v0.9.1: reverted static change to scene for now (causes crashes)

This commit is contained in:
Evan Debenham 2020-12-11 12:24:47 -05:00
parent ee79086c07
commit 26d59d66cb

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@ -60,13 +60,13 @@ public class Game implements ApplicationListener {
public static int versionCode;
// Current scene
protected static Scene scene;
protected Scene scene;
// New scene we are going to switch to
protected static Scene requestedScene;
protected Scene requestedScene;
// true if scene switch is requested
protected static boolean requestedReset = true;
protected boolean requestedReset = true;
// callback to perform logic during scene change
protected static SceneChangeCallback onChange;
protected SceneChangeCallback onChange;
// New scene class
protected static Class<? extends Scene> sceneClass;