Commit Graph

974 Commits

Author SHA1 Message Date
Evan Debenham
c892fb30cf v0.6.3a: fixed imbues and sharpshooting sometimes affecting str bonus 2018-02-19 18:09:21 -05:00
Evan Debenham
4f5355bca4 v0.6.3: manifest commit 2018-02-18 00:59:20 -05:00
Evan Debenham
2b8be595c7 v0.6.3: updated translations and credits 2018-02-18 00:58:55 -05:00
Evan Debenham
db0ce34fb4 v0.6.3: updated some manifest elements to reduce bugs 2018-02-18 00:58:46 -05:00
Evan Debenham
035551146a v0.6.3: updated translations
languages now appear in order of translation state, then popularity
2018-02-18 00:58:02 -05:00
Evan Debenham
d05315e50a v0.6.3: shops now stock two random tipped darts instead of two darts
also reduced the droprate for blandfruit seeds
2018-02-18 00:57:50 -05:00
Evan Debenham
0d0f2df689 v0.6.3: game now retains alchemy window contents when saving 2018-02-18 00:57:50 -05:00
Evan Debenham
8514176cd8 v0.6.3: ally mobs can no longer dodge attacks from the hero 2018-02-18 00:57:49 -05:00
Evan Debenham
2e20a30e82 v0.6.3: fixed issues with blob immunity not being specific 2018-02-18 00:57:49 -05:00
Evan Debenham
f869034b95 v0.6.3: updated translations 2018-02-18 00:57:46 -05:00
Evan Debenham
befc7556b8 v0.6.3: sad ghost no longer ignored all buffs, is now corruption immune 2018-02-18 00:57:07 -05:00
Evan Debenham
3d43c3c5c7 v0.6.3: fixed tipped dart alchemy not properly initialized sometimes 2018-02-18 00:57:06 -05:00
Evan Debenham
c519345921 v0.6.3: fixed melee boomerang proccing sniper's mark 2018-02-18 00:57:06 -05:00
Evan Debenham
da1b8161f8 v0.6.3: fixed thieves not losing items when dropping loot 2018-02-18 00:57:05 -05:00
Evan Debenham
ac748a9176 v0.6.3: translation updates 2018-02-18 00:57:05 -05:00
Evan Debenham
39bfb3c2d8 v0.6.3: fixed further crashes with wall blocking logic 2018-02-18 00:57:04 -05:00
Evan Debenham
b8f4160a5d v0.6.3: overhauled tipped darts 2018-02-18 00:57:03 -05:00
Evan Debenham
d8dc21ea4b v0.6.3: fixed a typo in wand of venom 2018-02-18 00:57:03 -05:00
Evan Debenham
3858649282 v0.6.3: translation updates 2018-02-18 00:55:52 -05:00
Evan Debenham
e2ad549f7d v0.6.3: corrected the item sprite sheet value for wand of corrosion 2018-02-18 00:55:38 -05:00
Evan Debenham
859d958b56 v0.6.3: fixed a typo in tomahawk description 2018-02-18 00:55:37 -05:00
Evan Debenham
fc5be115aa v0.6.3: gave the wand of corrosion a new battlemage effect 2018-02-18 00:55:37 -05:00
Evan Debenham
0fb0f9ce2a v0.6.3: fixed boomerang taking an accuracy penalty when used as melee 2018-02-18 00:55:37 -05:00
Evan Debenham
e4a3d3ff10 v0.6.3: reduced the store price of tipped darts, stores now sell darts 2018-02-18 00:55:36 -05:00
Evan Debenham
936fd501df v0.6.3: warrior now starts with 3 throwing stones 2018-02-18 00:55:36 -05:00
Evan Debenham
8b155e86c7 v0.6.3: ring of elements now protects against grim & disint. traps 2018-02-18 00:55:35 -05:00
Evan Debenham
eeb0b3fa62 v0.6.3: starting weapons no longer appear in bones 2018-02-18 00:55:35 -05:00
Evan Debenham
0dd4c4b747 v0.6.3: fixed enemies not turning while out of view 2018-02-18 00:55:34 -05:00
Evan Debenham
bf280cc426 v0.6.3: reworked the wand of venom thematically, now wand of corrosion 2018-02-18 00:55:34 -05:00
Evan Debenham
fbb24e244a v0.6.3: updated translations 2018-02-18 00:53:23 -05:00
Evan Debenham
