Evan Debenham
|
3562c044da
|
v0.9.2b: fixed actor ID issues caused by using "id" as a bundle key
|
2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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618f326577
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v0.9.2b: fixed an upgrade dupe involving the seal and curse infusion
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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a6d892e26d
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v0.9.2b: fixed a typo in stormvine warden desc
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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db037cc4e8
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v0.9.2b: fixed more cases of vfx/sfx incorrectly playing
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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9dbc24998d
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v0.9.2b: fixed an incorrect lastAbility value in DM-300
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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68f879a4ff
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v0.9.2b: fixed cases where vfx/sfx were playing for non-visible combat
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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2d61a65a84
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v0.9.2b: fixed shamans only being able to debuff the hero
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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012cadf6f0
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v0.9.2b: ripper demons can no longer leap while rooted
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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f3deba4034
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v0.9.2b: improved the clarity of the wand of transfusion's description
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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4e4c1618ba
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v0.9.2b: fixed cases where the talisman would have negative charge
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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96b25f8522
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v0.9.2b: hero now plays the flying animation while idling and levitating
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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b2fefa256f
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v0.9.2b: added path validation and fixed FOW bugs with ally warp
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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59ffaa1b8c
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v0.9.2b: toned down the intensity of white flash effects
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2021-03-22 19:13:14 -04:00 |
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Evan Debenham
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889c5b5621
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v0.9.2a: final commit
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2021-03-11 17:07:54 -05:00 |
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Evan Debenham
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6003f6f5d6
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v0.9.2a: updated translations and translator credits
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2021-03-11 17:07:48 -05:00 |
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Evan Debenham
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92f8fa128c
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v0.9.2a: fixed clobber not knocking flying enemies over pits
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2021-03-11 17:07:48 -05:00 |
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Evan Debenham
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85a845f529
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v0.9.2a: added multiplication and division symbol to pixel font
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2021-03-11 17:07:48 -05:00 |
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Evan Debenham
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62236bdf5a
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v0.9.2a: fixed hallway rooms still spawning as empty with 1 connection
|
2021-03-11 17:07:48 -05:00 |
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Evan Debenham
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ba7d0ac112
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v0.9.2a: fixed food eating messages being generated with the item
|
2021-03-11 17:07:48 -05:00 |
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Evan Debenham
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4d29efe779
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v0.9.2a: fixed armband not responding to artifact charging
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2021-03-11 17:07:47 -05:00 |
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Evan Debenham
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2d4ffec6a0
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v0.9.2a: improved the reward UI for the wandmaker
|
2021-03-11 17:07:47 -05:00 |
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Evan Debenham
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bbceaa9fa2
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v0.9.2a: various talent balance changes
|
2021-03-11 17:07:47 -05:00 |
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Evan Debenham
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5ae2a5eef7
|
v0.9.2a: subclass balance changes:
- base berserk level recovery down to 2 levels, berserking stamina adjusted to compensate.
