Evan Debenham
|
6a1c05be4b
|
v1.2.2: fixed right of might HT boost not being affected by lost invent
|
2022-04-07 20:32:50 -04:00 |
|
Evan Debenham
|
468b0e3c99
|
v1.2.2: fixed cases where char sprites would persist after destroyed
|
2022-04-07 20:32:50 -04:00 |
|
Evan Debenham
|
d580f0b9fe
|
v1.2.2: fixed transmuting staff removing its charger buff
|
2022-04-07 20:32:50 -04:00 |
|
Evan Debenham
|
9eb2855d1b
|
v1.2.1: updated translations and true final commit
|
2022-04-03 15:39:04 -04:00 |
|
Evan Debenham
|
b4e9e89cd5
|
v1.2.1: fixed DK not targetable with thrown items or wands on his throne
|
2022-04-03 15:38:59 -04:00 |
|
Evan Debenham
|
d323b95917
|
v1.2.1: fixed a crash with magical fire rooms
|
2022-04-03 15:38:59 -04:00 |
|
Evan Debenham
|
2827ae4983
|
v1.2.1: fixed char awareness working after a character dies
|
2022-04-03 15:38:59 -04:00 |
|
Evan Debenham
|
8ce89a7e24
|
v1.2.1: fixed cases of tooltips not disappearing when buttons do
|
2022-04-03 15:38:59 -04:00 |
|
Evan Debenham
|
19c0e8e4cf
|
v1.2.1: fixed an error with new game over buttons and re-final commit
|
2022-04-03 15:38:58 -04:00 |
|
Evan Debenham
|
85a8b8652b
|
v1.2.1: final commit
|
2022-04-03 15:38:49 -04:00 |
|
Evan Debenham
|
b523449d7d
|
v1.2.1: increased the minimum size of goo entrance rooms
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
078dac8960
|
v1.2.1: updated translations and translator credits
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
2d51ded579
|
v1.2.1: fixed a rare null pointer in Splash
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
da6263cdd6
|
v1.2.1: fixed the armband steal effect working on lower levelled enemies
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
061a28dd4b
|
v1.2.1: added a new game and menu button after game over
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
4fc020d6e3
|
v1.2.1: fixed fader effects stacking (e.g. when taking damage)
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
172781f75f
|
v1.2.1: improved the surprise and wound visuals
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
b3abb5f805
|
v1.2.1: removed Catalan language and added Galician
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
a83ce804a4
|
v1.2.1: fixed an exploit involving corrupting transmogrified rats
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
641db9b93b
|
v1.2.1: fixed siren's song from spellbook adding lullaby to inventory
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
a7d8bc6735
|
v1.2.1: the game now tries to preserve quickslot for transmuted items
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
64283a2e32
|
v1.2.1: fixed smoke bomb decoy being corruptable
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
aa2e012fa4
|
v1.2.1: fixed equipped items in lost inv showing with unequipped bg
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
c013ac8e30
|
v1.2.1: fixed keys ending selectors without triggering cancel logic
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
02e2118f3c
|
v1.2.1: fixed very rare cases of rose thinking a dead ghost is summoned
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
933e845a32
|
v1.2.1: fixed an oversight in crystal key description
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
db6559497d
|
v1.2.1: cell selector prompts are not properly closed with the back key
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
aca18e8b58
|
v1.2.1: fixed badge banners not appearing through the UI thread
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
c1ba8fdc49
|
v1.2.1: fixed inventory pane not switching to default bag for selectors
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
1a4378d1b7
|
v1.2.1: fixed autotargeting not working with right click menus
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
e8d33abb73
|
v1.2.1: fixed cell selector prompt overlapping full UI inventory
