Evan Debenham
|
b62090ae33
|
v0.2.3: gladiator's combo now works while unarmed
|
2014-12-18 12:56:50 -05:00 |
|
Evan Debenham
|
e4951449f4
|
v0.2.3: rankings page can now contain up to 10 records (+1 for most recent), looks a bit clumped up atm.
|
2014-12-18 02:24:30 -05:00 |
|
Evan Debenham
|
a3c9dc77a1
|
v0.2.3: fixed a bug introduced by rankings changes
|
2014-12-18 01:50:07 -05:00 |
|
Evan Debenham
|
7448bfea88
|
v0.2.3: removed additional unused reference.
|
2014-12-16 22:48:14 -05:00 |
|
Evan Debenham
|
6bdbe83b0a
|
v0.2.3: removed unused references to Original PD donations
|
2014-12-16 22:47:28 -05:00 |
|
Evan Debenham
|
40760bb797
|
v0.2.3: added festive rat king =)
|
2014-12-16 22:34:31 -05:00 |
|
Evan Debenham
|
f9dafd5bba
|
v0.2.3: fixed a bug caused by result description tweaks
|
2014-12-16 21:53:05 -05:00 |
|
Evan Debenham
|
cd8e11b311
|
v0.2.3: updated TODOs
|
2014-12-16 17:08:30 -05:00 |
|
Evan Debenham
|
0dcdb66fad
|
v0.2.3: more result description corrections
|
2014-12-16 17:01:08 -05:00 |
|
Evan Debenham
|
cfb711b11d
|
v0.2.3: corrected dungeon result descriptions
|
2014-12-15 16:38:06 -05:00 |
|
Evan Debenham
|
cfb74c0a2d
|
v0.2.3: buff immunity collection fixes
|
2014-12-14 14:49:51 -05:00 |
|
Evan Debenham
|
1e3bc31c6b
|
v0.2.3: bugfixes
|
2014-12-14 14:17:56 -05:00 |
|
Evan Debenham
|
3ee8472e19
|
v0.2.3: completed Dried Rose implementation
|
2014-12-14 05:21:08 -05:00 |
|
Evan Debenham
|
4d573c5004
|
v0.2.3: reworked mob targeting behaviour, now supports targeting any mob flagged as ally.
|
2014-12-14 03:11:20 -05:00 |
|
Evan Debenham
|
0792efafba
|
v0.2.3: hourglass bugfix
|
2014-12-14 03:04:30 -05:00 |
|
Evan Debenham
|
d196fda2dd
|
v0.2.3: fixed an interaction bug between wand of telekinesis and shopkeepers
|
2014-12-14 01:21:59 -05:00 |
|
Evan Debenham
|
0046ee88e7
|
v0.2.3: bugfix with drowsy buff
|
2014-12-14 00:47:55 -05:00 |
|
Evan Debenham
|
bded42981f
|
v0.2.3: more Dried Rose implementation
|
2014-12-12 17:28:20 -05:00 |
|
Evan Debenham
|
80686f6ad7
|
v0.2.3: artifact fixes
|
2014-12-12 16:45:00 -05:00 |
|
Evan Debenham
|
1ed89667ea
|
v0.2.3: lots of dried rose implementation + tiny tweaks to hourglass
|
2014-12-12 02:25:54 -05:00 |
|
Evan Debenham
|
7212451d57
|
v0.2.3: sad ghost now disappears as you move between floors
|
2014-12-11 23:24:21 -05:00 |
|
Evan Debenham
|
8481daf252
|
v0.2.3: added full attack and death animations to ghost sprite.
|
2014-12-11 22:27:32 -05:00 |
|
Evan Debenham
|
67a7bf0515
|
v0.2.3: Hourglass bugfixes & some tweaks.
|
2014-12-11 22:06:38 -05:00 |
|
Evan Debenham
|
c2b9718581
|
v0.2.3: tweaks/polish to timekeeper's hourglass
|
2014-12-11 17:24:38 -05:00 |
|
Evan Debenham
|
c429e0e832
|
v0.2.3: bugfix
|
2014-12-10 20:54:41 -05:00 |
|
Evan Debenham
|
77d7d9f3df
|
v0.2.3: artifact tweaks
|
2014-12-10 17:29:33 -05:00 |
|
Evan Debenham
|
6a1a90022e
|
v0.2.3: corrected thieves dropping more than one armband.
