Commit Graph

932 Commits

Author SHA1 Message Date
Evan Debenham
d36c063ba8 v0.6.3a: updated gradle & repository dependencies 2018-02-23 14:37:09 -05:00
Evan Debenham
1d4e7cca26 v0.6.3a: manifest commit 2018-02-19 18:09:45 -05:00
Evan Debenham
4b9fd16498 v0.6.3a: reduce the damage scaling on fire by ~50% 2018-02-19 18:09:44 -05:00
Evan Debenham
213efd7f70 v0.6.3a: updated translations, and added language declaration to gradle 2018-02-19 18:09:34 -05:00
Evan Debenham
27e0f5843b v0.6.3a: fixed rare crashes caused by ambitious imp quest reward 2018-02-19 18:09:24 -05:00
Evan Debenham
8d09f897a5 v0.6.3a: fixed various rare crashes with the alchemy window 2018-02-19 18:09:23 -05:00
Evan Debenham
6d53f238bc v0.6.3a: fixed some typos in the changes scene 2018-02-19 18:09:22 -05:00
Evan Debenham
f9c46b3387 v0.6.3a: fixed health potions being craftable with no-potions challenge 2018-02-19 18:09:21 -05:00
Evan Debenham
c892fb30cf v0.6.3a: fixed imbues and sharpshooting sometimes affecting str bonus 2018-02-19 18:09:21 -05:00
Evan Debenham
4f5355bca4 v0.6.3: manifest commit 2018-02-18 00:59:20 -05:00
Evan Debenham
2b8be595c7 v0.6.3: updated translations and credits 2018-02-18 00:58:55 -05:00
Evan Debenham
db0ce34fb4 v0.6.3: updated some manifest elements to reduce bugs 2018-02-18 00:58:46 -05:00
Evan Debenham
035551146a v0.6.3: updated translations
languages now appear in order of translation state, then popularity
2018-02-18 00:58:02 -05:00
Evan Debenham
d05315e50a v0.6.3: shops now stock two random tipped darts instead of two darts
also reduced the droprate for blandfruit seeds
2018-02-18 00:57:50 -05:00
Evan Debenham
0d0f2df689 v0.6.3: game now retains alchemy window contents when saving 2018-02-18 00:57:50 -05:00
Evan Debenham
8514176cd8 v0.6.3: ally mobs can no longer dodge attacks from the hero 2018-02-18 00:57:49 -05:00
Evan Debenham
2e20a30e82 v0.6.3: fixed issues with blob immunity not being specific 2018-02-18 00:57:49 -05:00
Evan Debenham
f869034b95 v0.6.3: updated translations 2018-02-18 00:57:46 -05:00
Evan Debenham
befc7556b8 v0.6.3: sad ghost no longer ignored all buffs, is now corruption immune 2018-02-18 00:57:07 -05:00
Evan Debenham
3d43c3c5c7 v0.6.3: fixed tipped dart alchemy not properly initialized sometimes 2018-02-18 00:57:06 -05:00
Evan Debenham
c519345921 v0.6.3: fixed melee boomerang proccing sniper's mark 2018-02-18 00:57:06 -05:00
Evan Debenham
da1b8161f8 v0.6.3: fixed thieves not losing items when dropping loot 2018-02-18 00:57:05 -05:00
Evan Debenham
ac748a9176 v0.6.3: translation updates 2018-02-18 00:57:05 -05:00
Evan Debenham
39bfb3c2d8 v0.6.3: fixed further crashes with wall blocking logic 2018-02-18 00:57:04 -05:00
Evan Debenham
b8f4160a5d v0.6.3: overhauled tipped darts 2018-02-18 00:57:03 -05:00
Evan Debenham
d8dc21ea4b v0.6.3: fixed a typo in wand of venom 2018-02-18 00:57:03 -05:00
Evan Debenham
3858649282 v0.6.3: translation updates 2018-02-18 00:55:52 -05:00
Evan Debenham
e2ad549f7d v0.6.3: corrected the item sprite sheet value for wand of corrosion 2018-02-18 00:55:38 -05:00
Evan Debenham
859d958b56 v0.6.3: fixed a typo in tomahawk description 2018-02-18 00:55:37 -05:00
Evan Debenham
fc5be115aa v0.6.3: gave the wand of corrosion a new battlemage effect 2018-02-18 00:55:37 -05:00
Evan Debenham
0fb0f9ce2a v0.6.3: fixed boomerang taking an accuracy penalty when used as melee 2018-02-18 00:55:37 -05:00
Evan Debenham
e4a3d3ff10 v0.6.3: reduced the store price of tipped darts, stores now sell darts 2018-02-18 00:55:36 -05:00
Evan Debenham
936fd501df v0.6.3: warrior now starts with 3 throwing stones 2018-02-18 00:55:36 -05:00
Evan Debenham
8b155e86c7 v0.6.3: ring of elements now protects against grim & disint. traps 2018-02-18 00:55:35 -05:00
Evan Debenham
eeb0b3fa62 v0.6.3: starting weapons no longer appear in bones 2018-02-18 00:55:35 -05:00