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
249da70c83
|
v1.2.1: fixed game log going into inventory in full UI
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
5faa486609
|
v1.2.1: fixed rare crash issues with aqua blast
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
ec014d7d8a
|
v1.2.1: cleaned up how the global badges list is accessed
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
a10c3b399f
|
v1.2.1: redesigned spreading logic for magical fire
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
d0d125da60
|
v1.2.1: fixed a typo v1.2 changelog
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
514a5988bb
|
v1.2.1: fixed a typo in sungrass desc
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
e51203f861
|
v1.2.1: fixed ui elements overlapping tooltips in talents pane
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
d1c477f8f2
|
v1.2.1: fixed null pointer crashes with action hover text
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
8869abac93
|
v1.2.1: fixed rare null pointer crashes with bag buttons
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
fa79fcd319
|
v1.2.1: fixed magical fire getting cleared when it shouldn't
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
4939f200ef
|
v1.2.1: removed gold as possible random loot from crystal choice rooms
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
87a1b8d7f3
|
v1.2.1: unlocking huntress now requires 10 attacks with thrown weps
|
2022-04-03 15:38:38 -04:00 |
|
Evan Debenham
|
e57f92415f
|
v1.2.1: fixed unintentionally committed debug code in succubus
|
2022-04-03 15:38:38 -04:00 |
|
Evan Debenham
|
200e0a3b16
|
v1.2.1: fixed rankings not showing more than 4 quickslot items
|
2022-04-03 15:38:38 -04:00 |
|
Evan Debenham
|
47d9f3219d
|
v1.2.0: updated translations and final commit
|
2022-03-23 11:33:35 -04:00 |
|
Evan Debenham
|
e642e789f2
|
v1.2.0: wand of frost now cleanses fire
|
2022-03-23 11:33:27 -04:00 |
|
Evan Debenham
|
21739af1cc
|
v1.2.0: fixed a crash caused by flipped toolbar
|
2022-03-23 11:33:27 -04:00 |
|
Evan Debenham
|
cfddbfc650
|
v1.2.0: fixed errors with new save deletion logic
|
2022-03-23 11:33:27 -04:00 |
|
Evan Debenham
|
6dc26622b2
|
v1.2.0: updated translations
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
5431025fed
|
v1.2.0: added translations to right click menus
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
e5203fb29d
|
v1.2.0: fixed itemslot text not resizing when margins are used
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
da1a1b9570
|
v1.2.0: fixed armband not artifact recharging to full
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
69ce3f0c09
|
v1.2.0: fixed last level not setting music
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
0c242c95b8
|
v1.2.0: fixed snap freeze and icecap not clearing magical fire
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
218af3ceb8
|
v1.2.0: improved crystal door sprites
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
077bdafe41
|
v1.2.0: deleted games now empty the main file instead of deleting it
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
c35e750ff0
|
v1.2.0: fixed armband being able to steal items blocked by challenges
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
599a758f15
|
v1.2.0: fixed cases of incorrect treasure spawns in some new rooms
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
ac9b0c374c
|
v1.2.0: mobile UI can now also have 5/6 quickslots if there is space
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
397d9af143
|
v1.2.0: remains logic now writes an empty bones file instead of deleting
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
879917f601
|
v1.2.0: fixed fog of war vfx not properly updating with warp beacon
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
a9ca5165a2
|
