Evan Debenham
c7d59c2718
v0.2.4: changed audio load order slightly, better for devices experiencing the android L sound bug.
2015-03-02 17:34:25 -05:00
Evan Debenham
23eb797070
v0.2.4: resolved problems with goo, now using the new particle effect. Also tidied up Goo's description a bit.
2015-03-02 17:34:06 -05:00
Evan Debenham
c817f454b9
v0.2.4: scroll of psionic blast now deals less damage... again...
2015-03-02 17:26:41 -05:00
Evan Debenham
34d4c63a16
v0.2.4: potions of liquid flame now work in a 3x3 grid instead of 1x1, all potions now put out flames at the tile they are thrown.
2015-03-02 17:26:28 -05:00
Evan Debenham
1e5a6663be
v0.2.4: tweaked signs further
2015-03-02 17:26:05 -05:00
Evan Debenham
907bf6c439
v0.2.4: signs now properly ignite again in the demon halls
2015-03-02 17:25:56 -05:00
Evan Debenham
bb28f2f477
v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported.
2015-03-02 17:25:29 -05:00
Evan Debenham
1f50ce36b4
v0.2.4: used a less obscure word for death by toxic gas
2015-03-02 17:25:13 -05:00
Evan Debenham
91789216f9
v0.2.4: renamed zeroed in to sniper's mark, to be consistent with class name, no functional changes.
2015-03-02 17:25:02 -05:00
Evan Debenham
043e966129
v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range.
2015-03-02 17:24:48 -05:00
Evan Debenham
5fcc1a612a
v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors
2015-03-02 17:24:32 -05:00
Evan Debenham
61246dcc46
v0.2.4: added the potion bandolier to badge logic.
2015-03-02 17:24:11 -05:00
Evan Debenham
36ea98c4bd
v0.2.4: fire elementals can no longer be frozen, just directly take damage instead.
2015-03-02 17:23:50 -05:00
Evan Debenham
47adfc1403
v0.2.4: some corrections to heap explosion
2015-03-02 17:23:35 -05:00
Evan Debenham
6625b70fe9
v0.2.4: reverted custom shaking logic
2015-03-02 17:23:22 -05:00
Evan Debenham
01f0f57a04
v0.2.4: reworked rankings scene to properly handle scaling height
2015-03-02 17:23:11 -05:00
Evan Debenham
7109ce995c
v0.2.4: added support for heaps exploding, freezing/exploding potions now shatter in heaps.
2015-03-02 17:23:01 -05:00
Evan Debenham
37af7dfec3
v0.2.4: reworked actor ID system, IDs are now garunteed unique
2015-03-02 17:22:48 -05:00
Evan Debenham
e4cfe7586a
v0.2.4: refactored handling the quickslot when equipping.
2015-03-02 17:22:31 -05:00
Evan Debenham
d94847af4c
v0.2.4: added some safety checks to the quickslot button
2015-03-02 17:22:04 -05:00
Evan Debenham
0d78119ab7
v0.2.4: corrected some quickslot errors
2015-03-02 17:21:42 -05:00
Evan Debenham
0ab5b8d18d
v0.2.4: corrected a typo in melee weapons
2015-03-02 17:21:26 -05:00
Evan Debenham
48aa3fc613
v0.2.4: corrected typo with ring of force
2015-03-02 17:21:04 -05:00
Evan Debenham
a815632305
v0.2.4: ring of force now includes its average damage in its description
2015-03-02 17:16:38 -05:00
Evan Debenham
e50a016b7e
v0.2.4: made the penalty for unequipping an armband less harsh.
2015-03-02 17:16:15 -05:00
Evan Debenham
860d001657
v0.2.4: fixed unstable spellbook error
2015-03-02 17:16:01 -05:00
Evan Debenham
dded8b5dc4
v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages.
2015-03-02 17:15:47 -05:00
Evan Debenham
72975a49cc
v0.2.4: made potions susceptible to cold, refactored a bit of buff logic.
2015-03-02 17:15:11 -05:00
Evan Debenham
ae2ba8be0e
v0.2.4: corrected numbers in shop chance
2015-03-02 17:14:49 -05:00
Evan Debenham
78b4f36ccf
v0.2.4: added more items to shops, tweaked several item prices.
