Evan Debenham
9a8c127709
v0.9.3: adjusted Tengu for bosses challenge:
...
Baseline changes:
- Tengu can now throw bombs near to himself
- fixed odd behaviour when fire ability stacks
Challenge changes:
- HP up to 250 from 200
- 1st phase traps are much deadlier
- 2nd phase abilities are used more often
2021-05-21 16:36:37 -04:00
Evan Debenham
e3a0ccb5aa
v0.9.3: adjusted mirror image desc to be less confusing
2021-05-21 16:36:36 -04:00
Evan Debenham
0095fe726d
v0.9.3: fixed various exploits caused by window stacking and multitaps
2021-05-21 16:36:36 -04:00
Evan Debenham
3429381d2a
v0.9.3: fixed blocking enchant and barkskin only applying to the hero
...
(barkskin is currently only applied to the hero but there's no reason it can't be more generic)
2021-05-21 16:36:36 -04:00
Evan Debenham
f78f0e24f4
v0.9.3: fixed armored statues not showing as armored in attack indicator
2021-05-21 16:36:36 -04:00
Evan Debenham
76134203e3
v0.9.3: fixed errors caused by recent quickslot visual fixes
2021-05-21 16:36:36 -04:00
Evan Debenham
27a3a37474
v0.9.3: implemented structure for selecting armor abilities
2021-05-21 16:26:58 -04:00
Evan Debenham
42b1bbc9a6
v0.9.3: implement base data types for armor abilities
2021-05-21 16:26:58 -04:00
Evan Debenham
661b76b9ae
v0.9.3: added dev commentary for v0.6.4 and v0.6.5
2021-05-21 16:26:58 -04:00
Evan Debenham
d917496c58
v0.9.3: added dev commentary for v0.6.0-v0.6.3
2021-05-21 16:26:58 -04:00
Evan Debenham
5058f068a5
v0.9.3: edited some existing dev commentary
2021-05-21 16:26:58 -04:00
Evan Debenham
252bcad4d3
v0.9.3: adjusted Goo for bosses challenge:
...
Baseline changes:
- Pump up is now more restrictive in what it can target
- Pump up VFX are accurate to what tiles are targetable by Goo
Challenge changes:
- HP up to 120 from 100
- Pump up charges over 1 turn instead of 2
- Healing in water ramps up to 3/turn
2021-05-21 16:26:57 -04:00
Evan Debenham
575d3475e9
v0.9.3: implemented baseline functionality for new bosses challenge
2021-05-21 16:26:57 -04:00
Evan Debenham
5fe48c7304
v0.9.3: fixed quickslot autotargeting not appearing in some cases
2021-05-21 16:26:57 -04:00
Evan Debenham
c7b60a5ae6
v0.9.3: fixed quickslots visually appearing enabled when refreshed
2021-05-21 16:26:57 -04:00
Evan Debenham
b6bc29ff63
v0.9.3: improved combo buff descriptions
2021-05-21 16:26:57 -04:00
Evan Debenham
d623f3ef71
v0.9.3: fixed a visual error when dewcatchers drop dew onto items
2021-05-21 16:26:57 -04:00
Evan Debenham
d25564e9d3
v0.9.3: fixed large fly swarms duplicating into enclosed spaces
2021-05-21 16:26:57 -04:00
Evan Debenham
dc68785be1
v0.9.3: fixed terrain like chasms blocking gladiator crush move
2021-05-21 16:26:57 -04:00
Evan Debenham
13471a3ffd
v0.9.3: fixed FOW errors when the Assassin blinks large distances
2021-05-21 16:26:57 -04:00
Evan Debenham
238e6c9d66
v0.9.3: fixed Dungeon.observe() assuming baseline vision of 8
2021-05-21 16:26:57 -04:00
Evan Debenham
6de63466f1
v0.9.3: removed unnecessary invis VFX on cloak of shadows
2021-05-21 16:26:57 -04:00
Evan Debenham
4cb3fe024a
v0.9.3: various UI improvements to WndHeroInfo
2021-05-21 16:26:54 -04:00
Evan Debenham
2dcc716a86
v0.9.3: thematic changes to tome and armor kit, now mask and crown.