v1.2.0: fixed hourglass not being deactivateable if out of charges
|
2022-03-22 12:13:45 -04:00 |
|
Evan Debenham
|
c6dd031c9a
|
v1.2.0:improved the noticeablity of the journal button flashing
|
2022-03-22 12:13:45 -04:00 |
|
Evan Debenham
|
01757b71e5
|
v1.2.0: fixed red sentries being considered enemies when they shouldn't
|
2022-03-22 12:13:45 -04:00 |
|
Evan Debenham
|
c097ea8226
|
v1.2.0: sacrificial fire now speeds up enemy spawns if none are alive
|
2022-03-22 12:13:45 -04:00 |
|
Evan Debenham
|
f9bd72cd5e
|
v1.2.0: increased text size for depth and challenge icons
|
2022-03-22 12:13:35 -04:00 |
|
Evan Debenham
|
61cd95e1f2
|
v1.2.0: fixed music resuming during silent moments
|
2022-03-22 11:56:09 -04:00 |
|
Evan Debenham
|
d61ac8dc99
|
v1.2.0: fixed DM-200s and golems attacking through crystal doors
|
2022-03-22 11:56:09 -04:00 |
|
Evan Debenham
|
4ce6c1df45
|
v1.2.0: fixed alchemize prompt still appearing after spell is consumed
|
2022-03-22 11:56:09 -04:00 |
|
Evan Debenham
|
f9c95d0402
|
v1.2.0: fixed arcane catalysts not being convertable into energy
|
2022-03-22 11:56:09 -04:00 |
|
Evan Debenham
|
9ac130cff5
|
v1.2.0: fixed a typo in shocking brew
|
2022-03-18 16:54:24 -04:00 |
|
Evan Debenham
|
b1ae257c3b
|
v1.2.0: fixed various errors with sentry rooms
|
2022-03-18 16:54:24 -04:00 |
|
Evan Debenham
|
41870cf64b
|
v1.2.0: removed unintentionally committed debug code for controllers
|
2022-03-18 16:54:23 -04:00 |
|
Evan Debenham
|
b92e21a286
|
v1.2.0: gave magical fire rooms a minimum size
|
2022-03-18 16:54:23 -04:00 |
|
Evan Debenham
|
2d8961dc0e
|
v1.2.0: fixed sentry rooms not granting potions of haste
|
2022-03-18 16:54:23 -04:00 |
|
Evan Debenham
|
e4962f9397
|
v1.2.0: increased controller deadzone slightly
|
2022-03-18 16:54:23 -04:00 |
|
Evan Debenham
|
c65adf30ac
|
v1.2.0: fixed crystal path rooms putting their own keys in themselves
|
2022-03-17 16:01:14 -04:00 |
|
Evan Debenham
|
7446460625
|
v1.2.0: fixed new surprise logic causing stack overflows with piranha
|
2022-03-17 16:01:14 -04:00 |
|
Evan Debenham
|
f6cfd516c7
|
v1.2.0: fixed crashes caused by wndTextInput offsetting on init
|
2022-03-17 16:01:14 -04:00 |
|
Evan Debenham
|
155f7f1fe8
|
v1.2.0: fixed unintentionally committed debug code
|
2022-03-17 16:01:14 -04:00 |
|
Evan Debenham
|
0d3c865095
|
v1.2.0: implemented boss music!
|
2022-03-17 16:01:13 -04:00 |
|
Evan Debenham
|
d761db0838
|
v1.2.0: removed incorrect tabs in Assets.java
|
2022-03-17 16:01:13 -04:00 |
|
Evan Debenham
|
512ae7633d
|
v1.2.0: fixed a few text errors
|
2022-03-17 16:01:13 -04:00 |
|
Evan Debenham
|
1f45564487
|
v1.2.0: reworked master thieves' armband
|
2022-03-17 16:01:11 -04:00 |
|
Evan Debenham
|
2bcacbaa5d
|
v1.2.0: dropped support for shattered saves prior to 0.9.2b
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
6083465b8e
|
v1.2.0: implemented buffs to summon elemental
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
6b7a012414
|
v1.2.0: slight balance tweaks to burning and soiled fists
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
b9db0ce99d
|
v1.2.0: finished new special rooms, plus a small tweak to storage rooms
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
5ebca6dcca
|
v1.2.0: implemented sacrifice rooms
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
adfaa59cc8
|
v1.2.0: fixed inconsistencies with inventory pane and lost inventory
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
0ef903befb
|
v1.2.0: implemented sentry rooms (minus loot)
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
adfce863d6
|
v1.2.0: increased the duration of the badge banner popup
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
f58edf216e
|
v1.2.0: improved logic for magical fire and toxic gas rooms
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
542eae1bef
|
v1.2.0: fixed a sizing error with news icon, and tweaked display icons
