v0.9.0a: Fixed great crab also dropping regular crab loot
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@ -47,6 +47,9 @@ public class GreatCrab extends Crab {
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state = WANDERING;
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loot = new MysteryMeat().quantity(2);
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lootChance = 1f;
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properties.add(Property.MINIBOSS);
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}
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@ -85,8 +88,5 @@ public class GreatCrab extends Crab {
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super.die( cause );
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Ghost.Quest.process();
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Dungeon.level.drop( new MysteryMeat(), pos );
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Dungeon.level.drop( new MysteryMeat(), pos ).sprite.drop();
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}
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}
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