Evan Debenham
0af31996a4
v0.6.2b: improved how targeting traps determine distance
2017-11-17 14:31:17 -05:00
Evan Debenham
be198f1907
v0.6.2b: improved the error-resistance of mimic spawning logic
2017-11-17 14:31:17 -05:00
Evan Debenham
aa6baa035f
v0.6.2b: fixed distortion traps not full clearing notes entries
2017-11-17 14:31:17 -05:00
Evan Debenham
04c67713e8
v0.6.2b: fixed rare incorrect drmax values in class armor
2017-11-17 14:31:16 -05:00
Evan Debenham
553badc118
v0.6.2b: improved aspects of app lifecycle management
2017-11-17 14:31:16 -05:00
Evan Debenham
a248609df4
v0.6.2b: finished up improvements to changes scene
2017-11-17 14:31:16 -05:00
Evan Debenham
994ef969b6
v0.6.2b: filled in previous info in the changes scene (still missing commentary)
2017-11-17 14:31:16 -05:00
Evan Debenham
988f3dbe96
v0.6.2b: corrected alignment of the languages icon
2017-11-17 14:31:14 -05:00
Evan Debenham
dc460c3e18
v0.6.2b: brightened fog of war
2017-11-17 14:30:08 -05:00
Evan Debenham
41685ce45c
v0.6.2b: adjusted progaurd settings to (hopefully) avoid obscure crashes
2017-11-17 14:30:06 -05:00
Evan Debenham
cb14cbd2e6
v0.6.2b: a couple of translation adjustments
2017-11-17 14:29:54 -05:00
Evan Debenham
d7cc01c856
v0.6.2a: corrected a few small remaining issues + manifest commit again
2017-11-02 01:28:27 -04:00
Evan Debenham
3a8f148164
v0.6.2a: manifest commit
2017-11-02 01:28:27 -04:00
Evan Debenham
2369977c94
v0.6.2a: translations updates
2017-11-02 01:28:27 -04:00
Evan Debenham
4a9ce5dae1
v0.6.2a: added safety and sync checks for a number of rare crashes
2017-11-02 01:28:26 -04:00
Evan Debenham
3a6ae784f7
v0.6.2a: added safety checks to some usages of curItem
2017-11-02 01:28:26 -04:00
Evan Debenham
25e840b427
v0.6.2a: fixed some missing text in venom (more fixing is needed later)
2017-11-02 01:28:25 -04:00
Evan Debenham
3cd6a2d08a
v0.6.2a: reduced the size of secret summoning rooms
2017-11-02 01:28:25 -04:00
Evan Debenham
a63032702f
v0.6.2a: fixed buff indicator interactions with plant effects
2017-11-02 01:28:24 -04:00
Evan Debenham
f1949a9c2f
v0.6.2a: fixed incorrect map reset logic in prison boss level
2017-11-02 01:28:24 -04:00
Evan Debenham
943dbe2100
v0.6.2a: fixed gladiator being able to use his ability on unseen enemies
2017-11-02 01:28:24 -04:00
Evan Debenham
99156c0005
v0.6.2a: added functionality for audio muting during phone calls
2017-11-02 01:28:23 -04:00
Evan Debenham
62a6c4be34
v0.6.2a: fixed crashes involving tengu's FOV not being initialized
2017-11-02 01:28:23 -04:00
Evan Debenham
9ad765e256
v0.6.2a: reduced the chance for golden chests to appear
2017-11-02 01:28:23 -04:00
Evan Debenham
61384b7f39
v0.6.2a: fixed ordering issues with key display
2017-11-02 01:28:22 -04:00
Evan Debenham
149c355b74
v0.6.2a: further improvements to the changes scene
2017-11-02 01:28:21 -04:00
Evan Debenham
e9b8bc3490
v0.6.2a: reworked key display, new max of 6 keys at once
...
system is also more flexible, more keys can be added later.
