Evan Debenham
35e53457ff
v0.2.4: fixed a bug with the Unstable Spellbook
2015-03-02 17:38:03 -05:00
Evan Debenham
f587e7e13e
v0.2.4: improvements/bugfixes to cell selector
2015-03-02 17:37:51 -05:00
Evan Debenham
08eb07634d
v0.2.4: corrected a bug with fire elemental
2015-03-02 17:37:35 -05:00
Evan Debenham
567be8dfbf
v0.2.4: updated about scene to work with new landscape mode
2015-03-02 17:37:23 -05:00
Evan Debenham
29755158c0
v0.2.4: corrected horn of plenty quickslot logic (again)
2015-03-02 17:37:12 -05:00
Evan Debenham
5e9cdf87d5
v0.2.4: tweaked bag window, now auto-opens containers of all types
2015-03-02 17:37:02 -05:00
Evan Debenham
f0500e8eea
v0.2.4: updated torch description, no longer specifically refers to demon halls.
2015-03-02 17:36:46 -05:00
Evan Debenham
b8b4ddc7af
v0.2.4: corrected error with falling items, in accordance with the changes to honeypots
2015-03-02 17:36:31 -05:00
Evan Debenham
577058d7ed
v0.2.4: added new sprites to the sprite sheet
2015-03-02 17:36:01 -05:00
Evan Debenham
c5025653c8
v0.2.4: reworked bees and honeypots
2015-03-02 17:35:43 -05:00
Evan Debenham
0850a2f7b3
v0.2.4: Significantly buffed the unstable spellbook
2015-03-02 17:35:27 -05:00
Evan Debenham
8631aded20
v0.2.4: reworked bombs
2015-03-02 17:35:18 -05:00
Evan Debenham
e6e63ad96e
v0.2.4: fixed a bug with signs
2015-03-02 17:35:04 -05:00
Evan Debenham
b36fd00234
v0.2.4: fixed a bug with EmoIcons
2015-03-02 17:34:37 -05:00
Evan Debenham
c7d59c2718
v0.2.4: changed audio load order slightly, better for devices experiencing the android L sound bug.
2015-03-02 17:34:25 -05:00
Evan Debenham
23eb797070
v0.2.4: resolved problems with goo, now using the new particle effect. Also tidied up Goo's description a bit.
2015-03-02 17:34:06 -05:00
Evan Debenham
c817f454b9
v0.2.4: scroll of psionic blast now deals less damage... again...
2015-03-02 17:26:41 -05:00
Evan Debenham
34d4c63a16
v0.2.4: potions of liquid flame now work in a 3x3 grid instead of 1x1, all potions now put out flames at the tile they are thrown.
2015-03-02 17:26:28 -05:00
Evan Debenham
1e5a6663be
v0.2.4: tweaked signs further
2015-03-02 17:26:05 -05:00
Evan Debenham
907bf6c439
v0.2.4: signs now properly ignite again in the demon halls
2015-03-02 17:25:56 -05:00
Evan Debenham
bb28f2f477
v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported.
2015-03-02 17:25:29 -05:00
Evan Debenham
1f50ce36b4
v0.2.4: used a less obscure word for death by toxic gas
2015-03-02 17:25:13 -05:00
Evan Debenham
91789216f9
v0.2.4: renamed zeroed in to sniper's mark, to be consistent with class name, no functional changes.
2015-03-02 17:25:02 -05:00
Evan Debenham
043e966129
v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range.
2015-03-02 17:24:48 -05:00
Evan Debenham
5fcc1a612a
v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors
2015-03-02 17:24:32 -05:00
Evan Debenham
61246dcc46
v0.2.4: added the potion bandolier to badge logic.
2015-03-02 17:24:11 -05:00
Evan Debenham
36ea98c4bd
v0.2.4: fire elementals can no longer be frozen, just directly take damage instead.
2015-03-02 17:23:50 -05:00
Evan Debenham
47adfc1403
v0.2.4: some corrections to heap explosion
2015-03-02 17:23:35 -05:00
Evan Debenham
6625b70fe9
v0.2.4: reverted custom shaking logic
2015-03-02 17:23:22 -05:00
Evan Debenham
01f0f57a04
v0.2.4: reworked rankings scene to properly handle scaling height
2015-03-02 17:23:11 -05:00
Evan Debenham
7109ce995c
v0.2.4: added support for heaps exploding, freezing/exploding potions now shatter in heaps.