d2e9956eaf v0.6.3: renamed huntress spritesheet and fixed a small error in it 2018-02-18 00:52:31 -05:00
Evan Debenham
2282b49bbc v0.6.3: yog's rotting fist is now immune to paralysis 2018-02-18 00:52:31 -05:00
Evan Debenham
b33824f0e9 v0.6.3: further overhauled the resistance system, and reworked ring of elements 2018-02-18 00:52:30 -05:00
Evan Debenham
5529239973 v0.6.3: moved many resistances and immunities to character properties 2018-02-18 00:52:30 -05:00
Evan Debenham
80d19ac2d0 v0.6.3: fixed a bug in battlemage frost logic 2018-02-18 00:52:29 -05:00
Evan Debenham
6c0d240598 v0.6.3: translation updates 2018-01-24 17:23:44 -05:00
Evan Debenham
bf4a891b9a v0.6.3: improved alchemy interface and added a new recipe 2018-01-24 17:23:33 -05:00
Evan Debenham
8a632f0d02 v0.6.3: fixed a typo in berserk 2018-01-24 17:23:33 -05:00
Evan Debenham
574c0cd29b v0.6.3: various bugfixes:
- new corruption logic now works with piranha and dwarf tokens
- wand of corruption can now apply to NPCs
- fixed being able to attempt assassination on NPCs
2018-01-24 17:23:32 -05:00
Evan Debenham
d09c7e6067 v0.6.3: improved corruption logic, fixed bugs. 2018-01-24 17:23:32 -05:00
Evan Debenham
57b4eaf753 v0.6.3: Missile weapon balance:
- increased shop prices by 50%
- adjusted shop spawn rate to a consistent 2 (5 for darts)
- reduced throwing hammer durability by 25%
- throwing hammers now always drop to the floor
2018-01-24 17:23:31 -05:00
Evan Debenham
8aae9906ae v0.6.3: fixed various text errors relating to venom 2018-01-24 17:23:31 -05:00
Evan Debenham
2dddeee60d v0.6.3: improved error handling in SPD-classes 2018-01-24 17:23:28 -05:00
Evan Debenham
ffc1a52ca3 v0.6.3: overhauled internal logic for alchemy recipes 2018-01-24 17:22:44 -05:00
Evan Debenham
7a36840f77 v0.6.3: removed unecessary differences between private and public code 2018-01-20 17:05:08 -05:00
Evan Debenham
91f31aef9f v0.6.3: corrected some minor bugs with some missile weapons 2018-01-20 16:28:19 -05:00
Evan Debenham
8461500d66 v0.6.3: corruption now causes enemies to drop loot and projectiles 2018-01-20 16:28:19 -05:00
Evan Debenham
0182bae2a0 v0.6.3: fixed variosu bugs with fog of war and horn of plenty 2018-01-20 16:28:18 -05:00
Evan Debenham
869c17be41 v0.6.3: reverted ranged weapon damage nerf by ~50% 2018-01-20 16:28:18 -05:00
Evan Debenham
3701a2aac7 v0.6.3: reduced the spawn rate of missile weapons by ~50% 2018-01-20 16:28:18 -05:00
Evan Debenham
07158daed2 v0.6.3: replaced android.graphics.rectF with a local version 2018-01-20 16:28:15 -05:00
Evan Debenham
9966195e66 v0.6.3: updated translations 2018-01-20 16:28:07 -05:00
Evan Debenham
e41242ba54 v0.6.3: damage nerf to missile weapons 2018-01-20 16:27:46 -05:00
Evan Debenham
f5708a8ba7 v0.6.3: fixed issues with wall blocking tilemap 2018-01-20 16:27:46 -05:00
Evan Debenham
0a9ea5dcb9 v0.6.3: fixed a typo in trident's name 2018-01-20 16:27:46 -05:00
Evan Debenham
7489969494 v0.6.3: adjusted probability of missile weapon drops 2018-01-20 16:27:45 -05:00
Evan Debenham
6736b53657 v0.6.3: corrected some icon sprite dimensions 2018-01-20 16:27:42 -05:00
Evan Debenham
a8ccc71954 v0.6.3: gnoll trickster now drops a random ranged weapon 2018-01-20 16:25:46 -05:00
Evan Debenham
ae254479fd v0.6.3: buffed/adjusted warlock 2018-01-20 16:25:45 -05:00
Evan Debenham
ed1e19f17f v0.6.3: removed unintentional test code 2018-01-20 16:25:45 -05:00
