Evan Debenham
0efe174eec
v0.9.1: improved skulls room and added a new chasm room
2020-11-30 15:06:26 -05:00
Evan Debenham
04ee91729c
v0.9.1: fixed talisman of foresight gaining charge while cursed
2020-11-30 15:06:26 -05:00
Evan Debenham
8966e41c96
v0.9.1: fixed errors with Goo's running animation
2020-11-30 15:06:26 -05:00
Evan Debenham
1369ac221c
v0.9.1: fixed errors with room merge limits
2020-11-30 15:06:26 -05:00
Evan Debenham
f0b815471e
v0.9.1: fixed a shop placement issue in figure eight layouts
2020-11-30 15:06:26 -05:00
Evan Debenham
3a3398ef3d
v0.9.1: added a new cell block room to the prison
2020-11-30 15:06:26 -05:00
Evan Debenham
4442997ef1
v0.9.1: improved and moved around pillars, hallway, and statues rooms
2020-11-30 15:06:25 -05:00
Evan Debenham
3f5359146e
v0.9.1: tweaked room merging logic:
...
- entrance rooms can no longer merge
- blacksmith room can now merge
- burned and minefield rooms can no longer merge
- added limits to how often rooms can merge
2020-11-30 15:06:25 -05:00
Evan Debenham
84450af30c
v0.9.1: improved layout logic and added figure eight builder
2020-11-30 15:06:25 -05:00
Evan Debenham
5437e58045
v0.9.1: fixed further layout bugs in pipe and perimeter rooms
2020-11-30 15:06:25 -05:00
Evan Debenham
81156427bb
v0.9.1: fixed a bug with sewer pipe rooms and let them merge together
2020-11-30 15:06:25 -05:00
Evan Debenham
fafb887d3b
v0.9.1: improved the caves painter, halls painter, and ruins room
2020-11-30 15:06:25 -05:00
Evan Debenham
c37c25fd84
v0.9.1: further tweaked default size of the regular builder main path
2020-11-30 15:06:25 -05:00
Evan Debenham
0bfcd5e4a3
v0.9.1: fixed errors when DK or some fists would take negative dmg
2020-11-30 15:06:25 -05:00
Evan Debenham
0d9bd47ba6
v0.9.1: added a bit of chaos to larger tunnel/hall rooms with many doors
2020-11-30 15:06:25 -05:00
Evan Debenham
dd9e25308b
v0.9.1: fixed various minor errors relating to time freeze interactions
2020-11-30 15:06:25 -05:00
Evan Debenham
989c524e33
v0.9.1: fixed DM-300 rarely spawning on top of allies
2020-11-30 15:06:25 -05:00
Evan Debenham
8244af9db6
v0.9.1: fixed curse infusion not awarding item level badge
2020-11-30 15:06:25 -05:00
Evan Debenham
5722910ce7
v0.9.1: added a new regional room for the city
2020-11-30 15:06:25 -05:00
Evan Debenham
1298ab426c
v0.9.1: tweaked grass/water/trap placement logic for room merges
2020-11-30 15:06:25 -05:00
Evan Debenham
ac8a79ee54
v0.9.1: tweaks to goo boss level and fire eight builder
2020-11-30 15:06:25 -05:00
Evan Debenham
a8bc6e74ff
v0.9.1: added a new circular basin room to the sewers
2020-11-30 15:06:24 -05:00
Evan Debenham
38497c6343
v0.9.1: improved code for stone of intuition and item handlers, stone now also works on rings!
2020-11-30 15:06:24 -05:00
Evan Debenham
2496dc0d1c
v0.9.1: sniper's mark, charm and terror now detach if their targets die
2020-11-30 15:06:24 -05:00
Evan Debenham
51fd143a6e
v0.9.1: added an icon and description to the pincushion buff
2020-11-30 15:06:24 -05:00
Evan Debenham
92b0b69ac7
v0.9.1: improved the layout of vault rooms
2020-11-30 15:06:24 -05:00
Evan Debenham
316fdc13d6
v0.9.1: fixed DM-300 not using new gas SFX
2020-11-30 15:06:24 -05:00
Evan Debenham
8f16b90667
v0.9.1: Improved window UI for sad ghost rewards
2020-11-30 15:06:24 -05:00
Evan Debenham
acfc24b97c
v0.9.1: tweaked cave room logic, larger and a bit more chaotic now.