2015-03-02 17:23:01 -05:00
Evan Debenham
37af7dfec3
v0.2.4: reworked actor ID system, IDs are now garunteed unique
2015-03-02 17:22:48 -05:00
Evan Debenham
e4cfe7586a
v0.2.4: refactored handling the quickslot when equipping.
2015-03-02 17:22:31 -05:00
Evan Debenham
d94847af4c
v0.2.4: added some safety checks to the quickslot button
2015-03-02 17:22:04 -05:00
Evan Debenham
0d78119ab7
v0.2.4: corrected some quickslot errors
2015-03-02 17:21:42 -05:00
Evan Debenham
0ab5b8d18d
v0.2.4: corrected a typo in melee weapons
2015-03-02 17:21:26 -05:00
Evan Debenham
48aa3fc613
v0.2.4: corrected typo with ring of force
2015-03-02 17:21:04 -05:00
Evan Debenham
a815632305
v0.2.4: ring of force now includes its average damage in its description
2015-03-02 17:16:38 -05:00
Evan Debenham
e50a016b7e
v0.2.4: made the penalty for unequipping an armband less harsh.
2015-03-02 17:16:15 -05:00
Evan Debenham
860d001657
v0.2.4: fixed unstable spellbook error
2015-03-02 17:16:01 -05:00
Evan Debenham
dded8b5dc4
v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages.
2015-03-02 17:15:47 -05:00
Evan Debenham
72975a49cc
v0.2.4: made potions susceptible to cold, refactored a bit of buff logic.
2015-03-02 17:15:11 -05:00
Evan Debenham
ae2ba8be0e
v0.2.4: corrected numbers in shop chance
2015-03-02 17:14:49 -05:00
Evan Debenham
78b4f36ccf
v0.2.4: added more items to shops, tweaked several item prices.
2015-03-02 17:14:35 -05:00
Evan Debenham
f0df50d42f
v0.2.4: hero no longer gains hunger from descending
2015-03-02 17:14:17 -05:00
Evan Debenham
db326d87d5
v0.2.4: buffed the huntress, improved some logic for thrown weapons
2015-03-02 17:14:01 -05:00
Evan Debenham
071403a7aa
v0.2.4: moved loot and continue tags to bottom right, much more accessable
2015-03-02 17:13:17 -05:00
Evan Debenham
89d72e60d1
v0.2.4: fixed chrome inconsistency, standardized tab layouts and made them pretty
2015-03-02 17:13:03 -05:00
Evan Debenham
6b432a176e
v0.2.4: fixed a casting error with mimic items
2015-03-02 17:10:39 -05:00
Evan Debenham
b2e29708a0
v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
2015-03-02 17:10:24 -05:00
Evan Debenham
92afe5977e
v0.2.4: corrected order of bag tabs, size of tabs now scale based on space and bags owned.
2015-03-02 17:09:51 -05:00
Evan Debenham
68406db6fe
merging 1.7.5 source: windows changes
2015-03-02 17:08:17 -05:00
Evan Debenham
7cc5192839
v0.2.4: added potion bandolier, refactored logic for bag generation.
2015-03-02 17:06:18 -05:00
Evan Debenham
7b3747fd05
Merging 1.7.5 Source: item assets changes (plus placeholder for bandolier) + included grave sprite from donation features(simpler than keeping it out of every item sheet related commit)
2015-03-02 16:36:30 -05:00
Evan Debenham
e2ee042c38
Merging 1.7.5 Source: scenes changes
2015-02-06 10:27:36 -05:00
Evan Debenham
a2670f2a36
Merging 1.7.5 Source: core changes
2015-02-06 10:03:40 -05:00
Evan Debenham
47ccaceac4
Merging 1.7.5 Source: sprites and assets changes
2015-02-06 10:02:55 -05:00
Evan Debenham
8b1ffd9a72
Merging 1.7.5 Source: items/artifacts changes
2015-02-06 10:02:38 -05:00
Evan Debenham
37e1c8b8ff
Merging 1.7.5 Source: items/weapon changes
2015-02-06 10:02:26 -05:00
Evan Debenham
fbd2fb907e
Merging 1.7.5 Source: items/wands changes
2015-02-06 10:02:14 -05:00
