v1.1.2: final commit
This commit is contained in:
parent
f45b9059de
commit
5d1a2dce6b
|
@ -14,8 +14,8 @@ allprojects {
|
|||
appName = 'Shattered Pixel Dungeon'
|
||||
appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
|
||||
|
||||
appVersionCode = 586
|
||||
appVersionName = '1.1.1'
|
||||
appVersionCode = 588
|
||||
appVersionName = '1.1.2'
|
||||
|
||||
appJavaCompatibility = JavaVersion.VERSION_1_8
|
||||
|
||||
|
|
|
@ -59,10 +59,29 @@ public class v1_X_Changes {
|
|||
changes.hardlight(Window.TITLE_COLOR);
|
||||
changeInfos.add(changes);
|
||||
|
||||
changes = new ChangeInfo("", false, null);
|
||||
changes = new ChangeInfo("v1.1.2", false, null);
|
||||
changes.hardlight(Window.TITLE_COLOR);
|
||||
changeInfos.add(changes);
|
||||
|
||||
changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"),
|
||||
"Various small improvements for iOS Devices:\n" +
|
||||
"_-_ Game can now run at higher framerates than 60\n" +
|
||||
"_-_ Ingame UI elements now move inward if notched devices are used in landscape\n" +
|
||||
"_-_ There is now an option to override silent mode\n\n" +
|
||||
"_-_ Updated translations and translator credits"));
|
||||
|
||||
changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
|
||||
"Fixed (caused by v1.1.0):\n" +
|
||||
"_-_ Further rare cases of save corruption on Android 12\n" +
|
||||
"_-_ Quickslotted bags freezing the game if used while empty\n" +
|
||||
"_-_ Potions of Dragon's Breath and Mastery not being IDed if they were cancelled\n\n" +
|
||||
"Fixed (existed prior to v1.1.0):\n" +
|
||||
"_-_ Various rare crash bugs\n" +
|
||||
"_-_ Various minor textual and visual errors\n" +
|
||||
"_-_ Gateway traps rarely teleporting immovable characters\n" +
|
||||
"_-_ Monks never losing focus if attacked out of hero vision range\n" +
|
||||
"_-_ Wild magic continuing to activate if the hero dies during it"));
|
||||
|
||||
changes = new ChangeInfo("v1.1.1", false, null);
|
||||
changes.hardlight(Window.TITLE_COLOR);
|
||||
changeInfos.add(changes);
|
||||
|
|
Loading…
Reference in New Issue
Block a user