2017-11-02 01:28:15 -04:00
Evan Debenham
f95adc7452
v0.6.2a: significant improvements to old updates in the changes scene
2017-11-02 01:00:19 -04:00
Evan Debenham
86393f09a4
v0.6.2: actual manifest commit
2017-11-02 01:00:18 -04:00
Evan Debenham
da159b41ad
v0.6.2: fixed corruption overriding positive buffs and soul mark
2017-11-02 01:00:17 -04:00
Evan Debenham
b5a0f3759b
v0.6.2: translation updates
2017-11-02 00:57:46 -04:00
Evan Debenham
3e77e1c150
v0.6.2: manifest commit
2017-11-02 00:57:40 -04:00
Evan Debenham
a71488f6f5
v0.6.2: fixed bugs relating to corruption and awarding exp/kills
2017-11-02 00:57:39 -04:00
Evan Debenham
4af0cb4e93
v0.6.2: adjusted incorrectly placed text in stone of enchantment
2017-11-02 00:57:38 -04:00
Evan Debenham
2a6c34f1e1
v0.6.2: removed pitfall traps breaking into chasms
2017-11-02 00:57:37 -04:00
Evan Debenham
3522c275aa
v0.6.2: fixes to armor interaction with warrior's seal
2017-11-02 00:57:37 -04:00
Evan Debenham
6a7d37b228
v0.6.2: more safety checks in tengu logic
2017-11-02 00:57:36 -04:00
Evan Debenham
a6dd56569b
v0.6.2: updated font to support turkish characters
2017-11-02 00:57:35 -04:00
Evan Debenham
399e71ab7f
v0.6.2: updated dependancies
2017-11-02 00:57:32 -04:00
Evan Debenham
c35e8534a4
v0.6.2: translation updates
2017-11-02 00:56:56 -04:00
Evan Debenham
9520c9a402
v0.6.2: adjusted secret chest and trap rooms
2017-11-02 00:56:55 -04:00
Evan Debenham
0cdc6f27df
v0.6.2: translation updates, added Turkish!
2017-11-02 00:56:52 -04:00
Evan Debenham
7267632b3e
v0.6.2: venom no longer extends poison
2017-11-02 00:56:46 -04:00
Evan Debenham
c0d432a3fb
v0.6.2: fixed pastys not retaining holiday info in remains
2017-11-02 00:56:45 -04:00
Evan Debenham
7c532206d7
v0.6.2: improved new locked chest logic and how items are dropped
2017-11-02 00:56:44 -04:00
Evan Debenham
c249a52f41
v0.6.2: fixed a rare visual bug with dropped items
2017-11-02 00:56:44 -04:00
Evan Debenham
3fff744394
v0.6.2: fixed exp progression bugs with cloak of shadows
2017-11-02 00:56:43 -04:00
Evan Debenham
23f1c33d82
v0.6.2: translation updates
2017-11-02 00:56:42 -04:00
Evan Debenham
27457ea94f
v0.6.2: fixed incorrect runestone appearing in runestone room
2017-11-02 00:56:42 -04:00
Evan Debenham
55090000a7
v0.6.2: properly fixed juggling misc equips when inventory is full
2017-11-02 00:56:41 -04:00
Evan Debenham
7f965f1777
v0.6.2: fixed incorrect item sprite sheet values
2017-11-02 00:56:40 -04:00
Evan Debenham
7afb606077
v0.6.2: translation updates
2017-11-02 00:56:32 -04:00
Evan Debenham
72eb5fe090
v0.6.2: implemented crystal keys, adjusted vault room, and added gold chests to regular drops
2017-11-02 00:55:59 -04:00
Evan Debenham
65edd066e3
v0.6.2: reduced droprate of blandfruit seeds
2017-11-02 00:55:58 -04:00
Evan Debenham
7e1dcec42f
v0.6.2: implemented five more secret rooms
2017-11-02 00:55:58 -04:00
Evan Debenham
bf30704891
v0.6.2: fixed enemies being able to spawn ontop of the exit stairs
2017-11-02 00:55:57 -04:00
Evan Debenham
40a92bf3a4
v0.6.2: balance adjustments to cloak of shadows and sneak weapons
2017-11-02 00:55:56 -04:00
Evan Debenham
b9f7f7c44a
v0.6.2: further rebalances to heroes remains
2017-11-02 00:55:55 -04:00
Evan Debenham
038d500c98
v0.6.2: buffed potion of purity, potion of frost, and potion of liquid flame
2017-11-02 00:55:55 -04:00
Evan Debenham
65a2cd05a1
v0.6.2: fixed a terrain bug when plants were made on tall grass
2017-11-02 00:55:55 -04:00
Evan Debenham
ed346c385b
v0.6.2: reduced enemy spawnrate in dark levels to 1.5x, from 2x
2017-11-02 00:55:54 -04:00
Evan Debenham
a426fa8fb4
v0.6.2: added a safety check to tengu jumping logic
2017-11-02 00:55:54 -04:00
Evan Debenham
2c9156e591
v0.6.2: fixed a rare crash with cursed wands
2017-11-02 00:55:53 -04:00
Evan Debenham
ef058bbb71
v0.6.2: fixed fleeing chars knowing enemy position when they shouldn't
2017-11-02 00:55:53 -04:00
Evan Debenham
4368408c79
v0.6.2: adjusted a few trap mechanics
...