Evan Debenham
c1b262a614
merging 1.7.5 source: items/rings changes
2015-02-06 10:01:58 -05:00
Evan Debenham
6387b697a9
merging 1.7.5 source: items/scrolls changes
2015-02-06 10:01:52 -05:00
Evan Debenham
9410dbbc8f
merging 1.7.5 source: items/armor/glyphs changes
2015-02-06 10:01:40 -05:00
Evan Debenham
1acebb380c
Merging 1.7.5 Source: items/armor changes
2015-02-06 10:00:53 -05:00
Evan Debenham
3f126e7a4f
Merging 1.7.5 Source: items/ additions
2015-02-06 10:00:36 -05:00
Evan Debenham
41e1f20e95
Merging 1.7.5 Source: items/ changes
2015-02-06 10:00:24 -05:00
Evan Debenham
a6c89490b0
Merging 1.7.5 Source: levels/painters changes
2015-02-06 09:57:41 -05:00
Evan Debenham
1a4d177a9e
Merging 1.7.5 Source: levels/features changes
2015-02-06 09:57:34 -05:00
Evan Debenham
9dab291797
Merging 1.7.5 Source: levels changes
2015-02-06 09:57:28 -05:00
Evan Debenham
e931525669
Merging 1.7.5 Source: actors/mobs/npcs changes
2015-02-06 09:57:17 -05:00
Evan Debenham
d7934760c5
Merging 1.7.5 Source: actors/mobs changes
2015-02-06 09:56:58 -05:00
Evan Debenham
e951b7aad8
Merging 1.7.5 Source: actors/hero changes
2015-02-06 09:56:39 -05:00
Evan Debenham
bbe6c79ab3
Merging 1.7.5 Source: further effects changes
2015-02-06 09:56:23 -05:00
Evan Debenham
9e79aab869
Merging 1.7.5 Source: actors/buffs changes
2015-02-06 09:56:12 -05:00
Evan Debenham
d50c566579
Merging 1.7.5 Source: actors/blobs changes
2015-02-06 09:56:04 -05:00
Evan Debenham
c467cb966c
Merging 1.7.5 Source: actors/ changes
2015-02-06 09:55:55 -05:00
Evan Debenham
894f7d9d06
Merging 1.7.5 Source: ui changes
2015-02-06 09:55:45 -05:00
Evan Debenham
4499685b09
Merging 1.7.5 Source: mechanics changes
2015-02-06 09:55:36 -05:00
Evan Debenham
d6bcece8af
Merging 1.7.5 Source: effect changes
2015-02-06 09:55:29 -05:00
Evan Debenham
1b10338b37
Merging 1.7.5 Source: plant changes
2015-02-06 09:55:00 -05:00
Evan Debenham
11d550cbe0
v0.2.3f: final commit
2015-01-26 21:40:23 -05:00
Evan Debenham
c105f655d4
Merge remote-tracking branch 'origin/master'
2015-01-26 20:28:27 -05:00
Evan Debenham
23c611a13e
v0.2.3f: fixed wand recharging something multiplying due to the wand holster
2015-01-26 20:28:17 -05:00
Evan Debenham
c04a252a4f
v0.2.3f: string corrections
2015-01-26 16:44:21 -05:00
Evan Debenham
9ff26f034c
v0.2.3f: fixed a bug where the resume indicator was clickable after the hero had died.
2015-01-26 10:00:45 -05:00
Evan Debenham
49bab26d7b
v0.2.3f: corrected issues with the dried rose
2015-01-26 09:18:29 -05:00
Evan Debenham
31bd42152e
v0.2.3f: corrected crash involving quickslot placeholders, dungeon now loads them at the correct time.
2015-01-26 02:14:00 -05:00
Evan Debenham
944d2d33a2
v0.2.3f: fixed yet more quickslot issues, this should be all of them.
2015-01-26 02:11:39 -05:00
Evan Debenham
d0e6aa6c1f
v0.2.3f: further tweaks to quickslot logic
2015-01-26 01:43:50 -05:00
Evan Debenham
93b066dfb2
v0.2.3f: corrected errors added in previous commit
2015-01-26 01:29:43 -05:00
Evan Debenham
9d90a24a95
v0.2.3f: corrected quickslot refresh logic across items
2015-01-26 01:20:39 -05:00
Evan Debenham
6a0776afcc
v0.2.3f: removed unused import
2015-01-26 00:30:52 -05:00
Evan Debenham
78fd89cb01
v0.2.3f: tweaked behaviour of last shop level, also fixed bug involving shop generation.