2020-11-30 15:06:24 -05:00
Evan Debenham
81ea918406
v0.9.1: made merged room logic much more permissive (too much atm!)
2020-11-30 15:06:24 -05:00
Evan Debenham
1e555ddd7f
v0.9.1: slightly increased room interconnectedness
2020-11-30 15:06:24 -05:00
Evan Debenham
330c1bc506
v0.9.1: fixed a typo in scroll of teleportation description
2020-11-30 15:06:24 -05:00
Evan Debenham
b80272266f
v0.9.1: fixed a bug with directional connection limits
2020-11-30 15:06:24 -05:00
Evan Debenham
01c22a454b
v0.9.1: added three new level feelings
2020-11-30 15:06:24 -05:00
Evan Debenham
a861d52572
v0.9.0b: final commit
2020-10-18 12:46:32 -04:00
Evan Debenham
3ff95be5a7
v0.9.0b: updated translations again
2020-10-18 12:46:25 -04:00
Evan Debenham
003e797112
v0.9.0b: fixed badge bugfix not checking for a win
2020-10-18 12:46:20 -04:00
Evan Debenham
7c4f562e3a
v0.9.0b: fixed a crash in new talent UI when her is level 30
2020-10-18 12:46:06 -04:00
Evan Debenham
b39287503e
v0.9.0b: further fixes to freeze/para visual logic
2020-10-18 12:46:06 -04:00
Evan Debenham
2ee24e7c91
v0.9.0b: fixed sad ghost awarding weapons 1 tier lower than intended
2020-10-18 12:46:06 -04:00
Evan Debenham
bb57ab100d
v0.9.0b: tweaked warrior shield buff to cancel logic when shield is 0
2020-10-18 12:46:06 -04:00
Evan Debenham
0336e616fe
v0.9.0b: Updated translations and translator credits
2020-10-18 12:46:05 -04:00
Evan Debenham
4f02f2a4f2
v0.9.0b: balance tweaks to tier one talents
2020-10-18 12:46:02 -04:00
Evan Debenham
74f6df7b6b
v0.9.0b: adjusted visual paralysis logic to prevent freeze+para bugs
2020-10-18 12:46:02 -04:00
Evan Debenham
833b182d75
v0.9.0b: lots of logic implementation for multiple talent tiers
2020-10-18 12:46:02 -04:00
Evan Debenham
f59073b4b0
v0.9.0b: long-pressing item buttons in alchemy now shows a desc window
2020-10-18 12:46:02 -04:00
Evan Debenham
5885359d5a
v0.9.0b: added champ desc to mob desc and tweaked growing champ desc
2020-10-18 12:46:02 -04:00
Evan Debenham
840727c674
v0.9.0b: adjusted equip logic to prevent more cases of swap prompt
2020-10-18 12:46:02 -04:00
Evan Debenham
11a684bb1f
v0.9.0b: Balance tweaks to equip drops in the sewers:
...
- Sewer droprate of T4/T5 gear halved
- T2 is slightly more common in the sewers
- Player now gets to see what type of weapon/armor the ghost has
2020-10-18 12:46:02 -04:00
Evan Debenham
81a61f9662
v0.9.0b: Adjusted hostile champions challenge:
...
- Champion base spawn rate up to 1/10 from 1/15
- Champions per floor now have a cap to prevent terrible luck
- Growing champion base power reduced by 20%
- Growing champion power scaling reduced by 50%
2020-10-18 12:46:02 -04:00
Evan Debenham
8942fb218e
v0.9.0b: disarming traps now kill statues
2020-10-18 12:46:02 -04:00
Evan Debenham
bc03d17edc
v0.9.0b: large chars can now approach targets they can't reach
2020-10-18 12:46:02 -04:00
Evan Debenham
d618d185c5
v0.9.0b: adjusted shield logic, fixes warrior bug and stops overriding
2020-10-18 12:46:02 -04:00
Evan Debenham
a08b3a94a8
v0.9.0b: added safety checks to beacon of returning
2020-10-18 12:46:01 -04:00
Evan Debenham
1a3eade255
v0.9.0b: fixed "+1 Talent Point" displaying after hero level 6
2020-10-18 12:46:01 -04:00
Evan Debenham
f18b83b8cf
v0.9.0b: fixed projecting elementals always using their ranged attack
2020-10-18 12:46:01 -04:00
Evan Debenham
48158cb775
v0.9.0b: fixed force cube being placed on the ground after tile presses
2020-10-18 12:45:50 -04:00
Evan Debenham
77329f6d86
v0.9.0b: improved logic for awarding win badges:
...
