Evan Debenham
|
d3899871ac
|
v0.2.4d: added safety checks to some mod ai state modifiers, fixing some bugs
|
2015-03-28 16:09:31 -04:00 |
|
Evan Debenham
|
e4db8ba4e3
|
v0.2.4d: added Merchant's Beacon
|
2015-03-28 16:09:15 -04:00 |
|
Evan Debenham
|
cfde64b218
|
v0.2.4d: mimics no longer make the player drop gold, this fixes some bugs
|
2015-03-28 16:06:37 -04:00 |
|
Evan Debenham
|
ff87c975c9
|
v0.2.4d: fixed a duplication glitch with quickslotted weapons being removed by dwarf monks
|
2015-03-28 16:06:30 -04:00 |
|
Evan Debenham
|
d5fecdc717
|
v0.2.4d: removed unnecessary semicolon
|
2015-03-28 16:06:21 -04:00 |
|
Evan Debenham
|
fc77aa9afa
|
v0.2.4d: tweaked the ability to disable parameters on the item slot, edited quickslots to take advantage of this.
|
2015-03-28 16:06:10 -04:00 |
|
Evan Debenham
|
2e0e03c163
|
v0.2.4d: fixed some visual bugs with items barred from challenges
|
2015-03-28 16:05:51 -04:00 |
|
Evan Debenham
|
ddb8bf5c2f
|
v0.2.4d: fixed a bug where bonus DR would be lost from inscribed armor
|
2015-03-28 16:05:30 -04:00 |
|
Evan Debenham
|
cf298acb17
|
v0.2.4d: fixed quirks with wand targeting
|
2015-03-28 16:05:18 -04:00 |
|
Evan Debenham
|
60076db78c
|
v0.2.4c: final commit
|
2015-03-09 20:17:30 -04:00 |
|
Evan Debenham
|
3516978165
|
v0.2.4c: tweaked layout of UI tabs, no more shuffling once they've appeared
|
2015-03-09 20:17:16 -04:00 |
|
Evan Debenham
|
cb661755be
|
v0.2.4c: buffed the unstable spellbook again, now charges significantly faster.
|
2015-03-09 20:17:03 -04:00 |
|
Evan Debenham
|
425a2b163a
|
v0.2.4c: made yog mobs much more responsive when the eye is attacked
|
2015-03-09 20:16:52 -04:00 |
|
Evan Debenham
|
985481de85
|
v0.2.4c: fixed potions not being properly frozen in heaps
|
2015-03-09 20:16:37 -04:00 |
|
Evan Debenham
|
6b4ac9848e
|
v0.2.4c: fixed typos
|
2015-03-09 20:16:26 -04:00 |
|
Evan Debenham
|
6fdb9f3a4f
|
v0.2.4c: fixed a bug where wand of magic missile would stay in quickslot when disenchanted while equipped
|
2015-03-09 20:16:16 -04:00 |
|
Evan Debenham
|
ec1a4823b6
|
v0.2.4c: fixed a crash with bombs choosing adjacent tiles
|
2015-03-09 20:16:07 -04:00 |
|
Evan Debenham
|
471aa3ca7d
|
v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff
|
2015-03-09 20:15:53 -04:00 |
|
Evan Debenham
|
b8412b6765
|
v0.2.4c: added null check to sprite linking
|
2015-03-09 20:15:36 -04:00 |
|
Evan Debenham
|
5325268220
|
Source Release: standardized some things between open source and closed source.
|
2015-03-02 19:36:09 -05:00 |
|
Evan Debenham
|
aa303d798b
|
v0.2.4b: final commit
|
2015-03-02 19:12:29 -05:00 |
|
Evan Debenham
|
5950244f9f
|
v0.2.4b: crash fix and tweaks to bee AI
|
2015-03-02 19:12:13 -05:00 |
|
Evan Debenham
|
d68d70ca76
|
v0.2.4b: minor tweaks to mob targeting behaviour
|
2015-03-02 19:12:03 -05:00 |
|
Evan Debenham
|
fb6f552e9e
|
v0.2.4b: corrected issues with cell selector resetting too often.
