Commit Graph

734 Commits

Author SHA1 Message Date
Evan Debenham
a5df5e9b5b v0.6.2: redesigned secret door and searching mechanics 2017-11-02 00:51:06 -04:00
Evan Debenham
8122e961ee v0.6.2: all enemies now have health bars if they are injured
removed sad ghost specific health bar
2017-11-02 00:51:04 -04:00
Evan Debenham
1d800853cb v0.6.2: fixed a typo when enemies die out of vision 2017-11-02 00:51:02 -04:00
Evan Debenham
ae154b8deb v0.6.2: fixed aspect ratio bug specific to galaxy s8 phones 2017-11-02 00:51:01 -04:00
Evan Debenham
7054594f7d v0.6.2: fixed gold dropping VFX triggering when it shouldn't trigger 2017-11-02 00:50:59 -04:00
Evan Debenham
ca077cefae v0.6.2: reworked wand of corruption 2017-11-02 00:50:57 -04:00
Evan Debenham
6967ed3586 v0.6.2: added support for tinting buff icons 2017-11-02 00:50:55 -04:00
Evan Debenham
592976b91c v0.6.2: cleaned up some game log entries 2017-11-02 00:50:53 -04:00
Evan Debenham
697c814551 v0.6.2: improved visuals for picked up items 2017-11-02 00:50:52 -04:00
Evan Debenham
b02d1d0d1a v0.6.2: improved zoom scaling as lower scaling values 2017-11-02 00:50:52 -04:00
Evan Debenham
a875b8f448 v0.6.2: overhauled alchemy system 2017-11-02 00:50:44 -04:00
Evan Debenham
832862272e v0.6.1b: manifest commit 2017-08-30 03:00:08 -04:00
Evan Debenham
4c0f588489 v0.6.1b: fixed concurrent modification exceptions when gettin buffs 2017-08-30 03:00:08 -04:00
Evan Debenham
42a43a115e v0.6.1b: updated translator credits 2017-08-30 03:00:07 -04:00
Evan Debenham
58c558a8fa v0.6.1b: updated mimic sprites to go along with chest changes 2017-08-30 03:00:07 -04:00
Evan Debenham
5c342e1afa v0.6.1b: fixed uncommon crashes caused by new mirror image logic 2017-08-30 03:00:07 -04:00
Evan Debenham
3ff7ccdbaf v0.6.1b: refactoring + bugfixes to buff indicator 2017-08-30 03:00:07 -04:00
Evan Debenham
95dcced4eb v0.6.1b: fixed doors being hidden on floor 2 more often than they should 2017-08-30 03:00:06 -04:00
Evan Debenham
1bebbc348a v0.6.1b: further adjustments to sad ghost error checking 2017-08-30 03:00:06 -04:00
Evan Debenham
71b74fd3de v0.6.1b: updated translations 2017-08-30 02:59:58 -04:00
Evan Debenham
bb2828234e v0.6.1b: fixed rare crashes caused by plant visuals 2017-08-30 02:58:33 -04:00
Evan Debenham
e9df79d108 v0.6.1b: fixed rare crashes when tengu's arena was very full 2017-08-30 02:58:33 -04:00
Evan Debenham
e756328eef v0.6.1b: fixed rare crashes when hero is cleared 2017-08-30 02:58:32 -04:00
Evan Debenham
5dcb6b5ef4 v0.6.1b: fixed extremely rare crash caused by cursed wands 2017-08-30 02:58:32 -04:00
Evan Debenham
25c0449bb0 v0.6.1b: fixed rare concurrent modification of actor sets 2017-08-30 02:58:32 -04:00
Evan Debenham
70cce2c8b3 v0.6.1b: fixed rare crashes caused by floating text 2017-08-30 02:58:32 -04:00
Evan Debenham
b14348959a v0.6.1b: adjusted error checking on sad ghost's dialog 2017-08-30 02:58:31 -04:00
Evan Debenham
12e0442e24 v0.6.1b: fixed rare ANRs caused by shared preference editing 2017-08-30 02:58:31 -04:00
Evan Debenham
68e0916cf5 v0.6.1b: fixed a rare ANR caused by motion interruption 2017-08-30 02:58:30 -04:00
Evan Debenham
6a7c063893 v0.6.1b: fixed magical sleep applying when the enemy is sleep immune 2017-08-30 02:58:30 -04:00
Evan Debenham
51ec4a4039 v0.6.1b: added a safety check to dungeon.loadlevel 2017-08-30 02:58:29 -04:00
Evan Debenham
0b417a09b9 v0.6.1b: fixed crashes involving missing ranking IDs 2017-08-30 02:58:29 -04:00
Evan Debenham
786e9cf0ea v0.6.1b: further fixes for hero searching more often than intended 2017-08-30 02:58:29 -04:00
Evan Debenham
13e0c37c38 v0.6.1b: corrected unnecessary catalogs saving 2017-08-30 02:58:28 -04:00
Evan Debenham
d274dc0320 v0.6.1b: fixed IDed transmuted items not being cataloged 2017-08-30 02:58:28 -04:00
Evan Debenham
389e9adf7c v0.6.1b: improved sprites for ranged weapons and chests 2017-08-30 02:58:28 -04:00
Evan Debenham
b03bfba296 v0.6.1b: fixed a bug with plants caused by Dungeon.visible changes 2017-08-30 02:58:28 -04:00
Evan Debenham
04e575bd23 v0.6.1b: examining a tile that has never been seen no longer shows text
This is to fix an exploit where players could search none-visible areas to determine where the map is.