- slightly boosted the damage of gripping and flashing traps
- cursing traps now always prefer to curse weapons and armor
- pitfall traps now check for walls specifically, not just solid terrain
2017-11-02 00:55:52 -04:00
Evan Debenham
f3eab8a148
v0.6.2: fixed guards not updating their location target when chaining
2017-11-02 00:55:52 -04:00
Evan Debenham
0bb5d8202a
v0.6.2: slightly reduced wraith resistance to corruption.
2017-11-02 00:55:52 -04:00
Evan Debenham
90b7d801bb
v0.6.2: fixed mages staff imbue not trigger item level badges
2017-11-02 00:55:51 -04:00
Evan Debenham
450894893f
v0.6.2: fixed some very old and buggy code in blandfruit
2017-11-02 00:55:51 -04:00
Evan Debenham
939c000a22
v0.6.2: improved logic for swapping misc items with a full inventory
2017-11-02 00:55:50 -04:00
Evan Debenham
deb626e279
v0.6.2: several simple bugfixes:
...
- fixed fire not spreading in some cases
- fixed wand of corruption awarding exp at all levels
- fixed assassin bonus damage scaling incorrectly
- fixed sprites not retaining invisibility visuals in some cases
2017-11-02 00:55:50 -04:00
Evan Debenham
19d63aef60
v0.6.2: adjustments to two more secret rooms
2017-11-02 00:55:49 -04:00
Evan Debenham
01846d1a02
v0.6.2: nerfs to some new secret rooms
2017-11-02 00:55:49 -04:00
Evan Debenham
2739595320
v0.6.2: bugfixes
2017-11-02 00:55:48 -04:00
Evan Debenham
ac8a552202
v0.6.2: fixed a freeze issue caused by yog's burning fist
2017-11-02 00:55:48 -04:00
Evan Debenham
26ec69ae9a
v0.6.2: fixed issues with traps that have delayed visual effects
2017-11-02 00:55:47 -04:00
Evan Debenham
3e5c69b25e
v0.6.2: adjusted action indicator to be more crash resistant
2017-11-02 00:55:47 -04:00
Evan Debenham
b24e44db3d
v0.6.2: adjsuted preparation logic to be more crash resistant
2017-11-02 00:55:46 -04:00
Evan Debenham
6a3eeb62cc
v0.6.2: fixed bugs and improved ai of sad ghost and evil eyes
2017-11-02 00:55:45 -04:00
Evan Debenham
051dddf835
v0.6.2: freezing and fire now fully cancel eachother
2017-11-02 00:55:44 -04:00
Evan Debenham
aeb53585d1
v0.6.2: bugfixes to toxic and fire imbue buffs
2017-11-02 00:55:44 -04:00
Evan Debenham
a6d6b7308e
v0.6.2: assassin text fixes
2017-11-02 00:55:43 -04:00
Evan Debenham
2306d0c271
v0.6.2: several bugfixes and minor corrections
2017-11-02 00:55:42 -04:00
Evan Debenham
bd1ba18e52
v0.6.2: fixed a missing bundle alias from the trap changes
2017-11-02 00:55:42 -04:00
Evan Debenham
cdad2fa5e0
v0.6.2: more secret room implementation
2017-11-02 00:55:41 -04:00
Evan Debenham
0cfaeaad98
v0.6.2: fixed bugs with plant logic caused by recent code changes
2017-11-02 00:55:40 -04:00
Evan Debenham
46b3dfd057
v0.6.2: fixed golden bee ai interactions with corruption
2017-11-02 00:55:40 -04:00
Evan Debenham
75be01873c
v0.6.2: balance changes to the berserker and flail
2017-11-02 00:55:39 -04:00
Evan Debenham
d929e1b922
v0.6.2: reworked many traps and trap effects
2017-11-02 00:55:39 -04:00
Evan Debenham
35c38f2f21
v0.6.2: early runestone implementation (only 2 of them in 0.6.2)
2017-11-02 00:55:38 -04:00
