Evan Debenham
a5df5e9b5b
v0.6.2: redesigned secret door and searching mechanics
2017-11-02 00:51:06 -04:00
Evan Debenham
8122e961ee
v0.6.2: all enemies now have health bars if they are injured
...
removed sad ghost specific health bar
2017-11-02 00:51:04 -04:00
Evan Debenham
1d800853cb
v0.6.2: fixed a typo when enemies die out of vision
2017-11-02 00:51:02 -04:00
Evan Debenham
ae154b8deb
v0.6.2: fixed aspect ratio bug specific to galaxy s8 phones
2017-11-02 00:51:01 -04:00
Evan Debenham
7054594f7d
v0.6.2: fixed gold dropping VFX triggering when it shouldn't trigger
2017-11-02 00:50:59 -04:00
Evan Debenham
ca077cefae
v0.6.2: reworked wand of corruption
2017-11-02 00:50:57 -04:00
Evan Debenham
6967ed3586
v0.6.2: added support for tinting buff icons
2017-11-02 00:50:55 -04:00
Evan Debenham
592976b91c
v0.6.2: cleaned up some game log entries
2017-11-02 00:50:53 -04:00
Evan Debenham
697c814551
v0.6.2: improved visuals for picked up items
2017-11-02 00:50:52 -04:00
Evan Debenham
b02d1d0d1a
v0.6.2: improved zoom scaling as lower scaling values
2017-11-02 00:50:52 -04:00
Evan Debenham
a875b8f448
v0.6.2: overhauled alchemy system
2017-11-02 00:50:44 -04:00
Evan Debenham
832862272e
v0.6.1b: manifest commit
2017-08-30 03:00:08 -04:00
Evan Debenham
4c0f588489
v0.6.1b: fixed concurrent modification exceptions when gettin buffs
2017-08-30 03:00:08 -04:00
Evan Debenham
42a43a115e
v0.6.1b: updated translator credits
2017-08-30 03:00:07 -04:00
Evan Debenham
58c558a8fa
v0.6.1b: updated mimic sprites to go along with chest changes
2017-08-30 03:00:07 -04:00
Evan Debenham
5c342e1afa
v0.6.1b: fixed uncommon crashes caused by new mirror image logic
2017-08-30 03:00:07 -04:00
Evan Debenham
3ff7ccdbaf
v0.6.1b: refactoring + bugfixes to buff indicator
2017-08-30 03:00:07 -04:00
Evan Debenham
95dcced4eb
v0.6.1b: fixed doors being hidden on floor 2 more often than they should
2017-08-30 03:00:06 -04:00
Evan Debenham
1bebbc348a
v0.6.1b: further adjustments to sad ghost error checking
2017-08-30 03:00:06 -04:00
Evan Debenham
71b74fd3de
v0.6.1b: updated translations
2017-08-30 02:59:58 -04:00
Evan Debenham
bb2828234e
v0.6.1b: fixed rare crashes caused by plant visuals
2017-08-30 02:58:33 -04:00
Evan Debenham
e9df79d108
v0.6.1b: fixed rare crashes when tengu's arena was very full
2017-08-30 02:58:33 -04:00
Evan Debenham
e756328eef
v0.6.1b: fixed rare crashes when hero is cleared
2017-08-30 02:58:32 -04:00
Evan Debenham
5dcb6b5ef4
v0.6.1b: fixed extremely rare crash caused by cursed wands
2017-08-30 02:58:32 -04:00
Evan Debenham
25c0449bb0
v0.6.1b: fixed rare concurrent modification of actor sets
2017-08-30 02:58:32 -04:00
Evan Debenham
70cce2c8b3
v0.6.1b: fixed rare crashes caused by floating text
2017-08-30 02:58:32 -04:00
Evan Debenham
b14348959a
v0.6.1b: adjusted error checking on sad ghost's dialog
2017-08-30 02:58:31 -04:00
Evan Debenham
12e0442e24
v0.6.1b: fixed rare ANRs caused by shared preference editing
2017-08-30 02:58:31 -04:00
Evan Debenham
68e0916cf5
v0.6.1b: fixed a rare ANR caused by motion interruption
2017-08-30 02:58:30 -04:00
Evan Debenham
6a7c063893
v0.6.1b: fixed magical sleep applying when the enemy is sleep immune
2017-08-30 02:58:30 -04:00
Evan Debenham
51ec4a4039
v0.6.1b: added a safety check to dungeon.loadlevel
2017-08-30 02:58:29 -04:00
Evan Debenham
0b417a09b9
v0.6.1b: fixed crashes involving missing ranking IDs
2017-08-30 02:58:29 -04:00
Evan Debenham
786e9cf0ea
v0.6.1b: further fixes for hero searching more often than intended
2017-08-30 02:58:29 -04:00
Evan Debenham
13e0c37c38
v0.6.1b: corrected unnecessary catalogs saving
2017-08-30 02:58:28 -04:00
Evan Debenham
d274dc0320
v0.6.1b: fixed IDed transmuted items not being cataloged
2017-08-30 02:58:28 -04:00
Evan Debenham
389e9adf7c
v0.6.1b: improved sprites for ranged weapons and chests
2017-08-30 02:58:28 -04:00
Evan Debenham
b03bfba296
v0.6.1b: fixed a bug with plants caused by Dungeon.visible changes
2017-08-30 02:58:28 -04:00
Evan Debenham
04e575bd23
v0.6.1b: examining a tile that has never been seen no longer shows text
...
