00
Evan Debenham
6fc71c9f8b
v0.2.3: final tweak to ring of force rework
2014-12-08 13:37:02 -05:00
Evan Debenham
4c353a4480
v0.2.3: corrected/improved ring of force rework
2014-12-08 11:47:03 -05:00
Evan Debenham
341f30b834
v0.2.3: light rework/buff to ring of force
2014-12-08 11:27:31 -05:00
Evan Debenham
264fe5123d
v0.2.3: tweaks, particle freezing implemented into hourglass
2014-12-08 02:04:21 -05:00
Evan Debenham
7069550ab0
v0.2.3: added functionality to freeze particle effects
2014-12-08 01:47:26 -05:00
Evan Debenham
301aff86c7
v0.2.3: fixed a bug involving planting plants during levelgen.
2014-12-07 19:52:27 -05:00
Evan Debenham
15c4bd66b7
v0.2.3: further hourglass implementation
2014-12-05 17:11:10 -05:00
Evan Debenham
3d55729861
v0.2.3: more implementation on hourglass
2014-12-05 03:25:58 -05:00
Evan Debenham
9a5f13b656
v0.2.3: tweaked hunger slightly, no longer interrupts movement.
2014-12-04 16:26:19 -05:00
Evan Debenham
1de8c8e9bf
v0.2.3: tweaked freerunner numbers (gotta go fast!)
2014-12-04 00:56:25 -05:00
Evan Debenham
656ca5612d
v0.2.3: fixed bugs/improved attack indicator
2014-12-04 00:46:54 -05:00
Evan Debenham
8c459a434b
v0.2.3: reworked freerunner's class ability
2014-12-03 17:17:35 -05:00
Evan Debenham
1ad866e0ef
v0.2.3: unarmored rogues now gain evasion as if they were wearing cloth
2014-12-03 16:58:27 -05:00
Evan Debenham
23bfbfd3e7
v0.2.3: reworked ring of evasion, again
2014-12-03 16:49:27 -05:00
Evan Debenham
a3cb4a2542
v0.2.3: re-fixed a bug with mobs and save/loading
2014-12-03 15:42:54 -05:00
Evan Debenham
d4b66ae6ef
v0.2.3: improvements to alchemists toolkit.
2014-12-03 15:26:58 -05:00
Evan Debenham
ddc3786b44
v0.2.3: changed how some of the code deals with exception. More visible errors, but better error reporting. These methods should never fail for any reason other than an IOException anyway, so the intent here is that if they do fail for another reason, it is worth one user's game session so that I can get a bug report.
2014-12-02 14:26:34 -05:00
Evan Debenham
0014888514
v0.2.3: small code tweak
2014-12-02 02:20:52 -05:00
Evan Debenham
486cdcf2b7
v0.2.3: removed android L warning (issue does not seem to be affecting OTAs, only select few who flashed from a dev pre-release).
2014-12-02 02:13:15 -05:00
Evan Debenham
ac567a12f2
v0.2.3: tweaks/fixes to Alchemists Toolkit
2014-12-02 02:11:55 -05:00
Evan Debenham
cf8697e4de
v0.2.3: tied in placeholder spellbook sprite
2014-12-01 22:26:49 -05:00
Evan Debenham
70d18c822a
v0.2.3: WIP/placeholder sprites for new items
2014-12-01 22:25:06 -05:00
Evan Debenham
ee9aad9078
v0.2.3: partial implementation of Timekeeper's Hourglass
2014-12-01 16:52:21 -05:00
Evan Debenham
e6e0966635
v0.2.3: fixed a bug with unstable spellbook
2014-12-01 14:34:30 -05:00
Evan Debenham
e7c1c05878
v0.2.3: tweaked the balancing on Unstable Spellbook
2014-12-01 13:01:39 -05:00
Evan Debenham
37065ff0c4
v0.2.3: updated a TODO
2014-12-01 03:29:10 -05:00
Evan Debenham
657d6a68c7
v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing!
2014-12-01 03:28:10 -05:00
Evan Debenham
dd29262806
v0.2.3: damage now more frequently interrupts player movement
2014-11-29 15:14:56 -05:00
Evan Debenham
dfff62ef05
v0.2.3: Sandals of nature buffed (in anticipation of nerfs to potion farming)
2014-11-28 16:26:31 -05:00
Evan Debenham
a0617572bb
v0.2.3: cloak of shadows is now unique to the rogue
2014-11-28 11:51:40 -05:00
Evan Debenham
c8a5884b45
v0.2.3: reduced recharge speed of cloak, now scales on missing charge instead of level.