2015-03-02 17:14:35 -05:00
Evan Debenham
f0df50d42f
v0.2.4: hero no longer gains hunger from descending
2015-03-02 17:14:17 -05:00
Evan Debenham
db326d87d5
v0.2.4: buffed the huntress, improved some logic for thrown weapons
2015-03-02 17:14:01 -05:00
Evan Debenham
071403a7aa
v0.2.4: moved loot and continue tags to bottom right, much more accessable
2015-03-02 17:13:17 -05:00
Evan Debenham
89d72e60d1
v0.2.4: fixed chrome inconsistency, standardized tab layouts and made them pretty
2015-03-02 17:13:03 -05:00
Evan Debenham
6b432a176e
v0.2.4: fixed a casting error with mimic items
2015-03-02 17:10:39 -05:00
Evan Debenham
b2e29708a0
v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
2015-03-02 17:10:24 -05:00
Evan Debenham
92afe5977e
v0.2.4: corrected order of bag tabs, size of tabs now scale based on space and bags owned.
2015-03-02 17:09:51 -05:00
Evan Debenham
68406db6fe
merging 1.7.5 source: windows changes
2015-03-02 17:08:17 -05:00
Evan Debenham
7cc5192839
v0.2.4: added potion bandolier, refactored logic for bag generation.
2015-03-02 17:06:18 -05:00
Evan Debenham
7b3747fd05
Merging 1.7.5 Source: item assets changes (plus placeholder for bandolier) + included grave sprite from donation features(simpler than keeping it out of every item sheet related commit)
2015-03-02 16:36:30 -05:00
Evan Debenham
e2ee042c38
Merging 1.7.5 Source: scenes changes
2015-02-06 10:27:36 -05:00
Evan Debenham
a2670f2a36
Merging 1.7.5 Source: core changes
2015-02-06 10:03:40 -05:00
Evan Debenham
47ccaceac4
Merging 1.7.5 Source: sprites and assets changes
2015-02-06 10:02:55 -05:00
Evan Debenham
8b1ffd9a72
Merging 1.7.5 Source: items/artifacts changes
2015-02-06 10:02:38 -05:00
Evan Debenham
37e1c8b8ff
Merging 1.7.5 Source: items/weapon changes
2015-02-06 10:02:26 -05:00
Evan Debenham
fbd2fb907e
Merging 1.7.5 Source: items/wands changes
2015-02-06 10:02:14 -05:00
Evan Debenham
c1b262a614
merging 1.7.5 source: items/rings changes
2015-02-06 10:01:58 -05:00
Evan Debenham
6387b697a9
merging 1.7.5 source: items/scrolls changes
2015-02-06 10:01:52 -05:00
Evan Debenham
9410dbbc8f
merging 1.7.5 source: items/armor/glyphs changes
2015-02-06 10:01:40 -05:00
Evan Debenham
1acebb380c
Merging 1.7.5 Source: items/armor changes
2015-02-06 10:00:53 -05:00
Evan Debenham
3f126e7a4f
Merging 1.7.5 Source: items/ additions
2015-02-06 10:00:36 -05:00
Evan Debenham
41e1f20e95
Merging 1.7.5 Source: items/ changes
2015-02-06 10:00:24 -05:00
Evan Debenham
a6c89490b0
Merging 1.7.5 Source: levels/painters changes
2015-02-06 09:57:41 -05:00
Evan Debenham
1a4d177a9e
Merging 1.7.5 Source: levels/features changes
2015-02-06 09:57:34 -05:00
Evan Debenham
9dab291797
Merging 1.7.5 Source: levels changes
2015-02-06 09:57:28 -05:00
Evan Debenham
e931525669
Merging 1.7.5 Source: actors/mobs/npcs changes
2015-02-06 09:57:17 -05:00
Evan Debenham
d7934760c5
Merging 1.7.5 Source: actors/mobs changes
2015-02-06 09:56:58 -05:00
Evan Debenham
e951b7aad8
Merging 1.7.5 Source: actors/hero changes
2015-02-06 09:56:39 -05:00
Evan Debenham
bbe6c79ab3
Merging 1.7.5 Source: further effects changes
2015-02-06 09:56:23 -05:00
Evan Debenham
9e79aab869
Merging 1.7.5 Source: actors/buffs changes
2015-02-06 09:56:12 -05:00
Evan Debenham
d50c566579
Merging 1.7.5 Source: actors/blobs changes
2015-02-06 09:56:04 -05:00
Evan Debenham
c467cb966c
Merging 1.7.5 Source: actors/ changes
2015-02-06 09:55:55 -05:00
Evan Debenham
894f7d9d06
Merging 1.7.5 Source: ui changes
2015-02-06 09:55:45 -05:00
Evan Debenham
4499685b09
Merging 1.7.5 Source: mechanics changes
2015-02-06 09:55:36 -05:00
Evan Debenham
d6bcece8af
Merging 1.7.5 Source: effect changes
2015-02-06 09:55:29 -05:00
Evan Debenham
1b10338b37
Merging 1.7.5 Source: plant changes
2015-02-06 09:55:00 -05:00
Evan Debenham
11d550cbe0
v0.2.3f: final commit
2015-01-26 21:40:23 -05:00
Evan Debenham
c105f655d4
Merge remote-tracking branch 'origin/master'
2015-01-26 20:28:27 -05:00
Evan Debenham
23c611a13e
v0.2.3f: fixed wand recharging something multiplying due to the wand holster
2015-01-26 20:28:17 -05:00
Evan Debenham
c04a252a4f
v0.2.3f: string corrections
2015-01-26 16:44:21 -05:00
Evan Debenham
9ff26f034c
v0.2.3f: fixed a bug where the resume indicator was clickable after the hero had died.