- freerunning cooldown made more generous
|
2021-03-11 17:07:47 -05:00 |
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Evan Debenham
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cdb84b9623
|
v0.9.2a: updated translations
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2021-03-11 17:07:47 -05:00 |
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Evan Debenham
|
c3fdbcadc5
|
v0.9.2a: slightly clarified the Huntress' unlock requirement
|
2021-03-11 17:07:35 -05:00 |
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Evan Debenham
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5b083c2b7b
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v0.9.2a: removed a leftover TODO from combo
|
2021-03-11 17:07:35 -05:00 |
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Evan Debenham
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771a028419
|
v0.9.2a: standardized behaviour for if enemies are in mind vision
|
2021-03-11 17:07:35 -05:00 |
|
Evan Debenham
|
cb3845a18d
|
v0.9.2a: fixed rare visibility bug in attack indicator
|
2021-03-11 17:07:34 -05:00 |
|
Evan Debenham
|
58ea282a5b
|
v0.9.2a: fixed very specific crash errors with paused sprites
|
2021-03-11 17:07:34 -05:00 |
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Evan Debenham
|
84fe9b5d93
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v0.9.2a: fixed the excess charge talent not working above max charge
|
2021-03-11 17:07:34 -05:00 |
|
Evan Debenham
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7f3f6e1bb2
|
v0.9.2a: finished Greek pixel font support
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2021-03-11 17:07:34 -05:00 |
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Evan Debenham
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f332e51498
|
v0.9.2a: improved clarity on description for warlock and soul eater
|
2021-03-11 17:07:34 -05:00 |
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Evan Debenham
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f3d0e7da4f
|
v0.9.2a: fixed errors with buffs added to chars before they are added
|
2021-03-11 17:07:34 -05:00 |
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Evan Debenham
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040117f796
|
v0.9.2a: sungrass healing not interrupts resting when it expires
|
2021-03-11 17:07:34 -05:00 |
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Evan Debenham
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ea7e58bd2d
|
v0.9.2a: mobs now awaken if they receive debuffs
|
2021-03-11 17:07:34 -05:00 |
|
Evan Debenham
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5b8293db53
|
v0.9.2a: darts no longer reveal xbow level indirectly
|
2021-03-11 17:07:34 -05:00 |
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Evan Debenham
|
1b24c30cd4
|
v0.9.2a: added a button frame for talents that take 4 points
|
2021-03-11 17:07:34 -05:00 |
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Evan Debenham
|
231bd70d2f
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v0.9.2a: added partial pixel font support to greek
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2021-03-11 17:07:34 -05:00 |
|
Evan Debenham
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71d1d3cade
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v0.9.2a: fixed bounty hunter talent not triggering in all cases
|
2021-03-11 17:07:34 -05:00 |
|
Evan Debenham
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dded52030a
|
v0.9.2a: removed leftover code in caves painter that caused trap errors
|
2021-03-11 17:07:34 -05:00 |
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Evan Debenham
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870cf8410d
|
v0.9.2a: Added basic greek language support (smooth font only atm)
|
2021-03-11 17:07:32 -05:00 |
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Evan Debenham
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5be9ee815f
|
v0.9.2: final commit
|
2021-02-26 12:09:25 -05:00 |
|
Evan Debenham
|
116ac29f3f
|
v0.9.2: updated translations
|
2021-02-26 12:09:07 -05:00 |
|
Evan Debenham
|
fedc9dac03
