252bcad4d3
Baseline changes: - Pump up is now more restrictive in what it can target - Pump up VFX are accurate to what tiles are targetable by Goo Challenge changes: - HP up to 120 from 100 - Pump up charges over 1 turn instead of 2 - Healing in water ramps up to 3/turn |
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src/main | ||
build.gradle |