Evan Debenham
0c46963dee
v0.6.2: fixed multiple prizes of the same type appearing in vault rooms
2017-11-02 00:55:37 -04:00
Evan Debenham
fdc2293f00
v0.6.2: fixed evil eyes unintentionally storing a charged beam
2017-11-02 00:55:36 -04:00
Evan Debenham
1940ca9c09
v0.6.2: fixed custom tiled visual errors when revived by an ankh
2017-11-02 00:55:15 -04:00
Evan Debenham
98df73743c
v0.6.2: teleportation effects now set mob ai to wandering
2017-11-02 00:55:15 -04:00
Evan Debenham
02508571c6
v0.6.2: fixed fly swarms not duplicating over terrain hazards
2017-11-02 00:55:14 -04:00
Evan Debenham
495a3cdb4b
v0.6.2: fixed magical sleep not detaching when ai state is assigned
2017-11-02 00:55:14 -04:00
Evan Debenham
6d8e64d5bd
v0.6.2: fixed cases where the lost icon would persist when it shouldn't
2017-11-02 00:55:13 -04:00
Evan Debenham
b214ea58cf
v0.6.2: fixed exploits involving tapping outside the tilemap
2017-11-02 00:55:13 -04:00
Evan Debenham
925d737d93
v0.6.2: overhauled enemy AI behaviour with respect to alignment
2017-11-02 00:55:12 -04:00
Evan Debenham
ddaa763a86
v0.6.2: many buffs now grey out their icons as they expire
2017-11-02 00:55:11 -04:00
Evan Debenham
a33cb33727
v0.6.2: fixed multiplied characters not acting for many turns
2017-11-02 00:55:10 -04:00
Evan Debenham
340d14dc2f
v0.6.2: fixed a rare bug caused by previous charsprite changes
2017-11-02 00:55:09 -04:00
Evan Debenham
3ca4d7737a
v0.6.2: Improved how resistances and immunities are managed
2017-11-02 00:55:09 -04:00
Evan Debenham
bb5e798b98
v0.6.2: improved emoicons and removed enemy state from descriptions
2017-11-02 00:55:08 -04:00
Evan Debenham
70a39f4229
v0.6.2: improved hero fov logic
2017-11-02 00:55:07 -04:00
Evan Debenham
ab847c9e1b
v0.6.2: improved ai logic for piranhas and guards
2017-11-02 00:55:07 -04:00
Evan Debenham
933b2b5b89
v0.6.2: fixed a typo in the description of dirks
2017-11-02 00:55:06 -04:00
Evan Debenham
68499b213a
v0.6.2: made field of vision storage none-static
2017-11-02 00:55:06 -04:00
Evan Debenham
126172d661
v0.6.2: made several level properties none-static
2017-11-02 00:55:04 -04:00
Evan Debenham
6530cf0675
v0.6.2: fixed a bug with connection limits on hidden larder rooms
2017-11-02 00:55:04 -04:00
Evan Debenham
66765800cf
v0.6.2: enemy spawner now only counts hostile mobs for the total
2017-11-02 00:55:03 -04:00
Evan Debenham
30e021f8d5
v0.6.2: fixed artifacts being un-quicksloted when equipped in some cases
2017-11-02 00:55:03 -04:00
Evan Debenham
ff6d3f93ff
v0.6.2: fixed some effects persisting when character sprites are destroyed
2017-11-02 00:55:02 -04:00
Evan Debenham
becd3167da
v0.6.2: fixed more cases where death animations where being interrupted
2017-11-02 00:55:02 -04:00
Evan Debenham
f67a2e561f
v0.6.2: adjusted weak floor room logic to prevent well visual clipping
2017-11-02 00:55:02 -04:00
Evan Debenham
50566234c7
v0.6.2: Hourglass charge use is now frontloaded to match new cloak
2017-11-02 00:55:01 -04:00
Evan Debenham
75682ea572
v0.6.2: fixed typo in ghost hero introduction