|
2015-03-02 19:11:49 -05:00 |
|
Evan Debenham
|
109d5c352e
|
v0.2.4b: fixed issue with unstable spellbook, also tweaked how artifacts deal with charge caps on load.
|
2015-03-02 19:11:38 -05:00 |
|
Evan Debenham
|
0ff83ae127
|
v0.2.4a: Final Commit
|
2015-03-02 19:11:20 -05:00 |
|
Evan Debenham
|
1f16b16637
|
v0.2.4a: further corrections to descending on floor 26
|
2015-03-02 19:11:08 -05:00 |
|
Evan Debenham
|
bfd3dd7088
|
v0.2.4a: lloyds beacon no longer loses its target position when it is used.
|
2015-03-02 19:10:39 -05:00 |
|
Evan Debenham
|
e9f28a1f75
|
v0.2.4a: corrected bomb/key logic. Keys can no longer be destroyed, bombs no longer destroy items as they are dropped.
|
2015-03-02 19:10:27 -05:00 |
|
Evan Debenham
|
45d4297177
|
v0.2.4a: fixed a bug with transmuted wands having the wrong amount of charges
|
2015-03-02 19:10:16 -05:00 |
|
Evan Debenham
|
4ec2e9deb7
|
v0.2.4a: corrected errors with floors 26 and 27+
|
2015-03-02 19:10:03 -05:00 |
|
Evan Debenham
|
6c127894df
|
v0.2.4a: corrected error with dew vial bookkeeping on old saves.
|
2015-03-02 19:09:55 -05:00 |
|
Evan Debenham
|
5517e7e5c5
|
v0.2.4: final commit
|
2015-03-02 17:59:21 -05:00 |
|
Evan Debenham
|
cda93cb540
|
v0.2.4: reintroduced version code, but a little less text
|
2015-03-02 17:56:37 -05:00 |
|
Evan Debenham
|
c5e3f88280
|
v0.2.4: tweaked challenge button location
|
2015-03-02 17:42:25 -05:00 |
|
Evan Debenham
|
09f91c321e
|
v0.2.4: bombs now properly submit a ranking if they kill the player
|
2015-03-02 17:42:08 -05:00 |
|
Evan Debenham
|
f3c27fbbd7
|
v0.2.4: improved gold reward from graveyards
|
2015-03-02 17:41:52 -05:00 |
|
Evan Debenham
|
d93016aa4d
|
v0.2.4: removed PD's source from title scene (not needed now that we're on latest, may add to about scene if it's needed again)
|
2015-03-02 17:41:43 -05:00 |
|
Evan Debenham
|
c99f02bf66
|
v0.2.4: fixed a bug from 1.7.5 source with icon titles (should not assume they are on the top of the window)
|
2015-03-02 17:41:30 -05:00 |
|
Evan Debenham
|
d27adb3ec7
|
v0.2.4: WIP graphics for potion bandolier (needs shading)
|
2015-03-02 17:41:18 -05:00 |
|
Evan Debenham
|
00abba9cef
|
v0.2.4: reworked welcome scene
|
2015-03-02 17:40:20 -05:00 |
|
Evan Debenham
|
a1837d77ae
|
v0.2.4: improved tabs, and the auto-layout of tabs. They can now be more compact, less wasted space.
|
2015-03-02 17:40:07 -05:00 |
|
Evan Debenham
|
cb5cd807b3
|
v0.2.4: reworked final floor
|
2015-03-02 17:39:42 -05:00 |
|
Evan Debenham
|
be563be012
|
v0.2.4: added proper effects to last shop level
|
2015-03-02 17:39:30 -05:00 |
|
Evan Debenham
|
810ce1b8e4
|
v0.2.4: tweaked some windows
|
2015-03-02 17:39:18 -05:00 |
|
Evan Debenham
|
9c5d4facf5
|
v0.2.4: hero can now only be interrupted while moving.
|
2015-03-02 17:39:04 -05:00 |
|
Evan Debenham
|
ce619510ea
|
v0.2.4: corrected some mob AI faults.
|
2015-03-02 17:38:52 -05:00 |
|
Evan Debenham
|
794adb8e7a
|
v0.2.4: corrected horn of plenty quickslot logic.. again.. again...