|
2014-12-10 17:08:33 -05:00 |
|
Evan Debenham
|
1104f6473b
|
v0.2.3: artifact refactoring, changed how new artifacts deal with collections of items.
|
2014-12-10 14:53:05 -05:00 |
|
Evan Debenham
|
e359b5f9ef
|
v0.2.3: artifact refactoring, pulled some display logic into superclass
|
2014-12-10 13:58:20 -05:00 |
|
Evan Debenham
|
7940bc78ec
|
v0.2.3: added voice lines for sad ghost.
|
2014-12-10 11:45:38 -05:00 |
|
Evan Debenham
|
4f0b3267df
|
v0.2.3: tweaks/fixes to unstable spellbook
|
2014-12-09 23:02:56 -05:00 |
|
Evan Debenham
|
8e645bfdbf
|
v0.2.3: actually removed cloak of shadows from standard drops.
|
2014-12-09 19:02:42 -05:00 |
|
Evan Debenham
|
b851be162e
|
v0.2.3: quickslot refactoring for artifacts
|
2014-12-09 16:40:36 -05:00 |
|
Evan Debenham
|
8dba48813d
|
v0.2.3: unstable spellbook polish + tweaks
|
2014-12-09 15:20:27 -05:00 |
|
Evan Debenham
|
08271837b7
|
v0.2.3: tweaks to generator removing artifacts from spawn chances
|
2014-12-09 15:17:51 -05:00 |
|
Evan Debenham
|
b4d946d64c
|
v0.2.3: fixed a bug with sewer boss levels and the rat king's room
|
2014-12-09 11:57:43 -05:00 |
|
Evan Debenham
|
17facf7cde
|
v0.2.3: initial implementation of dried rose
|
2014-12-09 01:49:10 -05:00 |
|
Evan Debenham
|
a42ccd3b6c
|
v0.2.3: tied new artifacts into item generation.
|
2014-12-09 01:40:58 -05:00 |
|
Evan Debenham
|
92c018ac44
|
v0.2.3: fixed various UI bugs
|
2014-12-08 23:07:43 -05:00 |
|
Evan Debenham
|
5bf2d72a90
|
v0.2.3: implementation on timekeepers hourglass (almost done!)
|
2014-12-08 17:10:39 -05:00 |
|
Evan Debenham
|
59df503355
|
v0.2.3: refactoring/tweaks to artifacts and active buffs
|
2014-12-08 16:34:50 -05:00 |
|
Evan Debenham
|
6fc71c9f8b
|
v0.2.3: final tweak to ring of force rework
|
2014-12-08 13:37:02 -05:00 |
|
Evan Debenham
|
4c353a4480
|
v0.2.3: corrected/improved ring of force rework
|
2014-12-08 11:47:03 -05:00 |
|
Evan Debenham
|
341f30b834
|
v0.2.3: light rework/buff to ring of force
|
2014-12-08 11:27:31 -05:00 |
|
Evan Debenham
|
264fe5123d
|
v0.2.3: tweaks, particle freezing implemented into hourglass
|
2014-12-08 02:04:21 -05:00 |
|
Evan Debenham
|
7069550ab0
|
v0.2.3: added functionality to freeze particle effects
|
2014-12-08 01:47:26 -05:00 |
|
Evan Debenham
|
301aff86c7
|
v0.2.3: fixed a bug involving planting plants during levelgen.
|
2014-12-07 19:52:27 -05:00 |
|
Evan Debenham
|
15c4bd66b7
|
v0.2.3: further hourglass implementation
|
2014-12-05 17:11:10 -05:00 |
|
Evan Debenham
|
3d55729861
|
v0.2.3: more implementation on hourglass
|
2014-12-05 03:25:58 -05:00 |
|
Evan Debenham
|
9a5f13b656
|
v0.2.3: tweaked hunger slightly, no longer interrupts movement.
|
2014-12-04 16:26:19 -05:00 |
|
Evan Debenham
|
1de8c8e9bf
|
v0.2.3: tweaked freerunner numbers (gotta go fast!)
