Commit Graph

2716 Commits

Author SHA1 Message Date
Evan Debenham
9a8c127709 v0.9.3: adjusted Tengu for bosses challenge:
Baseline changes:
- Tengu can now throw bombs near to himself
- fixed odd behaviour when fire ability stacks
Challenge changes:
- HP up to 250 from 200
- 1st phase traps are much deadlier
- 2nd phase abilities are used more often
2021-05-21 16:36:37 -04:00
Evan Debenham
e3a0ccb5aa v0.9.3: adjusted mirror image desc to be less confusing 2021-05-21 16:36:36 -04:00
Evan Debenham
0095fe726d v0.9.3: fixed various exploits caused by window stacking and multitaps 2021-05-21 16:36:36 -04:00
Evan Debenham
3429381d2a v0.9.3: fixed blocking enchant and barkskin only applying to the hero
(barkskin is currently only applied to the hero but there's no reason it can't be more generic)
2021-05-21 16:36:36 -04:00
Evan Debenham
f78f0e24f4 v0.9.3: fixed armored statues not showing as armored in attack indicator 2021-05-21 16:36:36 -04:00
Evan Debenham
76134203e3 v0.9.3: fixed errors caused by recent quickslot visual fixes 2021-05-21 16:36:36 -04:00
Evan Debenham
27a3a37474 v0.9.3: implemented structure for selecting armor abilities 2021-05-21 16:26:58 -04:00
Evan Debenham
42b1bbc9a6 v0.9.3: implement base data types for armor abilities 2021-05-21 16:26:58 -04:00
Evan Debenham
661b76b9ae v0.9.3: added dev commentary for v0.6.4 and v0.6.5 2021-05-21 16:26:58 -04:00
Evan Debenham
d917496c58 v0.9.3: added dev commentary for v0.6.0-v0.6.3 2021-05-21 16:26:58 -04:00
Evan Debenham
5058f068a5 v0.9.3: edited some existing dev commentary 2021-05-21 16:26:58 -04:00
Evan Debenham
252bcad4d3 v0.9.3: adjusted Goo for bosses challenge:
Baseline changes:
- Pump up is now more restrictive in what it can target
- Pump up VFX are accurate to what tiles are targetable by Goo
Challenge changes:
- HP up to 120 from 100
- Pump up charges over 1 turn instead of 2
- Healing in water ramps up to 3/turn
2021-05-21 16:26:57 -04:00
Evan Debenham
575d3475e9 v0.9.3: implemented baseline functionality for new bosses challenge 2021-05-21 16:26:57 -04:00
Evan Debenham
5fe48c7304 v0.9.3: fixed quickslot autotargeting not appearing in some cases 2021-05-21 16:26:57 -04:00
Evan Debenham
c7b60a5ae6 v0.9.3: fixed quickslots visually appearing enabled when refreshed 2021-05-21 16:26:57 -04:00
Evan Debenham
b6bc29ff63 v0.9.3: improved combo buff descriptions 2021-05-21 16:26:57 -04:00
Evan Debenham
d623f3ef71 v0.9.3: fixed a visual error when dewcatchers drop dew onto items 2021-05-21 16:26:57 -04:00
Evan Debenham
d25564e9d3 v0.9.3: fixed large fly swarms duplicating into enclosed spaces 2021-05-21 16:26:57 -04:00
Evan Debenham
dc68785be1 v0.9.3: fixed terrain like chasms blocking gladiator crush move 2021-05-21 16:26:57 -04:00
Evan Debenham
13471a3ffd v0.9.3: fixed FOW errors when the Assassin blinks large distances 2021-05-21 16:26:57 -04:00
Evan Debenham
238e6c9d66 v0.9.3: fixed Dungeon.observe() assuming baseline vision of 8 2021-05-21 16:26:57 -04:00