2017-11-02 00:55:01 -04:00
Evan Debenham
cb1f1f5bcf
v0.6.2: bones no longer contain progression items but getting 50 gold is less likely
2017-11-02 00:54:51 -04:00
Evan Debenham
d898e29fdb
v0.6.2: action indicator now persists between floors (but not games)
2017-11-02 00:51:20 -04:00
Evan Debenham
17a15d2485
v0.6.2: fixed crashes when loading pre-0.6.2 saves
2017-11-02 00:51:18 -04:00
Evan Debenham
60ca4b0180
v0.6.2: reworked the assassin subclass
2017-11-02 00:51:18 -04:00
Evan Debenham
6cda24e6ed
v0.6.2: reworked the freerunner subclass
2017-11-02 00:51:17 -04:00
Evan Debenham
f8244d013e
v0.6.2: reworked rogue and cloak of shadows
2017-11-02 00:51:16 -04:00
Evan Debenham
d4489e6901
v0.6.2: fully implemented 5 secret rooms
2017-11-02 00:51:15 -04:00
Evan Debenham
595abdd2c6
v0.6.2: Added proper error handling to a rare case in levelgen
2017-11-02 00:51:13 -04:00
Evan Debenham
c501b82997
v0.6.2: Fixed "nothing interesting here" showing up more than intended
2017-11-02 00:51:11 -04:00
Evan Debenham
8fb8061ee1
v0.6.2: Code for well water now supports more than one well at a time
2017-11-02 00:51:09 -04:00
Evan Debenham
4a8373246b
v0.6.2: implement new secret room logic.
...
Specific secret room implementations are still needed
2017-11-02 00:51:08 -04:00
Evan Debenham
a5df5e9b5b
v0.6.2: redesigned secret door and searching mechanics
2017-11-02 00:51:06 -04:00
Evan Debenham
8122e961ee
v0.6.2: all enemies now have health bars if they are injured
...
removed sad ghost specific health bar
2017-11-02 00:51:04 -04:00
Evan Debenham
1d800853cb
v0.6.2: fixed a typo when enemies die out of vision
2017-11-02 00:51:02 -04:00
Evan Debenham
ae154b8deb
v0.6.2: fixed aspect ratio bug specific to galaxy s8 phones
2017-11-02 00:51:01 -04:00
Evan Debenham
7054594f7d
v0.6.2: fixed gold dropping VFX triggering when it shouldn't trigger
2017-11-02 00:50:59 -04:00
Evan Debenham
ca077cefae
v0.6.2: reworked wand of corruption
2017-11-02 00:50:57 -04:00
Evan Debenham
6967ed3586
v0.6.2: added support for tinting buff icons
2017-11-02 00:50:55 -04:00
Evan Debenham
592976b91c
v0.6.2: cleaned up some game log entries
2017-11-02 00:50:53 -04:00
Evan Debenham
697c814551
v0.6.2: improved visuals for picked up items
2017-11-02 00:50:52 -04:00
Evan Debenham
b02d1d0d1a
v0.6.2: improved zoom scaling as lower scaling values
2017-11-02 00:50:52 -04:00
Evan Debenham
a875b8f448
v0.6.2: overhauled alchemy system
2017-11-02 00:50:44 -04:00
Evan Debenham
832862272e
v0.6.1b: manifest commit
2017-08-30 03:00:08 -04:00
Evan Debenham
4c0f588489
v0.6.1b: fixed concurrent modification exceptions when gettin buffs
2017-08-30 03:00:08 -04:00
Evan Debenham
42a43a115e
v0.6.1b: updated translator credits
2017-08-30 03:00:07 -04:00
Evan Debenham
58c558a8fa
v0.6.1b: updated mimic sprites to go along with chest changes
2017-08-30 03:00:07 -04:00
Evan Debenham
5c342e1afa
v0.6.1b: fixed uncommon crashes caused by new mirror image logic
2017-08-30 03:00:07 -04:00
Evan Debenham
3ff7ccdbaf
v0.6.1b: refactoring + bugfixes to buff indicator
2017-08-30 03:00:07 -04:00
