Commit Graph

687 Commits

Author SHA1 Message Date
Evan Debenham
985481de85 v0.2.4c: fixed potions not being properly frozen in heaps 2015-03-09 20:16:37 -04:00
Evan Debenham
6b4ac9848e v0.2.4c: fixed typos 2015-03-09 20:16:26 -04:00
Evan Debenham
6fdb9f3a4f v0.2.4c: fixed a bug where wand of magic missile would stay in quickslot when disenchanted while equipped 2015-03-09 20:16:16 -04:00
Evan Debenham
ec1a4823b6 v0.2.4c: fixed a crash with bombs choosing adjacent tiles 2015-03-09 20:16:07 -04:00
Evan Debenham
471aa3ca7d v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff 2015-03-09 20:15:53 -04:00
Evan Debenham
b8412b6765 v0.2.4c: added null check to sprite linking 2015-03-09 20:15:36 -04:00
Evan Debenham
5325268220 Source Release: standardized some things between open source and closed source. 2015-03-02 19:36:09 -05:00
Evan Debenham
aa303d798b v0.2.4b: final commit 2015-03-02 19:12:29 -05:00
Evan Debenham
5950244f9f v0.2.4b: crash fix and tweaks to bee AI 2015-03-02 19:12:13 -05:00
Evan Debenham
d68d70ca76 v0.2.4b: minor tweaks to mob targeting behaviour 2015-03-02 19:12:03 -05:00
Evan Debenham
fb6f552e9e v0.2.4b: corrected issues with cell selector resetting too often. 2015-03-02 19:11:49 -05:00
Evan Debenham
109d5c352e v0.2.4b: fixed issue with unstable spellbook, also tweaked how artifacts deal with charge caps on load. 2015-03-02 19:11:38 -05:00
Evan Debenham
0ff83ae127 v0.2.4a: Final Commit 2015-03-02 19:11:20 -05:00
Evan Debenham
1f16b16637 v0.2.4a: further corrections to descending on floor 26 2015-03-02 19:11:08 -05:00
Evan Debenham
bfd3dd7088 v0.2.4a: lloyds beacon no longer loses its target position when it is used. 2015-03-02 19:10:39 -05:00
Evan Debenham
e9f28a1f75 v0.2.4a: corrected bomb/key logic. Keys can no longer be destroyed, bombs no longer destroy items as they are dropped. 2015-03-02 19:10:27 -05:00
Evan Debenham
45d4297177 v0.2.4a: fixed a bug with transmuted wands having the wrong amount of charges 2015-03-02 19:10:16 -05:00
Evan Debenham
4ec2e9deb7 v0.2.4a: corrected errors with floors 26 and 27+ 2015-03-02 19:10:03 -05:00
Evan Debenham
6c127894df v0.2.4a: corrected error with dew vial bookkeeping on old saves. 2015-03-02 19:09:55 -05:00
Evan Debenham
5517e7e5c5 v0.2.4: final commit 2015-03-02 17:59:21 -05:00
Evan Debenham
cda93cb540 v0.2.4: reintroduced version code, but a little less text 2015-03-02 17:56:37 -05:00
Evan Debenham
c5e3f88280 v0.2.4: tweaked challenge button location 2015-03-02 17:42:25 -05:00
Evan Debenham
09f91c321e v0.2.4: bombs now properly submit a ranking if they kill the player 2015-03-02 17:42:08 -05:00
Evan Debenham
f3c27fbbd7 v0.2.4: improved gold reward from graveyards 2015-03-02 17:41:52 -05:00
Evan Debenham
d93016aa4d v0.2.4: removed PD's source from title scene (not needed now that we're on latest, may add to about scene if it's needed again) 2015-03-02 17:41:43 -05:00
Evan Debenham
c99f02bf66 v0.2.4: fixed a bug from 1.7.5 source with icon titles (should not assume they are on the top of the window) 2015-03-02 17:41:30 -05:00
Evan Debenham
d27adb3ec7 v0.2.4: WIP graphics for potion bandolier (needs shading) 2015-03-02 17:41:18 -05:00
Evan Debenham
00abba9cef v0.2.4: reworked welcome scene 2015-03-02 17:40:20 -05:00
Evan Debenham
a1837d77ae v0.2.4: improved tabs, and the auto-layout of tabs. They can now be more compact, less wasted space. 2015-03-02 17:40:07 -05:00
Evan Debenham
cb5cd807b3 v0.2.4: reworked final floor 2015-03-02 17:39:42 -05:00
Evan Debenham
be563be012 v0.2.4: added proper effects to last shop level 2015-03-02 17:39:30 -05:00
Evan Debenham
810ce1b8e4 v0.2.4: tweaked some windows 2015-03-02 17:39:18 -05:00
Evan Debenham
9c5d4facf5 v0.2.4: hero can now only be interrupted while moving. 2015-03-02 17:39:04 -05:00