|
2014-12-04 00:56:25 -05:00 |
|
Evan Debenham
|
656ca5612d
|
v0.2.3: fixed bugs/improved attack indicator
|
2014-12-04 00:46:54 -05:00 |
|
Evan Debenham
|
8c459a434b
|
v0.2.3: reworked freerunner's class ability
|
2014-12-03 17:17:35 -05:00 |
|
Evan Debenham
|
1ad866e0ef
|
v0.2.3: unarmored rogues now gain evasion as if they were wearing cloth
|
2014-12-03 16:58:27 -05:00 |
|
Evan Debenham
|
23bfbfd3e7
|
v0.2.3: reworked ring of evasion, again
|
2014-12-03 16:49:27 -05:00 |
|
Evan Debenham
|
a3cb4a2542
|
v0.2.3: re-fixed a bug with mobs and save/loading
|
2014-12-03 15:42:54 -05:00 |
|
Evan Debenham
|
d4b66ae6ef
|
v0.2.3: improvements to alchemists toolkit.
|
2014-12-03 15:26:58 -05:00 |
|
Evan Debenham
|
ddc3786b44
|
v0.2.3: changed how some of the code deals with exception. More visible errors, but better error reporting. These methods should never fail for any reason other than an IOException anyway, so the intent here is that if they do fail for another reason, it is worth one user's game session so that I can get a bug report.
|
2014-12-02 14:26:34 -05:00 |
|
Evan Debenham
|
0014888514
|
v0.2.3: small code tweak
|
2014-12-02 02:20:52 -05:00 |
|
Evan Debenham
|
486cdcf2b7
|
v0.2.3: removed android L warning (issue does not seem to be affecting OTAs, only select few who flashed from a dev pre-release).
|
2014-12-02 02:13:15 -05:00 |
|
Evan Debenham
|
ac567a12f2
|
v0.2.3: tweaks/fixes to Alchemists Toolkit
|
2014-12-02 02:11:55 -05:00 |
|
Evan Debenham
|
cf8697e4de
|
v0.2.3: tied in placeholder spellbook sprite
|
2014-12-01 22:26:49 -05:00 |
|
Evan Debenham
|
70d18c822a
|
v0.2.3: WIP/placeholder sprites for new items
|
2014-12-01 22:25:06 -05:00 |
|
Evan Debenham
|
ee9aad9078
|
v0.2.3: partial implementation of Timekeeper's Hourglass
|
2014-12-01 16:52:21 -05:00 |
|
Evan Debenham
|
e6e0966635
|
v0.2.3: fixed a bug with unstable spellbook
|
2014-12-01 14:34:30 -05:00 |
|
Evan Debenham
|
e7c1c05878
|
v0.2.3: tweaked the balancing on Unstable Spellbook
|
2014-12-01 13:01:39 -05:00 |
|
Evan Debenham
|
37065ff0c4
|
v0.2.3: updated a TODO
|
2014-12-01 03:29:10 -05:00 |
|
Evan Debenham
|
657d6a68c7
|
v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing!
|
2014-12-01 03:28:10 -05:00 |
|
Evan Debenham
|
dd29262806
|
v0.2.3: damage now more frequently interrupts player movement
|
2014-11-29 15:14:56 -05:00 |
|
Evan Debenham
|
dfff62ef05
|
v0.2.3: Sandals of nature buffed (in anticipation of nerfs to potion farming)
|
2014-11-28 16:26:31 -05:00 |
|
Evan Debenham
|
a0617572bb
|
v0.2.3: cloak of shadows is now unique to the rogue
|
2014-11-28 11:51:40 -05:00 |
|
Evan Debenham
|
c8a5884b45
|
v0.2.3: reduced recharge speed of cloak, now scales on missing charge instead of level.
|
2014-11-28 11:47:56 -05:00 |
|
Evan Debenham
|
50c7f1e9aa
|
v0.2.3: added a null safety check.