- fixed a bug where win/chal badges wouldn't save in rare cases
- fixed win/chal badges not being displayed in many cases
2020-10-18 12:45:49 -04:00
Evan Debenham
6d038edb2b
v0.9.0b: fixed Tengu abilities not working from load
2020-10-18 12:45:06 -04:00
Evan Debenham
dfaed721c5
v0.9.0b: adjusted talent UI to account for multiple tiers
2020-10-18 12:45:05 -04:00
Evan Debenham
f512d7b069
v0.9.0a: final commit
2020-10-09 17:18:57 -04:00
Evan Debenham
fa35882cb6
v0.9.0a: updated translations
2020-10-09 17:18:51 -04:00
Evan Debenham
d58e189619
v0.9.0a: fixed sleep vfx sticking around after enemy death in some cases
2020-10-08 23:51:09 -04:00
Evan Debenham
188f039dc7
v0.9.0a: fixed a rare performance bug when density is mis-reported
2020-10-08 23:51:09 -04:00
Evan Debenham
ff71b997b1
v0.9.0a: fixed cleave being reset on corrupting kills
2020-10-08 23:51:08 -04:00
Evan Debenham
714349f769
v0.9.0a: Added a check for replaced badges when badges are loaded/saved
2020-10-08 23:51:08 -04:00
Evan Debenham
d14cafa190
v0.9.0a: Fixed scrolls spending time before cancelling time freeze
2020-10-08 23:51:08 -04:00
Evan Debenham
02569ee7db
v0.9.0a: Fixed great crab also dropping regular crab loot
2020-10-08 23:51:08 -04:00
Evan Debenham
e55d33067b
v0.9.0a: Removed unused secretDoors variable
2020-10-08 23:51:08 -04:00
Evan Debenham
d5a45a099f
v0.9.0a: Prevented cases where warrior shield wouldn't reset
2020-10-08 23:51:08 -04:00
Evan Debenham
e3c67d62ff
v0.9.0a: fixed a typo in demon halls story window
2020-10-08 23:51:08 -04:00
Evan Debenham
eb4109e487
v0.9.0a: added some null safety checks
2020-10-08 23:51:08 -04:00
Evan Debenham
d1aa0495de
v0.9.0a: fixed burning webs destroying special ground instead of deco ground
2020-10-08 23:50:55 -04:00
Evan Debenham
6127cacf5e
v0.9.0: final commit
2020-10-05 11:53:56 -04:00
Evan Debenham
85201537ef
v0.9.0: updated translations
2020-10-05 11:53:45 -04:00
Evan Debenham
dd4aeb3f3a
v0.9.0: ghouls now retain their champion buff on death
2020-10-05 11:53:45 -04:00
Evan Debenham
77bcde9ed6
v0.9.0: adjusted display feed logic for news articles
2020-10-03 15:11:58 -04:00
Evan Debenham
e2a7bea5e6
v0.9.0: added an icon to represent talents, tweaked test subject icon
2020-10-03 15:11:58 -04:00
Evan Debenham
c14a098fa2
v0.9.0: improved talent icons
2020-10-03 15:11:58 -04:00
Evan Debenham
cae1c2b8f6
v0.9.0: fixed a text error and talent onEquip being trigger on unEquip
2020-10-03 15:11:58 -04:00
Evan Debenham
612cece6a5
v0.9.0: updated translations
2020-10-01 19:32:30 -04:00
Evan Debenham
6fabcbe3e9
v0.9.0: added a 1 turn delay to tested hypothesis barrier
2020-10-01 15:25:20 -04:00
Evan Debenham
8accb14c9e
v0.9.0: updated translations
2020-10-01 14:41:56 -04:00
Evan Debenham
c94830a6da
v0.9.0: fixed inconsistencies in spinner web logic
2020-10-01 14:41:54 -04:00
Evan Debenham
521509d246
v0.9.0: fixed ethereal chains spending hero time before pulling
2020-10-01 14:41:53 -04:00
Evan Debenham
3746cd2fdb
v0.9.0: adjusted prep blink behaviour
2020-10-01 14:41:53 -04:00
Evan Debenham
04365a2cbd
v0.9.0: fixed golems spamming vfx if they die while visually frozen.
