Commit Graph

701 Commits

Author SHA1 Message Date
Evan Debenham
35e53457ff v0.2.4: fixed a bug with the Unstable Spellbook 2015-03-02 17:38:03 -05:00
Evan Debenham
f587e7e13e v0.2.4: improvements/bugfixes to cell selector 2015-03-02 17:37:51 -05:00
Evan Debenham
08eb07634d v0.2.4: corrected a bug with fire elemental 2015-03-02 17:37:35 -05:00
Evan Debenham
567be8dfbf v0.2.4: updated about scene to work with new landscape mode 2015-03-02 17:37:23 -05:00
Evan Debenham
29755158c0 v0.2.4: corrected horn of plenty quickslot logic (again) 2015-03-02 17:37:12 -05:00
Evan Debenham
5e9cdf87d5 v0.2.4: tweaked bag window, now auto-opens containers of all types 2015-03-02 17:37:02 -05:00
Evan Debenham
f0500e8eea v0.2.4: updated torch description, no longer specifically refers to demon halls. 2015-03-02 17:36:46 -05:00
Evan Debenham
b8b4ddc7af v0.2.4: corrected error with falling items, in accordance with the changes to honeypots 2015-03-02 17:36:31 -05:00
Evan Debenham
577058d7ed v0.2.4: added new sprites to the sprite sheet 2015-03-02 17:36:01 -05:00
Evan Debenham
c5025653c8 v0.2.4: reworked bees and honeypots 2015-03-02 17:35:43 -05:00
Evan Debenham
0850a2f7b3 v0.2.4: Significantly buffed the unstable spellbook 2015-03-02 17:35:27 -05:00
Evan Debenham
8631aded20 v0.2.4: reworked bombs 2015-03-02 17:35:18 -05:00
Evan Debenham
e6e63ad96e v0.2.4: fixed a bug with signs 2015-03-02 17:35:04 -05:00
Evan Debenham
b36fd00234 v0.2.4: fixed a bug with EmoIcons 2015-03-02 17:34:37 -05:00
Evan Debenham
c7d59c2718 v0.2.4: changed audio load order slightly, better for devices experiencing the android L sound bug. 2015-03-02 17:34:25 -05:00
Evan Debenham
23eb797070 v0.2.4: resolved problems with goo, now using the new particle effect. Also tidied up Goo's description a bit. 2015-03-02 17:34:06 -05:00
Evan Debenham
c817f454b9 v0.2.4: scroll of psionic blast now deals less damage... again... 2015-03-02 17:26:41 -05:00
Evan Debenham
34d4c63a16 v0.2.4: potions of liquid flame now work in a 3x3 grid instead of 1x1, all potions now put out flames at the tile they are thrown. 2015-03-02 17:26:28 -05:00
Evan Debenham
1e5a6663be v0.2.4: tweaked signs further 2015-03-02 17:26:05 -05:00
Evan Debenham
907bf6c439 v0.2.4: signs now properly ignite again in the demon halls 2015-03-02 17:25:56 -05:00
Evan Debenham
bb28f2f477 v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported. 2015-03-02 17:25:29 -05:00
Evan Debenham
1f50ce36b4 v0.2.4: used a less obscure word for death by toxic gas 2015-03-02 17:25:13 -05:00
Evan Debenham
91789216f9 v0.2.4: renamed zeroed in to sniper's mark, to be consistent with class name, no functional changes. 2015-03-02 17:25:02 -05:00
Evan Debenham
043e966129 v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range. 2015-03-02 17:24:48 -05:00
Evan Debenham
5fcc1a612a v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors 2015-03-02 17:24:32 -05:00
Evan Debenham
61246dcc46 v0.2.4: added the potion bandolier to badge logic. 2015-03-02 17:24:11 -05:00
Evan Debenham
36ea98c4bd v0.2.4: fire elementals can no longer be frozen, just directly take damage instead. 2015-03-02 17:23:50 -05:00
Evan Debenham
47adfc1403 v0.2.4: some corrections to heap explosion 2015-03-02 17:23:35 -05:00
Evan Debenham
6625b70fe9 v0.2.4: reverted custom shaking logic 2015-03-02 17:23:22 -05:00
Evan Debenham
01f0f57a04 v0.2.4: reworked rankings scene to properly handle scaling height 2015-03-02 17:23:11 -05:00
Evan Debenham