Evan Debenham
95dcced4eb
v0.6.1b: fixed doors being hidden on floor 2 more often than they should
2017-08-30 03:00:06 -04:00
Evan Debenham
1bebbc348a
v0.6.1b: further adjustments to sad ghost error checking
2017-08-30 03:00:06 -04:00
Evan Debenham
71b74fd3de
v0.6.1b: updated translations
2017-08-30 02:59:58 -04:00
Evan Debenham
bb2828234e
v0.6.1b: fixed rare crashes caused by plant visuals
2017-08-30 02:58:33 -04:00
Evan Debenham
e9df79d108
v0.6.1b: fixed rare crashes when tengu's arena was very full
2017-08-30 02:58:33 -04:00
Evan Debenham
e756328eef
v0.6.1b: fixed rare crashes when hero is cleared
2017-08-30 02:58:32 -04:00
Evan Debenham
5dcb6b5ef4
v0.6.1b: fixed extremely rare crash caused by cursed wands
2017-08-30 02:58:32 -04:00
Evan Debenham
25c0449bb0
v0.6.1b: fixed rare concurrent modification of actor sets
2017-08-30 02:58:32 -04:00
Evan Debenham
70cce2c8b3
v0.6.1b: fixed rare crashes caused by floating text
2017-08-30 02:58:32 -04:00
Evan Debenham
b14348959a
v0.6.1b: adjusted error checking on sad ghost's dialog
2017-08-30 02:58:31 -04:00
Evan Debenham
12e0442e24
v0.6.1b: fixed rare ANRs caused by shared preference editing
2017-08-30 02:58:31 -04:00
Evan Debenham
68e0916cf5
v0.6.1b: fixed a rare ANR caused by motion interruption
2017-08-30 02:58:30 -04:00
Evan Debenham
6a7c063893
v0.6.1b: fixed magical sleep applying when the enemy is sleep immune
2017-08-30 02:58:30 -04:00
Evan Debenham
51ec4a4039
v0.6.1b: added a safety check to dungeon.loadlevel
2017-08-30 02:58:29 -04:00
Evan Debenham
0b417a09b9
v0.6.1b: fixed crashes involving missing ranking IDs
2017-08-30 02:58:29 -04:00
Evan Debenham
786e9cf0ea
v0.6.1b: further fixes for hero searching more often than intended
2017-08-30 02:58:29 -04:00
Evan Debenham
13e0c37c38
v0.6.1b: corrected unnecessary catalogs saving
2017-08-30 02:58:28 -04:00
Evan Debenham
d274dc0320
v0.6.1b: fixed IDed transmuted items not being cataloged
2017-08-30 02:58:28 -04:00
Evan Debenham
389e9adf7c
v0.6.1b: improved sprites for ranged weapons and chests
2017-08-30 02:58:28 -04:00
Evan Debenham
b03bfba296
v0.6.1b: fixed a bug with plants caused by Dungeon.visible changes
2017-08-30 02:58:28 -04:00
Evan Debenham
04e575bd23
v0.6.1b: examining a tile that has never been seen no longer shows text
...
This is to fix an exploit where players could search none-visible areas to determine where the map is.
2017-08-30 02:58:27 -04:00
Evan Debenham
e2750832c6
v0.6.1b: fixed a typo in alarm traps
2017-08-30 02:58:27 -04:00
Evan Debenham
5d1669431d
v0.6.1b: Levels no longer set Dungeon.visible
2017-08-30 02:58:27 -04:00
Evan Debenham
55151aa0a9
v0.6.1a: manifest commit
2017-08-19 01:08:36 -04:00
Evan Debenham
769bdc298c
v0.6.1a: fixed enemy sprites sometimes not visually dieing
2017-08-19 01:08:36 -04:00
Evan Debenham
82f83a7c37
v0.6.1a: translation updates
2017-08-19 01:08:35 -04:00
Evan Debenham
bd6f379e28
v0.6.1a: added a safety check to gamescene
2017-08-19 01:08:35 -04:00
Evan Debenham
7618025509
v0.6.1a: thieves are no longer able to escape while visible in any circumstance.
