v0.9.3: various UI improvements to WndHeroInfo

This commit is contained in:
Evan Debenham 2021-03-29 23:48:15 -04:00
parent 2dcc716a86
commit 4cb3fe024a
6 changed files with 249 additions and 189 deletions

View File

@ -39,11 +39,6 @@ scenes.gamescene.multiple_examine=There are multiple things of interest here, wh
scenes.gamescene.dont_know=You don't know what is there.
scenes.heroselectscene.title=Choose Your Hero
scenes.heroselectscene$wndheroinfo.innate_title=innate powers
scenes.heroselectscene$wndheroinfo.loadout_title=loadout
scenes.heroselectscene$wndheroinfo.talents_title=talents
scenes.heroselectscene$wndheroinfo.talents_desc=Talents are unlocked as the hero levels up.
scenes.heroselectscene$wndheroinfo.subclasses_title=subclasses
scenes.interlevelscene$mode.descend=Descending...
scenes.interlevelscene$mode.ascend=Ascending...

View File

@ -48,6 +48,12 @@ windows.wndhero$statstab.health=Health
windows.wndhero$statstab.gold=Gold Collected
windows.wndhero$statstab.depth=Maximum Depth
windows.wndheroinfo.innate_title=innate powers
windows.wndheroinfo.loadout_title=loadout
windows.wndheroinfo.talents_title=talents
windows.wndheroinfo.talents_desc=Talents are unlocked as the hero levels up.
windows.wndheroinfo.subclasses_title=subclasses
windows.wndimp.message=Oh yes! You are my hero!\nRegarding your reward, I don't have cash with me right now, but I have something better for you. This is my family heirloom ring: my granddad took it off a dead paladin's finger.
windows.wndimp.reward=Take the ring