This is to fix an exploit where players could search none-visible areas to determine where the map is.
2017-08-30 02:58:27 -04:00
Evan Debenham
e2750832c6
v0.6.1b: fixed a typo in alarm traps
2017-08-30 02:58:27 -04:00
Evan Debenham
5d1669431d
v0.6.1b: Levels no longer set Dungeon.visible
2017-08-30 02:58:27 -04:00
Evan Debenham
55151aa0a9
v0.6.1a: manifest commit
2017-08-19 01:08:36 -04:00
Evan Debenham
769bdc298c
v0.6.1a: fixed enemy sprites sometimes not visually dieing
2017-08-19 01:08:36 -04:00
Evan Debenham
82f83a7c37
v0.6.1a: translation updates
2017-08-19 01:08:35 -04:00
Evan Debenham
bd6f379e28
v0.6.1a: added a safety check to gamescene
2017-08-19 01:08:35 -04:00
Evan Debenham
7618025509
v0.6.1a: thieves are no longer able to escape while visible in any circumstance.
2017-08-19 01:08:35 -04:00
Evan Debenham
20f3288f06
v0.6.1a: fixed hangs caused by changes to hero search logic
2017-08-19 01:08:34 -04:00
Evan Debenham
cae26999c2
v0.6.1a: increased the cases where char buff access is synced
2017-08-19 01:08:34 -04:00
Evan Debenham
347e95ed6b
v0.6.1a: Lloyd's beacon is no longer blocked by none-hostile creatures
2017-08-19 01:08:34 -04:00
Evan Debenham
35cdb4a2c2
v0.6.1a: updated gradle stuff
2017-08-19 01:08:34 -04:00
Evan Debenham
daa82f615b
v0.6.1a: fixed texture oddness while zooming on low res screens
2017-08-19 01:08:33 -04:00
Evan Debenham
bde794bb8f
v0.6.1a: small refactor to dungeon/level bundling
2017-08-19 01:08:33 -04:00
Evan Debenham
d4849e4888
v0.6.1a: fixed rare crashes with window hiding
2017-08-19 01:08:33 -04:00
Evan Debenham
03405857a0
v0.6.1a: the final ring/scroll/potion is no longer auto-IDed
2017-08-19 01:08:32 -04:00
Evan Debenham
7027c19b5f
v0.6.1a: fully fixed emoIcon handling (I hope)
2017-08-19 01:08:32 -04:00
Evan Debenham
720ec67a15
v0.6.1a: fixed crash issues relating to the game log
2017-08-19 01:08:32 -04:00
Evan Debenham
4c38519f6a
v0.6.1a: fixed the hero passively searching when not acting
2017-08-19 01:08:32 -04:00
Evan Debenham
2f062aeb9c
v0.6.1a: fixed permanent flares not appearing
2017-08-19 01:08:31 -04:00
Evan Debenham
8fe57dfdf8
v0.6.1a: updated old save support
...