|
2014-11-28 09:47:43 -05:00 |
|
Evan Debenham
|
7532ad91cb
|
v0.2.3: implemented Unstable Spellbook upgrade logic
|
2014-11-27 17:14:35 -05:00 |
|
Evan Debenham
|
3043e88979
|
v0.2.3: partially implemented unstable spellbook
|
2014-11-26 17:19:05 -05:00 |
|
Evan Debenham
|
803bd132ae
|
v0.2.3: reduced the severity of curses on Horn of Plenty and Chalice of Blood
|
2014-11-26 14:07:59 -05:00 |
|
Evan Debenham
|
eb22583e86
|
v0.2.3: usability improvements and bugfixes to cloak of shadows
|
2014-11-26 01:40:36 -05:00 |
|
Evan Debenham
|
dd77c19c13
|
v0.2.3: fixed a bug with artifact transmutation
|
2014-11-26 00:58:52 -05:00 |
|
Evan Debenham
|
965f45047b
|
v0.2.3: Significantly buffed the cape of thorns
|
2014-11-25 15:31:26 -05:00 |
|
Evan Debenham
|
31a2676bbb
|
v0.2.3: Talisman of foresight nerfed, now more dependant on level scaling. Levels faster though.
|
2014-11-25 14:27:46 -05:00 |
|
Evan Debenham
|
05940761f6
|
v0.2.3 light buffs to Horn of Plenty (before levelling up)
|
2014-11-25 14:23:26 -05:00 |
|
Evan Debenham
|
d3bd917932
|
v0.2.3: increased required EXP on armband by 20%
|
2014-11-25 14:11:06 -05:00 |
|
Evan Debenham
|
1d44a72efc
|
v0.2.3: Master thieves armband now loses some charge when unequipped.
|
2014-11-25 14:09:00 -05:00 |
|
Evan Debenham
|
a12f41f612
|
v0.2.3: changes to error handling for corrupted save information (should pop up with a more helpful error, instead of a crash).
|
2014-11-25 01:15:11 -05:00 |
|
Evan Debenham
|
23a644403b
|
v0.2.3: fixed a bug with frost and fire elementals
|
2014-11-24 22:39:58 -05:00 |
|
Evan Debenham
|
2ab55e2417
|
Merge remote-tracking branch 'origin/master'
|
2014-11-24 16:49:13 -05:00 |
|
Evan Debenham
|
36a0bcbcc5
|
v0.2.3: first implementation of Alchemist's toolkit, a bit rough.
|
2014-11-24 16:48:45 -05:00 |
|
Evan Debenham
|
ccc4588e6a
|
v0.2.3: fixed a new bug with talisman of foresight
|
2014-11-22 17:01:22 -05:00 |
|
Evan Debenham
|
f40f7f325c
|
v0.2.3: refactored blandfruit bundling
|
2014-11-20 15:44:57 -05:00 |
|
Evan Debenham
|
ec8ced5fc4
|
v0.2.3: tweaks/corrections to blandfruit and associated buffs
|
2014-11-20 01:59:32 -05:00 |
|
Evan Debenham
|
4a3098c208
|
v0.2.3: refactored buffs which provide immunities, added (unused) resistances as well.
|
2014-11-19 21:36:13 -05:00 |
|
Evan Debenham
|
b8355f0471
|
v0.2.3: improved blandfruit: previously harmful fruit now give unique buffs.
Renamed fruit to be more heavily tied to their seeds.
New buffs have placeholder graphics, need permanent ones.
|
2014-11-19 17:04:07 -05:00 |
|
Evan Debenham
|
b73ee347f6
|
v0.2.3: bones now transfer artifact levels (but they are capped as usual)
|
2014-11-19 13:20:38 -05:00 |
|
Evan Debenham
|
977a320fc2
|
v0.2.3: transmuted artifacts now retain their levels
|
2014-11-19 11:41:36 -05:00 |
|
Evan Debenham
|
f59fc8c304
|
v0.2.3: refactored levelling on some artifacts
|
2014-11-19 10:56:26 -05:00 |
|
Evan Debenham
|
c4b2c9ab4b
|
v0.2.3: corrected identified state of starting cloak
|
2014-11-19 01:43:05 -05:00 |
|
Evan Debenham
|
817da5a778
|
v0.2.3: removed unintended tester code.
