Evan Debenham
b61eb8c8a7
v0.9.1a: final commit
2020-12-17 12:24:02 -05:00
Evan Debenham
ba9cb3fe92
v0.9.1a: updated translations
2020-12-17 12:23:52 -05:00
Evan Debenham
248648e2bb
v0.9.1a: fixed errors with AI target swapping
2020-12-17 12:23:49 -05:00
Evan Debenham
4908d2c457
v0.9.1a: adjusted caves fissure rooms to (hopefully) eliminate dead ends
2020-12-17 12:23:49 -05:00
Evan Debenham
d4f53b9534
v0.9.1a: Tweaked the huntress' splash art to improve her face shape
2020-12-17 12:23:49 -05:00
Evan Debenham
3ee49b98e4
v0.9.1a: added a couple safety checks
2020-12-17 12:23:49 -05:00
Evan Debenham
6ca2d6bc6b
v0.9.1a: NPCs now also appear in the journal as they assign a quest
2020-12-17 12:23:49 -05:00
Evan Debenham
fef273cfc3
v0.9.1a: more android lifecycle adjustments, should fix various bugs
2020-12-17 12:23:49 -05:00
Evan Debenham
84d3029b04
v0.9.1a: adjusted fragment shader to always use mediump
2020-12-17 12:23:49 -05:00
Evan Debenham
d78a9b567c
v0.9.1a: fixed errors with previous autotargeting changes
2020-12-17 12:23:49 -05:00
Evan Debenham
a73656b5ff
v0.9.1a: adjusted shadows to use a greener invis icon
2020-12-17 12:23:48 -05:00
Evan Debenham
882192377f
v0.9.1a: increased how much loading is sped up in debug mode
2020-12-17 12:23:48 -05:00
Evan Debenham
436932b2e7
v0.9.1a: adjusted cell selector so hero is treated like other characters
2020-12-17 12:23:48 -05:00
Evan Debenham
233e0d152f
v0.9.1a: prevented shop item counts from influencing levelgen RNG
2020-12-17 12:23:48 -05:00
Evan Debenham
267d04a82b
v0.9.1a: fixed unIDed/cursed hourglasses spawning sand
2020-12-17 12:23:48 -05:00
Evan Debenham
bffdeae055
v0.9.1a: fixed YASD badge being incorrectly added to local badges list
2020-12-17 12:23:48 -05:00
Evan Debenham
df3e408d71
v0.9.1a: updated gradle wrapper
2020-12-17 12:23:48 -05:00
Evan Debenham
87e8d26134
v0.9.1: final commit
2020-12-11 13:36:18 -05:00
Evan Debenham
13b434b18c
v0.9.1: updated translations
2020-12-11 13:36:08 -05:00
Evan Debenham
26d59d66cb
v0.9.1: reverted static change to scene for now (causes crashes)
2020-12-11 13:36:08 -05:00
Evan Debenham
ee79086c07
v0.9.1: updated translations
2020-12-10 21:22:41 -05:00
Evan Debenham
5dcb46823f
v0.9.1: made scene static to fix rare cases of scene not being destroyed
2020-12-10 21:22:41 -05:00
Evan Debenham
706fcd551a
v0.9.1: fixed combo incorrect using itself as damage source
2020-12-10 21:22:41 -05:00
Evan Debenham
692a275a55
v0.9.1: fixed rare visual glitches in tilemaps
2020-12-10 21:22:41 -05:00
Evan Debenham
533447d2b2
v0.9.1: honeyed healing now triggers on-eat and satiates more
2020-12-10 21:22:40 -05:00
Evan Debenham
0ffd5f73a7
v0.9.1: fixed runic transference not working with save/load
2020-12-10 21:22:40 -05:00
Evan Debenham
b649d5096c
v0.9.1: updated translations
2020-12-08 00:56:28 -05:00
Evan Debenham
8428d7cd89
v0.9.1: more android lifecycle adjustments, fixes bugs and another leak?
2020-12-08 00:56:28 -05:00
Evan Debenham
e821eabaae
v0.9.1: updated translations
2020-12-05 21:50:33 -05:00
Evan Debenham
08bf66362c
v0.9.1: balance tweaks to some talents:
...
- Cached Rations now grants 4/6 small rations, up from 3/5
- Dungeon berry hunger restoration up to 100 from 75
- Backup Barrier shielding increased to 4/6 from 3/5
- Runic Transference is now more permissive with the glyphs it can transfer
2020-12-05 21:50:32 -05:00
Evan Debenham
19f1edd311
v0.9.1: fixed rare crashes caused by cursed wand effects
2020-12-05 21:50:32 -05:00
Evan Debenham
1f5ad491fd
v0.9.1: fixed DM-300 pathing oddly in some cases
2020-12-05 21:50:32 -05:00
Evan Debenham
7242fdbf60
v0.9.1: fixed shield dmg counting toward regen in the DM-300 fight
2020-12-05 21:50:32 -05:00
Evan Debenham
7a4c21e81f
v0.9.1: rejuvenating steps now produces furrowed grass when regen is off
2020-12-05 21:50:32 -05:00
Evan Debenham
086c0a56d8
v0.9.1: fixed an exploit with iron stomach and time freeze
2020-12-05 21:50:32 -05:00
Evan Debenham
2cdde39511
v0.9.1: fixed visual errors with rejuvenating steps + levitation
2020-12-05 21:50:32 -05:00
Evan Debenham
d62ce0334e
v0.9.1: fixed snipers mark being applicable to the hero
2020-12-05 21:50:32 -05:00
Evan Debenham
1f8ea810a8
v0.9.1: added a safety check on quickslot buttons
2020-12-05 21:50:32 -05:00
Evan Debenham
aa7e8de37d
v0.9.1: fixed stone of intuition being usable on rings with known types
2020-12-05 21:50:32 -05:00
Evan Debenham
13a2ada076
v0.9.1: fixed antimagic not applying to magical sleep or wards
2020-12-05 21:50:32 -05:00
Evan Debenham
8c1372aa27
v0.9.1: (hopefully) fixed some edge case bugs with android lifecycle
2020-12-05 21:50:32 -05:00
Evan Debenham
04addf7cbb
v0.9.1: added some checks to ensure things can't spawn inside of doors
2020-12-02 19:56:40 -05:00
Evan Debenham
bfda32620a
v0.9.1: adjusted font render count to slightly improve performance
2020-12-02 19:56:40 -05:00
Evan Debenham
ea5df5f3ab
v0.9.1: fixed crashes with Swiftthistle
2020-12-02 19:56:40 -05:00
Evan Debenham
74679f153e
v0.9.1: fixed crashes with rockfall traps
2020-12-02 19:56:40 -05:00
Evan Debenham
e3523a2a07
v0.9.1: updated translations
2020-12-01 21:36:25 -05:00
Evan Debenham
422b970897
v0.9.1: tweaked the description of restored willpower
2020-12-01 21:36:22 -05:00
Evan Debenham
23daa002ba
v0.9.1: adjusted the wand preservation talent
2020-12-01 21:36:22 -05:00
Evan Debenham
5793ee30a3
v0.9.1: staff now pools charges when imbued, rather than being maxed
2020-12-01 21:36:21 -05:00
Evan Debenham
f255ff070d
v0.9.1: fixed arcane vision stacking on itself and replacing itself
2020-12-01 21:36:21 -05:00