7109ce995c v0.2.4: added support for heaps exploding, freezing/exploding potions now shatter in heaps. 2015-03-02 17:23:01 -05:00
Evan Debenham
37af7dfec3 v0.2.4: reworked actor ID system, IDs are now garunteed unique 2015-03-02 17:22:48 -05:00
Evan Debenham
e4cfe7586a v0.2.4: refactored handling the quickslot when equipping. 2015-03-02 17:22:31 -05:00
Evan Debenham
d94847af4c v0.2.4: added some safety checks to the quickslot button 2015-03-02 17:22:04 -05:00
Evan Debenham
0d78119ab7 v0.2.4: corrected some quickslot errors 2015-03-02 17:21:42 -05:00
Evan Debenham
0ab5b8d18d v0.2.4: corrected a typo in melee weapons 2015-03-02 17:21:26 -05:00
Evan Debenham
48aa3fc613 v0.2.4: corrected typo with ring of force 2015-03-02 17:21:04 -05:00
Evan Debenham
a815632305 v0.2.4: ring of force now includes its average damage in its description 2015-03-02 17:16:38 -05:00
Evan Debenham
e50a016b7e v0.2.4: made the penalty for unequipping an armband less harsh. 2015-03-02 17:16:15 -05:00
Evan Debenham
860d001657 v0.2.4: fixed unstable spellbook error 2015-03-02 17:16:01 -05:00
Evan Debenham
dded8b5dc4 v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages. 2015-03-02 17:15:47 -05:00
Evan Debenham
72975a49cc v0.2.4: made potions susceptible to cold, refactored a bit of buff logic. 2015-03-02 17:15:11 -05:00
Evan Debenham
ae2ba8be0e v0.2.4: corrected numbers in shop chance 2015-03-02 17:14:49 -05:00
Evan Debenham
78b4f36ccf v0.2.4: added more items to shops, tweaked several item prices. 2015-03-02 17:14:35 -05:00
Evan Debenham
f0df50d42f v0.2.4: hero no longer gains hunger from descending 2015-03-02 17:14:17 -05:00
Evan Debenham
db326d87d5 v0.2.4: buffed the huntress, improved some logic for thrown weapons 2015-03-02 17:14:01 -05:00
Evan Debenham
071403a7aa v0.2.4: moved loot and continue tags to bottom right, much more accessable 2015-03-02 17:13:17 -05:00
Evan Debenham
89d72e60d1 v0.2.4: fixed chrome inconsistency, standardized tab layouts and made them pretty 2015-03-02 17:13:03 -05:00
Evan Debenham
6b432a176e v0.2.4: fixed a casting error with mimic items 2015-03-02 17:10:39 -05:00
Evan Debenham
b2e29708a0 v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion 2015-03-02 17:10:24 -05:00
Evan Debenham
92afe5977e v0.2.4: corrected order of bag tabs, size of tabs now scale based on space and bags owned. 2015-03-02 17:09:51 -05:00
Evan Debenham
68406db6fe merging 1.7.5 source: windows changes 2015-03-02 17:08:17 -05:00
Evan Debenham
7cc5192839 v0.2.4: added potion bandolier, refactored logic for bag generation. 2015-03-02 17:06:18 -05:00
Evan Debenham
7b3747fd05 Merging 1.7.5 Source: item assets changes (plus placeholder for bandolier) + included grave sprite from donation features(simpler than keeping it out of every item sheet related commit) 2015-03-02 16:36:30 -05:00
Evan Debenham
e2ee042c38 Merging 1.7.5 Source: scenes changes 2015-02-06 10:27:36 -05:00
Evan Debenham
a2670f2a36 Merging 1.7.5 Source: core changes 2015-02-06 10:03:40 -05:00
Evan Debenham
47ccaceac4 Merging 1.7.5 Source: sprites and assets changes 2015-02-06 10:02:55 -05:00
Evan Debenham
8b1ffd9a72 Merging 1.7.5 Source: items/artifacts changes 2015-02-06 10:02:38 -05:00
Evan Debenham
37e1c8b8ff Merging 1.7.5 Source: items/weapon changes 2015-02-06 10:02:26 -05:00
Evan Debenham
fbd2fb907e Merging 1.7.5 Source: items/wands changes 2015-02-06 10:02:14 -05:00
Evan Debenham
c1b262a614 merging 1.7.5 source: items/rings changes 2015-02-06 10:01:58 -05:00
Evan Debenham
6387b697a9 merging 1.7.5 source: items/scrolls changes 2015-02-06 10:01:52 -05:00
