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actors
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v0.2.3: buff immunity collection fixes
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2014-12-14 14:49:51 -05:00 |
effects
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v0.2.2b: fixed a bug where the assassin's wound animation would sometimes cause a crash
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2014-11-16 00:40:05 -05:00 |
items
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v0.2.3: bugfixes
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2014-12-14 14:17:56 -05:00 |
levels
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v0.2.3: sad ghost now disappears as you move between floors
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2014-12-11 23:24:21 -05:00 |
mechanics
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
plants
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v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing!
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2014-12-01 03:28:10 -05:00 |
scenes
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v0.2.3: Hourglass bugfixes & some tweaks.
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2014-12-11 22:06:38 -05:00 |
sprites
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v0.2.3: added full attack and death animations to ghost sprite.
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2014-12-11 22:27:32 -05:00 |
ui
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v0.2.3: fixed various UI bugs
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2014-12-08 23:07:43 -05:00 |
utils
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
windows
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v0.2.3: more Dried Rose implementation
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2014-12-12 17:28:20 -05:00 |
Assets.java
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Merging Source v1.7.2: top-level class changes
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2014-10-17 02:16:42 -04:00 |
Badges.java
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v0.2.2a: updated TODOs
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2014-11-05 16:56:00 -05:00 |
Bones.java
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v0.2.3: bones now transfer artifact levels (but they are capped as usual)
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2014-11-19 13:20:38 -05:00 |
Challenges.java
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Merging Source v1.7.2: top-level class changes
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2014-10-17 02:16:42 -04:00 |
Chrome.java
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Merging Source v1.7.2: top-level class changes
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2014-10-17 02:16:42 -04:00 |
Dungeon.java
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v0.2.3: corrected thieves dropping more than one armband.
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2014-12-10 17:08:33 -05:00 |
DungeonTilemap.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
FogOfWar.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
GamesInProgress.java
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v0.2.3: changed how some of the code deals with exception. More visible errors, but better error reporting. These methods should never fail for any reason other than an IOException anyway, so the intent here is that if they do fail for another reason, it is worth one user's game session so that I can get a bug report.
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2014-12-02 14:26:34 -05:00 |
Journal.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
Preferences.java
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Merging Source v1.7.2: top-level class changes
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2014-10-17 02:16:42 -04:00 |
Rankings.java
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v0.2.3: changed how some of the code deals with exception. More visible errors, but better error reporting. These methods should never fail for any reason other than an IOException anyway, so the intent here is that if they do fail for another reason, it is worth one user's game session so that I can get a bug report.
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2014-12-02 14:26:34 -05:00 |
ResultDescriptions.java
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V0.2.0: fixed death interaction with Scroll of Psionic Blast
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2014-08-30 02:25:52 -04:00 |
ShatteredPixelDungeon.java
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Merging Source v1.7.2: main class changes
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2014-10-18 04:55:31 -04:00 |
Statistics.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |