Commit Graph

2484 Commits

Author SHA1 Message Date
Evan Debenham
3a3398ef3d v0.9.1: added a new cell block room to the prison 2020-11-30 15:06:26 -05:00
Evan Debenham
4442997ef1 v0.9.1: improved and moved around pillars, hallway, and statues rooms 2020-11-30 15:06:25 -05:00
Evan Debenham
3f5359146e v0.9.1: tweaked room merging logic:
- entrance rooms can no longer merge
- blacksmith room can now merge
- burned and minefield rooms can no longer merge
- added limits to how often rooms can merge
2020-11-30 15:06:25 -05:00
Evan Debenham
84450af30c v0.9.1: improved layout logic and added figure eight builder 2020-11-30 15:06:25 -05:00
Evan Debenham
5437e58045 v0.9.1: fixed further layout bugs in pipe and perimeter rooms 2020-11-30 15:06:25 -05:00
Evan Debenham
81156427bb v0.9.1: fixed a bug with sewer pipe rooms and let them merge together 2020-11-30 15:06:25 -05:00
Evan Debenham
fafb887d3b v0.9.1: improved the caves painter, halls painter, and ruins room 2020-11-30 15:06:25 -05:00
Evan Debenham
c37c25fd84 v0.9.1: further tweaked default size of the regular builder main path 2020-11-30 15:06:25 -05:00
Evan Debenham
0bfcd5e4a3 v0.9.1: fixed errors when DK or some fists would take negative dmg 2020-11-30 15:06:25 -05:00
Evan Debenham
0d9bd47ba6 v0.9.1: added a bit of chaos to larger tunnel/hall rooms with many doors 2020-11-30 15:06:25 -05:00
Evan Debenham
dd9e25308b v0.9.1: fixed various minor errors relating to time freeze interactions 2020-11-30 15:06:25 -05:00
Evan Debenham
989c524e33 v0.9.1: fixed DM-300 rarely spawning on top of allies 2020-11-30 15:06:25 -05:00
Evan Debenham
8244af9db6 v0.9.1: fixed curse infusion not awarding item level badge 2020-11-30 15:06:25 -05:00
Evan Debenham
5722910ce7 v0.9.1: added a new regional room for the city 2020-11-30 15:06:25 -05:00
Evan Debenham
1298ab426c v0.9.1: tweaked grass/water/trap placement logic for room merges 2020-11-30 15:06:25 -05:00
Evan Debenham
ac8a79ee54 v0.9.1: tweaks to goo boss level and fire eight builder 2020-11-30 15:06:25 -05:00
Evan Debenham
a8bc6e74ff v0.9.1: added a new circular basin room to the sewers 2020-11-30 15:06:24 -05:00
Evan Debenham
38497c6343 v0.9.1: improved code for stone of intuition and item handlers, stone now also works on rings! 2020-11-30 15:06:24 -05:00
Evan Debenham
2496dc0d1c v0.9.1: sniper's mark, charm and terror now detach if their targets die 2020-11-30 15:06:24 -05:00
Evan Debenham
51fd143a6e v0.9.1: added an icon and description to the pincushion buff 2020-11-30 15:06:24 -05:00
Evan Debenham
92b0b69ac7 v0.9.1: improved the layout of vault rooms 2020-11-30 15:06:24 -05:00
Evan Debenham
316fdc13d6 v0.9.1: fixed DM-300 not using new gas SFX 2020-11-30 15:06:24 -05:00
Evan Debenham
8f16b90667 v0.9.1: Improved window UI for sad ghost rewards 2020-11-30 15:06:24 -05:00
Evan Debenham
acfc24b97c v0.9.1: tweaked cave room logic, larger and a bit more chaotic now. 2020-11-30 15:06:24 -05:00
Evan Debenham
81ea918406 v0.9.1: made merged room logic much more permissive (too much atm!) 2020-11-30 15:06:24 -05:00
Evan Debenham
1e555ddd7f v0.9.1: slightly increased room interconnectedness 2020-11-30 15:06:24 -05:00
Evan Debenham
330c1bc506 v0.9.1: fixed a typo in scroll of teleportation description 2020-11-30 15:06:24 -05:00
Evan Debenham
b80272266f v0.9.1: fixed a bug with directional connection limits 2020-11-30 15:06:24 -05:00
Evan Debenham
01c22a454b v0.9.1: added three new level feelings 2020-11-30 15:06:24 -05:00
Evan Debenham
a861d52572 v0.9.0b: final commit 2020-10-18 12:46:32 -04:00
Evan Debenham
3ff95be5a7 v0.9.0b: updated translations again 2020-10-18 12:46:25 -04:00
Evan Debenham
003e797112 v0.9.0b: fixed badge bugfix not checking for a win 2020-10-18 12:46:20 -04:00
Evan Debenham
7c4f562e3a v0.9.0b: fixed a crash in new talent UI when her is level 30 2020-10-18 12:46:06 -04:00
Evan Debenham
b39287503e v0.9.0b: further fixes to freeze/para visual logic 2020-10-18 12:46:06 -04:00
Evan Debenham
2ee24e7c91 v0.9.0b: fixed sad ghost awarding weapons 1 tier lower than intended 2020-10-18 12:46:06 -04:00
Evan Debenham
bb57ab100d v0.9.0b: tweaked warrior shield buff to cancel logic when shield is 0 2020-10-18 12:46:06 -04:00
Evan Debenham
0336e616fe v0.9.0b: Updated translations and translator credits 2020-10-18 12:46:05 -04:00
Evan Debenham
4f02f2a4f2 v0.9.0b: balance tweaks to tier one talents 2020-10-18 12:46:02 -04:00
Evan Debenham
74f6df7b6b v0.9.0b: adjusted visual paralysis logic to prevent freeze+para bugs 2020-10-18 12:46:02 -04:00
Evan Debenham
833b182d75 v0.9.0b: lots of logic implementation for multiple talent tiers 2020-10-18 12:46:02 -04:00
Evan Debenham
f59073b4b0 v0.9.0b: long-pressing item buttons in alchemy now shows a desc window 2020-10-18 12:46:02 -04:00
Evan Debenham
5885359d5a v0.9.0b: added champ desc to mob desc and tweaked growing champ desc 2020-10-18 12:46:02 -04:00
Evan Debenham
840727c674 v0.9.0b: adjusted equip logic to prevent more cases of swap prompt 2020-10-18 12:46:02 -04:00
Evan Debenham
11a684bb1f v0.9.0b: Balance tweaks to equip drops in the sewers:
- Sewer droprate of T4/T5 gear halved
- T2 is slightly more common in the sewers
- Player now gets to see what type of weapon/armor the ghost has
2020-10-18 12:46:02 -04:00
Evan Debenham
81a61f9662 v0.9.0b: Adjusted hostile champions challenge:
- Champion base spawn rate up to 1/10 from 1/15
- Champions per floor now have a cap to prevent terrible luck
- Growing champion base power reduced by 20%
- Growing champion power scaling reduced by 50%
2020-10-18 12:46:02 -04:00
Evan Debenham
8942fb218e v0.9.0b: disarming traps now kill statues 2020-10-18 12:46:02 -04:00
Evan Debenham
bc03d17edc v0.9.0b: large chars can now approach targets they can't reach 2020-10-18 12:46:02 -04:00
Evan Debenham
d618d185c5 v0.9.0b: adjusted shield logic, fixes warrior bug and stops overriding 2020-10-18 12:46:02 -04:00
Evan Debenham
a08b3a94a8 v0.9.0b: added safety checks to beacon of returning 2020-10-18 12:46:01 -04:00
Evan Debenham
1a3eade255 v0.9.0b: fixed "+1 Talent Point" displaying after hero level 6 2020-10-18 12:46:01 -04:00
Evan Debenham
f18b83b8cf v0.9.0b: fixed projecting elementals always using their ranged attack 2020-10-18 12:46:01 -04:00
Evan Debenham
48158cb775 v0.9.0b: fixed force cube being placed on the ground after tile presses 2020-10-18 12:45:50 -04:00
Evan Debenham
77329f6d86 v0.9.0b: improved logic for awarding win badges:
- fixed a bug where win/chal badges wouldn't save in rare cases
- fixed win/chal badges not being displayed in many cases
2020-10-18 12:45:49 -04:00
Evan Debenham
6d038edb2b v0.9.0b: fixed Tengu abilities not working from load 2020-10-18 12:45:06 -04:00
Evan Debenham
dfaed721c5 v0.9.0b: adjusted talent UI to account for multiple tiers 2020-10-18 12:45:05 -04:00
Evan Debenham
f512d7b069 v0.9.0a: final commit 2020-10-09 17:18:57 -04:00
Evan Debenham
fa35882cb6 v0.9.0a: updated translations 2020-10-09 17:18:51 -04:00
Evan Debenham
d58e189619 v0.9.0a: fixed sleep vfx sticking around after enemy death in some cases 2020-10-08 23:51:09 -04:00
Evan Debenham
188f039dc7 v0.9.0a: fixed a rare performance bug when density is mis-reported 2020-10-08 23:51:09 -04:00
Evan Debenham
ff71b997b1 v0.9.0a: fixed cleave being reset on corrupting kills 2020-10-08 23:51:08 -04:00
Evan Debenham
714349f769 v0.9.0a: Added a check for replaced badges when badges are loaded/saved 2020-10-08 23:51:08 -04:00
Evan Debenham
d14cafa190 v0.9.0a: Fixed scrolls spending time before cancelling time freeze 2020-10-08 23:51:08 -04:00
Evan Debenham
02569ee7db v0.9.0a: Fixed great crab also dropping regular crab loot 2020-10-08 23:51:08 -04:00
Evan Debenham
e55d33067b v0.9.0a: Removed unused secretDoors variable 2020-10-08 23:51:08 -04:00
Evan Debenham
d5a45a099f v0.9.0a: Prevented cases where warrior shield wouldn't reset 2020-10-08 23:51:08 -04:00
Evan Debenham
e3c67d62ff v0.9.0a: fixed a typo in demon halls story window 2020-10-08 23:51:08 -04:00
Evan Debenham
eb4109e487 v0.9.0a: added some null safety checks 2020-10-08 23:51:08 -04:00
Evan Debenham
d1aa0495de v0.9.0a: fixed burning webs destroying special ground instead of deco ground 2020-10-08 23:50:55 -04:00
Evan Debenham
6127cacf5e v0.9.0: final commit 2020-10-05 11:53:56 -04:00
Evan Debenham
85201537ef v0.9.0: updated translations 2020-10-05 11:53:45 -04:00
Evan Debenham
dd4aeb3f3a v0.9.0: ghouls now retain their champion buff on death 2020-10-05 11:53:45 -04:00
Evan Debenham
77bcde9ed6 v0.9.0: adjusted display feed logic for news articles 2020-10-03 15:11:58 -04:00
Evan Debenham
e2a7bea5e6 v0.9.0: added an icon to represent talents, tweaked test subject icon 2020-10-03 15:11:58 -04:00
Evan Debenham
c14a098fa2 v0.9.0: improved talent icons 2020-10-03 15:11:58 -04:00
Evan Debenham
cae1c2b8f6 v0.9.0: fixed a text error and talent onEquip being trigger on unEquip 2020-10-03 15:11:58 -04:00
Evan Debenham
612cece6a5 v0.9.0: updated translations 2020-10-01 19:32:30 -04:00
Evan Debenham
6fabcbe3e9 v0.9.0: added a 1 turn delay to tested hypothesis barrier 2020-10-01 15:25:20 -04:00
Evan Debenham
8accb14c9e v0.9.0: updated translations 2020-10-01 14:41:56 -04:00
Evan Debenham
c94830a6da v0.9.0: fixed inconsistencies in spinner web logic 2020-10-01 14:41:54 -04:00
Evan Debenham
521509d246 v0.9.0: fixed ethereal chains spending hero time before pulling 2020-10-01 14:41:53 -04:00
Evan Debenham
3746cd2fdb v0.9.0: adjusted prep blink behaviour 2020-10-01 14:41:53 -04:00
Evan Debenham
04365a2cbd v0.9.0: fixed golems spamming vfx if they die while visually frozen. 2020-10-01 14:41:53 -04:00
Evan Debenham
7fbb1ff83a v0.9.0: fixed hero select talents showing as levelled up in some cases 2020-10-01 14:41:53 -04:00
Evan Debenham
0e79bc2592 v0.9.0: removed mage partial wand ID innate ability 2020-10-01 14:41:53 -04:00
Evan Debenham
a208b8b1b4 v0.9.0: unidentified scrolls can now be alchemized 2020-10-01 14:41:53 -04:00
Evan Debenham
e45d05e027 v0.9.0: fixed champion VFX appearing on top of spinners 2020-10-01 14:41:53 -04:00
Evan Debenham
f2e56172d8 v0.9.0: talent balance and bugfixes:
- removed health requirement for most food talents
- adjusted wording for energizing upgrade
- fixed bugs with ring IDing talent
- buffed followup strike and added a hit sound to it
2020-10-01 14:41:51 -04:00
Evan Debenham
27ad9f4aa3 v0.9.0: adjusted damage taken rounding for champion eneimes 2020-10-01 14:41:12 -04:00
Evan Debenham
356b7e4a3d v0.9.0: enemies that spawn offspring now pass on champion buffs 2020-10-01 14:41:12 -04:00
Evan Debenham
7ba15b4712 v0.9.0: overhauled visuals for badges 2020-10-01 14:41:12 -04:00
Evan Debenham
cebd646636 v0.9.0: fixed higher challenge badges not unlocking lower ones 2020-10-01 14:41:12 -04:00
Evan Debenham
8cac7dddc9 v0.9.0: added autoAdjust to scrolling water/walls 2020-10-01 14:41:12 -04:00
Evan Debenham
846a6f34eb v0.9.0: fixed HP errors when game is loaded while hero is degraded 2020-10-01 14:41:09 -04:00
Evan Debenham
c34c3cf82e v0.9.0: added a safety check to TalentsPane to fix rare crashes 2020-10-01 14:40:42 -04:00
Evan Debenham
34e8c4f6ab v0.9.0: fixed projecting necromancers being able to attack 2020-09-26 13:20:15 -04:00
Evan Debenham
a994e84a3f v0.9.0: talent balance tweaks:
- Hearty meal healing down to 3/5 from 4/6.
- Test subject healing up to 4/6 from 3/5.
- Tested hypothesis shielding up to 8/12 from 6/9.
- Mending shadows heal now every 5/3 turns from 3/2 turns, but now also includes the turn cloak is activated.
2020-09-26 13:20:15 -04:00
Evan Debenham
9e2ea051ee v0.9.0: added a safety check to talent buttons 2020-09-26 13:20:15 -04:00
Evan Debenham
fb8d469b35 v0.9.0: fixed talisman of foresight not letting others act immediately 2020-09-26 13:20:15 -04:00
Evan Debenham
3575480d61 v0.9.0: fixed on-id talents proccing when the hero is dead 2020-09-26 13:20:15 -04:00
Evan Debenham
46165bd10c v0.9.0: various crash fixes relating to on-ID talents 2020-09-26 13:20:14 -04:00
Evan Debenham
2580403865 v0.9.0: fixed potion IDing from alchemy proccing test subject talent 2020-09-26 13:20:14 -04:00
Evan Debenham
1b72d7fff3 v0.9.0: fixed blazing champions igniting tiles for longer than intended 2020-09-26 13:20:14 -04:00
Evan Debenham
08a2fd694f v0.9.0: fixed new burning web logic burning any tile 2020-09-26 13:20:14 -04:00
Evan Debenham
993cf6120f v0.9.0: fixed errors relating to changed challenges:
- class armor not respecting FiMA limitation on max DR
- well fed lasts for its full duration in on diet
- swarm and darkness having swapped menu entries
2020-09-26 13:20:14 -04:00
Evan Debenham
b88f267208 v0.9.0: updated translations 2020-09-23 13:30:19 -04:00
Evan Debenham
578c307b1f v0.9.0: fixed some crash bugs 2020-09-23 13:30:17 -04:00
Evan Debenham
6f7cc49431 v0.9.0: brightened locked badges on the badges screen 2020-09-23 13:30:17 -04:00
Evan Debenham
5206fbb751 v0.9.0: fixed errors with a warrior and huntress talent 2020-09-23 13:30:17 -04:00
Evan Debenham
d89d908b11 v0.9.0: removed the poison message from potions of healing 2020-09-22 22:31:55 -04:00
Evan Debenham
4361fc0d98 v0.9.0: added more talent icons 2020-09-22 22:31:55 -04:00
Evan Debenham
73426c3f17 v0.9.0: fixed secret maze prize items not being known uncursed 2020-09-22 22:31:55 -04:00
Evan Debenham
316e2f46d6 v0.9.0: implemented a new challenge: hostile champions 2020-09-22 22:31:55 -04:00
Evan Debenham
afb53fe171 v0.9.0: added info on talents to the hero select UI 2020-09-22 22:31:55 -04:00
Evan Debenham
0913c65d81 v0.9.0: fixed a freeze bug caused by a race condition on DM-300's sprite 2020-09-22 22:31:55 -04:00
Evan Debenham
2a48f2e944 v0.9.0: implemented an offensive talent for rogue and huntress 2020-09-22 22:31:55 -04:00
Evan Debenham
dc10338fb4 v0.9.0: hero now has a reference to their enemy when using a missile wep 2020-09-22 22:31:55 -04:00
Evan Debenham
d4666e94b1 v0.9.0: implemented a defensive talent for rogue and huntress 2020-09-22 22:31:55 -04:00
Evan Debenham
1421b2b7b7 v0.9.0: adjusted mob behavior slightly to prevent an infinite loop 2020-09-22 22:31:55 -04:00
Evan Debenham
023f746df7 v0.9.0: added safety checks to prevent a few rare crashes 2020-09-22 22:31:55 -04:00
Evan Debenham
9e6a349f2a v0.9.0: added a HP count to the main health bar 2020-09-22 22:31:55 -04:00
Evan Debenham
c46576a175 v0.9.0: reworked the faith is my armor challenge 2020-09-22 22:31:54 -04:00
Evan Debenham
cfca4165a4 v0.9.0: adjusted some earlygame text and hero unlocks 2020-09-22 22:31:52 -04:00
Evan Debenham
b7fc99901b v0.9.0: fixed DM-201s attacking while stunned 2020-09-22 22:27:54 -04:00
Evan Debenham
8c10d57a9a v0.9.0: added a check to DM-200 logic to prevent crashes 2020-09-22 22:27:54 -04:00
Evan Debenham
afa281d47a v0.9.0: adjusted frost/chill/burning when the hero is immune to them 2020-09-22 22:27:54 -04:00
Evan Debenham
3c4cb08cd2 v0.9.0: improved logic for ripper demon leaping 2020-09-22 22:27:54 -04:00
Evan Debenham
de9d629a7f v0.9.0: prevented reclaim trap from being dropped when a trap is stored 2020-09-22 22:27:54 -04:00
Evan Debenham
0dc3a21436 v0.9.0: implemented two more talents for the Mage 2020-09-22 22:27:54 -04:00
Evan Debenham
7e1101635b v0.9.0: implemented two more talents for the warrior 2020-09-22 22:27:53 -04:00
Evan Debenham
8aeeacb10e v0.9.0: implemented an ID speed related talent for each hero 2020-09-22 22:27:53 -04:00
Evan Debenham
a7c6744c30 v0.9.0: tweaked the coloration for the changed cancel button 2020-09-22 22:27:53 -04:00
Evan Debenham
61268df037 v0.9.0: adjusted ballisticas and webs:
- webs and doors are now 'soft solid' terrain (solid, but can be stepped through)
- ballisticas can now ignore soft solid terrain, instead of just doors
- webs are now flammable
2020-09-22 22:27:53 -04:00
Evan Debenham
1d36642068 v0.9.0: fixed mimic sprites staying hiding when they shouldn't 2020-09-22 22:27:53 -04:00
Evan Debenham
0f396dcc50 v0.9.0: dropped support from saves from v0.7.3 and v0.7.4 2020-09-22 22:27:53 -04:00
Evan Debenham
4e5d132c43 v0.9.0: fixed rare errors with thieves stealing honeypots 2020-09-22 22:27:53 -04:00
Evan Debenham
b41b6d58e0 v0.9.0: fixed ring of might health bonus not being affected by degrade 2020-09-22 22:27:53 -04:00
Evan Debenham
c24a1698b2 v0.9.0: fixed duplicate artifacts from remains 2020-09-22 22:27:53 -04:00
Evan Debenham
13f217a5d4 v0.9.0: fixed shopkeepers buying items worth 0 gold 2020-09-22 22:27:53 -04:00
Evan Debenham
69f18e853e v0.9.0: fixed elastic closing doors when used with spirit bow 2020-09-22 22:27:53 -04:00
Evan Debenham
8f33bf5925 v0.9.0: implemented a food-related talent for each class 2020-09-22 22:27:52 -04:00
Evan Debenham
24c4ae4185 v0.9.0: initial interface work for talents 2020-09-22 22:27:50 -04:00
Evan Debenham
bd480e25cd v0.9.0: baseline talent logic implementation 2020-09-22 22:26:00 -04:00
Evan Debenham
2a7b94d51d v0.9.0: reworked the Pharmacophobia challenge 2020-09-22 22:25:22 -04:00
Evan Debenham
4ed1a33cb0 v0.9.0: Fixed spinners shooting webs through walls 2020-09-22 22:25:22 -04:00
Evan Debenham
557d4e9d7e v0.9.0: Fixed newborn elems not dropping embers for overlevelled heroes 2020-09-22 22:25:22 -04:00
Evan Debenham
f82217ebbc v0.9.0: adjusted some icons, chromes, and ChangesScene 2020-09-22 22:25:22 -04:00
Evan Debenham
832df0324f v0.9.0: reworked the 'on diet' challenge, now makes food less effective 2020-09-22 22:25:22 -04:00
Evan Debenham
dfbd43df11 v0.9.0: added a couple safety checks to prevent crashes 2020-09-22 22:25:22 -04:00
Evan Debenham
fbf04c3c2e v0.9.0: fixed upgraded items in heaps not being highlighted 2020-09-22 22:25:22 -04:00
Evan Debenham
b7b8c22afa v0.9.0: fixed visual errors when regrowth is used in the city boss level 2020-09-22 22:25:22 -04:00
Evan Debenham
fe23143d0e v0.9.0: fixed a race condition when 'now' is read as it is being updated 2020-09-22 22:25:22 -04:00
Evan Debenham
c273f30f72 v0.9.0: fixed errors with trap names and switching languages 2020-09-22 22:25:22 -04:00
Evan Debenham
35ea6504b7 v0.9.0: fixed aqua blast occasionally not stunning targets 2020-09-22 22:25:22 -04:00
Evan Debenham
dc4b05be43 v0.9.0: fixed shadows buff detaching on mind vision enemies 2020-09-22 22:25:22 -04:00
Evan Debenham
77249e84ea v0.9.0: fixed crystal mimics escaping when they are still visible 2020-09-22 22:25:22 -04:00
Evan Debenham
07a64ba2d3 v0.9.0: fixed back button closing game in hero select when it shouldn't 2020-09-22 22:25:21 -04:00
Evan Debenham
15ccffbe1f v0.9.0: switched bitmaptext to use TextureCache 2020-09-22 22:25:21 -04:00
Evan Debenham
3c3a90d30a v0.9.0: fixed incorrect damage scaling with chill on frost wand 2020-09-22 22:25:21 -04:00
Evan Debenham
f7f5832145 v0.9.0: corrected capitalization on 'libGDX' 2020-09-22 22:25:21 -04:00
Evan Debenham
0c764c6505 v0.9.0: badges scene now shows badges that are missing 2020-09-22 22:25:21 -04:00
Evan Debenham
f024dc948e v0.8.2d: re-final commit 2020-08-29 21:32:34 -04:00
Evan Debenham
d0ba33cbb8 v0.8.2d: tweaked enemy surprise behaviour, fixes a bug in piranhas 2020-08-29 21:32:29 -04:00
Evan Debenham
527ad068e5 v0.8.2d: final commit 2020-08-29 20:30:59 -04:00
Evan Debenham
f8e244bbdd v0.8.2d: adjusted mob adding logic to fix a rare race condition crash 2020-08-29 20:30:52 -04:00
Evan Debenham
67627f7a2f v0.8.2d: adjusted new bag logic to prevent a rare crash 2020-08-29 20:30:52 -04:00
Evan Debenham
a53a90bba9 v0.8.2d: tweaked logic when charm is applied in some cases 2020-08-29 20:30:52 -04:00
Evan Debenham
49ed3e4f8b v0.8.2d: adjusted door opening logic on fireblast, fixes bugs 2020-08-29 20:30:52 -04:00
Evan Debenham
d4968a7e01 v0.8.2d: refactored emitter freezing 2020-08-29 20:30:52 -04:00
Evan Debenham
7e9ac9d5c9 v0.8.2d: tweaked sizing on WndBag 2020-08-29 20:30:52 -04:00
Evan Debenham
8be5d67911 v0.8.2d: reverted unintended debug code that gives eyes 0 dmg 2020-08-29 20:30:51 -04:00
Evan Debenham
01c5bcdaad v0.8.2c: final commit 2020-08-27 15:19:53 -04:00
Evan Debenham
50a80aba44 v0.8.2c: fixed WndBag resizing using the wrong camera 2020-08-27 15:19:46 -04:00
Evan Debenham
61e7ccd40e v0.8.2c: fixed sniper shot incorrectly capping at 2.5x dmg 2020-08-27 15:19:46 -04:00
Evan Debenham
8806807b0a v0.8.2c: updated translations 2020-08-27 15:19:44 -04:00
Evan Debenham
e1a7382d36 v0.8.2c: adjusted how permissive DM-201's are at grenade tossing 2020-08-27 15:19:41 -04:00
Evan Debenham
7ddccd23a9 v0.8.2c: swarm intelligence no longer overrides stunning effects 2020-08-27 15:19:41 -04:00
Evan Debenham
fc60397281 v0.8.2c: improved piranha surprise attack logic 2020-08-27 15:19:41 -04:00
Evan Debenham
eb65e2b356 v0.8.2c: refactored goo's particle effects 2020-08-27 15:19:41 -04:00
Evan Debenham
7400defb60 v0.8.2c: removed an unnecessary line of code when MobSprites are cleared 2020-08-27 15:19:41 -04:00
Evan Debenham
17ac29b190 v0.8.2c: added crash safety checks to tengu and WndBlacksmith 2020-08-27 15:19:40 -04:00
Evan Debenham
8e5648bbe4 v0.8.2c: torches now play a burning sound when ignited 2020-08-27 15:19:40 -04:00
Evan Debenham
269d12d7e2 v0.8.2c: passive mobs now properly check FOV for surprise attacks 2020-08-27 15:19:40 -04:00
Evan Debenham
5b7ef9dacf v0.8.2c: various minor fixes for Yog-Dzewa:
- Yog now calculates its FOV and can be surprised from outside of it
- Yog is now formally immune to freeze/paralysis, instead of just being unaffected
- Yog now properly pushes items
2020-08-27 15:19:40 -04:00
Evan Debenham
220c96fbb5 v0.8.2c: adjusted blacksmith upgrade logic, should fix a few bugs 2020-08-27 15:19:40 -04:00
Evan Debenham
fbb215b2f0 v0.8.2c: tweaked tipped and untipped dart sprites 2020-08-27 15:19:40 -04:00
Evan Debenham
10b9445f4c v0.8.2c: added a check to prevent collecting items with no quantity 2020-08-27 15:19:40 -04:00
Evan Debenham
6a3cd94d22 v0.8.2c: fixed acidic scorpios not dropping experience potions 2020-08-27 15:19:40 -04:00
Evan Debenham
8b9219e35d v0.8.2c: snake warning now appear in highlighted text, not warning 2020-08-27 15:19:40 -04:00
Evan Debenham
902b728799 v0.8.2c: fixed item clearing in Tengu's arena being too permissive 2020-08-27 15:19:40 -04:00
Evan Debenham
71df55ef11 v0.8.2c: the dried rose is no longer sellable with items in it 2020-08-27 15:19:40 -04:00
Evan Debenham
fc99ba31e3 v0.8.2c: fixed visual errors caused by terror, and made eyes not immune 2020-08-27 15:19:40 -04:00
Evan Debenham
f8aebee09b v0.8.2c: tweaked terror logic, should now better enforce fleeing 2020-08-27 15:19:40 -04:00
Evan Debenham
e1f202b635 v0.8.2c: fixed non-enemy mobs triggering swarm intelligence 2020-08-27 15:19:39 -04:00
Evan Debenham
076b26302c v0.8.2c: big refactor to cursed wand effects, fixes various minor bugs 2020-08-27 15:19:39 -04:00
Evan Debenham
4cabe069a1 v0.8.2c: Fixed evil eye sprites visually charging when they shouldn't 2020-08-27 15:19:39 -04:00
Evan Debenham
d6f73bc3fa v0.8.2c: WndTitledMessage now grows in length just like WndInfoItem 2020-08-27 15:19:39 -04:00
Evan Debenham
65f30cfcbf v0.8.2c: shortened an unnecessarily long string from well of awareness 2020-08-27 15:19:39 -04:00
Evan Debenham
8e752aceef v0.8.2c: fixed mage's staff missing enchant names 2020-08-27 15:19:39 -04:00
Evan Debenham
39c5da6061 v0.8.2c: bags now try to grab new items when an item leaves them 2020-08-27 15:19:39 -04:00
Evan Debenham
0608a5447d v0.8.2c: fixed compilation error caused by dropping legacy code 2020-08-27 15:19:39 -04:00
Evan Debenham
c0ec2f1e2e v0.8.2c: removed now outdated empowered read effects from scrolls 2020-08-27 15:19:39 -04:00
Evan Debenham
1940663bb7 v0.8.2c: standardized invisibility dispelling, always after an effect 2020-08-27 15:19:39 -04:00
Evan Debenham
72147a297c v0.8.2c: dropped compatibility from saves prior to v0.7.3b 2020-08-27 15:19:39 -04:00
Evan Debenham
4f1829af63 v0.8.2c: wndBag now dynamically adjusts its slot size 2020-08-27 15:19:38 -04:00
Evan Debenham
113b29f791 v0.8.2c: fixed bombs not always updating their heaps properly 2020-08-27 15:19:38 -04:00
Evan Debenham
367bc67524 v0.8.2c: fixed minor errors when re-equipping a quickslotted artifact 2020-08-27 15:19:38 -04:00
Evan Debenham
1da2cacc31 v0.8.2c: reverted unintended change to missile sprite speed 2020-08-27 15:19:38 -04:00
Evan Debenham
bdecd160db v0.8.2c: Reduced damage and armor blocking for gripping/flashing traps 2020-08-27 15:19:38 -04:00
Evan Debenham
593d4c26ac v0.8.2c: immovable chars now all throw items by default 2020-08-27 15:19:38 -04:00
Evan Debenham
c4e42cdab1 v0.8.2c: fixed golden lotus lasting twice as long as intended 2020-08-27 15:19:38 -04:00
Evan Debenham
d7a2442832 v0.8.2c: tweaks to missile sprite vfx 2020-08-27 15:19:38 -04:00
Evan Debenham
f210cc23f4 v0.8.2c: added missing placeholder ordering to desc of RoEn 2020-08-27 15:19:38 -04:00
Evan Debenham
f9c1a8697b v0.8.2c: fixed back button on hero select not appearing when intended 2020-08-27 15:19:38 -04:00
Evan Debenham
e2aaace9e1 v0.8.2c: adjusted transparency on furrowed grass 2020-08-27 15:19:38 -04:00
Evan Debenham
2675901bea v0.8.2c: added reviews to the structure of update services 2020-08-27 15:19:38 -04:00
Evan Debenham
210c96c02c v0.8.2c: added an option for WndOptions to not have a title 2020-08-27 15:19:38 -04:00
Evan Debenham
554a843f74 v0.8.2b: final commit 2020-08-17 11:29:02 -04:00
Evan Debenham
5387559191 v0.8.2b: fully allowed wraiths to spawn ontop of traps 2020-08-17 11:28:56 -04:00
Evan Debenham
1f06f09175 v0.8.2b: fixed a typo in magical holster 2020-08-17 11:28:56 -04:00
Evan Debenham
466370baff v0.8.2b: fixed naming errors with footwear of nature 2020-08-17 11:28:56 -04:00
Evan Debenham
692f3f5ebc v0.8.2b: hero select now also checks ranking count when hiding back btn 2020-08-17 11:28:56 -04:00
Evan Debenham
422288d857 v0.8.2b: fixed crashes caused by new respawn behaviour and questgivers 2020-08-17 11:28:56 -04:00
Evan Debenham
0b53953294 v0.8.2a: final commit 2020-08-16 23:24:00 -04:00
Evan Debenham
da5c7bb527 v0.8.2a: actually fixed guidebook page crashes 2020-08-16 23:23:51 -04:00
Evan Debenham
b94f188295 v0.8.2a: updated translations 2020-08-16 23:23:50 -04:00
Evan Debenham
d9bb7007e6 v0.8.2a: updated docs to account for v0.8.2 changes 2020-08-16 23:23:47 -04:00
Evan Debenham
b5b3c70bcd v0.8.2a: updated copyright (up to 2021, to avoid this for a bit) 2020-08-16 23:23:44 -04:00
Evan Debenham
013f05caeb v0.8.2a: refactored item names, fixed bugs with translation swapping. 2020-08-16 23:23:37 -04:00