2020-10-01 14:41:53 -04:00
Evan Debenham
7fbb1ff83a
v0.9.0: fixed hero select talents showing as levelled up in some cases
2020-10-01 14:41:53 -04:00
Evan Debenham
0e79bc2592
v0.9.0: removed mage partial wand ID innate ability
2020-10-01 14:41:53 -04:00
Evan Debenham
a208b8b1b4
v0.9.0: unidentified scrolls can now be alchemized
2020-10-01 14:41:53 -04:00
Evan Debenham
e45d05e027
v0.9.0: fixed champion VFX appearing on top of spinners
2020-10-01 14:41:53 -04:00
Evan Debenham
f2e56172d8
v0.9.0: talent balance and bugfixes:
...
- removed health requirement for most food talents
- adjusted wording for energizing upgrade
- fixed bugs with ring IDing talent
- buffed followup strike and added a hit sound to it
2020-10-01 14:41:51 -04:00
Evan Debenham
27ad9f4aa3
v0.9.0: adjusted damage taken rounding for champion eneimes
2020-10-01 14:41:12 -04:00
Evan Debenham
356b7e4a3d
v0.9.0: enemies that spawn offspring now pass on champion buffs
2020-10-01 14:41:12 -04:00
Evan Debenham
7ba15b4712
v0.9.0: overhauled visuals for badges
2020-10-01 14:41:12 -04:00
Evan Debenham
cebd646636
v0.9.0: fixed higher challenge badges not unlocking lower ones
2020-10-01 14:41:12 -04:00
Evan Debenham
8cac7dddc9
v0.9.0: added autoAdjust to scrolling water/walls
2020-10-01 14:41:12 -04:00
Evan Debenham
846a6f34eb
v0.9.0: fixed HP errors when game is loaded while hero is degraded
2020-10-01 14:41:09 -04:00
Evan Debenham
c34c3cf82e
v0.9.0: added a safety check to TalentsPane to fix rare crashes
2020-10-01 14:40:42 -04:00
Evan Debenham
34e8c4f6ab
v0.9.0: fixed projecting necromancers being able to attack
2020-09-26 13:20:15 -04:00
Evan Debenham
a994e84a3f
v0.9.0: talent balance tweaks:
...
- Hearty meal healing down to 3/5 from 4/6.
- Test subject healing up to 4/6 from 3/5.
- Tested hypothesis shielding up to 8/12 from 6/9.
- Mending shadows heal now every 5/3 turns from 3/2 turns, but now also includes the turn cloak is activated.
2020-09-26 13:20:15 -04:00
Evan Debenham
9e2ea051ee
v0.9.0: added a safety check to talent buttons
2020-09-26 13:20:15 -04:00
Evan Debenham
fb8d469b35
v0.9.0: fixed talisman of foresight not letting others act immediately
2020-09-26 13:20:15 -04:00
Evan Debenham
3575480d61
v0.9.0: fixed on-id talents proccing when the hero is dead
2020-09-26 13:20:15 -04:00
Evan Debenham
46165bd10c
v0.9.0: various crash fixes relating to on-ID talents
2020-09-26 13:20:14 -04:00
Evan Debenham
2580403865
v0.9.0: fixed potion IDing from alchemy proccing test subject talent
2020-09-26 13:20:14 -04:00
Evan Debenham
1b72d7fff3
v0.9.0: fixed blazing champions igniting tiles for longer than intended
2020-09-26 13:20:14 -04:00
Evan Debenham
08a2fd694f
v0.9.0: fixed new burning web logic burning any tile
2020-09-26 13:20:14 -04:00
Evan Debenham
993cf6120f
v0.9.0: fixed errors relating to changed challenges:
...