Evan Debenham
6de63466f1 v0.9.3: removed unnecessary invis VFX on cloak of shadows 2021-05-21 16:26:57 -04:00
Evan Debenham
4cb3fe024a v0.9.3: various UI improvements to WndHeroInfo 2021-05-21 16:26:54 -04:00
Evan Debenham
2dcc716a86 v0.9.3: thematic changes to tome and armor kit, now mask and crown. 2021-05-21 16:18:02 -04:00
Evan Debenham
3f7c0da811 v0.9.3: removed old pre-0.7.5 Tengu code 2021-05-21 16:18:00 -04:00
Evan Debenham
d2e2172ede v0.9.3: the dew vial is now a waterskin, and is spawned with the hero 2021-05-21 16:17:49 -04:00
Evan Debenham
b549c304c4 v0.9.3: all heroes now start with the velvet pouch 2021-05-21 16:17:05 -04:00
Evan Debenham
d9457bc01d v0.9.2b: actually fixed cases of incorrect RC applications 2021-03-22 19:13:57 -04:00
Evan Debenham
e3e3757dbc v0.9.2b: fixed summoning bones vfx persisting in various cases 2021-03-22 19:13:56 -04:00
Evan Debenham
96e9d2fe0b v0.9.2b: fixed a crash in necro sprite, and re-final commit 2021-03-22 19:13:55 -04:00
Evan Debenham
d20383935b v0.9.2b: final commit 2021-03-22 19:13:39 -04:00
Evan Debenham
e2b5ac6985 v0.9.2b: updated translations and translator credits 2021-03-22 19:13:33 -04:00
Evan Debenham
9a65da64c7 v0.9.2b: fixed iron stomach not working with viscocity glyph 2021-03-22 19:13:16 -04:00
Evan Debenham
634d16fa79 v0.9.2b: fixed attacking corrupted enemies always giving cleave effect 2021-03-22 19:13:16 -04:00
Evan Debenham
023a5972f0 v0.9.2b: fixed various cases of tele effects placing onto traps 2021-03-22 19:13:16 -04:00
Evan Debenham
f0996a2b85 v0.9.2b: fixed a visual bug when eyes would drop dew on existing items. 2021-03-22 19:13:16 -04:00
Evan Debenham
ee0bfb13c5 v0.9.2b: prevented pitfall traps from affecting shops and locked chests 2021-03-22 19:13:16 -04:00
Evan Debenham
3e7a48d59b v0.9.2b: simplified thread coordination to reduce deadlock risk 2021-03-22 19:13:16 -04:00
Evan Debenham
c91b90a514 v0.9.2b: fixed cases where items known to not be cursed could be RCed 2021-03-22 19:13:16 -04:00
Evan Debenham
8c51d26a0a v0.9.2b: fixed combo leap placing glad onto visible traps or chasms 2021-03-22 19:13:15 -04:00
Evan Debenham
3b1d93abef v0.9.2b: fixed hero being able to attack removed chars 2021-03-22 19:13:15 -04:00
Evan Debenham
3562c044da v0.9.2b: fixed actor ID issues caused by using "id" as a bundle key 2021-03-22 19:13:15 -04:00
Evan Debenham
618f326577 v0.9.2b: fixed an upgrade dupe involving the seal and curse infusion 2021-03-22 19:13:15 -04:00
Evan Debenham
a6d892e26d v0.9.2b: fixed a typo in stormvine warden desc 2021-03-22 19:13:15 -04:00
Evan Debenham
db037cc4e8 v0.9.2b: fixed more cases of vfx/sfx incorrectly playing 2021-03-22 19:13:15 -04:00
Evan Debenham
9dbc24998d v0.9.2b: fixed an incorrect lastAbility value in DM-300 2021-03-22 19:13:15 -04:00
Evan Debenham
68f879a4ff v0.9.2b: fixed cases where vfx/sfx were playing for non-visible combat 2021-03-22 19:13:15 -04:00
Evan Debenham