|
2014-11-19 01:40:42 -05:00 |
|
Evan Debenham
|
0ba2ca4302
|
v0.2.3: artifacts can now be cursed (couple rough edges to smooth out)
|
2014-11-19 01:36:36 -05:00 |
|
Evan Debenham
|
268435d390
|
v0.2.3: artifacts can now be transmuted (levels are not transferred, will decide on this later)
|
2014-11-18 21:21:23 -05:00 |
|
Evan Debenham
|
567f80a689
|
v0.2.3: artifacts are now unique, also have better interaction with remains
|
2014-11-18 21:04:59 -05:00 |
|
Evan Debenham
|
e58df1bc9c
|
v0.2.2b: final commit
|
2014-11-16 17:58:40 -05:00 |
|
Evan Debenham
|
4ad2f689bd
|
v0.2.2b: fixed a bug where the assassin's wound animation would sometimes cause a crash
|
2014-11-16 00:40:05 -05:00 |
|
Evan Debenham
|
402f61aa76
|
v0.2.2b: added in a warning relating to an OS issue for android L users
|
2014-11-15 20:58:42 -05:00 |
|
Evan Debenham
|
1febc6b7e3
|
v0.2.2b: changed how interlevelscene deals with exceptions
|
2014-11-15 20:52:02 -05:00 |
|
Evan Debenham
|
4d4959c40d
|
v0.2.2b: fixed a bug with challenges and dropped items
|
2014-11-15 20:49:33 -05:00 |
|
Evan Debenham
|
9943f5da90
|
v0.2.2b: fixed interaction between challenges and bones
|
2014-11-15 18:45:21 -05:00 |
|
Evan Debenham
|
1703c7108d
|
v0.2.2b: fixed a bug with the piercing enchant
|
2014-11-14 17:35:50 -05:00 |
|
Evan Debenham
|
c4b55ae70b
|
v0.2.2b: updated boomerang text to include weightstone properties
|
2014-11-14 17:35:14 -05:00 |
|
Evan Debenham
|
22a639dd4f
|
v0.2.2b: removed traps from Sewer Boss level
|
2014-11-14 11:51:00 -05:00 |
|
Evan Debenham
|
127c74696a
|
v0.2.2a: real, honest to goodness, final commit. removed unintended tester code.
|
2014-11-05 21:52:05 -05:00 |
|
Evan Debenham
|
dc86095e27
|
v0.2.2a: real final commit, small tweaks to welcome scene
|
2014-11-05 21:48:56 -05:00 |
|
Evan Debenham
|
eb0cb63552
|
v0.2.2a: final commit
|
2014-11-05 21:35:47 -05:00 |
|
Evan Debenham
|
55ea2dbcab
|
v0.2.2a: reverted some changes to study rooms, corrected an error.
|
2014-11-05 20:05:12 -05:00 |
|
Evan Debenham
|
b68db3bb73
|
v0.2.2a: updated TODOs
|
2014-11-05 16:56:00 -05:00 |
|
Evan Debenham
|
d560a6e2d3
|
v0.2.2a: made the study room type a bit more interesting.
|
2014-11-05 16:51:37 -05:00 |
|
Evan Debenham
|
dc4232de2a
|
v0.2.2a: refactored and tweaked placement of key items in rooms.
|
2014-11-05 16:50:08 -05:00 |
|
Evan Debenham
|
fd81d67616
|
v0.2.2a: fixed a bug with plants and grass stacking on level gen (they are no longer able to)
|
2014-11-05 14:37:44 -05:00 |
|
Evan Debenham
|
dfda4a53c2
|
v0.2.2a: tweaked level and hero gen logic for certain challenges
|
2014-11-05 14:18:18 -05:00 |
|
Evan Debenham
|
80819f1c7a
|
v0.2.2a: fixed a bug where winning the game above depth 26 would result in a deflated score.
|
2014-11-05 09:46:14 -05:00 |
|
Evan Debenham
|
48b1721bd8
|
v0.2.2a: fixed a bug which prevented a new game from being started in some cases.
|
2014-11-05 09:42:41 -05:00 |
|
Evan Debenham
|
a43c65bb52
|
v0.2.2: Final plant tweaks (inc. new dreamfoil sprite)
|
2014-11-03 22:52:37 -05:00 |
|
Evan Debenham
|
27bf458496
|
v0.2.2: tweaked key depth display
|
2014-11-03 20:39:19 -05:00 |
|
Evan Debenham
|
49bbbbf39e
|
v0.2.2: updated welcome scene
|
2014-11-03 17:38:32 -05:00 |
|
Evan Debenham
|
e4ac692b5c
|
v0.2.2: bones system no longer triggers on a run with challenges
|
2014-11-03 15:03:43 -05:00 |
|
Evan Debenham
|
4415f36e76
|
v0.2.2: clarified ring descriptions, 'cursed' is now 'degraded'
|
2014-11-03 13:45:12 -05:00 |
|
Evan Debenham
|
1d5b7929be
|
v0.2.2: increased seed requirement on sandals of nature (to balance with new seeds)
|
2014-11-03 11:52:04 -05:00 |
|
Evan Debenham
|
6276daf3bc
|
v0.2.2: updated description and behaviour of dreamfoil, updated frozen carpaccio to match.