2015-01-26 10:00:45 -05:00
Evan Debenham
49bab26d7b
v0.2.3f: corrected issues with the dried rose
2015-01-26 09:18:29 -05:00
Evan Debenham
31bd42152e
v0.2.3f: corrected crash involving quickslot placeholders, dungeon now loads them at the correct time.
2015-01-26 02:14:00 -05:00
Evan Debenham
944d2d33a2
v0.2.3f: fixed yet more quickslot issues, this should be all of them.
2015-01-26 02:11:39 -05:00
Evan Debenham
d0e6aa6c1f
v0.2.3f: further tweaks to quickslot logic
2015-01-26 01:43:50 -05:00
Evan Debenham
93b066dfb2
v0.2.3f: corrected errors added in previous commit
2015-01-26 01:29:43 -05:00
Evan Debenham
9d90a24a95
v0.2.3f: corrected quickslot refresh logic across items
2015-01-26 01:20:39 -05:00
Evan Debenham
6a0776afcc
v0.2.3f: removed unused import
2015-01-26 00:30:52 -05:00
Evan Debenham
78fd89cb01
v0.2.3f: tweaked behaviour of last shop level, also fixed bug involving shop generation.
2015-01-26 00:30:24 -05:00
Evan Debenham
520131fb2d
v0.2.3e: fixes, actual final commit
2015-01-21 23:55:37 -05:00
Evan Debenham
8fa6b41427
v0.2.3e: final commit
2015-01-21 23:11:26 -05:00
Evan Debenham
fd77e8a923
v0.2.3e: commented out final line involving resume button
2015-01-21 23:00:54 -05:00
Evan Debenham
e7e289e666
v0.2.3e: removed resume button from toolbar, added icon for resume button
2015-01-21 22:57:47 -05:00
Evan Debenham
34a7b82f94
v0.2.3e: converted resume button to a tag
2015-01-21 22:54:58 -05:00
Evan Debenham
a4fe786f97
v0.2.3e: small fix to rankings window changes
2015-01-21 20:22:36 -05:00
Evan Debenham
a6bd3aae84
v0.2.3e: fixed a couple issues
2015-01-21 20:06:28 -05:00
Evan Debenham
97f6b2f67c
v0.2.3e: fixed a bug with sewer boss level gen.. hopefully for real this time.
2015-01-21 16:23:46 -05:00
Evan Debenham
02693eef4d
v0.2.3e: tied toolbar UI into quickslot settings (need to move 'continue' button to a tag)
2015-01-21 16:13:54 -05:00
Evan Debenham
f0fb0beb1a
v0.2.3e: stopped 2nd quickslot being initialized on rogue when only one slot is enabled.
2015-01-21 15:47:26 -05:00
Evan Debenham
81a588e386
v0.2.3e: added setting in options menu for double quickslot
2015-01-21 14:02:01 -05:00
Evan Debenham
f68f8732b4
v0.2.3e: added sound effect to sandals of nature
2015-01-21 13:45:21 -05:00
Evan Debenham
0ae1b05b22
v0.2.3e: fixed a bug where Time Stasis would sometimes not drop invisibility.