|
2015-03-02 17:38:39 -05:00 |
|
Evan Debenham
|
4cb2ca666c
|
v0.2.4: updated TODOs
|
2015-03-02 17:38:24 -05:00 |
|
Evan Debenham
|
35e53457ff
|
v0.2.4: fixed a bug with the Unstable Spellbook
|
2015-03-02 17:38:03 -05:00 |
|
Evan Debenham
|
f587e7e13e
|
v0.2.4: improvements/bugfixes to cell selector
|
2015-03-02 17:37:51 -05:00 |
|
Evan Debenham
|
08eb07634d
|
v0.2.4: corrected a bug with fire elemental
|
2015-03-02 17:37:35 -05:00 |
|
Evan Debenham
|
567be8dfbf
|
v0.2.4: updated about scene to work with new landscape mode
|
2015-03-02 17:37:23 -05:00 |
|
Evan Debenham
|
29755158c0
|
v0.2.4: corrected horn of plenty quickslot logic (again)
|
2015-03-02 17:37:12 -05:00 |
|
Evan Debenham
|
5e9cdf87d5
|
v0.2.4: tweaked bag window, now auto-opens containers of all types
|
2015-03-02 17:37:02 -05:00 |
|
Evan Debenham
|
f0500e8eea
|
v0.2.4: updated torch description, no longer specifically refers to demon halls.
|
2015-03-02 17:36:46 -05:00 |
|
Evan Debenham
|
b8b4ddc7af
|
v0.2.4: corrected error with falling items, in accordance with the changes to honeypots
|
2015-03-02 17:36:31 -05:00 |
|
Evan Debenham
|
577058d7ed
|
v0.2.4: added new sprites to the sprite sheet
|
2015-03-02 17:36:01 -05:00 |
|
Evan Debenham
|
c5025653c8
|
v0.2.4: reworked bees and honeypots
|
2015-03-02 17:35:43 -05:00 |
|
Evan Debenham
|
0850a2f7b3
|
v0.2.4: Significantly buffed the unstable spellbook
|
2015-03-02 17:35:27 -05:00 |
|
Evan Debenham
|
8631aded20
|
v0.2.4: reworked bombs
|
2015-03-02 17:35:18 -05:00 |
|
Evan Debenham
|
e6e63ad96e
|
v0.2.4: fixed a bug with signs
|
2015-03-02 17:35:04 -05:00 |
|
Evan Debenham
|
b36fd00234
|
v0.2.4: fixed a bug with EmoIcons
|
2015-03-02 17:34:37 -05:00 |
|
Evan Debenham
|
c7d59c2718
|
v0.2.4: changed audio load order slightly, better for devices experiencing the android L sound bug.
|
2015-03-02 17:34:25 -05:00 |
|
Evan Debenham
|
23eb797070
|
v0.2.4: resolved problems with goo, now using the new particle effect. Also tidied up Goo's description a bit.
|
2015-03-02 17:34:06 -05:00 |
|
Evan Debenham
|
c817f454b9
|
v0.2.4: scroll of psionic blast now deals less damage... again...
|
2015-03-02 17:26:41 -05:00 |
|
Evan Debenham
|
34d4c63a16
|
v0.2.4: potions of liquid flame now work in a 3x3 grid instead of 1x1, all potions now put out flames at the tile they are thrown.
|
2015-03-02 17:26:28 -05:00 |
|
Evan Debenham
|
1e5a6663be
|
v0.2.4: tweaked signs further
|
2015-03-02 17:26:05 -05:00 |
|
Evan Debenham
|
907bf6c439
|
v0.2.4: signs now properly ignite again in the demon halls
|
2015-03-02 17:25:56 -05:00 |
|
Evan Debenham
|
bb28f2f477
|
v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported.
|
2015-03-02 17:25:29 -05:00 |
|
Evan Debenham
|
1f50ce36b4
|
v0.2.4: used a less obscure word for death by toxic gas
|
2015-03-02 17:25:13 -05:00 |
|
Evan Debenham
|
91789216f9
|
v0.2.4: renamed zeroed in to sniper's mark, to be consistent with class name, no functional changes.
|
2015-03-02 17:25:02 -05:00 |
|
Evan Debenham
|
043e966129
|
v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range.