Evan Debenham
9410dbbc8f merging 1.7.5 source: items/armor/glyphs changes 2015-02-06 10:01:40 -05:00
Evan Debenham
1acebb380c Merging 1.7.5 Source: items/armor changes 2015-02-06 10:00:53 -05:00
Evan Debenham
3f126e7a4f Merging 1.7.5 Source: items/ additions 2015-02-06 10:00:36 -05:00
Evan Debenham
41e1f20e95 Merging 1.7.5 Source: items/ changes 2015-02-06 10:00:24 -05:00
Evan Debenham
a6c89490b0 Merging 1.7.5 Source: levels/painters changes 2015-02-06 09:57:41 -05:00
Evan Debenham
1a4d177a9e Merging 1.7.5 Source: levels/features changes 2015-02-06 09:57:34 -05:00
Evan Debenham
9dab291797 Merging 1.7.5 Source: levels changes 2015-02-06 09:57:28 -05:00
Evan Debenham
e931525669 Merging 1.7.5 Source: actors/mobs/npcs changes 2015-02-06 09:57:17 -05:00
Evan Debenham
d7934760c5 Merging 1.7.5 Source: actors/mobs changes 2015-02-06 09:56:58 -05:00
Evan Debenham
e951b7aad8 Merging 1.7.5 Source: actors/hero changes 2015-02-06 09:56:39 -05:00
Evan Debenham
bbe6c79ab3 Merging 1.7.5 Source: further effects changes 2015-02-06 09:56:23 -05:00
Evan Debenham
9e79aab869 Merging 1.7.5 Source: actors/buffs changes 2015-02-06 09:56:12 -05:00
Evan Debenham
d50c566579 Merging 1.7.5 Source: actors/blobs changes 2015-02-06 09:56:04 -05:00
Evan Debenham
c467cb966c Merging 1.7.5 Source: actors/ changes 2015-02-06 09:55:55 -05:00
Evan Debenham
894f7d9d06 Merging 1.7.5 Source: ui changes 2015-02-06 09:55:45 -05:00
Evan Debenham
4499685b09 Merging 1.7.5 Source: mechanics changes 2015-02-06 09:55:36 -05:00
Evan Debenham
d6bcece8af Merging 1.7.5 Source: effect changes 2015-02-06 09:55:29 -05:00
Evan Debenham
1b10338b37 Merging 1.7.5 Source: plant changes 2015-02-06 09:55:00 -05:00
Evan Debenham
11d550cbe0 v0.2.3f: final commit 2015-01-26 21:40:23 -05:00
Evan Debenham
c105f655d4 Merge remote-tracking branch 'origin/master' 2015-01-26 20:28:27 -05:00
Evan Debenham
23c611a13e v0.2.3f: fixed wand recharging something multiplying due to the wand holster 2015-01-26 20:28:17 -05:00
Evan Debenham
c04a252a4f v0.2.3f: string corrections 2015-01-26 16:44:21 -05:00
Evan Debenham
9ff26f034c v0.2.3f: fixed a bug where the resume indicator was clickable after the hero had died. 2015-01-26 10:00:45 -05:00
Evan Debenham
49bab26d7b v0.2.3f: corrected issues with the dried rose 2015-01-26 09:18:29 -05:00
Evan Debenham
31bd42152e v0.2.3f: corrected crash involving quickslot placeholders, dungeon now loads them at the correct time. 2015-01-26 02:14:00 -05:00
Evan Debenham
944d2d33a2 v0.2.3f: fixed yet more quickslot issues, this should be all of them. 2015-01-26 02:11:39 -05:00
Evan Debenham
d0e6aa6c1f v0.2.3f: further tweaks to quickslot logic 2015-01-26 01:43:50 -05:00
Evan Debenham
93b066dfb2 v0.2.3f: corrected errors added in previous commit 2015-01-26 01:29:43 -05:00
Evan Debenham
9d90a24a95 v0.2.3f: corrected quickslot refresh logic across items 2015-01-26 01:20:39 -05:00
Evan Debenham
6a0776afcc v0.2.3f: removed unused import 2015-01-26 00:30:52 -05:00
Evan Debenham
78fd89cb01 v0.2.3f: tweaked behaviour of last shop level, also fixed bug involving shop generation. 2015-01-26 00:30:24 -05:00
Evan Debenham
520131fb2d v0.2.3e: fixes, actual final commit 2015-01-21 23:55:37 -05:00
Evan Debenham
8fa6b41427 v0.2.3e: final commit 2015-01-21 23:11:26 -05:00
Evan Debenham
fd77e8a923 v0.2.3e: commented out final line involving resume button 2015-01-21 23:00:54 -05:00
Evan Debenham
e7e289e666 v0.2.3e: removed resume button from toolbar, added icon for resume button 2015-01-21 22:57:47 -05:00