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
adb7df68a6
|
v1.2.0: redesigned depth indicator, added a challenge indicator
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
dba3773ec3
|
v1.2.0: roughly implemented toxic gas rooms
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
2bb263879d
|
v1.2.0: roughly implemented crystal path rooms
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
e50e10c786
|
v1.2.0: renamed crystal door room to crystal choice room
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
925fbe4969
|
v1.2.0: renamed vault rooms to crystal vault rooms
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
95cb59edb3
|
v1.2.0: roughly implemented crystal door choice rooms
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
c6c125756c
|
v1.2.0: roughly implemented eternal fire room
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
a1197debd2
|
v1.2.0: geyser traps, aqua blast, and storm clouds now clear fire
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
463c3a3781
|
v1.2.0: fixed a bug with purity and adjusted some blob logic
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
f34c6f3471
|
v1.2.0: adjusted the secrets level feeling, prevents isolated rooms
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
3c8e5c48dd
|
v1.2.0: balance changes to spells (except summon elemental)
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
81ebd0c940
|
v1.2.0: inter-level tele effects now work on non-locked boss floors
|
2022-03-17 16:00:59 -04:00 |
|
Evan Debenham
|
dd34e08e5d
|
v1.2.0: reduced energy from boss consumables, fixed recipes prices, reduced alchemize in stores
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
5a8cd90025
|
v1.2.0: fixed some fists not taking reduced damage from resistances
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
154d9256f4
|
v1.2.0: improved logic for swapping misc items and light cloak talent
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
bac328c531
|
v1.2.0: fixed a few incorrect badge descriptions
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
2c969e9f45
|
v1.2.0: added a fifth badge to each of the current tiered badges
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
6cf179092e
|
v1.2.0: balance changes to brews
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
057ecd5407
|
v1.2.0: balance changes to alchemy bomb recipes
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
110eaf8222
|
v1.2.0: balance changes to exotic potions and scrolls
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
946f17a09a
|
v1.2.0: balance changes to plants, seeds, and darts
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
13548eb423
|
v1.2.0: balance changes to T3 talents, plus bugfix for shared upgrades
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
dea75db5d5
|
v1.2.0: balance changes to mage T2 talents
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
49385a9bae
|
v1.2.0: added crystal doors, with a placeholder sprite
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
ba568a604f
|
v1.2.0: removed keybind change notification
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
c7976b9972
|
v1.2.0: badges now have names
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
d2f8d95f51
|
v1.2.0: made a few improvements to button tooltips
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
01051f1c17
|
v1.2.0: reorganized icons
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
7d7510aad0
|
v1.2.0: adjusted guidebook text to be more platform-agnostic
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
e41480262a
|
v1.2.0: fixed one simultaneous action check preventing searching
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
8c4f72cdef
|
v1.2.0: fixed assassinate killing enemies that get corrupted
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