2d61a65a84 v0.9.2b: fixed shamans only being able to debuff the hero 2021-03-22 19:13:15 -04:00
Evan Debenham
012cadf6f0 v0.9.2b: ripper demons can no longer leap while rooted 2021-03-22 19:13:15 -04:00
Evan Debenham
f3deba4034 v0.9.2b: improved the clarity of the wand of transfusion's description 2021-03-22 19:13:15 -04:00
Evan Debenham
4e4c1618ba v0.9.2b: fixed cases where the talisman would have negative charge 2021-03-22 19:13:15 -04:00
Evan Debenham
96b25f8522 v0.9.2b: hero now plays the flying animation while idling and levitating 2021-03-22 19:13:15 -04:00
Evan Debenham
b2fefa256f v0.9.2b: added path validation and fixed FOW bugs with ally warp 2021-03-22 19:13:15 -04:00
Evan Debenham
59ffaa1b8c v0.9.2b: toned down the intensity of white flash effects 2021-03-22 19:13:14 -04:00
Evan Debenham
889c5b5621 v0.9.2a: final commit 2021-03-11 17:07:54 -05:00
Evan Debenham
6003f6f5d6 v0.9.2a: updated translations and translator credits 2021-03-11 17:07:48 -05:00
Evan Debenham
92f8fa128c v0.9.2a: fixed clobber not knocking flying enemies over pits 2021-03-11 17:07:48 -05:00
Evan Debenham
85a845f529 v0.9.2a: added multiplication and division symbol to pixel font 2021-03-11 17:07:48 -05:00
Evan Debenham
62236bdf5a v0.9.2a: fixed hallway rooms still spawning as empty with 1 connection 2021-03-11 17:07:48 -05:00
Evan Debenham
ba7d0ac112 v0.9.2a: fixed food eating messages being generated with the item 2021-03-11 17:07:48 -05:00
Evan Debenham
4d29efe779 v0.9.2a: fixed armband not responding to artifact charging 2021-03-11 17:07:47 -05:00
Evan Debenham
2d4ffec6a0 v0.9.2a: improved the reward UI for the wandmaker 2021-03-11 17:07:47 -05:00
Evan Debenham
bbceaa9fa2 v0.9.2a: various talent balance changes 2021-03-11 17:07:47 -05:00
Evan Debenham
5ae2a5eef7 v0.9.2a: subclass balance changes:
- base berserk level recovery down to 2 levels, berserking stamina adjusted to compensate.
- freerunning cooldown made more generous
2021-03-11 17:07:47 -05:00
Evan Debenham
cdb84b9623 v0.9.2a: updated translations 2021-03-11 17:07:47 -05:00
Evan Debenham
c3fdbcadc5 v0.9.2a: slightly clarified the Huntress' unlock requirement 2021-03-11 17:07:35 -05:00
Evan Debenham
5b083c2b7b v0.9.2a: removed a leftover TODO from combo 2021-03-11 17:07:35 -05:00
Evan Debenham
771a028419 v0.9.2a: standardized behaviour for if enemies are in mind vision 2021-03-11 17:07:35 -05:00
Evan Debenham
cb3845a18d v0.9.2a: fixed rare visibility bug in attack indicator 2021-03-11 17:07:34 -05:00
Evan Debenham
58ea282a5b v0.9.2a: fixed very specific crash errors with paused sprites 2021-03-11 17:07:34 -05:00
Evan Debenham
84fe9b5d93 v0.9.2a: fixed the excess charge talent not working above max charge 2021-03-11 17:07:34 -05:00
Evan Debenham
7f3f6e1bb2 v0.9.2a: finished Greek pixel font support 2021-03-11 17:07:34 -05:00
Evan Debenham
f332e51498 v0.9.2a: improved clarity on description for warlock and soul eater 2021-03-11 17:07:34 -05:00
Evan Debenham