2015-01-21 13:40:27 -05:00
Evan Debenham
951a0c918a
v0.2.3e: further quickslot class refinements
2015-01-21 11:03:01 -05:00
Evan Debenham
06471b5bd2
v0.2.3e: refactored quickslot class to be cleaner overall and use an internal array instead of an arraylist
2015-01-21 11:01:05 -05:00
Evan Debenham
2cd9d59c7b
v0.2.3e: improved/corrected multi-quickslot display in rankings page.
2015-01-21 08:59:39 -05:00
Evan Debenham
2b44154ac1
v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing
2015-01-20 17:26:53 -05:00
Evan Debenham
18580f7f0b
v0.2.3e: scrolls can no longer appear on top of fire traps
2015-01-20 16:50:23 -05:00
Evan Debenham
e4d0017137
v0.2.3e: reworked night mode into a level feeling
2015-01-20 16:49:55 -05:00
Evan Debenham
66db278940
v0.2.3e: added support for 2x quickslot in rankings page
2015-01-20 09:40:01 -05:00
Evan Debenham
6e3c2223cd
v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation
2015-01-20 00:56:36 -05:00
Evan Debenham
e53c6b678f
v0.2.3e: added backend support for multiple quickslots (needs testing!)
2015-01-19 12:04:23 -05:00
Evan Debenham
72cbc3440f
v0.2.3e: corrected error in new pirahna logic
2015-01-18 01:45:45 -05:00
Evan Debenham
a1754cd68a
v0.2.3e: Improved shop generation logic, fixes bugs and allows for much larger shops without error.
2015-01-17 04:38:18 -05:00
Evan Debenham
e4e12f74dd
v0.2.3e: fixed a bug where pushing a shopkeeper would cause a crash
2015-01-17 04:00:05 -05:00
Evan Debenham
2119f0d1b9
v0.2.3d: final commit
2015-01-15 02:49:26 -05:00
Evan Debenham
61f296907f
v0.2.3d: hopefully fixed bug where attack indicator would sometimes not be pressable
2015-01-15 02:39:44 -05:00
Evan Debenham
6cbb50a179
v0.2.3d: final two bosses are now immune to vertigo
2015-01-15 01:51:40 -05:00
Evan Debenham
1407ccf3bf
v0.2.3d: piranha now move right away when a door is closed on them.
2015-01-15 01:42:15 -05:00
Evan Debenham
7b699cca6d
v0.2.3d: fixed armband bug, now properly loses charge when unequipped
2015-01-14 23:51:47 -05:00
Evan Debenham
e4ea5685ba
v0.2.3d: further tweaks, now actually fixes blacksmith bug
2015-01-14 23:16:13 -05:00
Evan Debenham
58c3317b72
v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn.
2015-01-14 09:51:28 -05:00
Evan Debenham
6457f0cf71
v0.2.3d: hopefully, finally killed all the rankings bugs.
2015-01-14 09:09:12 -05:00
Evan Debenham
aeee25d3ce
v0.2.3d: tweaked effect of cursed talisman, no longer outright prevents searching.
...
Additionally, tweaked player sometimes spending 4 turns when finding something, usually only resulted in mobs getting free hits on you, no point to it.
2015-01-13 09:20:01 -05:00
Evan Debenham
51edf3e49a
v0.2.3d: damage from viscocity glyph no longer interrupts movement
2015-01-13 09:01:20 -05:00
Evan Debenham
15802423a8
v0.2.3d: corrected bug where updated rankings from old saves would sometimes record depth as '30015'
2015-01-13 08:58:23 -05:00
Evan Debenham
2889c1fc24
v0.2.3d: corrected description formatting issues with Unstable Spellbook
2015-01-13 08:51:46 -05:00
Evan Debenham
a2c17c1338
v0.2.3d: tweaks to stealth deactivation, also fixes some bugs with hourglass
2015-01-12 22:27:21 -05:00
Evan Debenham
fd375b80e3
v0.2.3c: final commit
2015-01-08 23:57:07 -05:00
Evan Debenham
c4d51cc0f6
v0.2.3c: corrected icons for blandfruit buffs
2015-01-08 23:43:49 -05:00
Evan Debenham
338e05d307
v0.2.3c: quickslot now properly stores artifacts and class armors
2015-01-08 23:25:30 -05:00
Evan Debenham
f50445dc14
v0.2.3c: attack indicator improvements, area now remains untouchable for 0.5seconds to prevent misclicks
2015-01-08 23:24:46 -05:00
Evan Debenham
24c244055a
v0.2.3c: adjusted exception handling for badge load (same case as before, no meaningful info can be gained at this point, better to not let bad saves ruin installs
2015-01-08 21:27:27 -05:00
Evan Debenham
76b4878771
v0.2.3c: buffs and minor bugfix to alchemists toolkit
2015-01-08 20:59:45 -05:00
Evan Debenham
4bf074c3de
v0.2.3c: buffs to unstable spellbook
2015-01-08 20:46:02 -05:00
Evan Debenham
28098abea4
v0.2.3c: fixed a bug where collecting bags would sometimes result in save failures (this is the elusive save-fail on floor 6 bug, got it!)