2015-01-26 00:30:24 -05:00
Evan Debenham
520131fb2d
v0.2.3e: fixes, actual final commit
2015-01-21 23:55:37 -05:00
Evan Debenham
8fa6b41427
v0.2.3e: final commit
2015-01-21 23:11:26 -05:00
Evan Debenham
fd77e8a923
v0.2.3e: commented out final line involving resume button
2015-01-21 23:00:54 -05:00
Evan Debenham
e7e289e666
v0.2.3e: removed resume button from toolbar, added icon for resume button
2015-01-21 22:57:47 -05:00
Evan Debenham
34a7b82f94
v0.2.3e: converted resume button to a tag
2015-01-21 22:54:58 -05:00
Evan Debenham
a4fe786f97
v0.2.3e: small fix to rankings window changes
2015-01-21 20:22:36 -05:00
Evan Debenham
a6bd3aae84
v0.2.3e: fixed a couple issues
2015-01-21 20:06:28 -05:00
Evan Debenham
97f6b2f67c
v0.2.3e: fixed a bug with sewer boss level gen.. hopefully for real this time.
2015-01-21 16:23:46 -05:00
Evan Debenham
02693eef4d
v0.2.3e: tied toolbar UI into quickslot settings (need to move 'continue' button to a tag)
2015-01-21 16:13:54 -05:00
Evan Debenham
f0fb0beb1a
v0.2.3e: stopped 2nd quickslot being initialized on rogue when only one slot is enabled.
2015-01-21 15:47:26 -05:00
Evan Debenham
81a588e386
v0.2.3e: added setting in options menu for double quickslot
2015-01-21 14:02:01 -05:00
Evan Debenham
f68f8732b4
v0.2.3e: added sound effect to sandals of nature
2015-01-21 13:45:21 -05:00
Evan Debenham
0ae1b05b22
v0.2.3e: fixed a bug where Time Stasis would sometimes not drop invisibility.
2015-01-21 13:40:27 -05:00
Evan Debenham
951a0c918a
v0.2.3e: further quickslot class refinements
2015-01-21 11:03:01 -05:00
Evan Debenham
06471b5bd2
v0.2.3e: refactored quickslot class to be cleaner overall and use an internal array instead of an arraylist
2015-01-21 11:01:05 -05:00
Evan Debenham
2cd9d59c7b
v0.2.3e: improved/corrected multi-quickslot display in rankings page.
2015-01-21 08:59:39 -05:00
Evan Debenham
2b44154ac1
v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing
2015-01-20 17:26:53 -05:00
Evan Debenham
18580f7f0b
v0.2.3e: scrolls can no longer appear on top of fire traps
2015-01-20 16:50:23 -05:00
Evan Debenham
e4d0017137
v0.2.3e: reworked night mode into a level feeling
2015-01-20 16:49:55 -05:00
Evan Debenham
66db278940
v0.2.3e: added support for 2x quickslot in rankings page
2015-01-20 09:40:01 -05:00
Evan Debenham
6e3c2223cd
v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation
2015-01-20 00:56:36 -05:00
Evan Debenham
e53c6b678f
v0.2.3e: added backend support for multiple quickslots (needs testing!)
2015-01-19 12:04:23 -05:00
Evan Debenham
72cbc3440f
v0.2.3e: corrected error in new pirahna logic
2015-01-18 01:45:45 -05:00
Evan Debenham
a1754cd68a
v0.2.3e: Improved shop generation logic, fixes bugs and allows for much larger shops without error.
2015-01-17 04:38:18 -05:00
Evan Debenham
e4e12f74dd
v0.2.3e: fixed a bug where pushing a shopkeeper would cause a crash
2015-01-17 04:00:05 -05:00
Evan Debenham
2119f0d1b9
v0.2.3d: final commit
2015-01-15 02:49:26 -05:00
Evan Debenham
61f296907f
v0.2.3d: hopefully fixed bug where attack indicator would sometimes not be pressable
2015-01-15 02:39:44 -05:00
Evan Debenham
6cbb50a179
v0.2.3d: final two bosses are now immune to vertigo
2015-01-15 01:51:40 -05:00
Evan Debenham
1407ccf3bf
v0.2.3d: piranha now move right away when a door is closed on them.
2015-01-15 01:42:15 -05:00
Evan Debenham
7b699cca6d
v0.2.3d: fixed armband bug, now properly loses charge when unequipped
2015-01-14 23:51:47 -05:00
Evan Debenham
e4ea5685ba
v0.2.3d: further tweaks, now actually fixes blacksmith bug
2015-01-14 23:16:13 -05:00
Evan Debenham
58c3317b72
v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn.