Earliest supported saves are now 0.4.3c
2017-08-19 01:08:31 -04:00
Evan Debenham
78941ef83f
v0.6.1: manifest commit
2017-08-19 01:08:26 -04:00
Evan Debenham
bea4ef3cde
v0.6.1: game now auto-selects languages even if they are unreviewed
2017-08-19 00:23:38 -04:00
Evan Debenham
340c716c49
v0.6.1: language button now blinks if the selected language is incomplete
2017-08-19 00:23:38 -04:00
Evan Debenham
8997c71737
v0.6.1: translation updates
2017-08-19 00:23:38 -04:00
Evan Debenham
2efda4296d
v0.6.1: adjusted thread prioritization on multicore systems
2017-08-19 00:23:37 -04:00
Evan Debenham
eb06f4ff53
v0.6.1: adjusted emoicon handling to prevent null pointers
2017-08-19 00:23:37 -04:00
Evan Debenham
4adb7fb4b3
v0.6.1: fixed the sad ghost getting stuck behind closing doors on bosses
2017-08-19 00:23:36 -04:00
Evan Debenham
6150ed0e35
v0.6.1: corrected minor issues with journal layout
2017-08-19 00:23:36 -04:00
Evan Debenham
31883b1f9c
v0.6.1: suspicious chest rooms now don't always contain mimics
2017-08-19 00:23:36 -04:00
Evan Debenham
9eda084682
v0.6.1: translation updates
2017-08-19 00:23:35 -04:00
Evan Debenham
b4ee9fa434
v0.6.1: connection room counts in levels are now much more consistent
2017-08-19 00:23:35 -04:00
Evan Debenham
0e033720c7
v0.6.1: levels are now more densely packed on average
2017-08-19 00:23:35 -04:00
Evan Debenham
0cdd99e389
v0.6.1: added a persistent health bar to the sad ghost
2017-08-19 00:23:35 -04:00
Evan Debenham
b2ca8a3426
v0.6.1: various bugfixes
2017-08-19 00:23:34 -04:00
Evan Debenham
635c5ecdb1
v0.6.1: translation updates
2017-08-19 00:23:34 -04:00
Evan Debenham
14a9ca59b6
v0.6.1: slightly improved the UI in the journal window
2017-08-19 00:23:34 -04:00
Evan Debenham
91e457c2eb
v0.6.1: prevented the troll blacksmith from destroying the broken seal
2017-08-19 00:23:33 -04:00
Evan Debenham
dcf59af491
v0.6.1: fixed evil eyes being able to shoot through walls in rare cases
2017-08-19 00:23:33 -04:00
Evan Debenham
caf6f5ca50
v0.6.1: improved quickslot interactions with thieves and monks
2017-08-19 00:23:33 -04:00
Evan Debenham
0588036643
v0.6.1: fixed quickslots not updating properly when item glow changes
2017-08-19 00:23:33 -04:00
Evan Debenham
2dabf54a5d
v0.6.1: various improvements to the tengu boss fight
2017-08-19 00:23:32 -04:00
Evan Debenham
5285d2e576
v0.6.1: fixed minor visual bugs when outfitting the sad ghost
2017-08-19 00:23:32 -04:00
Evan Debenham
c3b8eafef9
v0.6.1: translation updates
2017-08-19 00:23:30 -04:00
Evan Debenham
46ba333af1
v0.6.1: fixed various issues with levelgen
2017-08-19 00:23:16 -04:00
Evan Debenham
54749a5eb5
v0.6.1: fixed fog of war updating unnecessarily while resting
2017-08-19 00:23:16 -04:00
Evan Debenham
024405b9be
v0.6.1: added 2 new guidebook pages
2017-08-19 00:23:16 -04:00
Evan Debenham
4890b4f19d
v0.6.1: picking up document pages now makes the journal button blink
2017-08-19 00:23:16 -04:00
Evan Debenham
f500ba87ec
v0.6.1: improved sewer pipe rooms when they have many connections
2017-08-19 00:23:15 -04:00
Evan Debenham
8dc88b2565
v0.6.1: increased the chance for big rooms to be interconnected
2017-08-19 00:23:15 -04:00
Evan Debenham
b294155fb1
v0.6.1: more bugfixes and improvements to the dried rose
2017-08-19 00:23:15 -04:00
Evan Debenham
d0dfa22fe4
v0.6.1: mining also no longer costs hunger
2017-08-19 00:23:15 -04:00
Evan Debenham
dcc07b6ea2
v0.6.1: ascending stairs no longer costs hunger