2017-08-30 02:58:27 -04:00
Evan Debenham
e2750832c6 v0.6.1b: fixed a typo in alarm traps 2017-08-30 02:58:27 -04:00
Evan Debenham
5d1669431d v0.6.1b: Levels no longer set Dungeon.visible 2017-08-30 02:58:27 -04:00
Evan Debenham
55151aa0a9 v0.6.1a: manifest commit 2017-08-19 01:08:36 -04:00
Evan Debenham
769bdc298c v0.6.1a: fixed enemy sprites sometimes not visually dieing 2017-08-19 01:08:36 -04:00
Evan Debenham
82f83a7c37 v0.6.1a: translation updates 2017-08-19 01:08:35 -04:00
Evan Debenham
bd6f379e28 v0.6.1a: added a safety check to gamescene 2017-08-19 01:08:35 -04:00
Evan Debenham
7618025509 v0.6.1a: thieves are no longer able to escape while visible in any circumstance. 2017-08-19 01:08:35 -04:00
Evan Debenham
20f3288f06 v0.6.1a: fixed hangs caused by changes to hero search logic 2017-08-19 01:08:34 -04:00
Evan Debenham
cae26999c2 v0.6.1a: increased the cases where char buff access is synced 2017-08-19 01:08:34 -04:00
Evan Debenham
347e95ed6b v0.6.1a: Lloyd's beacon is no longer blocked by none-hostile creatures 2017-08-19 01:08:34 -04:00
Evan Debenham
35cdb4a2c2 v0.6.1a: updated gradle stuff 2017-08-19 01:08:34 -04:00
Evan Debenham
daa82f615b v0.6.1a: fixed texture oddness while zooming on low res screens 2017-08-19 01:08:33 -04:00
Evan Debenham
bde794bb8f v0.6.1a: small refactor to dungeon/level bundling 2017-08-19 01:08:33 -04:00
Evan Debenham
d4849e4888 v0.6.1a: fixed rare crashes with window hiding 2017-08-19 01:08:33 -04:00
Evan Debenham
03405857a0 v0.6.1a: the final ring/scroll/potion is no longer auto-IDed 2017-08-19 01:08:32 -04:00
Evan Debenham
7027c19b5f v0.6.1a: fully fixed emoIcon handling (I hope) 2017-08-19 01:08:32 -04:00
Evan Debenham
720ec67a15 v0.6.1a: fixed crash issues relating to the game log 2017-08-19 01:08:32 -04:00
Evan Debenham
4c38519f6a v0.6.1a: fixed the hero passively searching when not acting 2017-08-19 01:08:32 -04:00
Evan Debenham
2f062aeb9c v0.6.1a: fixed permanent flares not appearing 2017-08-19 01:08:31 -04:00
Evan Debenham
8fe57dfdf8 v0.6.1a: updated old save support
Earliest supported saves are now 0.4.3c
2017-08-19 01:08:31 -04:00
Evan Debenham
78941ef83f v0.6.1: manifest commit 2017-08-19 01:08:26 -04:00
Evan Debenham
bea4ef3cde v0.6.1: game now auto-selects languages even if they are unreviewed 2017-08-19 00:23:38 -04:00
Evan Debenham
340c716c49 v0.6.1: language button now blinks if the selected language is incomplete 2017-08-19 00:23:38 -04:00
Evan Debenham
8997c71737 v0.6.1: translation updates 2017-08-19 00:23:38 -04:00
Evan Debenham
2efda4296d v0.6.1: adjusted thread prioritization on multicore systems 2017-08-19 00:23:37 -04:00
Evan Debenham
eb06f4ff53 v0.6.1: adjusted emoicon handling to prevent null pointers 2017-08-19 00:23:37 -04:00
Evan Debenham
4adb7fb4b3 v0.6.1: fixed the sad ghost getting stuck behind closing doors on bosses 2017-08-19 00:23:36 -04:00
Evan Debenham
6150ed0e35 v0.6.1: corrected minor issues with journal layout 2017-08-19 00:23:36 -04:00
Evan Debenham
31883b1f9c v0.6.1: suspicious chest rooms now don't always contain mimics 2017-08-19 00:23:36 -04:00
Evan Debenham
9eda084682 v0.6.1: translation updates 2017-08-19 00:23:35 -04:00