2015-01-14 09:51:28 -05:00
Evan Debenham
6457f0cf71
v0.2.3d: hopefully, finally killed all the rankings bugs.
2015-01-14 09:09:12 -05:00
Evan Debenham
aeee25d3ce
v0.2.3d: tweaked effect of cursed talisman, no longer outright prevents searching.
...
Additionally, tweaked player sometimes spending 4 turns when finding something, usually only resulted in mobs getting free hits on you, no point to it.
2015-01-13 09:20:01 -05:00
Evan Debenham
51edf3e49a
v0.2.3d: damage from viscocity glyph no longer interrupts movement
2015-01-13 09:01:20 -05:00
Evan Debenham
15802423a8
v0.2.3d: corrected bug where updated rankings from old saves would sometimes record depth as '30015'
2015-01-13 08:58:23 -05:00
Evan Debenham
2889c1fc24
v0.2.3d: corrected description formatting issues with Unstable Spellbook
2015-01-13 08:51:46 -05:00
Evan Debenham
a2c17c1338
v0.2.3d: tweaks to stealth deactivation, also fixes some bugs with hourglass
2015-01-12 22:27:21 -05:00
Evan Debenham
fd375b80e3
v0.2.3c: final commit
2015-01-08 23:57:07 -05:00
Evan Debenham
c4d51cc0f6
v0.2.3c: corrected icons for blandfruit buffs
2015-01-08 23:43:49 -05:00
Evan Debenham
338e05d307
v0.2.3c: quickslot now properly stores artifacts and class armors
2015-01-08 23:25:30 -05:00
Evan Debenham
f50445dc14
v0.2.3c: attack indicator improvements, area now remains untouchable for 0.5seconds to prevent misclicks
2015-01-08 23:24:46 -05:00
Evan Debenham
24c244055a
v0.2.3c: adjusted exception handling for badge load (same case as before, no meaningful info can be gained at this point, better to not let bad saves ruin installs
2015-01-08 21:27:27 -05:00
Evan Debenham
76b4878771
v0.2.3c: buffs and minor bugfix to alchemists toolkit
2015-01-08 20:59:45 -05:00
Evan Debenham
4bf074c3de
v0.2.3c: buffs to unstable spellbook
2015-01-08 20:46:02 -05:00
Evan Debenham
28098abea4
v0.2.3c: fixed a bug where collecting bags would sometimes result in save failures (this is the elusive save-fail on floor 6 bug, got it!)
2015-01-08 20:42:17 -05:00
Evan Debenham
b52a97567a
Merge remote-tracking branch 'origin/master'
2015-01-08 19:04:10 -05:00
Evan Debenham
ed4e92e495
v0.2.3c: Corrected swarm potion drop logic to respect order of operations, I do infact know 3rd grade math, I swear.
2015-01-08 14:55:44 -05:00
Evan Debenham
969b902566
v0.2.3c: removed now unecessary interruption from hitting hero. Hero now interrupts from taking damage, so this is pointless.
2015-01-08 14:53:41 -05:00
Evan Debenham
c74cabeee6
v0.2.3c: modified welcome scene to force load rankings when a user with potentially old ranking info starts the game up. Should eliminate all cases where loading old rankings were conflicting with a running game.
2015-01-08 14:52:02 -05:00
Evan Debenham
4170108350
v0.2.3c: reverted exception handling change for info preview, no meaningful reports can be gained here, also not letting the user start a new game and crashing instead is a realllly bad idea.
2015-01-08 14:44:45 -05:00
Evan Debenham
03dd0148b1
v0.2.3b: final commit
2015-01-07 19:37:38 -05:00
Evan Debenham
88712f0654
v0.2.3b: corrected error handling implementation for thread in InterlevelScene
2015-01-07 18:51:47 -05:00
Evan Debenham
acbbbc1686
v0.2.3b: fixed an extremely stupid error for loading of pre-0.2.3 rankings
2015-01-07 17:01:07 -05:00
Evan Debenham
36f36ed546
v0.2.3a: hotfix, serious bug involving new record data
2015-01-06 20:13:39 -05:00
Evan Debenham
7d549dd25f
v0.2.3: final commit
2015-01-06 01:42:41 -05:00
Evan Debenham
dfe2b13ffb
v0.2.3: further improvements to the rankings scene
2015-01-06 00:29:46 -05:00