Evan Debenham
fc319ad420
v0.9.1: improved quickslot targeting logic in edge cases
2020-11-30 15:06:27 -05:00
Evan Debenham
22036628d3
v0.9.1: fixed rare errors resulting from v0.9.0 AI changes
2020-11-30 15:06:27 -05:00
Evan Debenham
61372291ca
v0.9.1: fixed hunger able to be increased while well fed
2020-11-30 15:06:27 -05:00
Evan Debenham
d47a223b9e
v0.9.1: fixed preparation ignoring hero being rooted
2020-11-30 15:06:27 -05:00
Evan Debenham
98f5d1cffa
v0.9.1: barrier now decays more slowly at low shielding levels
2020-11-30 15:06:27 -05:00
Evan Debenham
eda94b1074
v0.9.1: added baseline functionality for tier 2 talents.
2020-11-30 15:06:26 -05:00
Evan Debenham
772da815d6
v0.9.1: further improvements to room merging logic
2020-11-30 15:06:26 -05:00
Evan Debenham
5655cdff1c
v0.9.1: gave custom blood colors to several characters
2020-11-30 15:06:26 -05:00
Evan Debenham
f4177f8dad
v0.9.1: removed unusual delay behavior from flock traps
2020-11-30 15:06:26 -05:00
Evan Debenham
c60a1bf237
v0.9.1: clarified potion of purity desc
2020-11-30 15:06:26 -05:00
Evan Debenham
a44f84c271
v0.9.1: fixed vertigoed large chars ignoring open space rules
2020-11-30 15:06:26 -05:00
Evan Debenham
28bea55368
v0.9.1: fixed allies rarely appearing ontop of hero after tengu fight
2020-11-30 15:06:26 -05:00
Evan Debenham
f89aca4dc0
v0.9.1: fixed figure eight builder never putting entrance towards top
2020-11-30 15:06:26 -05:00
Evan Debenham
3ac006700e
v0.9.1: tweaked pillars room slightly, always spawns 4 pillars if large
2020-11-30 15:06:26 -05:00
Evan Debenham
0efe174eec
v0.9.1: improved skulls room and added a new chasm room
2020-11-30 15:06:26 -05:00
Evan Debenham
04ee91729c
v0.9.1: fixed talisman of foresight gaining charge while cursed
2020-11-30 15:06:26 -05:00
Evan Debenham
8966e41c96
v0.9.1: fixed errors with Goo's running animation
2020-11-30 15:06:26 -05:00
Evan Debenham
1369ac221c
v0.9.1: fixed errors with room merge limits
2020-11-30 15:06:26 -05:00
Evan Debenham
f0b815471e
v0.9.1: fixed a shop placement issue in figure eight layouts
2020-11-30 15:06:26 -05:00
Evan Debenham
3a3398ef3d
v0.9.1: added a new cell block room to the prison
2020-11-30 15:06:26 -05:00
Evan Debenham
4442997ef1
v0.9.1: improved and moved around pillars, hallway, and statues rooms
2020-11-30 15:06:25 -05:00
Evan Debenham
3f5359146e
v0.9.1: tweaked room merging logic:
...
- entrance rooms can no longer merge
- blacksmith room can now merge
- burned and minefield rooms can no longer merge
- added limits to how often rooms can merge
2020-11-30 15:06:25 -05:00
Evan Debenham
84450af30c
v0.9.1: improved layout logic and added figure eight builder
2020-11-30 15:06:25 -05:00
Evan Debenham
5437e58045
v0.9.1: fixed further layout bugs in pipe and perimeter rooms
2020-11-30 15:06:25 -05:00
Evan Debenham
81156427bb
v0.9.1: fixed a bug with sewer pipe rooms and let them merge together
2020-11-30 15:06:25 -05:00
Evan Debenham
fafb887d3b
v0.9.1: improved the caves painter, halls painter, and ruins room
2020-11-30 15:06:25 -05:00
Evan Debenham
c37c25fd84
v0.9.1: further tweaked default size of the regular builder main path
2020-11-30 15:06:25 -05:00
Evan Debenham
0bfcd5e4a3
v0.9.1: fixed errors when DK or some fists would take negative dmg
2020-11-30 15:06:25 -05:00
Evan Debenham
0d9bd47ba6
v0.9.1: added a bit of chaos to larger tunnel/hall rooms with many doors
2020-11-30 15:06:25 -05:00
Evan Debenham
dd9e25308b
v0.9.1: fixed various minor errors relating to time freeze interactions
2020-11-30 15:06:25 -05:00
Evan Debenham
989c524e33
v0.9.1: fixed DM-300 rarely spawning on top of allies
2020-11-30 15:06:25 -05:00
Evan Debenham
8244af9db6
v0.9.1: fixed curse infusion not awarding item level badge
2020-11-30 15:06:25 -05:00
Evan Debenham
5722910ce7
v0.9.1: added a new regional room for the city
2020-11-30 15:06:25 -05:00
Evan Debenham
1298ab426c
v0.9.1: tweaked grass/water/trap placement logic for room merges
2020-11-30 15:06:25 -05:00
Evan Debenham
ac8a79ee54
v0.9.1: tweaks to goo boss level and fire eight builder
2020-11-30 15:06:25 -05:00
Evan Debenham
a8bc6e74ff
v0.9.1: added a new circular basin room to the sewers
2020-11-30 15:06:24 -05:00
Evan Debenham
38497c6343
v0.9.1: improved code for stone of intuition and item handlers, stone now also works on rings!