Evan Debenham
b6022a2901 v0.6.3: refactored all game settings into SPD-Settings 2018-01-20 16:25:43 -05:00
Evan Debenham
079bc8c4d1 v0.6.3: various crash and ANR fixes 2018-01-20 16:09:53 -05:00
Evan Debenham
88215085b6 v0.6.3: fixed scroll of psionic blast applying debuffs to a dead hero 2018-01-20 16:09:53 -05:00
Evan Debenham
7d168e12e3 v0.6.3: further adjusted ring of evasion, no longer grants stealth 2018-01-20 16:09:53 -05:00
Evan Debenham
d89eaa8618 v0.6.3: further decoupled save files from hero classes 2018-01-20 16:09:52 -05:00
Evan Debenham
9cde9e002a v0.6.3: several improvements to game file management:
- moved android savefile interaction out of core module
- decoupled save file names from hero classes (more work to do here)
- moved save files to individual folders
- added conversion logic for old saves
2018-01-20 16:09:40 -05:00
Evan Debenham
4d6fdad4ea v0.6.3: fixed crash bugs caused by tile discovery 2018-01-20 16:06:45 -05:00
Evan Debenham
a4e9e10f6d v0.6.3: added a quantity adjustment to older missile weapons 2018-01-20 16:06:45 -05:00
Evan Debenham
5d1b5681bf v0.6.3: added a missing miniboss classification to rot lashers 2018-01-20 16:06:44 -05:00
Evan Debenham
274b885940 v0.6.3: rebalanced berserker 2018-01-20 16:06:44 -05:00
Evan Debenham
53d413b56a v0.6.3: rebalanced a number of items and glyphs 2018-01-20 16:06:43 -05:00
Evan Debenham
232e8a986f v0.6.3: implement drops for new ranged weapons 2018-01-20 16:06:43 -05:00
Evan Debenham
9816333fd7 v0.6.3: redesigned all ranged weapons and added new ones
Still need to adjust generation logic
2018-01-20 16:06:42 -05:00
Evan Debenham
f8b4607638 v0.6.3: adjust earlygame huntress damage balance 2018-01-20 16:06:42 -05:00
Evan Debenham
7b72a53393 v0.6.3: reworked/adjusted huntress and ring of sharpshooting 2018-01-20 16:06:42 -05:00
Evan Debenham
4d91ba2a24 v0.6.3: improved visibility and logic for missile weapon degradation 2018-01-20 16:06:41 -05:00
Evan Debenham
ec724bea02 v0.6.3: reworked core logic for ranged weapons
Still work to do:
- need to rework ring of sharpshooting
- need to convert huntress class powers
- need to adjust how ranged weapons are dropped
- need to change ranged weapon implementations
2018-01-20 16:06:41 -05:00
Evan Debenham
57b1f1e759 v0.6.3: fixed incorrect fade value in PixelScene 2018-01-20 16:06:40 -05:00
Evan Debenham
2b342dfe89 v0.6.3: moved opengl code out of fog of war class, into BufferTexture 2018-01-20 16:06:40 -05:00
Evan Debenham
902caaafc7 v0.6.3: updated dependancies and moved a permission 2018-01-20 16:06:37 -05:00
Evan Debenham
6abb58fd81 v0.6.3: refactored all opengl code out of the core module (except fog) 2018-01-20 16:06:02 -05:00
Evan Debenham
7afd8b8889 v0.6.3: small fixes to fog update & performance improvement to terrain 2018-01-20 16:06:01 -05:00
Evan Debenham
e828148ebc v0.6.3: refactored some android interaction out of the core module 2018-01-20 16:05:55 -05:00
Evan Debenham
c290e5fe47 v0.6.3: significant refactoring and performance improvements to fog of war 2018-01-20 16:02:19 -05:00
Evan Debenham
acc9fd33d2 v0.6.3: overhauled how the game handles pressing tiles 2018-01-20 16:02:18 -05:00
Evan Debenham
cc46684f52 v0.6.3: fixed some enemies not being recognized as in mind vision 2018-01-20 16:02:18 -05:00
Evan Debenham