Evan Debenham
b4ee9fa434 v0.6.1: connection room counts in levels are now much more consistent 2017-08-19 00:23:35 -04:00
Evan Debenham
0e033720c7 v0.6.1: levels are now more densely packed on average 2017-08-19 00:23:35 -04:00
Evan Debenham
0cdd99e389 v0.6.1: added a persistent health bar to the sad ghost 2017-08-19 00:23:35 -04:00
Evan Debenham
b2ca8a3426 v0.6.1: various bugfixes 2017-08-19 00:23:34 -04:00
Evan Debenham
635c5ecdb1 v0.6.1: translation updates 2017-08-19 00:23:34 -04:00
Evan Debenham
14a9ca59b6 v0.6.1: slightly improved the UI in the journal window 2017-08-19 00:23:34 -04:00
Evan Debenham
91e457c2eb v0.6.1: prevented the troll blacksmith from destroying the broken seal 2017-08-19 00:23:33 -04:00
Evan Debenham
dcf59af491 v0.6.1: fixed evil eyes being able to shoot through walls in rare cases 2017-08-19 00:23:33 -04:00
Evan Debenham
caf6f5ca50 v0.6.1: improved quickslot interactions with thieves and monks 2017-08-19 00:23:33 -04:00
Evan Debenham
0588036643 v0.6.1: fixed quickslots not updating properly when item glow changes 2017-08-19 00:23:33 -04:00
Evan Debenham
2dabf54a5d v0.6.1: various improvements to the tengu boss fight 2017-08-19 00:23:32 -04:00
Evan Debenham
5285d2e576 v0.6.1: fixed minor visual bugs when outfitting the sad ghost 2017-08-19 00:23:32 -04:00
Evan Debenham
c3b8eafef9 v0.6.1: translation updates 2017-08-19 00:23:30 -04:00
Evan Debenham
46ba333af1 v0.6.1: fixed various issues with levelgen 2017-08-19 00:23:16 -04:00
Evan Debenham
54749a5eb5 v0.6.1: fixed fog of war updating unnecessarily while resting 2017-08-19 00:23:16 -04:00
Evan Debenham
024405b9be v0.6.1: added 2 new guidebook pages 2017-08-19 00:23:16 -04:00
Evan Debenham
4890b4f19d v0.6.1: picking up document pages now makes the journal button blink 2017-08-19 00:23:16 -04:00
Evan Debenham
f500ba87ec v0.6.1: improved sewer pipe rooms when they have many connections 2017-08-19 00:23:15 -04:00
Evan Debenham
8dc88b2565 v0.6.1: increased the chance for big rooms to be interconnected 2017-08-19 00:23:15 -04:00
Evan Debenham
b294155fb1 v0.6.1: more bugfixes and improvements to the dried rose 2017-08-19 00:23:15 -04:00
Evan Debenham
d0dfa22fe4 v0.6.1: mining also no longer costs hunger 2017-08-19 00:23:15 -04:00
Evan Debenham
dcc07b6ea2 v0.6.1: ascending stairs no longer costs hunger 2017-08-19 00:23:14 -04:00
Evan Debenham
193633b602 v0.6.1: Added 5 new regional rooms, and adjusted room spawn rates 2017-08-19 00:23:14 -04:00
Evan Debenham
886b597eea v0.6.1: rooms can now specify whether they allow grass or water separately 2017-08-19 00:23:14 -04:00
Evan Debenham
d407144e28 v0.6.1: further improved imp spawning logic, reverted changes to regular spawning logic 2017-08-19 00:23:14 -04:00
Evan Debenham
591b1b570e v0.6.1: reduced the spawn rate of guidebook pages on very early floors 2017-08-19 00:23:13 -04:00
Evan Debenham
a41309ed66 v0.6.1: fixed various crashes caused by initalizing items in the changes scene 2017-08-19 00:23:13 -04:00
Evan Debenham
ceb6ca2668 v0.6.1: filled in new changes scene with current 0.6.1 details 2017-08-19 00:23:13 -04:00
Evan Debenham
