Commit Graph

4299 Commits

Author SHA1 Message Date
Evan Debenham
b61eb8c8a7 v0.9.1a: final commit 2020-12-17 12:24:02 -05:00
Evan Debenham
ba9cb3fe92 v0.9.1a: updated translations 2020-12-17 12:23:52 -05:00
Evan Debenham
248648e2bb v0.9.1a: fixed errors with AI target swapping 2020-12-17 12:23:49 -05:00
Evan Debenham
4908d2c457 v0.9.1a: adjusted caves fissure rooms to (hopefully) eliminate dead ends 2020-12-17 12:23:49 -05:00
Evan Debenham
d4f53b9534 v0.9.1a: Tweaked the huntress' splash art to improve her face shape 2020-12-17 12:23:49 -05:00
Evan Debenham
3ee49b98e4 v0.9.1a: added a couple safety checks 2020-12-17 12:23:49 -05:00
Evan Debenham
6ca2d6bc6b v0.9.1a: NPCs now also appear in the journal as they assign a quest 2020-12-17 12:23:49 -05:00
Evan Debenham
fef273cfc3 v0.9.1a: more android lifecycle adjustments, should fix various bugs 2020-12-17 12:23:49 -05:00
Evan Debenham
84d3029b04 v0.9.1a: adjusted fragment shader to always use mediump 2020-12-17 12:23:49 -05:00
Evan Debenham
d78a9b567c v0.9.1a: fixed errors with previous autotargeting changes 2020-12-17 12:23:49 -05:00
Evan Debenham
a73656b5ff v0.9.1a: adjusted shadows to use a greener invis icon 2020-12-17 12:23:48 -05:00
Evan Debenham
882192377f v0.9.1a: increased how much loading is sped up in debug mode 2020-12-17 12:23:48 -05:00
Evan Debenham
436932b2e7 v0.9.1a: adjusted cell selector so hero is treated like other characters 2020-12-17 12:23:48 -05:00
Evan Debenham
233e0d152f v0.9.1a: prevented shop item counts from influencing levelgen RNG 2020-12-17 12:23:48 -05:00
Evan Debenham
267d04a82b v0.9.1a: fixed unIDed/cursed hourglasses spawning sand 2020-12-17 12:23:48 -05:00
Evan Debenham
bffdeae055 v0.9.1a: fixed YASD badge being incorrectly added to local badges list 2020-12-17 12:23:48 -05:00
Evan Debenham
df3e408d71 v0.9.1a: updated gradle wrapper 2020-12-17 12:23:48 -05:00
Evan Debenham
87e8d26134 v0.9.1: final commit 2020-12-11 13:36:18 -05:00
Evan Debenham
13b434b18c v0.9.1: updated translations 2020-12-11 13:36:08 -05:00
Evan Debenham
26d59d66cb v0.9.1: reverted static change to scene for now (causes crashes) 2020-12-11 13:36:08 -05:00
Evan Debenham
ee79086c07 v0.9.1: updated translations 2020-12-10 21:22:41 -05:00
Evan Debenham
5dcb46823f v0.9.1: made scene static to fix rare cases of scene not being destroyed 2020-12-10 21:22:41 -05:00
Evan Debenham
706fcd551a v0.9.1: fixed combo incorrect using itself as damage source 2020-12-10 21:22:41 -05:00
Evan Debenham
692a275a55 v0.9.1: fixed rare visual glitches in tilemaps 2020-12-10 21:22:41 -05:00
Evan Debenham
533447d2b2 v0.9.1: honeyed healing now triggers on-eat and satiates more 2020-12-10 21:22:40 -05:00
Evan Debenham
0ffd5f73a7 v0.9.1: fixed runic transference not working with save/load 2020-12-10 21:22:40 -05:00
Evan Debenham
b649d5096c v0.9.1: updated translations 2020-12-08 00:56:28 -05:00
Evan Debenham
8428d7cd89 v0.9.1: more android lifecycle adjustments, fixes bugs and another leak? 2020-12-08 00:56:28 -05:00
Evan Debenham
e821eabaae v0.9.1: updated translations 2020-12-05 21:50:33 -05:00
Evan Debenham
08bf66362c v0.9.1: balance tweaks to some talents:
- Cached Rations now grants 4/6 small rations, up from 3/5
- Dungeon berry hunger restoration up to 100 from 75
- Backup Barrier shielding increased to 4/6 from 3/5
- Runic Transference is now more permissive with the glyphs it can transfer
2020-12-05 21:50:32 -05:00
Evan Debenham
19f1edd311 v0.9.1: fixed rare crashes caused by cursed wand effects 2020-12-05 21:50:32 -05:00
Evan Debenham
1f5ad491fd v0.9.1: fixed DM-300 pathing oddly in some cases 2020-12-05 21:50:32 -05:00
Evan Debenham
7242fdbf60 v0.9.1: fixed shield dmg counting toward regen in the DM-300 fight 2020-12-05 21:50:32 -05:00
Evan Debenham
7a4c21e81f v0.9.1: rejuvenating steps now produces furrowed grass when regen is off 2020-12-05 21:50:32 -05:00
Evan Debenham
086c0a56d8 v0.9.1: fixed an exploit with iron stomach and time freeze 2020-12-05 21:50:32 -05:00
Evan Debenham
2cdde39511 v0.9.1: fixed visual errors with rejuvenating steps + levitation 2020-12-05 21:50:32 -05:00
Evan Debenham
d62ce0334e v0.9.1: fixed snipers mark being applicable to the hero 2020-12-05 21:50:32 -05:00
Evan Debenham
1f8ea810a8 v0.9.1: added a safety check on quickslot buttons 2020-12-05 21:50:32 -05:00
Evan Debenham
aa7e8de37d v0.9.1: fixed stone of intuition being usable on rings with known types 2020-12-05 21:50:32 -05:00
Evan Debenham
13a2ada076 v0.9.1: fixed antimagic not applying to magical sleep or wards 2020-12-05 21:50:32 -05:00
Evan Debenham
8c1372aa27 v0.9.1: (hopefully) fixed some edge case bugs with android lifecycle 2020-12-05 21:50:32 -05:00
Evan Debenham
04addf7cbb v0.9.1: added some checks to ensure things can't spawn inside of doors 2020-12-02 19:56:40 -05:00
Evan Debenham
bfda32620a v0.9.1: adjusted font render count to slightly improve performance 2020-12-02 19:56:40 -05:00
Evan Debenham
ea5df5f3ab v0.9.1: fixed crashes with Swiftthistle 2020-12-02 19:56:40 -05:00
Evan Debenham
74679f153e v0.9.1: fixed crashes with rockfall traps 2020-12-02 19:56:40 -05:00
Evan Debenham
e3523a2a07 v0.9.1: updated translations 2020-12-01 21:36:25 -05:00
Evan Debenham
422b970897 v0.9.1: tweaked the description of restored willpower 2020-12-01 21:36:22 -05:00
Evan Debenham
23daa002ba v0.9.1: adjusted the wand preservation talent 2020-12-01 21:36:22 -05:00
Evan Debenham
5793ee30a3 v0.9.1: staff now pools charges when imbued, rather than being maxed 2020-12-01 21:36:21 -05:00
Evan Debenham
f255ff070d v0.9.1: fixed arcane vision stacking on itself and replacing itself 2020-12-01 21:36:21 -05:00