Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon
2014-12-14 14:49:51 -05:00
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actors v0.2.3: buff immunity collection fixes 2014-12-14 14:49:51 -05:00
effects v0.2.2b: fixed a bug where the assassin's wound animation would sometimes cause a crash 2014-11-16 00:40:05 -05:00
items v0.2.3: bugfixes 2014-12-14 14:17:56 -05:00
levels v0.2.3: sad ghost now disappears as you move between floors 2014-12-11 23:24:21 -05:00
mechanics V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
plants v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing! 2014-12-01 03:28:10 -05:00
scenes v0.2.3: Hourglass bugfixes & some tweaks. 2014-12-11 22:06:38 -05:00
sprites v0.2.3: added full attack and death animations to ghost sprite. 2014-12-11 22:27:32 -05:00
ui v0.2.3: fixed various UI bugs 2014-12-08 23:07:43 -05:00
utils V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
windows v0.2.3: more Dried Rose implementation 2014-12-12 17:28:20 -05:00
Assets.java Merging Source v1.7.2: top-level class changes 2014-10-17 02:16:42 -04:00
Badges.java v0.2.2a: updated TODOs 2014-11-05 16:56:00 -05:00
Bones.java v0.2.3: bones now transfer artifact levels (but they are capped as usual) 2014-11-19 13:20:38 -05:00
Challenges.java Merging Source v1.7.2: top-level class changes 2014-10-17 02:16:42 -04:00
Chrome.java Merging Source v1.7.2: top-level class changes 2014-10-17 02:16:42 -04:00
Dungeon.java v0.2.3: corrected thieves dropping more than one armband. 2014-12-10 17:08:33 -05:00
DungeonTilemap.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
FogOfWar.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
GamesInProgress.java v0.2.3: changed how some of the code deals with exception. More visible errors, but better error reporting. These methods should never fail for any reason other than an IOException anyway, so the intent here is that if they do fail for another reason, it is worth one user's game session so that I can get a bug report. 2014-12-02 14:26:34 -05:00
Journal.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
Preferences.java Merging Source v1.7.2: top-level class changes 2014-10-17 02:16:42 -04:00
Rankings.java v0.2.3: changed how some of the code deals with exception. More visible errors, but better error reporting. These methods should never fail for any reason other than an IOException anyway, so the intent here is that if they do fail for another reason, it is worth one user's game session so that I can get a bug report. 2014-12-02 14:26:34 -05:00
ResultDescriptions.java V0.2.0: fixed death interaction with Scroll of Psionic Blast 2014-08-30 02:25:52 -04:00
ShatteredPixelDungeon.java Merging Source v1.7.2: main class changes 2014-10-18 04:55:31 -04:00
Statistics.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00