2017-08-19 00:23:14 -04:00
Evan Debenham
193633b602
v0.6.1: Added 5 new regional rooms, and adjusted room spawn rates
2017-08-19 00:23:14 -04:00
Evan Debenham
886b597eea
v0.6.1: rooms can now specify whether they allow grass or water separately
2017-08-19 00:23:14 -04:00
Evan Debenham
d407144e28
v0.6.1: further improved imp spawning logic, reverted changes to regular spawning logic
2017-08-19 00:23:14 -04:00
Evan Debenham
591b1b570e
v0.6.1: reduced the spawn rate of guidebook pages on very early floors
2017-08-19 00:23:13 -04:00
Evan Debenham
a41309ed66
v0.6.1: fixed various crashes caused by initalizing items in the changes scene
2017-08-19 00:23:13 -04:00
Evan Debenham
ceb6ca2668
v0.6.1: filled in new changes scene with current 0.6.1 details
2017-08-19 00:23:13 -04:00
Evan Debenham
4a2acc4b2b
v0.6.1: Totally overhauled changes scene (no content for now)
2017-08-19 00:23:13 -04:00
Evan Debenham
ab639a0125
v0.6.1: added a method to painter to allow ellipse shaped fills
2017-08-19 00:23:13 -04:00
Evan Debenham
98210ee915
v0.6.1: final cleanup of limited drops changes
2017-08-19 00:23:12 -04:00
Evan Debenham
4c31d69d5d
v0.6.1: removed alchemists toolkit from catalogs
2017-08-19 00:23:12 -04:00
Evan Debenham
92349dfbb1
v0.6.1: refactoring to limited drops now that they are more flexible
2017-08-19 00:23:12 -04:00
Evan Debenham
67d39b856f
v0.6.1: made storing and restore limited drops much less rigid
2017-08-19 00:23:12 -04:00
Evan Debenham
dd78517a3a
v0.6.1: removed signpost text from resource files
2017-08-19 00:23:12 -04:00
Evan Debenham
e1fb370456
v0.6.1: improved several journal pages
2017-08-19 00:23:11 -04:00
Evan Debenham
6f301d48ff
v0.6.1: added two new uncommon rooms
2017-08-19 00:23:11 -04:00
Evan Debenham
5c0648dcf2
v0.6.1: added a new type of connection room (and chasm variant)
2017-08-19 00:23:11 -04:00
Evan Debenham
ce274df5b8
v0.6.1: buffed ring of wealth
2017-08-19 00:23:11 -04:00
Evan Debenham
7705f24c14
v0.6.1: completely reimplemented tunnel rooms
2017-08-19 00:23:11 -04:00
Evan Debenham
673ad28c5d
v0.6.1: added support for multi window mode and refactored ui flag system
2017-08-19 00:23:10 -04:00
Evan Debenham
b1f6c2dde3
v0.6.1: corrected weapon enchants when used by the sad ghost
2017-08-19 00:23:10 -04:00
Evan Debenham
25ee9d1401
v0.6.1: implement ring of energy (takes the place of ring of magic)
2017-08-19 00:23:10 -04:00
Evan Debenham
b627fe8ab3
v0.6.1: removed further signpost logic
2017-08-19 00:23:10 -04:00
Evan Debenham
2fe0b7cc7a
v0.6.1: fixed guidebook pages showing up in remains
2017-08-19 00:23:09 -04:00
Evan Debenham
2a5ea03010
v0.6.1: fixed notes-related crashes in rankings loading
2017-08-19 00:23:09 -04:00
Evan Debenham
f0c232af53
v0.6.1: lots more guide implementation
2017-08-19 00:23:09 -04:00
Evan Debenham
954a46b1c5
v0.6.1: fixed a typo that appers when trying to open a locked chest with no key
2017-08-19 00:23:09 -04:00
Evan Debenham
babc3f4dc8
v0.6.1: fixed well of health unintentionally not healing instantly
2017-08-19 00:23:09 -04:00
Evan Debenham
49b81e0b86
v0.6.1: removed signposts from most parts of the codebase
2017-08-19 00:23:08 -04:00
Evan Debenham
fb5e8bc3bd
v0.6.1: lots of guidebook implementation
2017-08-19 00:23:08 -04:00
Evan Debenham
ce47af7d8f
v0.6.1: fixed a freeze bug caused by the sad ghost
2017-08-19 00:23:08 -04:00
Evan Debenham
9924f5d28d
v0.6.1: improvements to badges and badges scene:
...