|
2015-03-02 17:24:48 -05:00 |
|
Evan Debenham
|
5fcc1a612a
|
v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors
|
2015-03-02 17:24:32 -05:00 |
|
Evan Debenham
|
61246dcc46
|
v0.2.4: added the potion bandolier to badge logic.
|
2015-03-02 17:24:11 -05:00 |
|
Evan Debenham
|
36ea98c4bd
|
v0.2.4: fire elementals can no longer be frozen, just directly take damage instead.
|
2015-03-02 17:23:50 -05:00 |
|
Evan Debenham
|
47adfc1403
|
v0.2.4: some corrections to heap explosion
|
2015-03-02 17:23:35 -05:00 |
|
Evan Debenham
|
6625b70fe9
|
v0.2.4: reverted custom shaking logic
|
2015-03-02 17:23:22 -05:00 |
|
Evan Debenham
|
01f0f57a04
|
v0.2.4: reworked rankings scene to properly handle scaling height
|
2015-03-02 17:23:11 -05:00 |
|
Evan Debenham
|
7109ce995c
|
v0.2.4: added support for heaps exploding, freezing/exploding potions now shatter in heaps.
|
2015-03-02 17:23:01 -05:00 |
|
Evan Debenham
|
37af7dfec3
|
v0.2.4: reworked actor ID system, IDs are now garunteed unique
|
2015-03-02 17:22:48 -05:00 |
|
Evan Debenham
|
e4cfe7586a
|
v0.2.4: refactored handling the quickslot when equipping.
|
2015-03-02 17:22:31 -05:00 |
|
Evan Debenham
|
d94847af4c
|
v0.2.4: added some safety checks to the quickslot button
|
2015-03-02 17:22:04 -05:00 |
|
Evan Debenham
|
0d78119ab7
|
v0.2.4: corrected some quickslot errors
|
2015-03-02 17:21:42 -05:00 |
|
Evan Debenham
|
0ab5b8d18d
|
v0.2.4: corrected a typo in melee weapons
|
2015-03-02 17:21:26 -05:00 |
|
Evan Debenham
|
48aa3fc613
|
v0.2.4: corrected typo with ring of force
|
2015-03-02 17:21:04 -05:00 |
|
Evan Debenham
|
a815632305
|
v0.2.4: ring of force now includes its average damage in its description
|
2015-03-02 17:16:38 -05:00 |
|
Evan Debenham
|
e50a016b7e
|
v0.2.4: made the penalty for unequipping an armband less harsh.
|
2015-03-02 17:16:15 -05:00 |
|
Evan Debenham
|
860d001657
|
v0.2.4: fixed unstable spellbook error
|
2015-03-02 17:16:01 -05:00 |
|
Evan Debenham
|
dded8b5dc4
|
v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages.
|
2015-03-02 17:15:47 -05:00 |
|
Evan Debenham
|
72975a49cc
|
v0.2.4: made potions susceptible to cold, refactored a bit of buff logic.
|
2015-03-02 17:15:11 -05:00 |
|
Evan Debenham
|
ae2ba8be0e
|
v0.2.4: corrected numbers in shop chance
|
2015-03-02 17:14:49 -05:00 |
|
Evan Debenham
|
78b4f36ccf
|
v0.2.4: added more items to shops, tweaked several item prices.
|
2015-03-02 17:14:35 -05:00 |
|
Evan Debenham
|
f0df50d42f
|
v0.2.4: hero no longer gains hunger from descending
|
2015-03-02 17:14:17 -05:00 |
|
Evan Debenham
|
db326d87d5
|
v0.2.4: buffed the huntress, improved some logic for thrown weapons
|
2015-03-02 17:14:01 -05:00 |
|
Evan Debenham
|
071403a7aa
|
v0.2.4: moved loot and continue tags to bottom right, much more accessable
|
2015-03-02 17:13:17 -05:00 |
|
Evan Debenham
|
89d72e60d1
|
v0.2.4: fixed chrome inconsistency, standardized tab layouts and made them pretty
|
2015-03-02 17:13:03 -05:00 |
|
Evan Debenham
|
6b432a176e
|
v0.2.4: fixed a casting error with mimic items
|
2015-03-02 17:10:39 -05:00 |
|
Evan Debenham
|
b2e29708a0
|
v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
|
2015-03-02 17:10:24 -05:00 |
|
Evan Debenham
|
92afe5977e
|
v0.2.4: corrected order of bag tabs, size of tabs now scale based on space and bags owned.