65b28a9145 v0.6.3: standardized the coding for equipment stat randomization 2018-01-20 16:02:17 -05:00
Evan Debenham
43d0beb36d v0.6.3: improved how the game handles chasm floors 2018-01-20 16:02:17 -05:00
Evan Debenham
608a09a92c v0.6.3: corrected distNoDiag function, now named trueDistance 2018-01-20 16:02:17 -05:00
Evan Debenham
9f78c6b6c2 v0.6.3: standardized the string ID for equipping a cursed item 2018-01-20 16:02:16 -05:00
Evan Debenham
409af754ec v0.6.3: rewrote shadowcasting logic, 3-10x more efficient 2018-01-20 16:02:16 -05:00
Evan Debenham
2009095a66 v0.6.3: improved actor priority logic 2018-01-20 16:02:16 -05:00
Evan Debenham
5dcd285ecc v0.6.2e: manifest commit 2017-11-19 14:42:41 -05:00
Evan Debenham
aa88bf7d23 v0.6.2e: fixed bad changes made to app lifecycle managment 2017-11-19 14:42:38 -05:00
Evan Debenham
859fcbc937 v0.6.2d: manifest commit 2017-11-17 14:32:06 -05:00
Evan Debenham
b2c72a26f8 v0.6.2d: translation updates 2017-11-17 14:32:04 -05:00
Evan Debenham
00a44a8352 v0.6.2d: adjusted how the game handles pauses/focus lost 2017-11-17 14:31:51 -05:00
Evan Debenham
9ee20966bb v0.6.2d: fixed layout issues with wndInfoMob 2017-11-17 14:31:48 -05:00
Evan Debenham
597699770f v0.6.2d: reverted a fix from 0.6.2c which caused deadlocks 2017-11-17 14:31:48 -05:00
Evan Debenham
62c5aeffc8 v0.6.2d: fixed various crash bugs and added safety checks 2017-11-17 14:31:47 -05:00
Evan Debenham
433d862882 v0.6.2c: manifest commit 2017-11-17 14:31:47 -05:00
Evan Debenham
ea6f82a98c v0.6.2c: updated translations 2017-11-17 14:31:45 -05:00
Evan Debenham
913a504288 v0.6.2c: fixed crashes involving mimic spawning 2017-11-17 14:31:40 -05:00
Evan Debenham
1fbaa27f5b v0.6.2c: fixed a variety of rare crash bugs 2017-11-17 14:31:40 -05:00
Evan Debenham
31042228ff v0.6.2c: improved how the game handles music volume and asset handling 2017-11-17 14:31:37 -05:00
Evan Debenham
759ff2fb9d v0.6.2b: manifest commit 2017-11-17 14:31:32 -05:00
Evan Debenham
4ee449c918 v0.6.2b: fixed bugs and added several safety checks 2017-11-17 14:31:28 -05:00
Evan Debenham
38e712cc50 v0.6.2b: updated translations including addition of Czech 2017-11-17 14:31:19 -05:00
Evan Debenham
14cf4835fc v0.6.2b: increased the base charge speed on cloak of shadows 2017-11-17 14:31:18 -05:00
Evan Debenham
9d63559e2d v0.6.2b: fixed containers clearing quickslots when collected 2017-11-17 14:31:18 -05:00
Evan Debenham
13b13020ce v0.6.2b: improved alchemy pot visuals 2017-11-17 14:31:18 -05:00
Evan Debenham
5db33eb8a6 v0.6.2b: bolt-firing wands now press empty tiles if they land there 2017-11-17 14:31:18 -05:00
Evan Debenham
0af31996a4 v0.6.2b: improved how targeting traps determine distance 2017-11-17 14:31:17 -05:00
Evan Debenham
be198f1907 v0.6.2b: improved the error-resistance of mimic spawning logic 2017-11-17 14:31:17 -05:00
Evan Debenham
aa6baa035f v0.6.2b: fixed distortion traps not full clearing notes entries 2017-11-17 14:31:17 -05:00
Evan Debenham
04c67713e8 v0.6.2b: fixed rare incorrect drmax values in class armor 2017-11-17 14:31:16 -05:00
Evan Debenham
553badc118 v0.6.2b: improved aspects of app lifecycle management 2017-11-17 14:31:16 -05:00
Evan Debenham
a248609df4 v0.6.2b: finished up improvements to changes scene 2017-11-17 14:31:16 -05:00
Evan Debenham
994ef969b6 v0.6.2b: filled in previous info in the changes scene (still missing commentary) 2017-11-17 14:31:16 -05:00