2021-05-21 16:18:02 -04:00
Evan Debenham
3f7c0da811
v0.9.3: removed old pre-0.7.5 Tengu code
2021-05-21 16:18:00 -04:00
Evan Debenham
d2e2172ede
v0.9.3: the dew vial is now a waterskin, and is spawned with the hero
2021-05-21 16:17:49 -04:00
Evan Debenham
b549c304c4
v0.9.3: all heroes now start with the velvet pouch
2021-05-21 16:17:05 -04:00
Evan Debenham
d9457bc01d
v0.9.2b: actually fixed cases of incorrect RC applications
2021-03-22 19:13:57 -04:00
Evan Debenham
e3e3757dbc
v0.9.2b: fixed summoning bones vfx persisting in various cases
2021-03-22 19:13:56 -04:00
Evan Debenham
96e9d2fe0b
v0.9.2b: fixed a crash in necro sprite, and re-final commit
2021-03-22 19:13:55 -04:00
Evan Debenham
d20383935b
v0.9.2b: final commit
2021-03-22 19:13:39 -04:00
Evan Debenham
e2b5ac6985
v0.9.2b: updated translations and translator credits
2021-03-22 19:13:33 -04:00
Evan Debenham
9a65da64c7
v0.9.2b: fixed iron stomach not working with viscocity glyph
2021-03-22 19:13:16 -04:00
Evan Debenham
634d16fa79
v0.9.2b: fixed attacking corrupted enemies always giving cleave effect
2021-03-22 19:13:16 -04:00
Evan Debenham
023a5972f0
v0.9.2b: fixed various cases of tele effects placing onto traps
2021-03-22 19:13:16 -04:00
Evan Debenham
f0996a2b85
v0.9.2b: fixed a visual bug when eyes would drop dew on existing items.
2021-03-22 19:13:16 -04:00
Evan Debenham
ee0bfb13c5
v0.9.2b: prevented pitfall traps from affecting shops and locked chests
2021-03-22 19:13:16 -04:00
Evan Debenham
3e7a48d59b
v0.9.2b: simplified thread coordination to reduce deadlock risk
2021-03-22 19:13:16 -04:00
Evan Debenham
c91b90a514
v0.9.2b: fixed cases where items known to not be cursed could be RCed
2021-03-22 19:13:16 -04:00
Evan Debenham
8c51d26a0a
v0.9.2b: fixed combo leap placing glad onto visible traps or chasms
2021-03-22 19:13:15 -04:00
Evan Debenham
3b1d93abef
v0.9.2b: fixed hero being able to attack removed chars
2021-03-22 19:13:15 -04:00
Evan Debenham
3562c044da
v0.9.2b: fixed actor ID issues caused by using "id" as a bundle key
2021-03-22 19:13:15 -04:00
Evan Debenham
618f326577
v0.9.2b: fixed an upgrade dupe involving the seal and curse infusion
2021-03-22 19:13:15 -04:00
Evan Debenham
a6d892e26d
v0.9.2b: fixed a typo in stormvine warden desc
2021-03-22 19:13:15 -04:00
Evan Debenham
db037cc4e8
v0.9.2b: fixed more cases of vfx/sfx incorrectly playing
2021-03-22 19:13:15 -04:00
Evan Debenham
9dbc24998d
v0.9.2b: fixed an incorrect lastAbility value in DM-300
2021-03-22 19:13:15 -04:00
Evan Debenham
68f879a4ff
v0.9.2b: fixed cases where vfx/sfx were playing for non-visible combat
2021-03-22 19:13:15 -04:00
Evan Debenham
2d61a65a84
v0.9.2b: fixed shamans only being able to debuff the hero
2021-03-22 19:13:15 -04:00
Evan Debenham
012cadf6f0
v0.9.2b: ripper demons can no longer leap while rooted
2021-03-22 19:13:15 -04:00
Evan Debenham
f3deba4034