b0835c5483
|
v1.2.0: added margin functionality to item slots
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
2105c9147a
|
v1.2.0: right clicking quickslots now lets you assign an item to them
|
2022-03-17 16:00:58 -04:00 |
|
Evan Debenham
|
b4067287df
|
v1.2.0: key presses now visually push their buttons and act like taps
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
8ee2a23ef4
|
v1.2.0: fixed tooltips being blocked behind text on wndInfoMob
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
3f4a677700
|
v1.2.0: overhauled controller pointer, now has unique sprite and works on linux
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
264742d467
|
v1.2.0: fixed various further issues with dragon's breath potion
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
9d988f11e5
|
v1.2.0: clarified the description of the ring of sharpshooting
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
54ea689dee
|
v1.2.0: fixed various errors with the Timekeeper's Hourglass
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
3a4a9b9ed0
|
v1.2.0: adjusted great crab logic, now more standard with other dodgers
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
033d0f725c
|
v1.2.0: fixed inventory windows on desktop interface when selling
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
f339ee1691
|
v1.2.0: fixed windows from quickslots not appearing over inventory pane
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
7ae61ffe77
|
v1.2.0: fixed the gladiator's parry not cancelling invis and time freeze
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
777a65597c
|
v1.2.0: fixed the freerunner gaining momentum while freerunning
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
f200022dfa
|
v1.2.0: fixed attack indicator sprites appearing in top-left for 1 frame
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
755130b91d
|
v1.2.0: fixed weird inconsistent logic in wild energy
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
2939ca7dea
|
v1.2.0: fixed giant ghouls spawning or reviving into enclosed spaces
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
09f4644599
|
v1.2.0: properly fixed bugs with giant succubi
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
fe581e690f
|
v1.2.0: fixed pharmacophobia still blocking some health potion recipes
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
b1a697916c
|
v1.2.0: fixed plant names persisting between language changes
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
31bf347df7
|
v1.2.0: fixed window tabs sometimes cutting into window content
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
7c596ccab7
|
v1.2.0: added several checks to prevent simultaneous hero actions
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
9225ce1854
|
v1.2.0: fixed unidentified wands being placeable in alchemy pots
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
a7e17632ba
|
v1.2.0: fixed prison guards not considering motion when casting chains
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
fab26bd1db
|
v1.2.0: fixed some cases of unstable spellbook not updating quickslots
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
6b52643082
|
v1.2.0: fixed hero moving from left stick when they should be blocked
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
e853413649
|
v1.2.0: fixed cases where inv pane wouldn't work for item selecting
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
de1e628ad0
|
v1.2.0: slightly increased the duration and consistency of heldDelay
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
4a1e7da993
|
v1.2.0: fixed right click menu backgrounds not eating pointer events
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
c0219c95e0
|
v1.2.0: fixed movement keys triggering on targeting cell selectors
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