- class armor not respecting FiMA limitation on max DR
- well fed lasts for its full duration in on diet
- swarm and darkness having swapped menu entries
2020-09-26 13:20:14 -04:00
Evan Debenham
b88f267208
v0.9.0: updated translations
2020-09-23 13:30:19 -04:00
Evan Debenham
578c307b1f
v0.9.0: fixed some crash bugs
2020-09-23 13:30:17 -04:00
Evan Debenham
6f7cc49431
v0.9.0: brightened locked badges on the badges screen
2020-09-23 13:30:17 -04:00
Evan Debenham
5206fbb751
v0.9.0: fixed errors with a warrior and huntress talent
2020-09-23 13:30:17 -04:00
Evan Debenham
d89d908b11
v0.9.0: removed the poison message from potions of healing
2020-09-22 22:31:55 -04:00
Evan Debenham
4361fc0d98
v0.9.0: added more talent icons
2020-09-22 22:31:55 -04:00
Evan Debenham
73426c3f17
v0.9.0: fixed secret maze prize items not being known uncursed
2020-09-22 22:31:55 -04:00
Evan Debenham
316e2f46d6
v0.9.0: implemented a new challenge: hostile champions
2020-09-22 22:31:55 -04:00
Evan Debenham
afb53fe171
v0.9.0: added info on talents to the hero select UI
2020-09-22 22:31:55 -04:00
Evan Debenham
0913c65d81
v0.9.0: fixed a freeze bug caused by a race condition on DM-300's sprite
2020-09-22 22:31:55 -04:00
Evan Debenham
2a48f2e944
v0.9.0: implemented an offensive talent for rogue and huntress
2020-09-22 22:31:55 -04:00
Evan Debenham
dc10338fb4
v0.9.0: hero now has a reference to their enemy when using a missile wep
2020-09-22 22:31:55 -04:00
Evan Debenham
d4666e94b1
v0.9.0: implemented a defensive talent for rogue and huntress
2020-09-22 22:31:55 -04:00
Evan Debenham
1421b2b7b7
v0.9.0: adjusted mob behavior slightly to prevent an infinite loop
2020-09-22 22:31:55 -04:00
Evan Debenham
023f746df7
v0.9.0: added safety checks to prevent a few rare crashes
2020-09-22 22:31:55 -04:00
Evan Debenham
9e6a349f2a
v0.9.0: added a HP count to the main health bar
2020-09-22 22:31:55 -04:00
Evan Debenham
c46576a175
v0.9.0: reworked the faith is my armor challenge
2020-09-22 22:31:54 -04:00
Evan Debenham
cfca4165a4
v0.9.0: adjusted some earlygame text and hero unlocks
2020-09-22 22:31:52 -04:00
Evan Debenham
b7fc99901b
v0.9.0: fixed DM-201s attacking while stunned
2020-09-22 22:27:54 -04:00
Evan Debenham
8c10d57a9a
v0.9.0: added a check to DM-200 logic to prevent crashes
2020-09-22 22:27:54 -04:00
Evan Debenham
afa281d47a
v0.9.0: adjusted frost/chill/burning when the hero is immune to them
2020-09-22 22:27:54 -04:00
Evan Debenham
3c4cb08cd2
v0.9.0: improved logic for ripper demon leaping
2020-09-22 22:27:54 -04:00
Evan Debenham
de9d629a7f
v0.9.0: prevented reclaim trap from being dropped when a trap is stored
2020-09-22 22:27:54 -04:00
Evan Debenham
0dc3a21436
v0.9.0: implemented two more talents for the Mage
2020-09-22 22:27:54 -04:00
Evan Debenham
7e1101635b
v0.9.0: implemented two more talents for the warrior
2020-09-22 22:27:53 -04:00
Evan Debenham
8aeeacb10e
v0.9.0: implemented an ID speed related talent for each hero
2020-09-22 22:27:53 -04:00
Evan Debenham
a7c6744c30
v0.9.0: tweaked the coloration for the changed cancel button
2020-09-22 22:27:53 -04:00
Evan Debenham
61268df037
v0.9.0: adjusted ballisticas and webs:
...