2015-01-08 20:42:17 -05:00
Evan Debenham
b52a97567a
Merge remote-tracking branch 'origin/master'
2015-01-08 19:04:10 -05:00
Evan Debenham
ed4e92e495
v0.2.3c: Corrected swarm potion drop logic to respect order of operations, I do infact know 3rd grade math, I swear.
2015-01-08 14:55:44 -05:00
Evan Debenham
969b902566
v0.2.3c: removed now unecessary interruption from hitting hero. Hero now interrupts from taking damage, so this is pointless.
2015-01-08 14:53:41 -05:00
Evan Debenham
c74cabeee6
v0.2.3c: modified welcome scene to force load rankings when a user with potentially old ranking info starts the game up. Should eliminate all cases where loading old rankings were conflicting with a running game.
2015-01-08 14:52:02 -05:00
Evan Debenham
4170108350
v0.2.3c: reverted exception handling change for info preview, no meaningful reports can be gained here, also not letting the user start a new game and crashing instead is a realllly bad idea.
2015-01-08 14:44:45 -05:00
Evan Debenham
03dd0148b1
v0.2.3b: final commit
2015-01-07 19:37:38 -05:00
Evan Debenham
88712f0654
v0.2.3b: corrected error handling implementation for thread in InterlevelScene
2015-01-07 18:51:47 -05:00
Evan Debenham
acbbbc1686
v0.2.3b: fixed an extremely stupid error for loading of pre-0.2.3 rankings
2015-01-07 17:01:07 -05:00
Evan Debenham
36f36ed546
v0.2.3a: hotfix, serious bug involving new record data
2015-01-06 20:13:39 -05:00
Evan Debenham
7d549dd25f
v0.2.3: final commit
2015-01-06 01:42:41 -05:00
Evan Debenham
dfe2b13ffb
v0.2.3: further improvements to the rankings scene
2015-01-06 00:29:46 -05:00
Evan Debenham
3e0e2a66a5
v0.2.3: added new mode to bag selector
2015-01-06 00:28:13 -05:00
Evan Debenham
ca8b6e87aa
v0.2.3: fixed some highscore rankings not loading properly.
2015-01-04 18:19:22 -05:00
Evan Debenham
775ffa6034
v0.2.3: removed unused variable
2015-01-04 10:55:51 -05:00
Evan Debenham
1b97a95892
v0.2.3: more NPCs now use hero's given name.
2015-01-03 22:31:22 -05:00
Evan Debenham
872199b43e
v0.2.3: improvements to the rankings page
2015-01-03 21:55:40 -05:00
Evan Debenham
0db40dbf87
v0.2.3: tweaks to IconTitle
2015-01-03 17:50:24 -05:00
Evan Debenham
3c615788cc
v0.2.3: fixed a bug where artifacts that cannot be cursed would drop unidentified.
2015-01-03 17:25:38 -05:00
Evan Debenham
f4d08fa9ef
v0.2.3: fixed a bug where armbands would be cursed when dropped.
2014-12-27 03:48:47 -05:00
Evan Debenham
94113fdbf3
Merge remote-tracking branch 'origin/master'
2014-12-26 17:32:46 -05:00
Evan Debenham
6b1cd9cb72
v0.2.3: fixed a typo when caustic ooze is applied
2014-12-26 17:32:14 -05:00
Evan Debenham
0a1a6834fc
v0.2.3: correction to sewer boss levelgen logic, fixes a bug and levels should be bigger on average now.
2014-12-22 10:10:13 -05:00
Evan Debenham
4695f8d3c5
v0.2.3: fixed a bug where petals would spawn for a cursed rose
2014-12-21 21:01:53 -05:00
Evan Debenham
ac7975d9f3
v0.2.3: improved IconTitle's handling of multiple text lines.
2014-12-20 02:46:59 -05:00
Evan Debenham
353dc49fa4
v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
...
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00