v0.9.3: removed unnecessary invis VFX on cloak of shadows

This commit is contained in:
Evan Debenham 2021-03-30 00:46:55 -04:00
parent 4cb3fe024a
commit 6de63466f1

View File

@ -41,7 +41,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.watabou.noosa.audio.Sample;
import com.watabou.noosa.tweeners.AlphaTweener;
import com.watabou.utils.Bundle;
import java.util.ArrayList;
@ -93,11 +92,6 @@ public class CloakOfShadows extends Artifact {
Sample.INSTANCE.play(Assets.Sounds.MELD);
activeBuff = activeBuff();
activeBuff.attachTo(hero);
if (hero.sprite.parent != null) {
hero.sprite.parent.add(new AlphaTweener(hero.sprite, 0.4f, 0.4f));
} else {
hero.sprite.alpha(0.4f);
}
Talent.onArtifactUsed(Dungeon.hero);
hero.sprite.operate(hero.pos);
}