v1.2.0: Moved ItemButton to its own external class
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2022 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.ui;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.LostInventory;
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import com.shatteredpixel.shatteredpixeldungeon.items.EquipableItem;
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import com.shatteredpixel.shatteredpixeldungeon.items.Gold;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.bags.Bag;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndUseItem;
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import com.watabou.gltextures.TextureCache;
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import com.watabou.noosa.ColorBlock;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.audio.Sample;
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public class InventorySlot extends ItemSlot {
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private static final int NORMAL = 0x9953564D;
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private static final int EQUIPPED = 0x9991938C;
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private ColorBlock bg;
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public InventorySlot( Item item ) {
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super( item );
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}
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@Override
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protected void createChildren() {
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bg = new ColorBlock( 1, 1, NORMAL );
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add( bg );
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super.createChildren();
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}
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@Override
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protected void layout() {
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bg.size(width, height);
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bg.x = x;
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bg.y = y;
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super.layout();
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}
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@Override
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public void item( Item item ) {
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super.item( item );
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bg.visible = !(item instanceof Gold || item instanceof Bag);
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if (item != null) {
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bg.texture( TextureCache.createSolid( item.isEquipped( Dungeon.hero ) ? EQUIPPED : NORMAL ) );
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bg.resetColor();
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if (item.cursed && item.cursedKnown) {
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bg.ra = +0.3f;
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bg.ga = -0.15f;
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} else if (!item.isIdentified()) {
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if ((item instanceof EquipableItem || item instanceof Wand) && item.cursedKnown){
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bg.ba = 0.3f;
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} else {
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bg.ra = 0.3f;
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bg.ba = 0.3f;
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}
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}
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if (item.name() == null) {
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enable( false );
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} else if (Dungeon.hero.buff(LostInventory.class) != null
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&& !item.keptThoughLostInvent){
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enable(false);
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}
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} else {
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bg.texture( TextureCache.createSolid( NORMAL ) );
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bg.resetColor();
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}
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}
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public Item item(){
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return item;
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}
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@Override
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protected void onPointerDown() {
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bg.brightness( 1.5f );
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Sample.INSTANCE.play( Assets.Sounds.CLICK, 0.7f, 0.7f, 1.2f );
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}
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protected void onPointerUp() {
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bg.brightness( 1.0f );
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}
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}
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@ -134,7 +134,7 @@ public class ItemSlot extends Button {
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if ((status.width() + extra.width()) > width){
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extra.visible = false;
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} else {
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} else if (item != null) {
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extra.visible = true;
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}
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}
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@ -41,6 +41,7 @@ import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
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import com.shatteredpixel.shatteredpixeldungeon.ui.InventorySlot;
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import com.shatteredpixel.shatteredpixeldungeon.ui.ItemSlot;
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import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlotButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextBlock;
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@ -270,8 +271,43 @@ public class WndBag extends WndTabbed {
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int x = col * (slotWidth + SLOT_MARGIN);
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int y = TITLE_HEIGHT + row * (slotHeight + SLOT_MARGIN);
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add( new ItemButton( item ).setPos( x, y ) );
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InventorySlot slot = new InventorySlot( item ){
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@Override
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protected void onClick() {
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if (lastBag != item && !lastBag.contains(item) && !item.isEquipped(Dungeon.hero)){
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hide();
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} else if (selector != null) {
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hide();
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selector.onSelect( item );
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} else {
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Game.scene().addToFront(new WndUseItem( WndBag.this, item ) );
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}
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}
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@Override
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protected boolean onLongClick() {
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if (selector == null && item.defaultAction != null) {
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hide();
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Dungeon.quickslot.setSlot( 0 , item );
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QuickSlotButton.refresh();
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return true;
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} else if (selector != null) {
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Game.scene().addToFront(new WndInfoItem(item));
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return true;
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} else {
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return false;
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}
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}
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};
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slot.setRect( x, y, slotWidth, slotHeight );
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add(slot);
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if (++col >= nCols) {
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col = 0;
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@ -364,120 +400,6 @@ public class WndBag extends WndTabbed {
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return true;
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}
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}
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private class ItemButton extends ItemSlot {
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private static final int NORMAL = 0x9953564D;
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private static final int EQUIPPED = 0x9991938C;
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private Item item;
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private ColorBlock bg;
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public ItemButton( Item item ) {
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super( item );
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this.item = item;
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if (item instanceof Gold || item instanceof Bag) {
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bg.visible = false;
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}
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width = slotWidth;
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height = slotHeight;
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}
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@Override
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protected void createChildren() {
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bg = new ColorBlock( 1, 1, NORMAL );
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add( bg );
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super.createChildren();
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}
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@Override
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protected void layout() {
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bg.size(width, height);
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bg.x = x;
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bg.y = y;
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super.layout();
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}
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@Override
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public void item( Item item ) {
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super.item( item );
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if (item != null) {
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bg.texture( TextureCache.createSolid( item.isEquipped( Dungeon.hero ) ? EQUIPPED : NORMAL ) );
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if (item.cursed && item.cursedKnown) {
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bg.ra = +0.3f;
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bg.ga = -0.15f;
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} else if (!item.isIdentified()) {
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if ((item instanceof EquipableItem || item instanceof Wand) && item.cursedKnown){
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bg.ba = 0.3f;
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} else {
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bg.ra = 0.3f;
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bg.ba = 0.3f;
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}
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}
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if (item.name() == null) {
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enable( false );
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} else if (selector != null && !selector.itemSelectable(item)) {
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enable(false);
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} else if (Dungeon.hero.buff(LostInventory.class) != null
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&& !item.keptThoughLostInvent){
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enable(false);
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}
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} else {
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bg.color( NORMAL );
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}
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}
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@Override
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protected void onPointerDown() {
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bg.brightness( 1.5f );
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Sample.INSTANCE.play( Assets.Sounds.CLICK, 0.7f, 0.7f, 1.2f );
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}
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protected void onPointerUp() {
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bg.brightness( 1.0f );
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}
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@Override
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protected void onClick() {
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if (lastBag != item && !lastBag.contains(item) && !item.isEquipped(Dungeon.hero)){
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hide();
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} else if (selector != null) {
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hide();
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selector.onSelect( item );
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} else {
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Game.scene().addToFront(new WndUseItem( WndBag.this, item ) );
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}
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}
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@Override
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protected boolean onLongClick() {
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if (selector == null && item.defaultAction != null) {
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hide();
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Dungeon.quickslot.setSlot( 0 , item );
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QuickSlotButton.refresh();
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return true;
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} else if (selector != null) {
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Game.scene().addToFront(new WndInfoItem(item));
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return true;
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} else {
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return false;
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}
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}
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}
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public abstract static class ItemSelector {
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public abstract String textPrompt();
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