Evan Debenham
988f3dbe96 v0.6.2b: corrected alignment of the languages icon 2017-11-17 14:31:14 -05:00
Evan Debenham
dc460c3e18 v0.6.2b: brightened fog of war 2017-11-17 14:30:08 -05:00
Evan Debenham
41685ce45c v0.6.2b: adjusted progaurd settings to (hopefully) avoid obscure crashes 2017-11-17 14:30:06 -05:00
Evan Debenham
cb14cbd2e6 v0.6.2b: a couple of translation adjustments 2017-11-17 14:29:54 -05:00
Evan Debenham
d7cc01c856 v0.6.2a: corrected a few small remaining issues + manifest commit again 2017-11-02 01:28:27 -04:00
Evan Debenham
3a8f148164 v0.6.2a: manifest commit 2017-11-02 01:28:27 -04:00
Evan Debenham
2369977c94 v0.6.2a: translations updates 2017-11-02 01:28:27 -04:00
Evan Debenham
4a9ce5dae1 v0.6.2a: added safety and sync checks for a number of rare crashes 2017-11-02 01:28:26 -04:00
Evan Debenham
3a6ae784f7 v0.6.2a: added safety checks to some usages of curItem 2017-11-02 01:28:26 -04:00
Evan Debenham
25e840b427 v0.6.2a: fixed some missing text in venom (more fixing is needed later) 2017-11-02 01:28:25 -04:00
Evan Debenham
3cd6a2d08a v0.6.2a: reduced the size of secret summoning rooms 2017-11-02 01:28:25 -04:00
Evan Debenham
a63032702f v0.6.2a: fixed buff indicator interactions with plant effects 2017-11-02 01:28:24 -04:00
Evan Debenham
f1949a9c2f v0.6.2a: fixed incorrect map reset logic in prison boss level 2017-11-02 01:28:24 -04:00
Evan Debenham
943dbe2100 v0.6.2a: fixed gladiator being able to use his ability on unseen enemies 2017-11-02 01:28:24 -04:00
Evan Debenham
99156c0005 v0.6.2a: added functionality for audio muting during phone calls 2017-11-02 01:28:23 -04:00
Evan Debenham
62a6c4be34 v0.6.2a: fixed crashes involving tengu's FOV not being initialized 2017-11-02 01:28:23 -04:00
Evan Debenham
9ad765e256 v0.6.2a: reduced the chance for golden chests to appear 2017-11-02 01:28:23 -04:00
Evan Debenham
61384b7f39 v0.6.2a: fixed ordering issues with key display 2017-11-02 01:28:22 -04:00
Evan Debenham
149c355b74 v0.6.2a: further improvements to the changes scene 2017-11-02 01:28:21 -04:00
Evan Debenham
e9b8bc3490 v0.6.2a: reworked key display, new max of 6 keys at once
system is also more flexible, more keys can be added later.
2017-11-02 01:28:15 -04:00
Evan Debenham
f95adc7452 v0.6.2a: significant improvements to old updates in the changes scene 2017-11-02 01:00:19 -04:00
Evan Debenham
86393f09a4 v0.6.2: actual manifest commit 2017-11-02 01:00:18 -04:00
Evan Debenham
da159b41ad v0.6.2: fixed corruption overriding positive buffs and soul mark 2017-11-02 01:00:17 -04:00
Evan Debenham
b5a0f3759b v0.6.2: translation updates 2017-11-02 00:57:46 -04:00
Evan Debenham
3e77e1c150 v0.6.2: manifest commit 2017-11-02 00:57:40 -04:00
Evan Debenham
a71488f6f5 v0.6.2: fixed bugs relating to corruption and awarding exp/kills 2017-11-02 00:57:39 -04:00
Evan Debenham
4af0cb4e93 v0.6.2: adjusted incorrectly placed text in stone of enchantment 2017-11-02 00:57:38 -04:00
Evan Debenham
2a6c34f1e1 v0.6.2: removed pitfall traps breaking into chasms 2017-11-02 00:57:37 -04:00
Evan Debenham
3522c275aa v0.6.2: fixes to armor interaction with warrior's seal 2017-11-02 00:57:37 -04:00
Evan Debenham
6a7d37b228 v0.6.2: more safety checks in tengu logic 2017-11-02 00:57:36 -04:00
Evan Debenham
a6dd56569b v0.6.2: updated font to support turkish characters 2017-11-02 00:57:35 -04:00