2017-08-19 01:08:35 -04:00
Evan Debenham
20f3288f06
v0.6.1a: fixed hangs caused by changes to hero search logic
2017-08-19 01:08:34 -04:00
Evan Debenham
cae26999c2
v0.6.1a: increased the cases where char buff access is synced
2017-08-19 01:08:34 -04:00
Evan Debenham
347e95ed6b
v0.6.1a: Lloyd's beacon is no longer blocked by none-hostile creatures
2017-08-19 01:08:34 -04:00
Evan Debenham
35cdb4a2c2
v0.6.1a: updated gradle stuff
2017-08-19 01:08:34 -04:00
Evan Debenham
daa82f615b
v0.6.1a: fixed texture oddness while zooming on low res screens
2017-08-19 01:08:33 -04:00
Evan Debenham
bde794bb8f
v0.6.1a: small refactor to dungeon/level bundling
2017-08-19 01:08:33 -04:00
Evan Debenham
d4849e4888
v0.6.1a: fixed rare crashes with window hiding
2017-08-19 01:08:33 -04:00
Evan Debenham
03405857a0
v0.6.1a: the final ring/scroll/potion is no longer auto-IDed
2017-08-19 01:08:32 -04:00
Evan Debenham
7027c19b5f
v0.6.1a: fully fixed emoIcon handling (I hope)
2017-08-19 01:08:32 -04:00
Evan Debenham
720ec67a15
v0.6.1a: fixed crash issues relating to the game log
2017-08-19 01:08:32 -04:00
Evan Debenham
4c38519f6a
v0.6.1a: fixed the hero passively searching when not acting
2017-08-19 01:08:32 -04:00
Evan Debenham
2f062aeb9c
v0.6.1a: fixed permanent flares not appearing
2017-08-19 01:08:31 -04:00
Evan Debenham
8fe57dfdf8
v0.6.1a: updated old save support
...
Earliest supported saves are now 0.4.3c
2017-08-19 01:08:31 -04:00
Evan Debenham
78941ef83f
v0.6.1: manifest commit
2017-08-19 01:08:26 -04:00
Evan Debenham
bea4ef3cde
v0.6.1: game now auto-selects languages even if they are unreviewed
2017-08-19 00:23:38 -04:00
Evan Debenham
340c716c49
v0.6.1: language button now blinks if the selected language is incomplete
2017-08-19 00:23:38 -04:00
Evan Debenham
8997c71737
v0.6.1: translation updates
2017-08-19 00:23:38 -04:00
Evan Debenham
2efda4296d
v0.6.1: adjusted thread prioritization on multicore systems
2017-08-19 00:23:37 -04:00
Evan Debenham
eb06f4ff53
v0.6.1: adjusted emoicon handling to prevent null pointers
2017-08-19 00:23:37 -04:00
Evan Debenham
4adb7fb4b3
v0.6.1: fixed the sad ghost getting stuck behind closing doors on bosses
2017-08-19 00:23:36 -04:00
Evan Debenham
6150ed0e35
v0.6.1: corrected minor issues with journal layout
2017-08-19 00:23:36 -04:00
Evan Debenham
31883b1f9c
v0.6.1: suspicious chest rooms now don't always contain mimics
2017-08-19 00:23:36 -04:00
Evan Debenham
9eda084682
v0.6.1: translation updates
2017-08-19 00:23:35 -04:00
Evan Debenham
b4ee9fa434
v0.6.1: connection room counts in levels are now much more consistent
2017-08-19 00:23:35 -04:00
Evan Debenham
0e033720c7
v0.6.1: levels are now more densely packed on average
2017-08-19 00:23:35 -04:00
Evan Debenham
0cdd99e389
v0.6.1: added a persistent health bar to the sad ghost
2017-08-19 00:23:35 -04:00
Evan Debenham
b2ca8a3426
v0.6.1: various bugfixes
2017-08-19 00:23:34 -04:00