- webs and doors are now 'soft solid' terrain (solid, but can be stepped through)
- ballisticas can now ignore soft solid terrain, instead of just doors
- webs are now flammable
2020-09-22 22:27:53 -04:00
Evan Debenham
1d36642068
v0.9.0: fixed mimic sprites staying hiding when they shouldn't
2020-09-22 22:27:53 -04:00
Evan Debenham
0f396dcc50
v0.9.0: dropped support from saves from v0.7.3 and v0.7.4
2020-09-22 22:27:53 -04:00
Evan Debenham
4e5d132c43
v0.9.0: fixed rare errors with thieves stealing honeypots
2020-09-22 22:27:53 -04:00
Evan Debenham
b41b6d58e0
v0.9.0: fixed ring of might health bonus not being affected by degrade
2020-09-22 22:27:53 -04:00
Evan Debenham
c24a1698b2
v0.9.0: fixed duplicate artifacts from remains
2020-09-22 22:27:53 -04:00
Evan Debenham
13f217a5d4
v0.9.0: fixed shopkeepers buying items worth 0 gold
2020-09-22 22:27:53 -04:00
Evan Debenham
69f18e853e
v0.9.0: fixed elastic closing doors when used with spirit bow
2020-09-22 22:27:53 -04:00
Evan Debenham
8f33bf5925
v0.9.0: implemented a food-related talent for each class
2020-09-22 22:27:52 -04:00
Evan Debenham
24c4ae4185
v0.9.0: initial interface work for talents
2020-09-22 22:27:50 -04:00
Evan Debenham
bd480e25cd
v0.9.0: baseline talent logic implementation
2020-09-22 22:26:00 -04:00
Evan Debenham
2a7b94d51d
v0.9.0: reworked the Pharmacophobia challenge
2020-09-22 22:25:22 -04:00
Evan Debenham
4ed1a33cb0
v0.9.0: Fixed spinners shooting webs through walls
2020-09-22 22:25:22 -04:00
Evan Debenham
557d4e9d7e
v0.9.0: Fixed newborn elems not dropping embers for overlevelled heroes
2020-09-22 22:25:22 -04:00
Evan Debenham
f82217ebbc
v0.9.0: adjusted some icons, chromes, and ChangesScene
2020-09-22 22:25:22 -04:00
Evan Debenham
832df0324f
v0.9.0: reworked the 'on diet' challenge, now makes food less effective
2020-09-22 22:25:22 -04:00
Evan Debenham
dfbd43df11
v0.9.0: added a couple safety checks to prevent crashes
2020-09-22 22:25:22 -04:00
Evan Debenham
fbf04c3c2e
v0.9.0: fixed upgraded items in heaps not being highlighted
2020-09-22 22:25:22 -04:00
Evan Debenham
b7b8c22afa
v0.9.0: fixed visual errors when regrowth is used in the city boss level
2020-09-22 22:25:22 -04:00
Evan Debenham
fe23143d0e
v0.9.0: fixed a race condition when 'now' is read as it is being updated
2020-09-22 22:25:22 -04:00
Evan Debenham
c273f30f72
v0.9.0: fixed errors with trap names and switching languages
2020-09-22 22:25:22 -04:00
Evan Debenham
35ea6504b7
v0.9.0: fixed aqua blast occasionally not stunning targets
2020-09-22 22:25:22 -04:00
Evan Debenham
dc4b05be43
v0.9.0: fixed shadows buff detaching on mind vision enemies
2020-09-22 22:25:22 -04:00
Evan Debenham
77249e84ea
v0.9.0: fixed crystal mimics escaping when they are still visible
2020-09-22 22:25:22 -04:00
Evan Debenham
07a64ba2d3
v0.9.0: fixed back button closing game in hero select when it shouldn't
2020-09-22 22:25:21 -04:00
Evan Debenham
15ccffbe1f
v0.9.0: switched bitmaptext to use TextureCache
2020-09-22 22:25:21 -04:00
Evan Debenham
3c3a90d30a
v0.9.0: fixed incorrect damage scaling with chill on frost wand
2020-09-22 22:25:21 -04:00
Evan Debenham
f7f5832145
v0.9.0: corrected capitalization on 'libGDX'
2020-09-22 22:25:21 -04:00
Evan Debenham
0c764c6505
v0.9.0: badges scene now shows badges that are missing
2020-09-22 22:25:21 -04:00
Evan Debenham
f024dc948e
v0.8.2d: re-final commit
2020-08-29 21:32:34 -04:00
Evan Debenham
d0ba33cbb8
v0.8.2d: tweaked enemy surprise behaviour, fixes a bug in piranhas
2020-08-29 21:32:29 -04:00
Evan Debenham
527ad068e5
v0.8.2d: final commit
2020-08-29 20:30:59 -04:00
Evan Debenham
f8e244bbdd
v0.8.2d: adjusted mob adding logic to fix a rare race condition crash
