v1.1.2: added an option to override silent mode on iOS

This commit is contained in:
Evan Debenham 2022-01-06 12:38:57 -05:00
parent cc221bc089
commit b7119acd3e
5 changed files with 91 additions and 6 deletions

View File

@ -43,6 +43,10 @@ public abstract class PlatformSupport {
Gdx.input.vibrate( millis );
}
public void setHonorSilentSwitch( boolean value ){
//does nothing by default
}
//TODO should consider spinning this into its own class, rather than platform support getting ever bigger
protected static HashMap<FreeTypeFontGenerator, HashMap<Integer, BitmapFont>> fonts;

View File

@ -201,6 +201,7 @@ public class SPDSettings extends GameSettings {
public static final String KEY_MUSIC_VOL = "music_vol";
public static final String KEY_SOUND_FX = "soundfx";
public static final String KEY_SFX_VOL = "sfx_vol";
public static final String KEY_IGNORE_SILENT= "ignore_silent";
public static void music( boolean value ) {
Music.INSTANCE.enable( value );
@ -237,6 +238,15 @@ public class SPDSettings extends GameSettings {
public static int SFXVol() {
return getInt( KEY_SFX_VOL, 10, 0, 10 );
}
public static void ignoreSilentMode( boolean value ){
put( KEY_IGNORE_SILENT, value);
Game.platform.setHonorSilentSwitch(!value);
}
public static boolean ignoreSilentMode(){
return getBoolean( KEY_IGNORE_SILENT, false);
}
//Languages and Font

View File

@ -634,6 +634,8 @@ public class WndSettings extends WndTabbed {
ColorBlock sep2;
OptionSlider optSFX;
CheckBox chkMuteSFX;
ColorBlock sep3;
CheckBox chkIgnoreSilent;
@Override
protected void createChildren() {
@ -695,6 +697,23 @@ public class WndSettings extends WndTabbed {
};
chkMuteSFX.checked(!SPDSettings.soundFx());
add( chkMuteSFX );
//TODO translate for v1.2.0!
if (DeviceCompat.isiOS() && Messages.lang() == Languages.ENGLISH){
sep3 = new ColorBlock(1, 1, 0xFF000000);
add(sep3);
chkIgnoreSilent = new CheckBox( "Ignore Silent Mode" ){
@Override
protected void onClick() {
super.onClick();
SPDSettings.ignoreSilentMode(checked());
}
};
chkIgnoreSilent.checked(SPDSettings.ignoreSilentMode());
add(chkIgnoreSilent);
}
}
@Override
@ -703,16 +722,36 @@ public class WndSettings extends WndTabbed {
sep1.size(width, 1);
sep1.y = title.bottom() + 2*GAP;
optMusic.setRect(0, sep1.y + 1 + GAP, width, SLIDER_HEIGHT);
chkMusicMute.setRect(0, optMusic.bottom() + GAP, width, BTN_HEIGHT);
if (width > 200) {
optMusic.setRect(0, sep1.y + 1 + GAP, width/2-1, SLIDER_HEIGHT);
chkMusicMute.setRect(0, optMusic.bottom() + GAP, width/2-1, BTN_HEIGHT);
sep2.size(width, 1);
sep2.y = chkMusicMute.bottom() + GAP;
sep2.size(width, 1);
sep2.y = sep1.y; //just have them overlap
optSFX.setRect(0, sep2.y + 1 + GAP, width, SLIDER_HEIGHT);
chkMuteSFX.setRect(0, optSFX.bottom() + GAP, width, BTN_HEIGHT);
optSFX.setRect(optMusic.right()+2, sep2.y + 1 + GAP, width/2-1, SLIDER_HEIGHT);
chkMuteSFX.setRect(chkMusicMute.right()+2, optSFX.bottom() + GAP, width/2-1, BTN_HEIGHT);
} else {
optMusic.setRect(0, sep1.y + 1 + GAP, width, SLIDER_HEIGHT);
chkMusicMute.setRect(0, optMusic.bottom() + GAP, width, BTN_HEIGHT);
sep2.size(width, 1);
sep2.y = chkMusicMute.bottom() + GAP;
optSFX.setRect(0, sep2.y + 1 + GAP, width, SLIDER_HEIGHT);
chkMuteSFX.setRect(0, optSFX.bottom() + GAP, width, BTN_HEIGHT);
}
height = chkMuteSFX.bottom();
if (chkIgnoreSilent != null){
sep3.size(width, 1);
sep3.y = chkMuteSFX.bottom() + GAP;
chkIgnoreSilent.setRect(0, sep3.y + 1 + GAP, width, BTN_HEIGHT);
height = chkIgnoreSilent.bottom();
}
}
}