8cf519d3e1
|
v1.2.0: fixed keyboard/controller input not cancelling resting
|
2022-03-17 16:00:57 -04:00 |
|
Evan Debenham
|
c0ead7c841
|
v1.2.0: slight tweaks and improvements to controller cursor moving
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
d27f64475d
|
v1.2.0: added default bindings for controllers
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
de2eb5b653
|
v1.2.0: fixed errors with emulated mouse input when setting bindings
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
e688979dac
|
v1.2.0: improved left stick movement functionality
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
381f96a8c4
|
v1.2.0: fixed null pointer crashes if the hero is right-clicked
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
3a6c4fdeb1
|
v1.2.0: implemented emulated mouse clicks via keybinds
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
a010144551
|
v1.2.0: implemented basic controller support
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
ccfb7ddfad
|
v1.2.0: reworked default keybinds again
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
3bc9506eaa
|
v1.2.0: fixed input spam with new key movement logic
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
28f289e55e
|
v1.2.0: substantially improved keyboard movement
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
f10b112161
|
v1.2.0: added right click menu functionality to the game environment
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
aa43adf833
|
v1.2.0: adjusted default functionality for right and middle clicks
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
36987fbdc9
|
v1.2.0: fixed cut off tooltips in the quick use window
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
0c5a0332e5
|
v1.2.0: adjusted default fullscreen for desktop, and platform checking
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
776661e739
|
v1.2.0: fixed keyblocker triggering in some cases when it shouldn't
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
d7aef5bd39
|
v1.2.0: adjusted hero select scene to fix a crash with some AMD drivers
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
e95920bb29
|
v1.2.0: fixed errors with the new keybinds notification
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
e9f618c5a8
|
v1.2.0: added a rotated display icon for landscape
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
c354dd3004
|
v1.2.0: added keybinds for bag tabs, adjusted WASD defaults
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
b2f1b74e50
|
v1.2.0: redid default keybinds
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
d85fe873cf
|
v1.2.0: added functionality for a third binding for each key
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
4fcf108cd3
|
v1.2.0: added right click menu functionality to the old bag window
v1.2.0: added right click menu functionality to the old bag window
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
7e2b8d3672
|
v1.2.0: fixed missing cursor image from earlier commit
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
2887739718
|
v1.2.0: added two more quickslots on the full UI and adjusted slot binds
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
1f50f74d73
|
v1.2.0: added custom cursor visuals
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
83c83e7b25
|
v1.2.0: fixed keypresses not cancelling inventory pane selection
|
2022-03-17 16:00:55 -04:00 |
|
Evan Debenham
|
2f17a264ea
|
v1.2.0: items now always update quickslots when IDed
|
2022-03-17 16:00:55 -04:00 |
|
Evan Debenham
|
c5a97fe027
|
v1.2.0: added a game action binding for exit button
|
2022-03-17 16:00:55 -04:00 |
|
Evan Debenham
|
c98e60f87a
|
v1.2.0: added right and middle click functions to the inventory pane
|
2022-03-17 16:00:55 -04:00 |
|
Evan Debenham
|
e4635f016c
|
v1.2.0: fixed well of awareness not updating inventory/quickslots
|