4a2acc4b2b v0.6.1: Totally overhauled changes scene (no content for now) 2017-08-19 00:23:13 -04:00
Evan Debenham
ab639a0125 v0.6.1: added a method to painter to allow ellipse shaped fills 2017-08-19 00:23:13 -04:00
Evan Debenham
98210ee915 v0.6.1: final cleanup of limited drops changes 2017-08-19 00:23:12 -04:00
Evan Debenham
4c31d69d5d v0.6.1: removed alchemists toolkit from catalogs 2017-08-19 00:23:12 -04:00
Evan Debenham
92349dfbb1 v0.6.1: refactoring to limited drops now that they are more flexible 2017-08-19 00:23:12 -04:00
Evan Debenham
67d39b856f v0.6.1: made storing and restore limited drops much less rigid 2017-08-19 00:23:12 -04:00
Evan Debenham
dd78517a3a v0.6.1: removed signpost text from resource files 2017-08-19 00:23:12 -04:00
Evan Debenham
e1fb370456 v0.6.1: improved several journal pages 2017-08-19 00:23:11 -04:00
Evan Debenham
6f301d48ff v0.6.1: added two new uncommon rooms 2017-08-19 00:23:11 -04:00
Evan Debenham
5c0648dcf2 v0.6.1: added a new type of connection room (and chasm variant) 2017-08-19 00:23:11 -04:00
Evan Debenham
ce274df5b8 v0.6.1: buffed ring of wealth 2017-08-19 00:23:11 -04:00
Evan Debenham
7705f24c14 v0.6.1: completely reimplemented tunnel rooms 2017-08-19 00:23:11 -04:00
Evan Debenham
673ad28c5d v0.6.1: added support for multi window mode and refactored ui flag system 2017-08-19 00:23:10 -04:00
Evan Debenham
b1f6c2dde3 v0.6.1: corrected weapon enchants when used by the sad ghost 2017-08-19 00:23:10 -04:00
Evan Debenham
25ee9d1401 v0.6.1: implement ring of energy (takes the place of ring of magic) 2017-08-19 00:23:10 -04:00
Evan Debenham
b627fe8ab3 v0.6.1: removed further signpost logic 2017-08-19 00:23:10 -04:00
Evan Debenham
2fe0b7cc7a v0.6.1: fixed guidebook pages showing up in remains 2017-08-19 00:23:09 -04:00
Evan Debenham
2a5ea03010 v0.6.1: fixed notes-related crashes in rankings loading 2017-08-19 00:23:09 -04:00
Evan Debenham
f0c232af53 v0.6.1: lots more guide implementation 2017-08-19 00:23:09 -04:00
Evan Debenham
954a46b1c5 v0.6.1: fixed a typo that appers when trying to open a locked chest with no key 2017-08-19 00:23:09 -04:00
Evan Debenham
babc3f4dc8 v0.6.1: fixed well of health unintentionally not healing instantly 2017-08-19 00:23:09 -04:00
Evan Debenham
49b81e0b86 v0.6.1: removed signposts from most parts of the codebase 2017-08-19 00:23:08 -04:00
Evan Debenham
fb5e8bc3bd v0.6.1: lots of guidebook implementation 2017-08-19 00:23:08 -04:00
Evan Debenham
ce47af7d8f v0.6.1: fixed a freeze bug caused by the sad ghost 2017-08-19 00:23:08 -04:00
Evan Debenham
9924f5d28d v0.6.1: improvements to badges and badges scene:
- badges scene now shows as many blanks as missing badges
- badges scene is a bit more condensed on phone screens
- YASD badge now covers death by falling/glyph
- games played badges reduced from 10/100/500/200 to 10/50/250/1000
- A couple of badges no longer override others
2017-08-19 00:23:08 -04:00
Evan Debenham
82f58507e7 v0.6.1: Burned tiles now stitch with chasms, fixed offcolor prison wall chasm stitch tiles 2017-08-19 00:23:07 -04:00
Evan Debenham
9763e7e6e8 v0.6.1: toxic gas no longer applies any damage if target is immune, even though that damage will be negated 2017-08-19 00:23:07 -04:00