Evan Debenham
34a7b82f94 v0.2.3e: converted resume button to a tag 2015-01-21 22:54:58 -05:00
Evan Debenham
a4fe786f97 v0.2.3e: small fix to rankings window changes 2015-01-21 20:22:36 -05:00
Evan Debenham
a6bd3aae84 v0.2.3e: fixed a couple issues 2015-01-21 20:06:28 -05:00
Evan Debenham
97f6b2f67c v0.2.3e: fixed a bug with sewer boss level gen.. hopefully for real this time. 2015-01-21 16:23:46 -05:00
Evan Debenham
02693eef4d v0.2.3e: tied toolbar UI into quickslot settings (need to move 'continue' button to a tag) 2015-01-21 16:13:54 -05:00
Evan Debenham
f0fb0beb1a v0.2.3e: stopped 2nd quickslot being initialized on rogue when only one slot is enabled. 2015-01-21 15:47:26 -05:00
Evan Debenham
81a588e386 v0.2.3e: added setting in options menu for double quickslot 2015-01-21 14:02:01 -05:00
Evan Debenham
f68f8732b4 v0.2.3e: added sound effect to sandals of nature 2015-01-21 13:45:21 -05:00
Evan Debenham
0ae1b05b22 v0.2.3e: fixed a bug where Time Stasis would sometimes not drop invisibility. 2015-01-21 13:40:27 -05:00
Evan Debenham
951a0c918a v0.2.3e: further quickslot class refinements 2015-01-21 11:03:01 -05:00
Evan Debenham
06471b5bd2 v0.2.3e: refactored quickslot class to be cleaner overall and use an internal array instead of an arraylist 2015-01-21 11:01:05 -05:00
Evan Debenham
2cd9d59c7b v0.2.3e: improved/corrected multi-quickslot display in rankings page. 2015-01-21 08:59:39 -05:00
Evan Debenham
2b44154ac1 v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing 2015-01-20 17:26:53 -05:00
Evan Debenham
18580f7f0b v0.2.3e: scrolls can no longer appear on top of fire traps 2015-01-20 16:50:23 -05:00
Evan Debenham
e4d0017137 v0.2.3e: reworked night mode into a level feeling 2015-01-20 16:49:55 -05:00
Evan Debenham
66db278940 v0.2.3e: added support for 2x quickslot in rankings page 2015-01-20 09:40:01 -05:00
Evan Debenham
6e3c2223cd v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation 2015-01-20 00:56:36 -05:00
Evan Debenham
e53c6b678f v0.2.3e: added backend support for multiple quickslots (needs testing!) 2015-01-19 12:04:23 -05:00
Evan Debenham
72cbc3440f v0.2.3e: corrected error in new pirahna logic 2015-01-18 01:45:45 -05:00
Evan Debenham
a1754cd68a v0.2.3e: Improved shop generation logic, fixes bugs and allows for much larger shops without error. 2015-01-17 04:38:18 -05:00
Evan Debenham
e4e12f74dd v0.2.3e: fixed a bug where pushing a shopkeeper would cause a crash 2015-01-17 04:00:05 -05:00
Evan Debenham
2119f0d1b9 v0.2.3d: final commit 2015-01-15 02:49:26 -05:00
Evan Debenham
61f296907f v0.2.3d: hopefully fixed bug where attack indicator would sometimes not be pressable 2015-01-15 02:39:44 -05:00
Evan Debenham
6cbb50a179 v0.2.3d: final two bosses are now immune to vertigo 2015-01-15 01:51:40 -05:00
Evan Debenham
1407ccf3bf v0.2.3d: piranha now move right away when a door is closed on them. 2015-01-15 01:42:15 -05:00
Evan Debenham
7b699cca6d v0.2.3d: fixed armband bug, now properly loses charge when unequipped 2015-01-14 23:51:47 -05:00
Evan Debenham
e4ea5685ba v0.2.3d: further tweaks, now actually fixes blacksmith bug 2015-01-14 23:16:13 -05:00
Evan Debenham
58c3317b72 v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn. 2015-01-14 09:51:28 -05:00
Evan Debenham
6457f0cf71 v0.2.3d: hopefully, finally killed all the rankings bugs. 2015-01-14 09:09:12 -05:00
Evan Debenham
aeee25d3ce v0.2.3d: tweaked effect of cursed talisman, no longer outright prevents searching.