|
2015-03-02 17:09:51 -05:00 |
|
Evan Debenham
|
68406db6fe
|
merging 1.7.5 source: windows changes
|
2015-03-02 17:08:17 -05:00 |
|
Evan Debenham
|
7cc5192839
|
v0.2.4: added potion bandolier, refactored logic for bag generation.
|
2015-03-02 17:06:18 -05:00 |
|
Evan Debenham
|
7b3747fd05
|
Merging 1.7.5 Source: item assets changes (plus placeholder for bandolier) + included grave sprite from donation features(simpler than keeping it out of every item sheet related commit)
|
2015-03-02 16:36:30 -05:00 |
|
Evan Debenham
|
e2ee042c38
|
Merging 1.7.5 Source: scenes changes
|
2015-02-06 10:27:36 -05:00 |
|
Evan Debenham
|
a2670f2a36
|
Merging 1.7.5 Source: core changes
|
2015-02-06 10:03:40 -05:00 |
|
Evan Debenham
|
47ccaceac4
|
Merging 1.7.5 Source: sprites and assets changes
|
2015-02-06 10:02:55 -05:00 |
|
Evan Debenham
|
8b1ffd9a72
|
Merging 1.7.5 Source: items/artifacts changes
|
2015-02-06 10:02:38 -05:00 |
|
Evan Debenham
|
37e1c8b8ff
|
Merging 1.7.5 Source: items/weapon changes
|
2015-02-06 10:02:26 -05:00 |
|
Evan Debenham
|
fbd2fb907e
|
Merging 1.7.5 Source: items/wands changes
|
2015-02-06 10:02:14 -05:00 |
|
Evan Debenham
|
c1b262a614
|
merging 1.7.5 source: items/rings changes
|
2015-02-06 10:01:58 -05:00 |
|
Evan Debenham
|
6387b697a9
|
merging 1.7.5 source: items/scrolls changes
|
2015-02-06 10:01:52 -05:00 |
|
Evan Debenham
|
9410dbbc8f
|
merging 1.7.5 source: items/armor/glyphs changes
|
2015-02-06 10:01:40 -05:00 |
|
Evan Debenham
|
1acebb380c
|
Merging 1.7.5 Source: items/armor changes
|
2015-02-06 10:00:53 -05:00 |
|
Evan Debenham
|
3f126e7a4f
|
Merging 1.7.5 Source: items/ additions
|
2015-02-06 10:00:36 -05:00 |
|
Evan Debenham
|
41e1f20e95
|
Merging 1.7.5 Source: items/ changes
|
2015-02-06 10:00:24 -05:00 |
|
Evan Debenham
|
a6c89490b0
|
Merging 1.7.5 Source: levels/painters changes
|
2015-02-06 09:57:41 -05:00 |
|
Evan Debenham
|
1a4d177a9e
|
Merging 1.7.5 Source: levels/features changes
|
2015-02-06 09:57:34 -05:00 |
|
Evan Debenham
|
9dab291797
|
Merging 1.7.5 Source: levels changes
|
2015-02-06 09:57:28 -05:00 |
|
Evan Debenham
|
e931525669
|
Merging 1.7.5 Source: actors/mobs/npcs changes
|
2015-02-06 09:57:17 -05:00 |
|
Evan Debenham
|
d7934760c5
|
Merging 1.7.5 Source: actors/mobs changes
|
2015-02-06 09:56:58 -05:00 |
|
Evan Debenham
|
e951b7aad8
|
Merging 1.7.5 Source: actors/hero changes
|
2015-02-06 09:56:39 -05:00 |
|
Evan Debenham
|
bbe6c79ab3
|
Merging 1.7.5 Source: further effects changes
|
2015-02-06 09:56:23 -05:00 |
|
Evan Debenham
|
9e79aab869
|
Merging 1.7.5 Source: actors/buffs changes
|
2015-02-06 09:56:12 -05:00 |
|
Evan Debenham
|
d50c566579
|
Merging 1.7.5 Source: actors/blobs changes
|
2015-02-06 09:56:04 -05:00 |
|
Evan Debenham
|
c467cb966c
|
Merging 1.7.5 Source: actors/ changes
|
2015-02-06 09:55:55 -05:00 |
|
Evan Debenham
|
894f7d9d06
|
Merging 1.7.5 Source: ui changes
|
2015-02-06 09:55:45 -05:00 |
|
Evan Debenham
|
4499685b09
|
Merging 1.7.5 Source: mechanics changes
|
2015-02-06 09:55:36 -05:00 |
|
Evan Debenham
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d6bcece8af
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Merging 1.7.5 Source: effect changes
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2015-02-06 09:55:29 -05:00 |
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Evan Debenham
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1b10338b37
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Merging 1.7.5 Source: plant changes
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2015-02-06 09:55:00 -05:00 |
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Evan Debenham
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11d550cbe0
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v0.2.3f: final commit
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2015-01-26 21:40:23 -05:00 |
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Evan Debenham
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c105f655d4
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Merge remote-tracking branch 'origin/master'
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2015-01-26 20:28:27 -05:00 |
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Evan Debenham
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23c611a13e
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v0.2.3f: fixed wand recharging something multiplying due to the wand holster
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2015-01-26 20:28:17 -05:00 |
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Evan Debenham
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c04a252a4f
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v0.2.3f: string corrections
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2015-01-26 16:44:21 -05:00 |
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Evan Debenham
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9ff26f034c
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v0.2.3f: fixed a bug where the resume indicator was clickable after the hero had died.
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2015-01-26 10:00:45 -05:00 |