Evan Debenham
0dd4c4b747 v0.6.3: fixed enemies not turning while out of view 2018-02-18 00:55:34 -05:00
Evan Debenham
bf280cc426 v0.6.3: reworked the wand of venom thematically, now wand of corrosion 2018-02-18 00:55:34 -05:00
Evan Debenham
fbb24e244a v0.6.3: updated translations 2018-02-18 00:53:23 -05:00
Evan Debenham
d2e9956eaf v0.6.3: renamed huntress spritesheet and fixed a small error in it 2018-02-18 00:52:31 -05:00
Evan Debenham
2282b49bbc v0.6.3: yog's rotting fist is now immune to paralysis 2018-02-18 00:52:31 -05:00
Evan Debenham
b33824f0e9 v0.6.3: further overhauled the resistance system, and reworked ring of elements 2018-02-18 00:52:30 -05:00
Evan Debenham
5529239973 v0.6.3: moved many resistances and immunities to character properties 2018-02-18 00:52:30 -05:00
Evan Debenham
80d19ac2d0 v0.6.3: fixed a bug in battlemage frost logic 2018-02-18 00:52:29 -05:00
Evan Debenham
6c0d240598 v0.6.3: translation updates 2018-01-24 17:23:44 -05:00
Evan Debenham
bf4a891b9a v0.6.3: improved alchemy interface and added a new recipe 2018-01-24 17:23:33 -05:00
Evan Debenham
8a632f0d02 v0.6.3: fixed a typo in berserk 2018-01-24 17:23:33 -05:00
Evan Debenham
574c0cd29b v0.6.3: various bugfixes:
- new corruption logic now works with piranha and dwarf tokens
- wand of corruption can now apply to NPCs
- fixed being able to attempt assassination on NPCs
2018-01-24 17:23:32 -05:00
Evan Debenham
d09c7e6067 v0.6.3: improved corruption logic, fixed bugs. 2018-01-24 17:23:32 -05:00
Evan Debenham
57b4eaf753 v0.6.3: Missile weapon balance:
- increased shop prices by 50%
- adjusted shop spawn rate to a consistent 2 (5 for darts)
- reduced throwing hammer durability by 25%
- throwing hammers now always drop to the floor
2018-01-24 17:23:31 -05:00
Evan Debenham
8aae9906ae v0.6.3: fixed various text errors relating to venom 2018-01-24 17:23:31 -05:00
Evan Debenham
2dddeee60d v0.6.3: improved error handling in SPD-classes 2018-01-24 17:23:28 -05:00
Evan Debenham
ffc1a52ca3 v0.6.3: overhauled internal logic for alchemy recipes 2018-01-24 17:22:44 -05:00
Evan Debenham
7a36840f77 v0.6.3: removed unecessary differences between private and public code 2018-01-20 17:05:08 -05:00
Evan Debenham
91f31aef9f v0.6.3: corrected some minor bugs with some missile weapons 2018-01-20 16:28:19 -05:00
Evan Debenham
8461500d66 v0.6.3: corruption now causes enemies to drop loot and projectiles 2018-01-20 16:28:19 -05:00
Evan Debenham
0182bae2a0 v0.6.3: fixed variosu bugs with fog of war and horn of plenty 2018-01-20 16:28:18 -05:00
Evan Debenham
869c17be41 v0.6.3: reverted ranged weapon damage nerf by ~50% 2018-01-20 16:28:18 -05:00
Evan Debenham
3701a2aac7 v0.6.3: reduced the spawn rate of missile weapons by ~50% 2018-01-20 16:28:18 -05:00
Evan Debenham
07158daed2 v0.6.3: replaced android.graphics.rectF with a local version 2018-01-20 16:28:15 -05:00
Evan Debenham
9966195e66 v0.6.3: updated translations 2018-01-20 16:28:07 -05:00
Evan Debenham
e41242ba54 v0.6.3: damage nerf to missile weapons 2018-01-20 16:27:46 -05:00
Evan Debenham
f5708a8ba7 v0.6.3: fixed issues with wall blocking tilemap 2018-01-20 16:27:46 -05:00
Evan Debenham
0a9ea5dcb9 v0.6.3: fixed a typo in trident's name 2018-01-20 16:27:46 -05:00
Evan Debenham
7489969494 v0.6.3: adjusted probability of missile weapon drops 2018-01-20 16:27:45 -05:00
Evan Debenham
6736b53657 v0.6.3: corrected some icon sprite dimensions 2018-01-20 16:27:42 -05:00
Evan Debenham
a8ccc71954 v0.6.3: gnoll trickster now drops a random ranged weapon 2018-01-20 16:25:46 -05:00
Evan Debenham
ae254479fd v0.6.3: buffed/adjusted warlock 2018-01-20 16:25:45 -05:00
Evan Debenham
ed1e19f17f v0.6.3: removed unintentional test code 2018-01-20 16:25:45 -05:00
Evan Debenham
b6022a2901 v0.6.3: refactored all game settings into SPD-Settings 2018-01-20 16:25:43 -05:00