Evan Debenham
ce619510ea v0.2.4: corrected some mob AI faults. 2015-03-02 17:38:52 -05:00
Evan Debenham
794adb8e7a v0.2.4: corrected horn of plenty quickslot logic.. again.. again... 2015-03-02 17:38:39 -05:00
Evan Debenham
4cb2ca666c v0.2.4: updated TODOs 2015-03-02 17:38:24 -05:00
Evan Debenham
35e53457ff v0.2.4: fixed a bug with the Unstable Spellbook 2015-03-02 17:38:03 -05:00
Evan Debenham
f587e7e13e v0.2.4: improvements/bugfixes to cell selector 2015-03-02 17:37:51 -05:00
Evan Debenham
08eb07634d v0.2.4: corrected a bug with fire elemental 2015-03-02 17:37:35 -05:00
Evan Debenham
567be8dfbf v0.2.4: updated about scene to work with new landscape mode 2015-03-02 17:37:23 -05:00
Evan Debenham
29755158c0 v0.2.4: corrected horn of plenty quickslot logic (again) 2015-03-02 17:37:12 -05:00
Evan Debenham
5e9cdf87d5 v0.2.4: tweaked bag window, now auto-opens containers of all types 2015-03-02 17:37:02 -05:00
Evan Debenham
f0500e8eea v0.2.4: updated torch description, no longer specifically refers to demon halls. 2015-03-02 17:36:46 -05:00
Evan Debenham
b8b4ddc7af v0.2.4: corrected error with falling items, in accordance with the changes to honeypots 2015-03-02 17:36:31 -05:00
Evan Debenham
577058d7ed v0.2.4: added new sprites to the sprite sheet 2015-03-02 17:36:01 -05:00
Evan Debenham
c5025653c8 v0.2.4: reworked bees and honeypots 2015-03-02 17:35:43 -05:00
Evan Debenham
0850a2f7b3 v0.2.4: Significantly buffed the unstable spellbook 2015-03-02 17:35:27 -05:00
Evan Debenham
8631aded20 v0.2.4: reworked bombs 2015-03-02 17:35:18 -05:00
Evan Debenham
e6e63ad96e v0.2.4: fixed a bug with signs 2015-03-02 17:35:04 -05:00
Evan Debenham
b36fd00234 v0.2.4: fixed a bug with EmoIcons 2015-03-02 17:34:37 -05:00
Evan Debenham
c7d59c2718 v0.2.4: changed audio load order slightly, better for devices experiencing the android L sound bug. 2015-03-02 17:34:25 -05:00
Evan Debenham
23eb797070 v0.2.4: resolved problems with goo, now using the new particle effect. Also tidied up Goo's description a bit. 2015-03-02 17:34:06 -05:00
Evan Debenham
c817f454b9 v0.2.4: scroll of psionic blast now deals less damage... again... 2015-03-02 17:26:41 -05:00
Evan Debenham
34d4c63a16 v0.2.4: potions of liquid flame now work in a 3x3 grid instead of 1x1, all potions now put out flames at the tile they are thrown. 2015-03-02 17:26:28 -05:00
Evan Debenham
1e5a6663be v0.2.4: tweaked signs further 2015-03-02 17:26:05 -05:00
Evan Debenham
907bf6c439 v0.2.4: signs now properly ignite again in the demon halls 2015-03-02 17:25:56 -05:00
Evan Debenham
bb28f2f477 v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported. 2015-03-02 17:25:29 -05:00
Evan Debenham
1f50ce36b4 v0.2.4: used a less obscure word for death by toxic gas 2015-03-02 17:25:13 -05:00
Evan Debenham
91789216f9 v0.2.4: renamed zeroed in to sniper's mark, to be consistent with class name, no functional changes. 2015-03-02 17:25:02 -05:00
Evan Debenham
043e966129 v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range. 2015-03-02 17:24:48 -05:00
Evan Debenham
5fcc1a612a v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors 2015-03-02 17:24:32 -05:00
Evan Debenham
61246dcc46 v0.2.4: added the potion bandolier to badge logic. 2015-03-02 17:24:11 -05:00
Evan Debenham
36ea98c4bd v0.2.4: fire elementals can no longer be frozen, just directly take damage instead. 2015-03-02 17:23:50 -05:00
Evan Debenham
47adfc1403 v0.2.4: some corrections to heap explosion 2015-03-02 17:23:35 -05:00
Evan Debenham
6625b70fe9 v0.2.4: reverted custom shaking logic 2015-03-02 17:23:22 -05:00
Evan Debenham
01f0f57a04 v0.2.4: reworked rankings scene to properly handle scaling height 2015-03-02 17:23:11 -05:00
Evan Debenham