View File

@ -29,24 +29,18 @@ import com.shatteredpixel.shatteredpixeldungeon.Rankings;
import com.shatteredpixel.shatteredpixeldungeon.SPDSettings;
import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroClass;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Talent;
import com.shatteredpixel.shatteredpixeldungeon.journal.Journal;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.ui.ActionIndicator;
import com.shatteredpixel.shatteredpixeldungeon.ui.ExitButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.IconButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextBlock;
import com.shatteredpixel.shatteredpixeldungeon.ui.StyledButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.TalentsPane;
import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndChallenges;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndHeroInfo;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndMessage;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndTabbed;
import com.watabou.gltextures.TextureCache;
import com.watabou.input.PointerEvent;
import com.watabou.noosa.Camera;
@ -57,7 +51,6 @@ import com.watabou.utils.DeviceCompat;
import com.watabou.utils.GameMath;
import java.util.ArrayList;
import java.util.LinkedHashMap;
public class HeroSelectScene extends PixelScene {
@ -328,178 +321,4 @@ public class HeroSelectScene extends PixelScene {
}
}
private static class WndHeroInfo extends WndTabbed {
private RenderedTextBlock title;
private RenderedTextBlock info;
private TalentsPane talents;
private RedButton firstSub;
private RedButton secondSub;
private int WIDTH = 120;
private int HEIGHT = 120;
private int MARGIN = 2;
private int INFO_WIDTH = WIDTH - MARGIN*2;
private static boolean secondSubclass = false;
public WndHeroInfo( HeroClass cl ){
title = PixelScene.renderTextBlock(9);
title.hardlight(TITLE_COLOR);
add(title);
info = PixelScene.renderTextBlock(6);
add(info);
ArrayList<LinkedHashMap<Talent, Integer>> talentList = new ArrayList<>();
Talent.initClassTalents(cl, talentList);
Talent.initSubclassTalents(cl.subClasses()[secondSubclass ? 1 : 0], talentList);
talents = new TalentsPane(false, talentList);
add(talents);
firstSub = new RedButton(Messages.titleCase(cl.subClasses()[0].title()), 7){
@Override
protected void onClick() {
super.onClick();
if (secondSubclass){
secondSubclass = false;
hide();
WndHeroInfo newWindow = new WndHeroInfo(cl);
newWindow.talents.scrollTo(0, talents.content().camera.scroll.y);
newWindow.select(2);
ShatteredPixelDungeon.scene().addToFront(newWindow);
}
}
};
if (!secondSubclass) firstSub.textColor(Window.TITLE_COLOR);
firstSub.setSize(40, firstSub.reqHeight()+2);
add(firstSub);
secondSub = new RedButton(Messages.titleCase(cl.subClasses()[1].title()), 7){
@Override
protected void onClick() {
super.onClick();
if (!secondSubclass){
secondSubclass = true;
hide();
WndHeroInfo newWindow = new WndHeroInfo(cl);
newWindow.talents.scrollTo(0, talents.content().camera.scroll.y);
newWindow.select(2);
ShatteredPixelDungeon.scene().addToFront(newWindow);
}
}
};
if (secondSubclass) secondSub.textColor(Window.TITLE_COLOR);
secondSub.setSize(40, secondSub.reqHeight()+2);
add(secondSub);
Tab tab;
Image[] tabIcons;
switch (cl){
case WARRIOR: default:
tabIcons = new Image[]{
new ItemSprite(ItemSpriteSheet.SEAL, null),
new ItemSprite(ItemSpriteSheet.WORN_SHORTSWORD, null)
};
break;
case MAGE:
tabIcons = new Image[]{
new ItemSprite(ItemSpriteSheet.MAGES_STAFF, null),
new ItemSprite(ItemSpriteSheet.MAGES_STAFF, null)
};
break;
case ROGUE:
tabIcons = new Image[]{
new ItemSprite(ItemSpriteSheet.ARTIFACT_CLOAK, null),
new ItemSprite(ItemSpriteSheet.DAGGER, null)
};
break;
case HUNTRESS:
tabIcons = new Image[]{
new ItemSprite(ItemSpriteSheet.SPIRIT_BOW, null),
new ItemSprite(ItemSpriteSheet.GLOVES, null)
};
break;
}
tab = new IconTab( tabIcons[0] ){
@Override
protected void select(boolean value) {
super.select(value);
if (value){
title.text(Messages.titleCase(Messages.get(WndHeroInfo.class, "innate_title")));
info.text(Messages.get(cl, cl.name() + "_desc_innate"), INFO_WIDTH);
}
}
};
add(tab);
tab = new IconTab( tabIcons[1] ){
@Override
protected void select(boolean value) {
super.select(value);
if (value){
title.text(Messages.titleCase(Messages.get(WndHeroInfo.class, "loadout_title")));
info.text(Messages.get(cl, cl.name() + "_desc_loadout"), INFO_WIDTH);
}
}
};
add(tab);
tab = new IconTab( Icons.get(Icons.TALENT) ){
@Override
protected void select(boolean value) {
super.select(value);
if (value){
title.text(Messages.titleCase(Messages.get(WndHeroInfo.class, "talents_title")));
info.text(Messages.get(WndHeroInfo.class, "talents_desc"), INFO_WIDTH);
}
talents.visible = talents.active = value;
firstSub.visible = firstSub.active = value;
secondSub.visible = secondSub.active = value;
}
};
add(tab);
tab = new IconTab(new ItemSprite(ItemSpriteSheet.MASTERY, null)){
@Override
protected void select(boolean value) {
super.select(value);
if (value){
title.text(Messages.titleCase(Messages.get(WndHeroInfo.class, "subclasses_title")));
String msg = Messages.get(cl, cl.name() + "_desc_subclasses");
for (HeroSubClass sub : cl.subClasses()){
msg += "\n\n" + sub.desc();
}
info.text(msg, INFO_WIDTH);
}
}
};
add(tab);
resize(WIDTH, HEIGHT);
select(0);
}
@Override
public void select(Tab tab) {
super.select(tab);
title.setPos((WIDTH-title.width())/2, MARGIN);
info.setPos(MARGIN, title.bottom()+2*MARGIN);
firstSub.setPos((title.left() - firstSub.width())/2, 0);
secondSub.setPos(title.right() + (WIDTH - title.right() - secondSub.width())/2, 0);
talents.setRect(0, info.bottom()+MARGIN, WIDTH, HEIGHT - (info.bottom()+MARGIN));
resize(WIDTH, Math.max(HEIGHT, (int)info.bottom()));
layoutTabs();
}
}
}