|
2014-11-03 11:50:04 -05:00 |
|
Evan Debenham
|
eeca1cb7db
|
v0.2.2: fixed a bug with the ankh
|
2014-11-02 19:39:16 -05:00 |
|
Evan Debenham
|
ad597172ce
|
v0.2.2: tweaked great crab animation speed
|
2014-11-01 22:38:06 -04:00 |
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Evan Debenham
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cd124d2320
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v0.2.2: fixed a couple bugs with keys and stackable items
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2014-11-01 17:14:49 -04:00 |
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Evan Debenham
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0ce2754de9
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v0.2.2: WIP sprite for stormvine
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2014-10-31 16:08:29 -04:00 |
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Evan Debenham
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f26f312dfd
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v0.2.2: fixed a wand charging exploit (again)
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2014-10-31 01:41:19 -04:00 |
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Evan Debenham
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290bfca157
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v0.2.2: gas changes
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2014-10-30 21:17:44 -04:00 |
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Evan Debenham
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9170e6b11a
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v0.2.2: corrected merging conflict (note to self: pull before you push from a different machine moron)
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2014-10-30 20:55:40 -04:00 |
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Evan Debenham
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bea33b33b1
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v0.2.2: small tweaks/fixes to heroes remains
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2014-10-30 20:53:45 -04:00 |
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Evan Debenham
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9d19a785ba
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Merge remote-tracking branch 'origin/master'
Conflicts:
src/com/shatteredpixel/shatteredpixeldungeon/actors/blobs/ConfusionGas.java
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2014-10-30 20:00:53 -04:00 |
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Evan Debenham
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c23191575e
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v0.2.2: tweaked confusion gas duration (notably less 'you feel dizzy' spam)
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2014-10-30 16:31:45 -04:00 |
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Evan Debenham
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3df12ebf2d
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v0.2.2: tweaked spacing on blob cell info
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2014-10-30 16:30:59 -04:00 |
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Evan Debenham
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66c1cad9a9
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v0.2.2: improved stormvine description
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2014-10-30 16:27:41 -04:00 |
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Evan Debenham
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2a78053176
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v0.2.2: better dreamfoil interaction with the hero
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2014-10-30 14:34:34 -04:00 |
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Evan Debenham
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403fe0e026
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v0.2.2: corrected sleep immunity interaction with magical sleep/drowsy
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2014-10-30 13:50:39 -04:00 |
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Evan Debenham
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55b920f9bb
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v0.2.2: further tweaks to heroes remains system
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2014-10-30 11:16:19 -04:00 |
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Evan Debenham
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462f4c9d8b
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v0.2.2: gave heroes remains a unique heap type & sprite
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2014-10-30 10:02:25 -04:00 |
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Evan Debenham
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e02222495c
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v0.2.2: refactored immunity to gasses
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2014-10-29 22:19:52 -04:00 |
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Evan Debenham
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6810d0adef
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v0.2.2: modified weightstone speed logic, now factors itself in before ring of furor.
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2014-10-29 16:09:26 -04:00 |
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Evan Debenham
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a17c141738
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v0.2.2: fixed a bug with multiple ankhs in both blessed and unblessed states
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2014-10-29 16:00:21 -04:00 |
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Evan Debenham
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063dc55933
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v0.2.2: corrected some errors in blandfruit
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2014-10-27 17:24:45 -04:00 |
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Evan Debenham
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f4f1f9f930
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v0.2.2: refactored fetid rat immunity to stench gas
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2014-10-27 10:34:15 -04:00 |
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Evan Debenham
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a0be7b2188
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v0.2.2: added new gasses to GasesImmunity buff
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2014-10-27 10:28:10 -04:00 |
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Evan Debenham
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c7b63271aa
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v0.2.2: reworked weightstone
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2014-10-26 17:30:23 -04:00 |
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