|
v0.9.2: fixed some remaining bugs:
- artifact recharge not accounting for horn anymore
- timing issues with parry
- combo moves not clearing invis/timefreeze
|
2021-02-26 12:09:07 -05:00 |
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Evan Debenham
|
a9d7906140
|
v0.9.2: updated translations
|
2021-02-24 19:21:57 -05:00 |
|
Evan Debenham
|
30efee685d
|
v0.9.2: updated talent icons
|
2021-02-24 19:21:57 -05:00 |
|
Evan Debenham
|
f1a2f5a886
|
v0.9.2: fixed a typo in lethal defense desc
|
2021-02-24 19:21:57 -05:00 |
|
Evan Debenham
|
fcec39ea96
|
v0.9.2: fixed regrowth bombs checking the incorrect terrain
|
2021-02-24 19:21:57 -05:00 |
|
Evan Debenham
|
481e93d7d9
|
v0.9.2: fixed kinetic enchantment ignoring shielding
|
2021-02-24 19:21:57 -05:00 |
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Evan Debenham
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3df509b6f2
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v0.9.2: improved DM-300's ability to attack enemies it cannot see
|
2021-02-24 19:21:57 -05:00 |
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Evan Debenham
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45ac5377dc
|
v0.9.2: using darts with a crossbow should now help ID the crossbow
|
2021-02-24 19:21:57 -05:00 |
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Evan Debenham
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4fc1d0597f
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v0.9.2: fixed necromancer summon pushing not accounting for large chars
|
2021-02-24 19:21:57 -05:00 |
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Evan Debenham
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3e4c137e20
|
v0.9.2: fixed the player being able to input actions during combo moves
|
2021-02-24 19:21:57 -05:00 |
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Evan Debenham
|
33e70fa89d
|
v0.9.2: fixed layout issues with recent styledbutton changes
|
2021-02-24 19:21:57 -05:00 |
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Evan Debenham
|
4a31acf50e
|
v0.9.2: fixed rare vfx issues with barkskin buff icon
|
2021-02-24 19:21:56 -05:00 |
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Evan Debenham
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13588b1699
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v0.9.2: fixed various vfx issues with Goo when it is not visible
|
2021-02-24 19:21:56 -05:00 |
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Evan Debenham
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44b80b24a9
|
v0.9.2: fixed rare cases where retreating character would fail to run
|
2021-02-24 19:21:56 -05:00 |
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Evan Debenham
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868b6d6995
|
v0.9.2: fixed save/load messing with the pacifist badge
|
2021-02-24 19:21:56 -05:00 |
|
Evan Debenham
|
94de68caad
|
v0.9.2: improved logic for assassin blinking
|
2021-02-24 19:21:56 -05:00 |
|
Evan Debenham
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e8f4bc7312
|
v0.9.2: fixed recently introduced errors with the cloak of shadows
|
2021-02-21 00:41:41 -05:00 |
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Evan Debenham
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b2957d1e60
|
v0.9.2: updated translations
|
2021-02-21 00:41:41 -05:00 |
|
Evan Debenham
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6550ac9130
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v0.9.2: fixed recently added error with scroll indicator in ScrollPane
|
2021-02-21 00:41:40 -05:00 |
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Evan Debenham
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a933194342
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v0.9.2: fixed projecting not working with shared enchantments talent
|
2021-02-21 00:41:40 -05:00 |
|
Evan Debenham
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5e6eeef645
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v0.9.2: artifact charging can now affect unequipped artifacts
|
2021-02-21 00:41:40 -05:00 |
|
Evan Debenham