2022-03-17 16:00:55 -04:00 |
|
Evan Debenham
|
a1a5ff3de8
|
v1.2.0: implemented event/button functionality for right/middle click
|
2022-03-17 16:00:55 -04:00 |
|
Evan Debenham
|
cf638965a4
|
v1.2.0: fixed cloak of shadows stealth not having icon text
|
2022-03-17 16:00:55 -04:00 |
|
Evan Debenham
|
e3a956506c
|
v1.2.0: fixed cases of tooltips appearing instantly
|
2022-03-17 16:00:55 -04:00 |
|
Evan Debenham
|
51ac563199
|
v1.2.0: fixed a crash caused by non null items with null names
|
2022-03-17 16:00:55 -04:00 |
|
Evan Debenham
|
7005459acf
|
v1.2.0: adjusted default zoom for large displays
|
2022-03-17 16:00:55 -04:00 |
|
Evan Debenham
|
e95b791b26
|
v1.2.0: added hover tooltips to buttons!
|
2022-03-17 16:00:52 -04:00 |
|
Evan Debenham
|
eaffb9f6e4
|
v1.2.0: fixed the new inventory arrow appearing above currency indicator
|
2022-03-17 15:55:34 -04:00 |
|
Evan Debenham
|
79a7a24707
|
v1.2.0: added hover-based pointer events
|
2022-03-17 15:55:34 -04:00 |
|
Evan Debenham
|
d2f139e6fa
|
v1.2.0: added a little arrow to the inventory button in the full UI
|
2022-03-17 15:55:34 -04:00 |
|
Evan Debenham
|
44e145c9d4
|
v1.2.0: added camera offset functionality
|
2022-03-17 15:55:34 -04:00 |
|
Evan Debenham
|
2b99fe67fa
|
v1.2.0: re-added the title scene exit button on desktop platforms
|
2022-03-17 15:55:31 -04:00 |
|
Evan Debenham
|
06b72e7e5f
|
v1.2.0: fixed item particle effects not updating when itemslots update
|
2022-03-17 15:55:14 -04:00 |
|
Evan Debenham
|
4b8ddabfde
|
v1.2.0: fixed errors with inventory pane selector cancel logic
|
2022-03-17 15:55:14 -04:00 |
|
Evan Debenham
|
0ef780c2c2
|
v1.2.0: fixed errors with window offsetting and text input window
|
2022-03-17 15:55:11 -04:00 |
|
Evan Debenham
|
7367248aa4
|
v1.2.0: on-screen inventory now integrates with autotargeting
|
2022-02-04 15:17:15 -05:00 |
|
Evan Debenham
|
508d7248f9
|
v1.2.0: increased game log length in full UI
|
2022-02-04 15:16:20 -05:00 |
|
Evan Debenham
|
dfdd0648de
|
v1.2.0: fixed various issues caused by new inventory pane
|
2022-02-04 15:16:20 -05:00 |
|
Evan Debenham
|
5c8dbd69a4
|
v1.2.0: fixed some minor source merging issues
|
2022-02-03 12:23:31 -05:00 |
|
Evan Debenham
|
17e963a1fe
|
v1.2.0: fixed some edge cases with selectors in inventory pane
|
2022-02-03 12:19:21 -05:00 |
|
Evan Debenham
|
58eb2242f4
|
v1.2.0: added listener functionality to inventory pane
|
2022-02-03 12:19:21 -05:00 |
|
Evan Debenham
|
c80f89133a
|
v1.2.0: improved offset logic, and stacked windows now share offsets
|
2022-02-03 12:19:21 -05:00 |
|
Evan Debenham
|
15e4ff15e6
|
v1.2.0: fixed scroll panes working incorrectly with offset windows
|
2022-02-03 12:19:21 -05:00 |
|
Evan Debenham
|
8b4b3686cd
|
v1.2.0: fixed player being able to self-target with prep blink
|
2022-02-03 12:19:21 -05:00 |
|
Evan Debenham
|
3f960088d0
|
v1.2.0: fixed dragon's breath not being consumed in stacks of 2+
|
2022-02-03 12:19:21 -05:00 |
|
Evan Debenham
|
992df8f179
|
v1.2.0: fixed item slots in wndbag not being disabled in some cases
|
2022-02-03 12:19:20 -05:00 |
|
Evan Debenham
|
8ce8d485dc
|
v1.2.0: buff icons in the full UI now use text to convey state
|
2022-02-03 12:19:20 -05:00 |
|
Evan Debenham
|
5fd5205a68
|
v1.2.0: re-added accidentally removed text from settings menu
|
2022-02-03 12:19:20 -05:00 |
|
Evan Debenham
|
fbbad24e67
|
v1.2.0: implemented full and mixed UI modes, in addition to mobile
|
2022-02-03 12:19:20 -05:00 |
|
Evan Debenham
|
bd79f96630
|
v1.2.0: Added support for item windows centered on inv pane
|
2022-02-03 12:19:20 -05:00 |
|
Evan Debenham
|
f8c67a0709
|
v1.2.0: various small improvements to large UI elements
|
2022-02-03 12:19:18 -05:00 |
|
Evan Debenham
|
90b8ff9a66
|
v1.2.0: improved how the game handles being interrupted while saving
|
2022-02-03 12:19:12 -05:00 |
|
Evan Debenham
|
17d4dda402
|