2020-11-30 15:06:24 -05:00
Evan Debenham
2496dc0d1c
v0.9.1: sniper's mark, charm and terror now detach if their targets die
2020-11-30 15:06:24 -05:00
Evan Debenham
51fd143a6e
v0.9.1: added an icon and description to the pincushion buff
2020-11-30 15:06:24 -05:00
Evan Debenham
92b0b69ac7
v0.9.1: improved the layout of vault rooms
2020-11-30 15:06:24 -05:00
Evan Debenham
316fdc13d6
v0.9.1: fixed DM-300 not using new gas SFX
2020-11-30 15:06:24 -05:00
Evan Debenham
8f16b90667
v0.9.1: Improved window UI for sad ghost rewards
2020-11-30 15:06:24 -05:00
Evan Debenham
acfc24b97c
v0.9.1: tweaked cave room logic, larger and a bit more chaotic now.
2020-11-30 15:06:24 -05:00
Evan Debenham
81ea918406
v0.9.1: made merged room logic much more permissive (too much atm!)
2020-11-30 15:06:24 -05:00
Evan Debenham
1e555ddd7f
v0.9.1: slightly increased room interconnectedness
2020-11-30 15:06:24 -05:00
Evan Debenham
330c1bc506
v0.9.1: fixed a typo in scroll of teleportation description
2020-11-30 15:06:24 -05:00
Evan Debenham
b80272266f
v0.9.1: fixed a bug with directional connection limits
2020-11-30 15:06:24 -05:00
Evan Debenham
01c22a454b
v0.9.1: added three new level feelings
2020-11-30 15:06:24 -05:00
Evan Debenham
a861d52572
v0.9.0b: final commit
2020-10-18 12:46:32 -04:00
Evan Debenham
3ff95be5a7
v0.9.0b: updated translations again
2020-10-18 12:46:25 -04:00
Evan Debenham
003e797112
v0.9.0b: fixed badge bugfix not checking for a win
2020-10-18 12:46:20 -04:00
Evan Debenham
7c4f562e3a
v0.9.0b: fixed a crash in new talent UI when her is level 30
2020-10-18 12:46:06 -04:00
Evan Debenham
b39287503e
v0.9.0b: further fixes to freeze/para visual logic
2020-10-18 12:46:06 -04:00
Evan Debenham
2ee24e7c91
v0.9.0b: fixed sad ghost awarding weapons 1 tier lower than intended
2020-10-18 12:46:06 -04:00
Evan Debenham
bb57ab100d
v0.9.0b: tweaked warrior shield buff to cancel logic when shield is 0
2020-10-18 12:46:06 -04:00
Evan Debenham
0336e616fe
v0.9.0b: Updated translations and translator credits
2020-10-18 12:46:05 -04:00
Evan Debenham
4f02f2a4f2
v0.9.0b: balance tweaks to tier one talents
2020-10-18 12:46:02 -04:00
Evan Debenham
74f6df7b6b
v0.9.0b: adjusted visual paralysis logic to prevent freeze+para bugs
2020-10-18 12:46:02 -04:00
Evan Debenham
833b182d75
v0.9.0b: lots of logic implementation for multiple talent tiers
2020-10-18 12:46:02 -04:00
Evan Debenham
f59073b4b0
v0.9.0b: long-pressing item buttons in alchemy now shows a desc window
2020-10-18 12:46:02 -04:00
Evan Debenham
5885359d5a
v0.9.0b: added champ desc to mob desc and tweaked growing champ desc
2020-10-18 12:46:02 -04:00
Evan Debenham
840727c674
v0.9.0b: adjusted equip logic to prevent more cases of swap prompt
2020-10-18 12:46:02 -04:00
Evan Debenham
11a684bb1f
v0.9.0b: Balance tweaks to equip drops in the sewers:
...
- Sewer droprate of T4/T5 gear halved
- T2 is slightly more common in the sewers
- Player now gets to see what type of weapon/armor the ghost has
2020-10-18 12:46:02 -04:00
Evan Debenham
81a61f9662
v0.9.0b: Adjusted hostile champions challenge:
...