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ee4381420b
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v0.9.2: improved the buff fading behaviour for combo
|
2021-02-21 00:41:40 -05:00 |
|
Evan Debenham
|
54a85767de
|
v0.9.2: fixed cloak unequiping and save/load errors
|
2021-02-21 00:41:40 -05:00 |
|
Evan Debenham
|
a20df5c724
|
v0.9.2: fixed rare layout issues in styled buttons due to text tweaks
|
2021-02-21 00:41:40 -05:00 |
|
Evan Debenham
|
5f6285d3d2
|
v0.9.2: fixed save/load errors with Yog vision reduction
|
2021-02-21 00:41:40 -05:00 |
|
Evan Debenham
|
943e316e31
|
v0.9.2: fixed vision range errors caused by new talent
|
2021-02-21 00:41:40 -05:00 |
|
Evan Debenham
|
6855ad516d
|
v0.9.2: fixed preparation assassinating immune characters
|
2021-02-21 00:41:40 -05:00 |
|
Evan Debenham
|
75e8ba7fd9
|
v0.9.2: added checks to reduce levelgen hanging
|
2021-02-21 00:41:40 -05:00 |
|
Evan Debenham
|
4cc28b269a
|
v0.9.2: added some safety checks to combo
|
2021-02-21 00:41:40 -05:00 |
|
Evan Debenham
|
85b2ce7373
|
v0.9.2: added a safety check to Tengu shocker save/load
|
2021-02-21 00:41:40 -05:00 |
|
Evan Debenham
|
e8376f3dbc
|
v0.9.2: fixed unspent T3 talent point warning when no subclass is chosen
|
2021-02-21 00:41:40 -05:00 |
|
Evan Debenham
|
a35604ea8a
|
v0.9.2: fixed golden lotus being corruptable
|
2021-02-21 00:41:40 -05:00 |
|
Evan Debenham
|
d81f527bf7
|
v0.9.2: fixed enhanced ring buff not correctly updating max health
|
2021-02-21 00:41:39 -05:00 |
|
Evan Debenham
|
4a1804decb
|
v0.9.2: fixed cave fissure rooms messing with levelgen
|
2021-02-21 00:41:39 -05:00 |
|
Evan Debenham
|
a1ce2a1963
|
v0.9.2: further text improvements
|
2021-02-21 00:41:39 -05:00 |
|
Evan Debenham
|
1ec026d7d9
|
v0.9.2: fixed various typos, updated translations
|
2021-02-15 23:07:43 -05:00 |
|
Evan Debenham
|
999d070649
|
v0.9.2: fixed shared upgrades bonus on bow persisting too long
|
2021-02-15 23:07:42 -05:00 |
|
Evan Debenham
|
db8dffe639
|
v0.9.2: fixed various crash errors
|
2021-02-15 23:07:42 -05:00 |
|
Evan Debenham
|
dd8ec8033c
|
v0.9.2: fixed various errors with momentum
|
2021-02-15 23:07:42 -05:00 |
|
Evan Debenham
|
3c75ca0406
|
v0.9.2: reverted necromancer VFX changes for now
|
2021-02-15 23:07:42 -05:00 |
|
Evan Debenham
|
a247e29094
|
v0.9.2: fixed a missing import
|
2021-02-14 18:47:56 -05:00 |
|
Evan Debenham
|
51571eefc0
|
v0.9.2: replaced '3*3' with '3x3' in seer shot's description
|
2021-02-14 18:46:51 -05:00 |
|
Evan Debenham
|
eca9d509c0
|
v0.9.2: updated translations
|
2021-02-14 18:46:51 -05:00 |
|
Evan Debenham
|
6433c6200f
|
v0.9.2: added visible buffs to several new talents
|
2021-02-14 18:46:51 -05:00 |
|
Evan Debenham
|
071cc236e9
|
v0.9.2: fixed seer shot using target pos and not landing pos
|
2021-02-14 18:46:51 -05:00 |
|
Evan Debenham
|
ab2229e825
|
v0.9.2: fixed various errors in new talent descriptions
|
2021-02-14 18:46:51 -05:00 |
|
Evan Debenham
|
df0528721e
|
v0.9.2: fixed two crash bugs caused by new talents
|
2021-02-14 18:46:50 -05:00 |
|
Evan Debenham
|
58ce8c5275
|
v0.9.2: corrected necromancer VFX/SFX playing outside of hero FOV
|
2021-02-14 18:46:50 -05:00 |
|
Evan Debenham
|
d567c7a283
|
v0.9.2: implemented the seer shot talent
|
2021-02-14 18:46:50 -05:00 |
|
Evan Debenham
|
20f41e369b
|
v0.9.2: implemented the ally warp talent
|
2021-02-14 18:46:50 -05:00 |
|
Evan Debenham
|
7bf3cacbb3
|
v0.9.2: fixed a crash caused by excess charge talent
|
2021-02-14 18:46:50 -05:00 |
|
Evan Debenham
|
82aec9cc86
|
v0.9.2: implemented the enhanced rings talent
|
2021-02-14 18:46:50 -05:00 |
|
Evan Debenham
|
448c170123
|
v0.9.2: implemented the hold fast talent
|
2021-02-14 18:46:50 -05:00 |
|
Evan Debenham
|
7fc9c3954e
|
v0.9.2: implemented the excess charge talent
|
2021-02-14 18:46:50 -05:00 |
|
Evan Debenham
|
9307ba93ba
|
v0.9.2: re-ordered some talents and added talent icons
|
2021-02-14 18:46:50 -05:00 |
|
Evan Debenham
|
35e894ab54
|
v0.9.2: implemented the enhanced combo talent
|
2021-02-14 18:46:50 -05:00 |
|
Evan Debenham
|
c1dd816a36
|
v0.9.2: finished reworking combo
|
2021-02-14 18:46:50 -05:00 |
|