v1.2.0: fixed URI's failing to open on macOS
|
2022-02-03 12:19:10 -05:00 |
|
Evan Debenham
|
c6189e32dc
|
v1.2.0: Added an inventory pane
|
2022-02-03 12:19:07 -05:00 |
|
Evan Debenham
|
f97c733d1c
|
v1.2.0: fixed some missing translations
|
2022-02-03 12:19:07 -05:00 |
|
Evan Debenham
|
f5e778f030
|
v1.2.0: WndQuickBag now uses InventorySlots as well
|
2022-02-03 12:19:07 -05:00 |
|
Evan Debenham
|
96fdb8e9e0
|
v1.2.0: Moved ItemButton to its own external class
|
2022-02-03 12:19:06 -05:00 |
|
Evan Debenham
|
6bc0a50409
|
v1.2.0: fixed hero info button not moving with status pane
|
2022-02-03 12:19:06 -05:00 |
|
Evan Debenham
|
d2f477f656
|
v1.2.0: item slots now hide extra info based on width
|
2022-02-03 12:19:06 -05:00 |
|
Evan Debenham
|
2e741a4e2e
|
v1.2.0: added functionality for a large status pane
|
2022-02-03 12:19:06 -05:00 |
|
Evan Debenham
|
50013cbdb3
|
v1.2.0: adjusted pixel font compression, fixing a spacing issue
|
2022-02-03 12:19:06 -05:00 |
|
Evan Debenham
|
03f657f4f4
|
v1.2.0: moved health and xp bar textures into status pane file
|
2022-02-03 12:19:05 -05:00 |
|
Evan Debenham
|
3f0a2ad1a3
|
v1.2.0: refactored various code around status pane
|
2022-02-03 12:18:44 -05:00 |
|
Evan Debenham
|
632ae6cca0
|
v1.2.0: added functionality for large buff indicators
|
2022-02-03 12:18:44 -05:00 |
|
Evan Debenham
|
689d3b1df5
|
v1.2.0: separated the menu buttons from the status pane
|
2022-02-03 12:18:42 -05:00 |
|
Evan Debenham
|
f64d56252f
|
updated copyright for 2022
|
2022-02-03 12:18:16 -05:00 |
|
Evan Debenham
|
2db23a6de5
|
v1.2.0: fixed scrolls of enchant not consuming on cancel when un-ided
|
2022-02-03 12:18:04 -05:00 |
|
Evan Debenham
|
afd2cc5927
|
v1.2.0: fixed mystical meal setting ignoreHornOfPlenty when it shouldn't
|
2022-02-03 12:18:04 -05:00 |
|
Evan Debenham
|
0ffb6c9e15
|
v1.2.0: fixed layout issues in loot indicator
|
2022-02-03 12:18:04 -05:00 |
|
Evan Debenham
|
5d1a2dce6b
|
v1.1.2: final commit
|
2022-01-13 18:41:31 -05:00 |
|
Evan Debenham
|
f45b9059de
|
v1.1.2: updated translations
|
2022-01-13 18:41:22 -05:00 |
|
Evan Debenham
|
80c04b494d
|
v1.1.2: fixed some minor text errors
|
2022-01-13 18:41:19 -05:00 |
|
Evan Debenham
|
77c5285f2f
|
v1.1.2: fixed rare edge-case crashes with levitation
|
2022-01-13 18:41:19 -05:00 |
|
Evan Debenham
|
d1b897cc6b
|
v1.1.2: fixed dragon's breath and mastery not always being consumed
|
2022-01-13 18:41:19 -05:00 |
|
Evan Debenham
|
336b2f338d
|
v1.1.2: fixed hero being able to rest while cell selectors are present
|
2022-01-13 18:41:19 -05:00 |
|
Evan Debenham
|
b7119acd3e
|
v1.1.2: added an option to override silent mode on iOS
|
2022-01-13 18:41:18 -05:00 |
|
Evan Debenham
|
cc221bc089
|
v1.1.2: added inset support for notched iPhones in landscape
|
2022-01-13 18:41:18 -05:00 |
|
Evan Debenham
|
16f3774a1a
|
v1.1.2: fixed wild magic continuing triggering if the hero dies
|
2022-01-13 18:41:18 -05:00 |
|
Evan Debenham
|
b6630362a7
|
v1.1.2: charge display on rose no longer includes partial ghost HP
|
2022-01-13 18:41:18 -05:00 |
|
Evan Debenham
|
db74efea10
|
v1.1.2: removed waiting on pause and improved bundle saving efficiency
This will hopefully address save corruption errors for Pixel phones on Android 12
|
2022-01-13 18:41:18 -05:00 |
|
Evan Debenham
|
c4d0017ff7
|
v1.1.2: potion of dragon's breath and mastery are now IDed if cancelled
|
2022-01-13 18:41:18 -05:00 |
|
Evan Debenham
|
41576ebb7a
|
v1.1.2: fixed a typo in DK's dialog
|
2022-01-13 18:41:18 -05:00 |
|
Evan Debenham
|
69dfe7a104
|
v1.1.2: fixed monk focus not clearing when fight isn't visible
|
2022-01-13 18:40:45 -05:00 |
|
Evan Debenham
|
a1b617c707
|
v1.1.2: fixed gateway traps teleporting immovable chars
|
2022-01-13 18:40:45 -05:00 |
|
Evan Debenham
|
a4e96c5f80
|
v1.1.2: fixed bags opening an invisible window if quick used while empty
|
2022-01-13 18:40:45 -05:00 |
|