v0.9.2b: improved the clarity of the wand of transfusion's description
2021-03-22 19:13:15 -04:00
Evan Debenham
4e4c1618ba
v0.9.2b: fixed cases where the talisman would have negative charge
2021-03-22 19:13:15 -04:00
Evan Debenham
96b25f8522
v0.9.2b: hero now plays the flying animation while idling and levitating
2021-03-22 19:13:15 -04:00
Evan Debenham
b2fefa256f
v0.9.2b: added path validation and fixed FOW bugs with ally warp
2021-03-22 19:13:15 -04:00
Evan Debenham
59ffaa1b8c
v0.9.2b: toned down the intensity of white flash effects
2021-03-22 19:13:14 -04:00
Evan Debenham
889c5b5621
v0.9.2a: final commit
2021-03-11 17:07:54 -05:00
Evan Debenham
6003f6f5d6
v0.9.2a: updated translations and translator credits
2021-03-11 17:07:48 -05:00
Evan Debenham
92f8fa128c
v0.9.2a: fixed clobber not knocking flying enemies over pits
2021-03-11 17:07:48 -05:00
Evan Debenham
85a845f529
v0.9.2a: added multiplication and division symbol to pixel font
2021-03-11 17:07:48 -05:00
Evan Debenham
62236bdf5a
v0.9.2a: fixed hallway rooms still spawning as empty with 1 connection
2021-03-11 17:07:48 -05:00
Evan Debenham
ba7d0ac112
v0.9.2a: fixed food eating messages being generated with the item
2021-03-11 17:07:48 -05:00
Evan Debenham
4d29efe779
v0.9.2a: fixed armband not responding to artifact charging
2021-03-11 17:07:47 -05:00
Evan Debenham
2d4ffec6a0
v0.9.2a: improved the reward UI for the wandmaker
2021-03-11 17:07:47 -05:00
Evan Debenham
bbceaa9fa2
v0.9.2a: various talent balance changes
2021-03-11 17:07:47 -05:00
Evan Debenham
5ae2a5eef7
v0.9.2a: subclass balance changes:
...
- base berserk level recovery down to 2 levels, berserking stamina adjusted to compensate.
- freerunning cooldown made more generous
2021-03-11 17:07:47 -05:00
Evan Debenham
cdb84b9623
v0.9.2a: updated translations
2021-03-11 17:07:47 -05:00
Evan Debenham
c3fdbcadc5
v0.9.2a: slightly clarified the Huntress' unlock requirement
2021-03-11 17:07:35 -05:00
Evan Debenham
5b083c2b7b
v0.9.2a: removed a leftover TODO from combo
2021-03-11 17:07:35 -05:00
Evan Debenham
771a028419
v0.9.2a: standardized behaviour for if enemies are in mind vision
2021-03-11 17:07:35 -05:00
Evan Debenham
cb3845a18d
v0.9.2a: fixed rare visibility bug in attack indicator
2021-03-11 17:07:34 -05:00
Evan Debenham
58ea282a5b
v0.9.2a: fixed very specific crash errors with paused sprites
2021-03-11 17:07:34 -05:00
Evan Debenham
84fe9b5d93
v0.9.2a: fixed the excess charge talent not working above max charge
2021-03-11 17:07:34 -05:00
Evan Debenham
7f3f6e1bb2
v0.9.2a: finished Greek pixel font support
2021-03-11 17:07:34 -05:00
Evan Debenham
f332e51498
v0.9.2a: improved clarity on description for warlock and soul eater
2021-03-11 17:07:34 -05:00
Evan Debenham
f3d0e7da4f
v0.9.2a: fixed errors with buffs added to chars before they are added
2021-03-11 17:07:34 -05:00
Evan Debenham
040117f796