Evan Debenham
079bc8c4d1 v0.6.3: various crash and ANR fixes 2018-01-20 16:09:53 -05:00
Evan Debenham
88215085b6 v0.6.3: fixed scroll of psionic blast applying debuffs to a dead hero 2018-01-20 16:09:53 -05:00
Evan Debenham
7d168e12e3 v0.6.3: further adjusted ring of evasion, no longer grants stealth 2018-01-20 16:09:53 -05:00
Evan Debenham
d89eaa8618 v0.6.3: further decoupled save files from hero classes 2018-01-20 16:09:52 -05:00
Evan Debenham
9cde9e002a v0.6.3: several improvements to game file management:
- moved android savefile interaction out of core module
- decoupled save file names from hero classes (more work to do here)
- moved save files to individual folders
- added conversion logic for old saves
2018-01-20 16:09:40 -05:00
Evan Debenham
4d6fdad4ea v0.6.3: fixed crash bugs caused by tile discovery 2018-01-20 16:06:45 -05:00
Evan Debenham
a4e9e10f6d v0.6.3: added a quantity adjustment to older missile weapons 2018-01-20 16:06:45 -05:00
Evan Debenham
5d1b5681bf v0.6.3: added a missing miniboss classification to rot lashers 2018-01-20 16:06:44 -05:00
Evan Debenham
274b885940 v0.6.3: rebalanced berserker 2018-01-20 16:06:44 -05:00
Evan Debenham
53d413b56a v0.6.3: rebalanced a number of items and glyphs 2018-01-20 16:06:43 -05:00
Evan Debenham
232e8a986f v0.6.3: implement drops for new ranged weapons 2018-01-20 16:06:43 -05:00
Evan Debenham
9816333fd7 v0.6.3: redesigned all ranged weapons and added new ones
Still need to adjust generation logic
2018-01-20 16:06:42 -05:00
Evan Debenham
f8b4607638 v0.6.3: adjust earlygame huntress damage balance 2018-01-20 16:06:42 -05:00
Evan Debenham
7b72a53393 v0.6.3: reworked/adjusted huntress and ring of sharpshooting 2018-01-20 16:06:42 -05:00
Evan Debenham
4d91ba2a24 v0.6.3: improved visibility and logic for missile weapon degradation 2018-01-20 16:06:41 -05:00
Evan Debenham
ec724bea02 v0.6.3: reworked core logic for ranged weapons
Still work to do:
- need to rework ring of sharpshooting
- need to convert huntress class powers
- need to adjust how ranged weapons are dropped
- need to change ranged weapon implementations
2018-01-20 16:06:41 -05:00
Evan Debenham
57b1f1e759 v0.6.3: fixed incorrect fade value in PixelScene 2018-01-20 16:06:40 -05:00
Evan Debenham
2b342dfe89 v0.6.3: moved opengl code out of fog of war class, into BufferTexture 2018-01-20 16:06:40 -05:00
Evan Debenham
902caaafc7 v0.6.3: updated dependancies and moved a permission 2018-01-20 16:06:37 -05:00
Evan Debenham
6abb58fd81 v0.6.3: refactored all opengl code out of the core module (except fog) 2018-01-20 16:06:02 -05:00
Evan Debenham
7afd8b8889 v0.6.3: small fixes to fog update & performance improvement to terrain 2018-01-20 16:06:01 -05:00
Evan Debenham
e828148ebc v0.6.3: refactored some android interaction out of the core module 2018-01-20 16:05:55 -05:00
Evan Debenham
c290e5fe47 v0.6.3: significant refactoring and performance improvements to fog of war 2018-01-20 16:02:19 -05:00
Evan Debenham
acc9fd33d2 v0.6.3: overhauled how the game handles pressing tiles 2018-01-20 16:02:18 -05:00
Evan Debenham
cc46684f52 v0.6.3: fixed some enemies not being recognized as in mind vision 2018-01-20 16:02:18 -05:00
Evan Debenham
65b28a9145 v0.6.3: standardized the coding for equipment stat randomization 2018-01-20 16:02:17 -05:00
Evan Debenham
43d0beb36d v0.6.3: improved how the game handles chasm floors 2018-01-20 16:02:17 -05:00
Evan Debenham
608a09a92c v0.6.3: corrected distNoDiag function, now named trueDistance 2018-01-20 16:02:17 -05:00
Evan Debenham
9f78c6b6c2 v0.6.3: standardized the string ID for equipping a cursed item 2018-01-20 16:02:16 -05:00
Evan Debenham
409af754ec v0.6.3: rewrote shadowcasting logic, 3-10x more efficient 2018-01-20 16:02:16 -05:00
Evan Debenham
2009095a66 v0.6.3: improved actor priority logic 2018-01-20 16:02:16 -05:00