2014-11-28 11:47:56 -05:00
Evan Debenham
50c7f1e9aa
v0.2.3: added a null safety check.
2014-11-28 09:47:43 -05:00
Evan Debenham
7532ad91cb
v0.2.3: implemented Unstable Spellbook upgrade logic
2014-11-27 17:14:35 -05:00
Evan Debenham
3043e88979
v0.2.3: partially implemented unstable spellbook
2014-11-26 17:19:05 -05:00
Evan Debenham
803bd132ae
v0.2.3: reduced the severity of curses on Horn of Plenty and Chalice of Blood
2014-11-26 14:07:59 -05:00
Evan Debenham
eb22583e86
v0.2.3: usability improvements and bugfixes to cloak of shadows
2014-11-26 01:40:36 -05:00
Evan Debenham
dd77c19c13
v0.2.3: fixed a bug with artifact transmutation
2014-11-26 00:58:52 -05:00
Evan Debenham
965f45047b
v0.2.3: Significantly buffed the cape of thorns
2014-11-25 15:31:26 -05:00
Evan Debenham
31a2676bbb
v0.2.3: Talisman of foresight nerfed, now more dependant on level scaling. Levels faster though.
2014-11-25 14:27:46 -05:00
Evan Debenham
05940761f6
v0.2.3 light buffs to Horn of Plenty (before levelling up)
2014-11-25 14:23:26 -05:00
Evan Debenham
d3bd917932
v0.2.3: increased required EXP on armband by 20%
2014-11-25 14:11:06 -05:00
Evan Debenham
1d44a72efc
v0.2.3: Master thieves armband now loses some charge when unequipped.
2014-11-25 14:09:00 -05:00
Evan Debenham
a12f41f612
v0.2.3: changes to error handling for corrupted save information (should pop up with a more helpful error, instead of a crash).
2014-11-25 01:15:11 -05:00
Evan Debenham
23a644403b
v0.2.3: fixed a bug with frost and fire elementals
2014-11-24 22:39:58 -05:00
Evan Debenham
2ab55e2417
Merge remote-tracking branch 'origin/master'
2014-11-24 16:49:13 -05:00
Evan Debenham
36a0bcbcc5
v0.2.3: first implementation of Alchemist's toolkit, a bit rough.
2014-11-24 16:48:45 -05:00
Evan Debenham
ccc4588e6a
v0.2.3: fixed a new bug with talisman of foresight
2014-11-22 17:01:22 -05:00
Evan Debenham
f40f7f325c
v0.2.3: refactored blandfruit bundling
2014-11-20 15:44:57 -05:00
Evan Debenham
ec8ced5fc4
v0.2.3: tweaks/corrections to blandfruit and associated buffs
2014-11-20 01:59:32 -05:00
Evan Debenham
4a3098c208
v0.2.3: refactored buffs which provide immunities, added (unused) resistances as well.
2014-11-19 21:36:13 -05:00
Evan Debenham
b8355f0471
v0.2.3: improved blandfruit: previously harmful fruit now give unique buffs.
...
Renamed fruit to be more heavily tied to their seeds.
New buffs have placeholder graphics, need permanent ones.
2014-11-19 17:04:07 -05:00
Evan Debenham
b73ee347f6
v0.2.3: bones now transfer artifact levels (but they are capped as usual)
2014-11-19 13:20:38 -05:00
Evan Debenham
977a320fc2
v0.2.3: transmuted artifacts now retain their levels
2014-11-19 11:41:36 -05:00
Evan Debenham
f59fc8c304
v0.2.3: refactored levelling on some artifacts
2014-11-19 10:56:26 -05:00
Evan Debenham
c4b2c9ab4b
v0.2.3: corrected identified state of starting cloak
2014-11-19 01:43:05 -05:00
Evan Debenham
817da5a778
v0.2.3: removed unintended tester code.