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Evan Debenham
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49bab26d7b
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v0.2.3f: corrected issues with the dried rose
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2015-01-26 09:18:29 -05:00 |
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Evan Debenham
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31bd42152e
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v0.2.3f: corrected crash involving quickslot placeholders, dungeon now loads them at the correct time.
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2015-01-26 02:14:00 -05:00 |
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Evan Debenham
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944d2d33a2
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v0.2.3f: fixed yet more quickslot issues, this should be all of them.
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2015-01-26 02:11:39 -05:00 |
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Evan Debenham
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d0e6aa6c1f
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v0.2.3f: further tweaks to quickslot logic
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2015-01-26 01:43:50 -05:00 |
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Evan Debenham
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93b066dfb2
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v0.2.3f: corrected errors added in previous commit
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2015-01-26 01:29:43 -05:00 |
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Evan Debenham
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9d90a24a95
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v0.2.3f: corrected quickslot refresh logic across items
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2015-01-26 01:20:39 -05:00 |
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Evan Debenham
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6a0776afcc
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v0.2.3f: removed unused import
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2015-01-26 00:30:52 -05:00 |
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Evan Debenham
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78fd89cb01
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v0.2.3f: tweaked behaviour of last shop level, also fixed bug involving shop generation.
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2015-01-26 00:30:24 -05:00 |
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Evan Debenham
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520131fb2d
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v0.2.3e: fixes, actual final commit
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2015-01-21 23:55:37 -05:00 |
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Evan Debenham
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8fa6b41427
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v0.2.3e: final commit
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2015-01-21 23:11:26 -05:00 |
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Evan Debenham
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fd77e8a923
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v0.2.3e: commented out final line involving resume button
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2015-01-21 23:00:54 -05:00 |
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Evan Debenham
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e7e289e666
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v0.2.3e: removed resume button from toolbar, added icon for resume button
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2015-01-21 22:57:47 -05:00 |
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Evan Debenham
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34a7b82f94
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v0.2.3e: converted resume button to a tag
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2015-01-21 22:54:58 -05:00 |
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Evan Debenham
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a4fe786f97
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v0.2.3e: small fix to rankings window changes
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2015-01-21 20:22:36 -05:00 |
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Evan Debenham
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a6bd3aae84
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v0.2.3e: fixed a couple issues
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2015-01-21 20:06:28 -05:00 |
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Evan Debenham
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97f6b2f67c
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v0.2.3e: fixed a bug with sewer boss level gen.. hopefully for real this time.
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2015-01-21 16:23:46 -05:00 |
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