2020-08-29 20:30:52 -04:00
Evan Debenham
67627f7a2f
v0.8.2d: adjusted new bag logic to prevent a rare crash
2020-08-29 20:30:52 -04:00
Evan Debenham
a53a90bba9
v0.8.2d: tweaked logic when charm is applied in some cases
2020-08-29 20:30:52 -04:00
Evan Debenham
49ed3e4f8b
v0.8.2d: adjusted door opening logic on fireblast, fixes bugs
2020-08-29 20:30:52 -04:00
Evan Debenham
d4968a7e01
v0.8.2d: refactored emitter freezing
2020-08-29 20:30:52 -04:00
Evan Debenham
7e9ac9d5c9
v0.8.2d: tweaked sizing on WndBag
2020-08-29 20:30:52 -04:00
Evan Debenham
8be5d67911
v0.8.2d: reverted unintended debug code that gives eyes 0 dmg
2020-08-29 20:30:51 -04:00
Evan Debenham
01c5bcdaad
v0.8.2c: final commit
2020-08-27 15:19:53 -04:00
Evan Debenham
50a80aba44
v0.8.2c: fixed WndBag resizing using the wrong camera
2020-08-27 15:19:46 -04:00
Evan Debenham
61e7ccd40e
v0.8.2c: fixed sniper shot incorrectly capping at 2.5x dmg
2020-08-27 15:19:46 -04:00
Evan Debenham
8806807b0a
v0.8.2c: updated translations
2020-08-27 15:19:44 -04:00
Evan Debenham
e1a7382d36
v0.8.2c: adjusted how permissive DM-201's are at grenade tossing
2020-08-27 15:19:41 -04:00
Evan Debenham
7ddccd23a9
v0.8.2c: swarm intelligence no longer overrides stunning effects
2020-08-27 15:19:41 -04:00
Evan Debenham
fc60397281
v0.8.2c: improved piranha surprise attack logic
2020-08-27 15:19:41 -04:00
Evan Debenham
eb65e2b356
v0.8.2c: refactored goo's particle effects
2020-08-27 15:19:41 -04:00
Evan Debenham
7400defb60
v0.8.2c: removed an unnecessary line of code when MobSprites are cleared
2020-08-27 15:19:41 -04:00
Evan Debenham
17ac29b190
v0.8.2c: added crash safety checks to tengu and WndBlacksmith
2020-08-27 15:19:40 -04:00
Evan Debenham
8e5648bbe4
v0.8.2c: torches now play a burning sound when ignited
2020-08-27 15:19:40 -04:00
Evan Debenham
269d12d7e2
v0.8.2c: passive mobs now properly check FOV for surprise attacks
2020-08-27 15:19:40 -04:00
Evan Debenham
5b7ef9dacf
v0.8.2c: various minor fixes for Yog-Dzewa:
...
- Yog now calculates its FOV and can be surprised from outside of it
- Yog is now formally immune to freeze/paralysis, instead of just being unaffected
- Yog now properly pushes items
2020-08-27 15:19:40 -04:00
Evan Debenham
220c96fbb5
v0.8.2c: adjusted blacksmith upgrade logic, should fix a few bugs
2020-08-27 15:19:40 -04:00
Evan Debenham
fbb215b2f0
v0.8.2c: tweaked tipped and untipped dart sprites
2020-08-27 15:19:40 -04:00
Evan Debenham
10b9445f4c
v0.8.2c: added a check to prevent collecting items with no quantity
2020-08-27 15:19:40 -04:00
Evan Debenham
6a3cd94d22
v0.8.2c: fixed acidic scorpios not dropping experience potions
2020-08-27 15:19:40 -04:00
Evan Debenham
8b9219e35d
v0.8.2c: snake warning now appear in highlighted text, not warning
2020-08-27 15:19:40 -04:00
Evan Debenham
902b728799
v0.8.2c: fixed item clearing in Tengu's arena being too permissive
2020-08-27 15:19:40 -04:00
Evan Debenham
71df55ef11
v0.8.2c: the dried rose is no longer sellable with items in it
2020-08-27 15:19:40 -04:00
Evan Debenham
fc99ba31e3
v0.8.2c: fixed visual errors caused by terror, and made eyes not immune
2020-08-27 15:19:40 -04:00
Evan Debenham
f8aebee09b
v0.8.2c: tweaked terror logic, should now better enforce fleeing
2020-08-27 15:19:40 -04:00
Evan Debenham
e1f202b635
v0.8.2c: fixed non-enemy mobs triggering swarm intelligence
2020-08-27 15:19:39 -04:00
Evan Debenham
076b26302c
v0.8.2c: big refactor to cursed wand effects, fixes various minor bugs
2020-08-27 15:19:39 -04:00
Evan Debenham
4cabe069a1
v0.8.2c: Fixed evil eye sprites visually charging when they shouldn't
2020-08-27 15:19:39 -04:00