2014-11-19 01:40:42 -05:00
Evan Debenham
0ba2ca4302
v0.2.3: artifacts can now be cursed (couple rough edges to smooth out)
2014-11-19 01:36:36 -05:00
Evan Debenham
268435d390
v0.2.3: artifacts can now be transmuted (levels are not transferred, will decide on this later)
2014-11-18 21:21:23 -05:00
Evan Debenham
567f80a689
v0.2.3: artifacts are now unique, also have better interaction with remains
2014-11-18 21:04:59 -05:00
Evan Debenham
e58df1bc9c
v0.2.2b: final commit
2014-11-16 17:58:40 -05:00
Evan Debenham
4ad2f689bd
v0.2.2b: fixed a bug where the assassin's wound animation would sometimes cause a crash
2014-11-16 00:40:05 -05:00
Evan Debenham
402f61aa76
v0.2.2b: added in a warning relating to an OS issue for android L users
2014-11-15 20:58:42 -05:00
Evan Debenham
1febc6b7e3
v0.2.2b: changed how interlevelscene deals with exceptions
2014-11-15 20:52:02 -05:00
Evan Debenham
4d4959c40d
v0.2.2b: fixed a bug with challenges and dropped items
2014-11-15 20:49:33 -05:00
Evan Debenham
9943f5da90
v0.2.2b: fixed interaction between challenges and bones
2014-11-15 18:45:21 -05:00
Evan Debenham
1703c7108d
v0.2.2b: fixed a bug with the piercing enchant
2014-11-14 17:35:50 -05:00
Evan Debenham
c4b55ae70b
v0.2.2b: updated boomerang text to include weightstone properties
2014-11-14 17:35:14 -05:00
Evan Debenham
22a639dd4f
v0.2.2b: removed traps from Sewer Boss level
2014-11-14 11:51:00 -05:00
Evan Debenham
127c74696a
v0.2.2a: real, honest to goodness, final commit. removed unintended tester code.
2014-11-05 21:52:05 -05:00
Evan Debenham
dc86095e27
v0.2.2a: real final commit, small tweaks to welcome scene
2014-11-05 21:48:56 -05:00
Evan Debenham
eb0cb63552
v0.2.2a: final commit
2014-11-05 21:35:47 -05:00
Evan Debenham
55ea2dbcab
v0.2.2a: reverted some changes to study rooms, corrected an error.
2014-11-05 20:05:12 -05:00
Evan Debenham
b68db3bb73
v0.2.2a: updated TODOs
2014-11-05 16:56:00 -05:00
Evan Debenham
d560a6e2d3
v0.2.2a: made the study room type a bit more interesting.
2014-11-05 16:51:37 -05:00
Evan Debenham
dc4232de2a
v0.2.2a: refactored and tweaked placement of key items in rooms.
2014-11-05 16:50:08 -05:00
Evan Debenham
fd81d67616
v0.2.2a: fixed a bug with plants and grass stacking on level gen (they are no longer able to)
2014-11-05 14:37:44 -05:00
Evan Debenham
dfda4a53c2
v0.2.2a: tweaked level and hero gen logic for certain challenges
2014-11-05 14:18:18 -05:00
Evan Debenham
80819f1c7a
v0.2.2a: fixed a bug where winning the game above depth 26 would result in a deflated score.
2014-11-05 09:46:14 -05:00
Evan Debenham
48b1721bd8
v0.2.2a: fixed a bug which prevented a new game from being started in some cases.
2014-11-05 09:42:41 -05:00
Evan Debenham
a43c65bb52
v0.2.2: Final plant tweaks (inc. new dreamfoil sprite)
2014-11-03 22:52:37 -05:00
Evan Debenham
27bf458496
v0.2.2: tweaked key depth display
2014-11-03 20:39:19 -05:00
Evan Debenham
49bbbbf39e
v0.2.2: updated welcome scene
2014-11-03 17:38:32 -05:00
Evan Debenham
e4ac692b5c
v0.2.2: bones system no longer triggers on a run with challenges
2014-11-03 15:03:43 -05:00
Evan Debenham
4415f36e76
v0.2.2: clarified ring descriptions, 'cursed' is now 'degraded'
2014-11-03 13:45:12 -05:00
Evan Debenham
1d5b7929be
v0.2.2: increased seed requirement on sandals of nature (to balance with new seeds)
2014-11-03 11:52:04 -05:00
Evan Debenham
6276daf3bc
v0.2.2: updated description and behaviour of dreamfoil, updated frozen carpaccio to match.
2014-11-03 11:50:04 -05:00
Evan Debenham
eeca1cb7db
v0.2.2: fixed a bug with the ankh
2014-11-02 19:39:16 -05:00
Evan Debenham
ad597172ce
v0.2.2: tweaked great crab animation speed
2014-11-01 22:38:06 -04:00
Evan Debenham
cd124d2320
v0.2.2: fixed a couple bugs with keys and stackable items
2014-11-01 17:14:49 -04:00
Evan Debenham
0ce2754de9
v0.2.2: WIP sprite for stormvine
2014-10-31 16:08:29 -04:00