v0.9.2a: fixed armband not responding to artifact charging
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@ -48,10 +48,8 @@ public class MasterThievesArmband extends Artifact {
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@Override
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public void charge(Hero target, float amount) {
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if (charge < chargeCap){
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charge += Math.round(10*amount);
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updateQuickslot();
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}
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charge += Math.round(10*amount);
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updateQuickslot();
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}
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@Override
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