- Champion base spawn rate up to 1/10 from 1/15
- Champions per floor now have a cap to prevent terrible luck
- Growing champion base power reduced by 20%
- Growing champion power scaling reduced by 50%
2020-10-18 12:46:02 -04:00
Evan Debenham
8942fb218e
v0.9.0b: disarming traps now kill statues
2020-10-18 12:46:02 -04:00
Evan Debenham
bc03d17edc
v0.9.0b: large chars can now approach targets they can't reach
2020-10-18 12:46:02 -04:00
Evan Debenham
d618d185c5
v0.9.0b: adjusted shield logic, fixes warrior bug and stops overriding
2020-10-18 12:46:02 -04:00
Evan Debenham
a08b3a94a8
v0.9.0b: added safety checks to beacon of returning
2020-10-18 12:46:01 -04:00
Evan Debenham
1a3eade255
v0.9.0b: fixed "+1 Talent Point" displaying after hero level 6
2020-10-18 12:46:01 -04:00
Evan Debenham
f18b83b8cf
v0.9.0b: fixed projecting elementals always using their ranged attack
2020-10-18 12:46:01 -04:00
Evan Debenham
48158cb775
v0.9.0b: fixed force cube being placed on the ground after tile presses
2020-10-18 12:45:50 -04:00
Evan Debenham
77329f6d86
v0.9.0b: improved logic for awarding win badges:
...
- fixed a bug where win/chal badges wouldn't save in rare cases
- fixed win/chal badges not being displayed in many cases
2020-10-18 12:45:49 -04:00
Evan Debenham
6d038edb2b
v0.9.0b: fixed Tengu abilities not working from load
2020-10-18 12:45:06 -04:00
Evan Debenham
dfaed721c5
v0.9.0b: adjusted talent UI to account for multiple tiers
2020-10-18 12:45:05 -04:00
Evan Debenham
f512d7b069
v0.9.0a: final commit
2020-10-09 17:18:57 -04:00
Evan Debenham
fa35882cb6
v0.9.0a: updated translations
2020-10-09 17:18:51 -04:00
Evan Debenham
d58e189619
v0.9.0a: fixed sleep vfx sticking around after enemy death in some cases
2020-10-08 23:51:09 -04:00
Evan Debenham
188f039dc7
v0.9.0a: fixed a rare performance bug when density is mis-reported
2020-10-08 23:51:09 -04:00
Evan Debenham
ff71b997b1
v0.9.0a: fixed cleave being reset on corrupting kills
2020-10-08 23:51:08 -04:00
Evan Debenham
714349f769
v0.9.0a: Added a check for replaced badges when badges are loaded/saved
2020-10-08 23:51:08 -04:00
Evan Debenham
d14cafa190
v0.9.0a: Fixed scrolls spending time before cancelling time freeze
2020-10-08 23:51:08 -04:00
Evan Debenham
02569ee7db
v0.9.0a: Fixed great crab also dropping regular crab loot
2020-10-08 23:51:08 -04:00
Evan Debenham
e55d33067b
v0.9.0a: Removed unused secretDoors variable
2020-10-08 23:51:08 -04:00
Evan Debenham
d5a45a099f
v0.9.0a: Prevented cases where warrior shield wouldn't reset
2020-10-08 23:51:08 -04:00
Evan Debenham
e3c67d62ff
v0.9.0a: fixed a typo in demon halls story window
2020-10-08 23:51:08 -04:00
Evan Debenham
eb4109e487
v0.9.0a: added some null safety checks
2020-10-08 23:51:08 -04:00
Evan Debenham
d1aa0495de
v0.9.0a: fixed burning webs destroying special ground instead of deco ground
2020-10-08 23:50:55 -04:00
Evan Debenham
6127cacf5e
v0.9.0: final commit
2020-10-05 11:53:56 -04:00
Evan Debenham
85201537ef
v0.9.0: updated translations
2020-10-05 11:53:45 -04:00
Evan Debenham
dd4aeb3f3a
v0.9.0: ghouls now retain their champion buff on death
2020-10-05 11:53:45 -04:00
Evan Debenham
77bcde9ed6
v0.9.0: adjusted display feed logic for news articles
2020-10-03 15:11:58 -04:00
Evan Debenham
e2a7bea5e6
v0.9.0: added an icon to represent talents, tweaked test subject icon
2020-10-03 15:11:58 -04:00
Evan Debenham
c14a098fa2
v0.9.0: improved talent icons
2020-10-03 15:11:58 -04:00
Evan Debenham
cae1c2b8f6
v0.9.0: fixed a text error and talent onEquip being trigger on unEquip
2020-10-03 15:11:58 -04:00
Evan Debenham
612cece6a5
v0.9.0: updated translations
2020-10-01 19:32:30 -04:00
Evan Debenham
6fabcbe3e9
v0.9.0: added a 1 turn delay to tested hypothesis barrier
2020-10-01 15:25:20 -04:00
Evan Debenham
8accb14c9e
v0.9.0: updated translations
2020-10-01 14:41:56 -04:00
Evan Debenham
c94830a6da
v0.9.0: fixed inconsistencies in spinner web logic
2020-10-01 14:41:54 -04:00
Evan Debenham
521509d246
v0.9.0: fixed ethereal chains spending hero time before pulling
2020-10-01 14:41:53 -04:00
Evan Debenham
3746cd2fdb
v0.9.0: adjusted prep blink behaviour
2020-10-01 14:41:53 -04:00