- badges scene now shows as many blanks as missing badges
- badges scene is a bit more condensed on phone screens
- YASD badge now covers death by falling/glyph
- games played badges reduced from 10/100/500/200 to 10/50/250/1000
- A couple of badges no longer override others
2017-08-19 00:23:08 -04:00
Evan Debenham
82f58507e7
v0.6.1: Burned tiles now stitch with chasms, fixed offcolor prison wall chasm stitch tiles
2017-08-19 00:23:07 -04:00
Evan Debenham
9763e7e6e8
v0.6.1: toxic gas no longer applies any damage if target is immune, even though that damage will be negated
2017-08-19 00:23:07 -04:00
Evan Debenham
36f7a7aaa6
v0.6.1: implemented item for document pages
2017-08-19 00:23:07 -04:00
Evan Debenham
17c3f501a8
v0.6.1: buffs in the hero window now scroll if there are many of them
2017-08-19 00:23:07 -04:00
Evan Debenham
61fb79d9ab
v0.6.1: fixed Goo and DM300 auto-IDing their artifacts
2017-08-19 00:23:06 -04:00
Evan Debenham
479dd40bf7
v0.6.1: fixed berserker instantly dieing on loading a run
2017-08-19 00:23:06 -04:00
Evan Debenham
6f1d2b17c4
v0.6.1: even more refactoring and implemented guide UI in journal window
2017-08-19 00:23:06 -04:00
Evan Debenham
b4835d88e6
v0.6.1: compass now points at stairs going up if amulet is obtained
2017-08-19 00:23:04 -04:00
Evan Debenham
bb2af77276
v0.6.1: fixed crashes when trying to first load the catalog
2017-08-19 00:20:30 -04:00
Evan Debenham
e486e9896d
v0.6.1: more refactoring and improvements to journal and catalogs
2017-08-19 00:20:29 -04:00
Evan Debenham
be396f4e2d
v0.6.1: fixed rare problematic enemy and npc placement
2017-08-19 00:20:29 -04:00
Evan Debenham
6fd5de91c7
v0.6.1: fixed items being added to catalogs on death.
2017-08-19 00:20:29 -04:00
Evan Debenham
460d46a54e
v0.6.1: fixed catalog bugs relating to badges
2017-08-19 00:20:26 -04:00
Evan Debenham
fcef3e6382
v0.6.1: bugfixes to dew vial and keys
2017-08-19 00:20:14 -04:00
Evan Debenham
6162aadf42
v0.6.1: refactoring, and added save/load for catalogs
2017-08-19 00:20:14 -04:00
Evan Debenham
d055f9645a
v0.6.1: improved the layout of the journal window
2017-08-19 00:20:13 -04:00
Evan Debenham
dc4d928da0
v0.6.1: refactored keys, now stored in notes
2017-08-19 00:20:12 -04:00
Evan Debenham
2ccda1d1e7
v0.6.1: moved notes class to journal package, renamed features to landmarks
2017-08-19 00:19:01 -04:00
Evan Debenham
1a22c5334e
v0.6.1: renamed journal class to notes
2017-08-19 00:19:00 -04:00
Evan Debenham
3c5a8c9ca4
v0.6.1: removed some outdated badges & tied catalogs into badge system
2017-08-19 00:19:00 -04:00
Evan Debenham
41b3c903c6
v0.6.1: Catalogs now keep track of whether items have been seen
...
Currently does not persist between game sessions
2017-08-19 00:19:00 -04:00
Evan Debenham
d975f3c8d5
v0.6.1: added all identifiable items to items tab, needs improvements
2017-08-19 00:18:59 -04:00
Evan Debenham
2ffbef67fd
v0.6.1: major adjustments to layout of journal window
...
New catalogs tabs don't work yet.
2017-08-19 00:18:59 -04:00
Evan Debenham
41da332ef9
v0.6.1: improved journal window code and items tab
2017-08-19 00:18:59 -04:00
Evan Debenham
3fccd85589
v0.6.1: Journal interface redesign pt.1
...
- moved catalogs and notes into one window, added tab for guide
2017-08-19 00:18:59 -04:00
Evan Debenham
a8b3b76053
v0.6.1: improved depth icons and placeholder graphics
2017-08-19 00:18:58 -04:00
Evan Debenham
c8df657e51
v0.6.1: fixed issues with ghost spawning position between floors
2017-08-19 00:18:58 -04:00
Evan Debenham
debd7d6436
v0.6.1: fixed evil eye sprites idling instead of dieing in rare cases
2017-08-19 00:18:58 -04:00
Evan Debenham
a4f2987cdf
v0.6.1: adjusted when searching and observing occurs
2017-08-19 00:18:57 -04:00