Additionally, tweaked player sometimes spending 4 turns when finding something, usually only resulted in mobs getting free hits on you, no point to it.
2015-01-13 09:20:01 -05:00
Evan Debenham
51edf3e49a v0.2.3d: damage from viscocity glyph no longer interrupts movement 2015-01-13 09:01:20 -05:00
Evan Debenham
15802423a8 v0.2.3d: corrected bug where updated rankings from old saves would sometimes record depth as '30015' 2015-01-13 08:58:23 -05:00
Evan Debenham
2889c1fc24 v0.2.3d: corrected description formatting issues with Unstable Spellbook 2015-01-13 08:51:46 -05:00
Evan Debenham
a2c17c1338 v0.2.3d: tweaks to stealth deactivation, also fixes some bugs with hourglass 2015-01-12 22:27:21 -05:00
Evan Debenham
fd375b80e3 v0.2.3c: final commit 2015-01-08 23:57:07 -05:00
Evan Debenham
c4d51cc0f6 v0.2.3c: corrected icons for blandfruit buffs 2015-01-08 23:43:49 -05:00
Evan Debenham
338e05d307 v0.2.3c: quickslot now properly stores artifacts and class armors 2015-01-08 23:25:30 -05:00
Evan Debenham
f50445dc14 v0.2.3c: attack indicator improvements, area now remains untouchable for 0.5seconds to prevent misclicks 2015-01-08 23:24:46 -05:00
Evan Debenham
24c244055a v0.2.3c: adjusted exception handling for badge load (same case as before, no meaningful info can be gained at this point, better to not let bad saves ruin installs 2015-01-08 21:27:27 -05:00
Evan Debenham
76b4878771 v0.2.3c: buffs and minor bugfix to alchemists toolkit 2015-01-08 20:59:45 -05:00
Evan Debenham
4bf074c3de v0.2.3c: buffs to unstable spellbook 2015-01-08 20:46:02 -05:00
Evan Debenham
28098abea4 v0.2.3c: fixed a bug where collecting bags would sometimes result in save failures (this is the elusive save-fail on floor 6 bug, got it!) 2015-01-08 20:42:17 -05:00
Evan Debenham
b52a97567a Merge remote-tracking branch 'origin/master' 2015-01-08 19:04:10 -05:00
Evan Debenham
ed4e92e495 v0.2.3c: Corrected swarm potion drop logic to respect order of operations, I do infact know 3rd grade math, I swear. 2015-01-08 14:55:44 -05:00
Evan Debenham
969b902566 v0.2.3c: removed now unecessary interruption from hitting hero. Hero now interrupts from taking damage, so this is pointless. 2015-01-08 14:53:41 -05:00
Evan Debenham
c74cabeee6 v0.2.3c: modified welcome scene to force load rankings when a user with potentially old ranking info starts the game up. Should eliminate all cases where loading old rankings were conflicting with a running game. 2015-01-08 14:52:02 -05:00
Evan Debenham
4170108350 v0.2.3c: reverted exception handling change for info preview, no meaningful reports can be gained here, also not letting the user start a new game and crashing instead is a realllly bad idea. 2015-01-08 14:44:45 -05:00
Evan Debenham
03dd0148b1 v0.2.3b: final commit 2015-01-07 19:37:38 -05:00
Evan Debenham
88712f0654 v0.2.3b: corrected error handling implementation for thread in InterlevelScene 2015-01-07 18:51:47 -05:00
Evan Debenham
acbbbc1686 v0.2.3b: fixed an extremely stupid error for loading of pre-0.2.3 rankings 2015-01-07 17:01:07 -05:00
Evan Debenham
36f36ed546 v0.2.3a: hotfix, serious bug involving new record data 2015-01-06 20:13:39 -05:00
Evan Debenham
7d549dd25f v0.2.3: final commit 2015-01-06 01:42:41 -05:00
Evan Debenham
dfe2b13ffb v0.2.3: further improvements to the rankings scene 2015-01-06 00:29:46 -05:00