Evan Debenham
36f7a7aaa6 v0.6.1: implemented item for document pages 2017-08-19 00:23:07 -04:00
Evan Debenham
17c3f501a8 v0.6.1: buffs in the hero window now scroll if there are many of them 2017-08-19 00:23:07 -04:00
Evan Debenham
61fb79d9ab v0.6.1: fixed Goo and DM300 auto-IDing their artifacts 2017-08-19 00:23:06 -04:00
Evan Debenham
479dd40bf7 v0.6.1: fixed berserker instantly dieing on loading a run 2017-08-19 00:23:06 -04:00
Evan Debenham
6f1d2b17c4 v0.6.1: even more refactoring and implemented guide UI in journal window 2017-08-19 00:23:06 -04:00
Evan Debenham
b4835d88e6 v0.6.1: compass now points at stairs going up if amulet is obtained 2017-08-19 00:23:04 -04:00
Evan Debenham
bb2af77276 v0.6.1: fixed crashes when trying to first load the catalog 2017-08-19 00:20:30 -04:00
Evan Debenham
e486e9896d v0.6.1: more refactoring and improvements to journal and catalogs 2017-08-19 00:20:29 -04:00
Evan Debenham
be396f4e2d v0.6.1: fixed rare problematic enemy and npc placement 2017-08-19 00:20:29 -04:00
Evan Debenham
6fd5de91c7 v0.6.1: fixed items being added to catalogs on death. 2017-08-19 00:20:29 -04:00
Evan Debenham
460d46a54e v0.6.1: fixed catalog bugs relating to badges 2017-08-19 00:20:26 -04:00
Evan Debenham
fcef3e6382 v0.6.1: bugfixes to dew vial and keys 2017-08-19 00:20:14 -04:00
Evan Debenham
6162aadf42 v0.6.1: refactoring, and added save/load for catalogs 2017-08-19 00:20:14 -04:00
Evan Debenham
d055f9645a v0.6.1: improved the layout of the journal window 2017-08-19 00:20:13 -04:00
Evan Debenham
dc4d928da0 v0.6.1: refactored keys, now stored in notes 2017-08-19 00:20:12 -04:00
Evan Debenham
2ccda1d1e7 v0.6.1: moved notes class to journal package, renamed features to landmarks 2017-08-19 00:19:01 -04:00
Evan Debenham
1a22c5334e v0.6.1: renamed journal class to notes 2017-08-19 00:19:00 -04:00
Evan Debenham
3c5a8c9ca4 v0.6.1: removed some outdated badges & tied catalogs into badge system 2017-08-19 00:19:00 -04:00
Evan Debenham
41b3c903c6 v0.6.1: Catalogs now keep track of whether items have been seen
Currently does not persist between game sessions
2017-08-19 00:19:00 -04:00
Evan Debenham
d975f3c8d5 v0.6.1: added all identifiable items to items tab, needs improvements 2017-08-19 00:18:59 -04:00
Evan Debenham
2ffbef67fd v0.6.1: major adjustments to layout of journal window
New catalogs tabs don't work yet.
2017-08-19 00:18:59 -04:00
Evan Debenham
41da332ef9 v0.6.1: improved journal window code and items tab 2017-08-19 00:18:59 -04:00
Evan Debenham
3fccd85589 v0.6.1: Journal interface redesign pt.1
- moved catalogs and notes into one window, added tab for guide
2017-08-19 00:18:59 -04:00
Evan Debenham
a8b3b76053 v0.6.1: improved depth icons and placeholder graphics 2017-08-19 00:18:58 -04:00
Evan Debenham
c8df657e51 v0.6.1: fixed issues with ghost spawning position between floors 2017-08-19 00:18:58 -04:00
Evan Debenham
debd7d6436 v0.6.1: fixed evil eye sprites idling instead of dieing in rare cases 2017-08-19 00:18:58 -04:00
Evan Debenham
a4f2987cdf v0.6.1: adjusted when searching and observing occurs 2017-08-19 00:18:57 -04:00