Evan Debenham
789314e5c7 v0.8.2a: adjusted level spawner mechanics:
- current spawn cooldown is now properly stored/loaded
- enemies now much spawn at least 12 tiles away from the hero
2020-08-16 23:23:35 -04:00
Evan Debenham
b8178b15b7 v0.8.2a: fixed the following bugs:
- pickaxe not getting bloodied by killing bats in rare cases
- dried rose ghost healing not respecting level lock limits
- wraiths refusing to spawn over traps despite not activating them
- clobber knockback not closing doors
2020-08-16 23:23:05 -04:00
Evan Debenham
28d0688a48 v0.8.2a: updated language stats and translator credits 2020-08-16 23:23:05 -04:00
Evan Debenham
605c4a5577 v0.8.2a: tweaked logic for news last read time 2020-08-16 23:23:05 -04:00
Evan Debenham
a78df087f6 v0.8.2a: fixed a crash bug introduced by guidebook changes 2020-08-16 23:23:05 -04:00
Evan Debenham
e51025de0c v0.8.2a: fixes for various crashes
- added a safety check for when an amoked character dies
- added a safety check when ghouls die over pits
- mobs looking for a new enemy when aggroed on an invincible one
- made Tengu's 2nd phase jumping slightly more permissive
- fixed a logic error when placing enemies
- added a safety check in WndWandmaker
- added a safety sync check when playing a sample
2020-08-16 23:23:05 -04:00
Evan Debenham
fc6a32058e v0.8.2a: tweaks to very earlygame UX:
- hero select no longer has a back button if a game hasn't been played
- snakes now give a hint when missed 3 times, down from 5.
- sped up guidebook page dropping speed
2020-08-16 23:23:05 -04:00
Evan Debenham
380faca85d v0.8.2a: removed some redundant work in onCreate 2020-08-16 23:23:04 -04:00
Evan Debenham
afe8bf9037 v0.8.2a: added link tracking to 'read more' in NewsScene 2020-08-16 23:22:39 -04:00
Evan Debenham
6c53c8aa22 v0.8.2: final commit 2020-08-06 10:22:50 -04:00
Evan Debenham
db1ba4e60e v0.8.2: updated translations 2020-08-06 10:22:23 -04:00
Evan Debenham
fd885589e9 v0.8.2: hunger buff icon now updates immediate if hunger is modified 2020-08-06 10:22:18 -04:00
Evan Debenham
e137098c62 v0.8.2: fixed unintentionally committed debug code for elastic 2020-08-06 10:22:17 -04:00
Evan Debenham
7d36d73377 v0.8.2: fixed crashes caused by wandmaker spawning logic checking traps 2020-08-06 10:22:17 -04:00
Evan Debenham
3bc61ac40c v0.8.2: improved misc equip swapping window 2020-08-05 13:34:32 -04:00
Evan Debenham
1325f3317e v0.8.2: unique stackable items can now be sold to shops 2020-08-05 13:34:32 -04:00
Evan Debenham
f1c56ba6c7 v0.8.2: Adjusted analytics tracking codes on ingame links 2020-08-05 13:34:28 -04:00
Evan Debenham
2c4a880d67 v0.8.2: Adjustments to blastwave and knockback effects:
- knockback effects now only close doors if they originate from a melee attack
- wand of blast wave base damage down to 1-3 from 1-5
- damage from knockback collision up to dist-2*dist, from dist/2-dist
- stun from knockback collision adjusted to 1+dist/2, from dist/2-dist
2020-08-05 13:31:24 -04:00
Evan Debenham
0d43ef0635 v0.8.2: ui adjustments:
- questgivers now get journal entries as they are seen
- layout tweaks to news and supporter scene buttons
2020-08-05 13:31:22 -04:00
Evan Debenham
defbb2ea5f v0.8.2: Fixed the following bugs:
- ring of energy not increasing ghost HP regen
- magical charge buff not increasing the range on disintegration
- remains in pit rooms rarely containing a cursed item but not being haunted
- wandmaker rarely spawning ontop of traps
- rare crash bugs when windows are saved as a scene is being cleared
2020-08-05 13:29:17 -04:00
Evan Debenham
eecded2bed v0.8.2: added ukranian language, and updated translations 2020-08-05 13:29:13 -04:00
Evan Debenham
525b934789 v0.8.2: fixed logic errors in new targeted trap behaviour 2020-08-01 00:13:11 -04:00