Evan Debenham
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d25564e9d3
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v0.9.3: fixed large fly swarms duplicating into enclosed spaces
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2021-05-21 16:26:57 -04:00 |
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Evan Debenham
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dc68785be1
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v0.9.3: fixed terrain like chasms blocking gladiator crush move
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2021-05-21 16:26:57 -04:00 |
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Evan Debenham
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13471a3ffd
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v0.9.3: fixed FOW errors when the Assassin blinks large distances
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2021-05-21 16:26:57 -04:00 |
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Evan Debenham
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238e6c9d66
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v0.9.3: fixed Dungeon.observe() assuming baseline vision of 8
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2021-05-21 16:26:57 -04:00 |
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Evan Debenham
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6de63466f1
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v0.9.3: removed unnecessary invis VFX on cloak of shadows
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2021-05-21 16:26:57 -04:00 |
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Evan Debenham
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4cb3fe024a
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v0.9.3: various UI improvements to WndHeroInfo
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2021-05-21 16:26:54 -04:00 |
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Evan Debenham
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2dcc716a86
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v0.9.3: thematic changes to tome and armor kit, now mask and crown.
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2021-05-21 16:18:02 -04:00 |
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Evan Debenham
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3f7c0da811
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v0.9.3: removed old pre-0.7.5 Tengu code
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2021-05-21 16:18:00 -04:00 |
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Evan Debenham
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d2e2172ede
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v0.9.3: the dew vial is now a waterskin, and is spawned with the hero
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2021-05-21 16:17:49 -04:00 |
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Evan Debenham
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b549c304c4
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v0.9.3: all heroes now start with the velvet pouch
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2021-05-21 16:17:05 -04:00 |
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Evan Debenham
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eba806ef56
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v0.9.2b: actual final commit this time I promise
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2021-03-22 19:14:02 -04:00 |
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Evan Debenham
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d9457bc01d
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v0.9.2b: actually fixed cases of incorrect RC applications
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2021-03-22 19:13:57 -04:00 |
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Evan Debenham
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e3e3757dbc
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v0.9.2b: fixed summoning bones vfx persisting in various cases
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2021-03-22 19:13:56 -04:00 |
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Evan Debenham
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96e9d2fe0b
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v0.9.2b: fixed a crash in necro sprite, and re-final commit
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2021-03-22 19:13:55 -04:00 |
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Evan Debenham
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c991208b9b
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v0.9.2b: fixed URL opening bug in Android 11, and re-final commit
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2021-03-22 19:13:48 -04:00 |
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Evan Debenham
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d20383935b
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v0.9.2b: final commit
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2021-03-22 19:13:39 -04:00 |
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Evan Debenham
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e2b5ac6985
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v0.9.2b: updated translations and translator credits
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2021-03-22 19:13:33 -04:00 |
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Evan Debenham
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d8aac1ab64
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v0.9.2b: updated dependencies
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2021-03-22 19:13:31 -04:00 |
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Evan Debenham
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9a65da64c7
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v0.9.2b: fixed iron stomach not working with viscocity glyph
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2021-03-22 19:13:16 -04:00 |
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Evan Debenham
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634d16fa79
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v0.9.2b: fixed attacking corrupted enemies always giving cleave effect
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2021-03-22 19:13:16 -04:00 |
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Evan Debenham
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023a5972f0
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v0.9.2b: fixed various cases of tele effects placing onto traps
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2021-03-22 19:13:16 -04:00 |
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Evan Debenham
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f0996a2b85
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v0.9.2b: fixed a visual bug when eyes would drop dew on existing items.
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2021-03-22 19:13:16 -04:00 |
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Evan Debenham
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ee0bfb13c5
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v0.9.2b: prevented pitfall traps from affecting shops and locked chests
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2021-03-22 19:13:16 -04:00 |
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Evan Debenham
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3e7a48d59b
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v0.9.2b: simplified thread coordination to reduce deadlock risk
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2021-03-22 19:13:16 -04:00 |
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Evan Debenham
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c91b90a514
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v0.9.2b: fixed cases where items known to not be cursed could be RCed
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2021-03-22 19:13:16 -04:00 |
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Evan Debenham
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8c51d26a0a
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v0.9.2b: fixed combo leap placing glad onto visible traps or chasms
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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3b1d93abef
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v0.9.2b: fixed hero being able to attack removed chars
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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3562c044da
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v0.9.2b: fixed actor ID issues caused by using "id" as a bundle key
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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618f326577
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v0.9.2b: fixed an upgrade dupe involving the seal and curse infusion
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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a6d892e26d
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v0.9.2b: fixed a typo in stormvine warden desc
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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db037cc4e8
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v0.9.2b: fixed more cases of vfx/sfx incorrectly playing
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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9dbc24998d
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v0.9.2b: fixed an incorrect lastAbility value in DM-300
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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68f879a4ff
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v0.9.2b: fixed cases where vfx/sfx were playing for non-visible combat
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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2d61a65a84
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v0.9.2b: fixed shamans only being able to debuff the hero
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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012cadf6f0
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v0.9.2b: ripper demons can no longer leap while rooted
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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f3deba4034
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v0.9.2b: improved the clarity of the wand of transfusion's description
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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4e4c1618ba
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v0.9.2b: fixed cases where the talisman would have negative charge
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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96b25f8522
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v0.9.2b: hero now plays the flying animation while idling and levitating
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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b2fefa256f
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v0.9.2b: added path validation and fixed FOW bugs with ally warp
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2021-03-22 19:13:15 -04:00 |
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Evan Debenham
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59ffaa1b8c
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v0.9.2b: toned down the intensity of white flash effects
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2021-03-22 19:13:14 -04:00 |
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Evan Debenham
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889c5b5621
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v0.9.2a: final commit
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2021-03-11 17:07:54 -05:00 |
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Evan Debenham
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6003f6f5d6
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v0.9.2a: updated translations and translator credits
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2021-03-11 17:07:48 -05:00 |
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Evan Debenham
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92f8fa128c
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v0.9.2a: fixed clobber not knocking flying enemies over pits
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2021-03-11 17:07:48 -05:00 |
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Evan Debenham
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85a845f529
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v0.9.2a: added multiplication and division symbol to pixel font
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2021-03-11 17:07:48 -05:00 |
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Evan Debenham
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62236bdf5a
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v0.9.2a: fixed hallway rooms still spawning as empty with 1 connection
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2021-03-11 17:07:48 -05:00 |
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Evan Debenham
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ba7d0ac112
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v0.9.2a: fixed food eating messages being generated with the item
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2021-03-11 17:07:48 -05:00 |
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Evan Debenham
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4d29efe779
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v0.9.2a: fixed armband not responding to artifact charging
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2021-03-11 17:07:47 -05:00 |
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Evan Debenham
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2d4ffec6a0
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v0.9.2a: improved the reward UI for the wandmaker
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2021-03-11 17:07:47 -05:00 |
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Evan Debenham
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bbceaa9fa2
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v0.9.2a: various talent balance changes
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2021-03-11 17:07:47 -05:00 |
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Evan Debenham
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5ae2a5eef7
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v0.9.2a: subclass balance changes:
- base berserk level recovery down to 2 levels, berserking stamina adjusted to compensate.
- freerunning cooldown made more generous
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2021-03-11 17:07:47 -05:00 |
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