f3d0e7da4f v0.9.2a: fixed errors with buffs added to chars before they are added 2021-03-11 17:07:34 -05:00
Evan Debenham
040117f796 v0.9.2a: sungrass healing not interrupts resting when it expires 2021-03-11 17:07:34 -05:00
Evan Debenham
ea7e58bd2d v0.9.2a: mobs now awaken if they receive debuffs 2021-03-11 17:07:34 -05:00
Evan Debenham
5b8293db53 v0.9.2a: darts no longer reveal xbow level indirectly 2021-03-11 17:07:34 -05:00
Evan Debenham
1b24c30cd4 v0.9.2a: added a button frame for talents that take 4 points 2021-03-11 17:07:34 -05:00
Evan Debenham
231bd70d2f v0.9.2a: added partial pixel font support to greek 2021-03-11 17:07:34 -05:00
Evan Debenham
71d1d3cade v0.9.2a: fixed bounty hunter talent not triggering in all cases 2021-03-11 17:07:34 -05:00
Evan Debenham
dded52030a v0.9.2a: removed leftover code in caves painter that caused trap errors 2021-03-11 17:07:34 -05:00
Evan Debenham
870cf8410d v0.9.2a: Added basic greek language support (smooth font only atm) 2021-03-11 17:07:32 -05:00
Evan Debenham
5be9ee815f v0.9.2: final commit 2021-02-26 12:09:25 -05:00
Evan Debenham
116ac29f3f v0.9.2: updated translations 2021-02-26 12:09:07 -05:00
Evan Debenham
fedc9dac03 v0.9.2: fixed some remaining bugs:
- artifact recharge not accounting for horn anymore
- timing issues with parry
- combo moves not clearing invis/timefreeze
2021-02-26 12:09:07 -05:00
Evan Debenham
a9d7906140 v0.9.2: updated translations 2021-02-24 19:21:57 -05:00
Evan Debenham
30efee685d v0.9.2: updated talent icons 2021-02-24 19:21:57 -05:00
Evan Debenham
f1a2f5a886 v0.9.2: fixed a typo in lethal defense desc 2021-02-24 19:21:57 -05:00
Evan Debenham
fcec39ea96 v0.9.2: fixed regrowth bombs checking the incorrect terrain 2021-02-24 19:21:57 -05:00
Evan Debenham
481e93d7d9 v0.9.2: fixed kinetic enchantment ignoring shielding 2021-02-24 19:21:57 -05:00
Evan Debenham
3df509b6f2 v0.9.2: improved DM-300's ability to attack enemies it cannot see 2021-02-24 19:21:57 -05:00
Evan Debenham
45ac5377dc v0.9.2: using darts with a crossbow should now help ID the crossbow 2021-02-24 19:21:57 -05:00
Evan Debenham
4fc1d0597f v0.9.2: fixed necromancer summon pushing not accounting for large chars 2021-02-24 19:21:57 -05:00
Evan Debenham
3e4c137e20 v0.9.2: fixed the player being able to input actions during combo moves 2021-02-24 19:21:57 -05:00
Evan Debenham
33e70fa89d v0.9.2: fixed layout issues with recent styledbutton changes 2021-02-24 19:21:57 -05:00
Evan Debenham
4a31acf50e v0.9.2: fixed rare vfx issues with barkskin buff icon 2021-02-24 19:21:56 -05:00
Evan Debenham
13588b1699 v0.9.2: fixed various vfx issues with Goo when it is not visible 2021-02-24 19:21:56 -05:00
Evan Debenham
44b80b24a9 v0.9.2: fixed rare cases where retreating character would fail to run 2021-02-24 19:21:56 -05:00
Evan Debenham
868b6d6995 v0.9.2: fixed save/load messing with the pacifist badge 2021-02-24 19:21:56 -05:00
Evan Debenham
94de68caad v0.9.2: improved logic for assassin blinking 2021-02-24 19:21:56 -05:00