View File

@ -3,6 +3,7 @@ package com.shatteredpixel.shatteredpixeldungeon.ios;
import com.badlogic.gdx.Files;
import com.badlogic.gdx.backends.iosrobovm.IOSApplication;
import com.badlogic.gdx.backends.iosrobovm.IOSApplicationConfiguration;
import com.badlogic.gdx.backends.iosrobovm.IOSPreferences;
import com.badlogic.gdx.graphics.glutils.HdpiMode;
import com.shatteredpixel.shatteredpixeldungeon.SPDSettings;
import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
@ -18,12 +19,17 @@ import org.robovm.apple.foundation.NSAutoreleasePool;
import org.robovm.apple.foundation.NSBundle;
import org.robovm.apple.foundation.NSDictionary;
import org.robovm.apple.foundation.NSException;
import org.robovm.apple.foundation.NSMutableDictionary;
import org.robovm.apple.foundation.NSObject;
import org.robovm.apple.foundation.NSProcessInfo;
import org.robovm.apple.foundation.NSString;
import org.robovm.apple.glkit.GLKViewDrawableColorFormat;
import org.robovm.apple.glkit.GLKViewDrawableDepthFormat;
import org.robovm.apple.uikit.UIApplication;
import org.robovm.apple.uikit.UIScreen;
import java.io.File;
public class IOSLauncher extends IOSApplication.Delegate {
@Override
protected IOSApplication createApplication() {
@ -55,12 +61,32 @@ public class IOSLauncher extends IOSApplication.Delegate {
FileUtils.setDefaultFileProperties(Files.FileType.Local, "");
//sets up preferences early so they can be read.
//this is mostly a copy-paste from IOSApplication.getPreferences
File libraryPath = new File(System.getenv("HOME"), "Library");
File finalPath = new File(libraryPath, SPDSettings.DEFAULT_PREFS_FILE + ".plist");
@SuppressWarnings("unchecked")
NSMutableDictionary<NSString, NSObject> nsDictionary = (NSMutableDictionary<NSString, NSObject>)NSMutableDictionary
.read(finalPath);
// if it fails to get an existing dictionary, create a new one.
if (nsDictionary == null) {
nsDictionary = new NSMutableDictionary<NSString, NSObject>();
nsDictionary.write(finalPath, false);
}
SPDSettings.set(new IOSPreferences(nsDictionary, finalPath.getAbsolutePath()));
//end of prefs setup
IOSApplicationConfiguration config = new IOSApplicationConfiguration();
config.colorFormat = GLKViewDrawableColorFormat.RGBA8888;
config.depthFormat = GLKViewDrawableDepthFormat.None;
config.hdpiMode = HdpiMode.Pixels;
config.hideHomeIndicator = SPDSettings.fullscreen();
config.overrideRingerSwitch = SPDSettings.ignoreSilentMode();
if (NSProcessInfo.getSharedProcessInfo().getOperatingSystemVersion().getMajorVersion() >= 11) {
config.preferredFramesPerSecond = (int)(UIScreen.getMainScreen().getMaximumFramesPerSecond());
}

View File

@ -2,6 +2,7 @@ package com.shatteredpixel.shatteredpixeldungeon.ios;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.backends.iosrobovm.IOSGraphics;
import com.badlogic.gdx.backends.iosrobovm.objectal.OALSimpleAudio;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
@ -66,6 +67,11 @@ public class IOSPlatformSupport extends PlatformSupport {
AudioServices.playSystemSound(1520);
}
@Override
public void setHonorSilentSwitch( boolean value ) {
OALSimpleAudio.sharedInstance().setHonorSilentSwitch(value);
}
/* FONT SUPPORT */
//custom pixel font, for use with Latin and Cyrillic languages