v0.9.2a: sungrass healing not interrupts resting when it expires
2021-03-11 17:07:34 -05:00
Evan Debenham
ea7e58bd2d
v0.9.2a: mobs now awaken if they receive debuffs
2021-03-11 17:07:34 -05:00
Evan Debenham
5b8293db53
v0.9.2a: darts no longer reveal xbow level indirectly
2021-03-11 17:07:34 -05:00
Evan Debenham
1b24c30cd4
v0.9.2a: added a button frame for talents that take 4 points
2021-03-11 17:07:34 -05:00
Evan Debenham
231bd70d2f
v0.9.2a: added partial pixel font support to greek
2021-03-11 17:07:34 -05:00
Evan Debenham
71d1d3cade
v0.9.2a: fixed bounty hunter talent not triggering in all cases
2021-03-11 17:07:34 -05:00
Evan Debenham
dded52030a
v0.9.2a: removed leftover code in caves painter that caused trap errors
2021-03-11 17:07:34 -05:00
Evan Debenham
870cf8410d
v0.9.2a: Added basic greek language support (smooth font only atm)
2021-03-11 17:07:32 -05:00
Evan Debenham
5be9ee815f
v0.9.2: final commit
2021-02-26 12:09:25 -05:00
Evan Debenham
116ac29f3f
v0.9.2: updated translations
2021-02-26 12:09:07 -05:00
Evan Debenham
fedc9dac03
v0.9.2: fixed some remaining bugs:
...
- artifact recharge not accounting for horn anymore
- timing issues with parry
- combo moves not clearing invis/timefreeze
2021-02-26 12:09:07 -05:00
Evan Debenham
a9d7906140
v0.9.2: updated translations
2021-02-24 19:21:57 -05:00
Evan Debenham
30efee685d
v0.9.2: updated talent icons
2021-02-24 19:21:57 -05:00
Evan Debenham
f1a2f5a886
v0.9.2: fixed a typo in lethal defense desc
2021-02-24 19:21:57 -05:00
Evan Debenham
fcec39ea96
v0.9.2: fixed regrowth bombs checking the incorrect terrain
2021-02-24 19:21:57 -05:00
Evan Debenham
481e93d7d9
v0.9.2: fixed kinetic enchantment ignoring shielding
2021-02-24 19:21:57 -05:00
Evan Debenham
3df509b6f2
v0.9.2: improved DM-300's ability to attack enemies it cannot see
2021-02-24 19:21:57 -05:00
Evan Debenham
45ac5377dc
v0.9.2: using darts with a crossbow should now help ID the crossbow
2021-02-24 19:21:57 -05:00
Evan Debenham
4fc1d0597f
v0.9.2: fixed necromancer summon pushing not accounting for large chars
2021-02-24 19:21:57 -05:00
Evan Debenham
3e4c137e20
v0.9.2: fixed the player being able to input actions during combo moves
2021-02-24 19:21:57 -05:00
Evan Debenham
33e70fa89d
v0.9.2: fixed layout issues with recent styledbutton changes
2021-02-24 19:21:57 -05:00
Evan Debenham
4a31acf50e
v0.9.2: fixed rare vfx issues with barkskin buff icon
2021-02-24 19:21:56 -05:00
Evan Debenham
13588b1699
v0.9.2: fixed various vfx issues with Goo when it is not visible
2021-02-24 19:21:56 -05:00
Evan Debenham
44b80b24a9
v0.9.2: fixed rare cases where retreating character would fail to run
2021-02-24 19:21:56 -05:00
Evan Debenham
868b6d6995
v0.9.2: fixed save/load messing with the pacifist badge
2021-02-24 19:21:56 -05:00
Evan Debenham
94de68caad
v0.9.2: improved logic for assassin blinking
2021-02-24 19:21:56 -05:00