7109ce995c v0.2.4: added support for heaps exploding, freezing/exploding potions now shatter in heaps. 2015-03-02 17:23:01 -05:00
Evan Debenham
37af7dfec3 v0.2.4: reworked actor ID system, IDs are now garunteed unique 2015-03-02 17:22:48 -05:00
Evan Debenham
e4cfe7586a v0.2.4: refactored handling the quickslot when equipping. 2015-03-02 17:22:31 -05:00
Evan Debenham
d94847af4c v0.2.4: added some safety checks to the quickslot button 2015-03-02 17:22:04 -05:00
Evan Debenham
0d78119ab7 v0.2.4: corrected some quickslot errors 2015-03-02 17:21:42 -05:00
Evan Debenham
0ab5b8d18d v0.2.4: corrected a typo in melee weapons 2015-03-02 17:21:26 -05:00
Evan Debenham
48aa3fc613 v0.2.4: corrected typo with ring of force 2015-03-02 17:21:04 -05:00
Evan Debenham
a815632305 v0.2.4: ring of force now includes its average damage in its description 2015-03-02 17:16:38 -05:00
Evan Debenham
e50a016b7e v0.2.4: made the penalty for unequipping an armband less harsh. 2015-03-02 17:16:15 -05:00
Evan Debenham
860d001657 v0.2.4: fixed unstable spellbook error 2015-03-02 17:16:01 -05:00
Evan Debenham
dded8b5dc4 v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages. 2015-03-02 17:15:47 -05:00
Evan Debenham
72975a49cc v0.2.4: made potions susceptible to cold, refactored a bit of buff logic. 2015-03-02 17:15:11 -05:00
Evan Debenham
ae2ba8be0e v0.2.4: corrected numbers in shop chance 2015-03-02 17:14:49 -05:00
Evan Debenham
78b4f36ccf v0.2.4: added more items to shops, tweaked several item prices. 2015-03-02 17:14:35 -05:00
Evan Debenham
f0df50d42f v0.2.4: hero no longer gains hunger from descending 2015-03-02 17:14:17 -05:00
Evan Debenham
db326d87d5 v0.2.4: buffed the huntress, improved some logic for thrown weapons 2015-03-02 17:14:01 -05:00
Evan Debenham
071403a7aa v0.2.4: moved loot and continue tags to bottom right, much more accessable 2015-03-02 17:13:17 -05:00
Evan Debenham
89d72e60d1 v0.2.4: fixed chrome inconsistency, standardized tab layouts and made them pretty 2015-03-02 17:13:03 -05:00
Evan Debenham
6b432a176e v0.2.4: fixed a casting error with mimic items 2015-03-02 17:10:39 -05:00
Evan Debenham
b2e29708a0 v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion 2015-03-02 17:10:24 -05:00
Evan Debenham
92afe5977e v0.2.4: corrected order of bag tabs, size of tabs now scale based on space and bags owned. 2015-03-02 17:09:51 -05:00
Evan Debenham
68406db6fe merging 1.7.5 source: windows changes 2015-03-02 17:08:17 -05:00
Evan Debenham
7cc5192839 v0.2.4: added potion bandolier, refactored logic for bag generation. 2015-03-02 17:06:18 -05:00
Evan Debenham
7b3747fd05 Merging 1.7.5 Source: item assets changes (plus placeholder for bandolier) + included grave sprite from donation features(simpler than keeping it out of every item sheet related commit) 2015-03-02 16:36:30 -05:00
Evan Debenham
e2ee042c38 Merging 1.7.5 Source: scenes changes 2015-02-06 10:27:36 -05:00
Evan Debenham
a2670f2a36 Merging 1.7.5 Source: core changes 2015-02-06 10:03:40 -05:00
Evan Debenham
47ccaceac4 Merging 1.7.5 Source: sprites and assets changes 2015-02-06 10:02:55 -05:00
Evan Debenham
8b1ffd9a72 Merging 1.7.5 Source: items/artifacts changes 2015-02-06 10:02:38 -05:00
Evan Debenham
37e1c8b8ff Merging 1.7.5 Source: items/weapon changes 2015-02-06 10:02:26 -05:00
Evan Debenham
fbd2fb907e Merging 1.7.5 Source: items/wands changes 2015-02-06 10:02:14 -05:00
Evan Debenham
c1b262a614 merging 1.7.5 source: items/rings changes 2015-02-06 10:01:58 -05:00
Evan Debenham
6387b697a9 merging 1.7.5 source: items/scrolls changes 2015-02-06 10:01:52 -05:00
Evan Debenham
9410dbbc8f merging 1.7.5 source: items/armor/glyphs changes 2015-02-06 10:01:40 -05:00
Evan Debenham
1acebb380c Merging 1.7.5 Source: items/armor changes 2015-02-06 10:00:53 -05:00