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@ -21,6 +21,7 @@
package com.shatteredpixel.shatteredpixeldungeon.ui;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Talent;
@ -53,7 +54,15 @@ public class TalentsPane extends ScrollPane {
int tiersAvailable = 1;
if (!canUpgrade){
tiersAvailable = Talent.MAX_TALENT_TIERS;
if (!Badges.isUnlocked(Badges.Badge.LEVEL_REACHED_1)){
tiersAvailable = 1;
} else if (!Badges.isUnlocked(Badges.Badge.LEVEL_REACHED_2) || !Badges.isUnlocked(Badges.Badge.BOSS_SLAIN_2)){
tiersAvailable = 2;
} else if (!Badges.isUnlocked(Badges.Badge.BOSS_SLAIN_4)){
tiersAvailable = 3;
} else {
tiersAvailable = Talent.MAX_TALENT_TIERS;
}
} else {
while (tiersAvailable < Talent.MAX_TALENT_TIERS
&& Dungeon.hero.lvl+1 >= Talent.tierLevelThresholds[tiersAvailable+1]){

View File

@ -23,6 +23,7 @@ package com.shatteredpixel.shatteredpixeldungeon.windows;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
import com.shatteredpixel.shatteredpixeldungeon.Statistics;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
@ -31,6 +32,8 @@ import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.HeroSprite;
import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
import com.shatteredpixel.shatteredpixeldungeon.ui.IconButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextBlock;
import com.shatteredpixel.shatteredpixeldungeon.ui.ScrollPane;
import com.shatteredpixel.shatteredpixeldungeon.ui.StatusPane;
@ -124,9 +127,19 @@ public class WndHero extends WndTabbed {
else
title.label((hero.name() + "\n" + Messages.get(this, "title", hero.lvl, hero.className())).toUpperCase(Locale.ENGLISH));
title.color(Window.TITLE_COLOR);
title.setRect( 0, 0, WIDTH, 0 );
title.setRect( 0, 0, WIDTH-16, 0 );
add(title);
IconButton infoButton = new IconButton(Icons.get(Icons.INFO)){
@Override
protected void onClick() {
super.onClick();
ShatteredPixelDungeon.scene().addToFront(new WndHeroInfo(hero.heroClass));
}
};
infoButton.setRect(title.right(), 0, 16, 16);
add(infoButton);
pos = title.bottom() + 2*GAP;
statSlot( Messages.get(this, "str"), hero.STR() );

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@ -0,0 +1,218 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2021 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.windows;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroClass;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Talent;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextBlock;
import com.shatteredpixel.shatteredpixeldungeon.ui.TalentsPane;
import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
import com.watabou.noosa.Image;
import java.util.ArrayList;
import java.util.LinkedHashMap;
public class WndHeroInfo extends WndTabbed {
private RenderedTextBlock title;
private RenderedTextBlock info;
private TalentsPane talents;
private RedButton firstSub;
private RedButton secondSub;
private int WIDTH = 120;
private int HEIGHT = 125;
private int MARGIN = 2;
private int INFO_WIDTH = WIDTH - MARGIN*2;
private static boolean secondSubclass = false;
public WndHeroInfo( HeroClass cl ){
title = PixelScene.renderTextBlock(9);
title.hardlight(TITLE_COLOR);
add(title);
info = PixelScene.renderTextBlock(6);
add(info);
ArrayList<LinkedHashMap<Talent, Integer>> talentList = new ArrayList<>();
Talent.initClassTalents(cl, talentList);
Talent.initSubclassTalents(cl.subClasses()[secondSubclass ? 1 : 0], talentList);
talents = new TalentsPane(false, talentList);
add(talents);
boolean subsAvailable = Badges.isUnlocked(Badges.Badge.LEVEL_REACHED_2) && Badges.isUnlocked(Badges.Badge.BOSS_SLAIN_2);
firstSub = new RedButton(Messages.titleCase(cl.subClasses()[0].title()), 7){
@Override
protected void onClick() {
super.onClick();
if (secondSubclass){
secondSubclass = false;
hide();
WndHeroInfo newWindow = new WndHeroInfo(cl);
newWindow.talents.scrollTo(0, talents.content().camera.scroll.y);
newWindow.select(2);
ShatteredPixelDungeon.scene().addToFront(newWindow);
}
}
};
if (!secondSubclass) firstSub.textColor(Window.TITLE_COLOR);
firstSub.setSize(40, firstSub.reqHeight()+2);
if (subsAvailable) add(firstSub);
secondSub = new RedButton(Messages.titleCase(cl.subClasses()[1].title()), 7){
@Override
protected void onClick() {
super.onClick();
if (!secondSubclass){
secondSubclass = true;
hide();
WndHeroInfo newWindow = new WndHeroInfo(cl);
newWindow.talents.scrollTo(0, talents.content().camera.scroll.y);
newWindow.select(2);
ShatteredPixelDungeon.scene().addToFront(newWindow);
}
}
};
if (secondSubclass) secondSub.textColor(Window.TITLE_COLOR);
secondSub.setSize(40, secondSub.reqHeight()+2);
if (subsAvailable) add(secondSub);
Tab tab;
Image[] tabIcons;
switch (cl){
case WARRIOR: default:
tabIcons = new Image[]{
new ItemSprite(ItemSpriteSheet.SEAL, null),
new ItemSprite(ItemSpriteSheet.WORN_SHORTSWORD, null)
};
break;
case MAGE:
tabIcons = new Image[]{
new ItemSprite(ItemSpriteSheet.MAGES_STAFF, null),
new ItemSprite(ItemSpriteSheet.MAGES_STAFF, null)
};
break;
case ROGUE:
tabIcons = new Image[]{
new ItemSprite(ItemSpriteSheet.ARTIFACT_CLOAK, null),
new ItemSprite(ItemSpriteSheet.DAGGER, null)
};
break;
case HUNTRESS:
tabIcons = new Image[]{
new ItemSprite(ItemSpriteSheet.SPIRIT_BOW, null),
new ItemSprite(ItemSpriteSheet.GLOVES, null)
};
break;
}
tab = new IconTab( tabIcons[0] ){
@Override
protected void select(boolean value) {
super.select(value);
if (value){
title.text(Messages.titleCase(Messages.get(WndHeroInfo.class, "innate_title")));
info.text(Messages.get(cl, cl.name() + "_desc_innate"), INFO_WIDTH);
}
}
};
add(tab);
tab = new IconTab( tabIcons[1] ){
@Override
protected void select(boolean value) {
super.select(value);
if (value){
title.text(Messages.titleCase(Messages.get(WndHeroInfo.class, "loadout_title")));
info.text(Messages.get(cl, cl.name() + "_desc_loadout"), INFO_WIDTH);
}
}
};
add(tab);
tab = new IconTab( Icons.get(Icons.TALENT) ){
@Override
protected void select(boolean value) {
super.select(value);
if (value){
title.text(Messages.titleCase(Messages.get(WndHeroInfo.class, "talents_title")));
info.text(Messages.get(WndHeroInfo.class, "talents_desc"), INFO_WIDTH);
}
talents.visible = talents.active = value;
firstSub.visible = firstSub.active = value;
secondSub.visible = secondSub.active = value;
}
};
add(tab);
tab = new IconTab(new ItemSprite(ItemSpriteSheet.MASTERY, null)){
@Override
protected void select(boolean value) {
super.select(value);
if (value){
title.text(Messages.titleCase(Messages.get(WndHeroInfo.class, "subclasses_title")));
String msg = Messages.get(cl, cl.name() + "_desc_subclasses");
for (HeroSubClass sub : cl.subClasses()){
msg += "\n\n" + sub.desc();
}
info.text(msg, INFO_WIDTH);
}
}
};
add(tab);
resize(WIDTH, HEIGHT);
select(0);
}
@Override
public void select(Tab tab) {
super.select(tab);
title.setPos((WIDTH-title.width())/2, MARGIN);
info.setPos(MARGIN, title.bottom()+2*MARGIN);
firstSub.setPos((title.left() - firstSub.width())/2, 0);
secondSub.setPos(title.right() + (WIDTH - title.right() - secondSub.width())/2, 0);
talents.setRect(0, info.bottom()+MARGIN, WIDTH, HEIGHT - (info.bottom()+MARGIN));
resize(WIDTH, Math.max(HEIGHT, (int)info.bottom()));
layoutTabs();
}
}