Magic_Ling_Pixel_Dungeon/core
Evan Debenham 9924f5d28d v0.6.1: improvements to badges and badges scene:
- badges scene now shows as many blanks as missing badges
- badges scene is a bit more condensed on phone screens
- YASD badge now covers death by falling/glyph
- games played badges reduced from 10/100/500/200 to 10/50/250/1000
- A couple of badges no longer override others
2017-08-19 00:23:08 -04:00
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src v0.6.1: improvements to badges and badges scene: 2017-08-19 00:23:08 -04:00
build.gradle v0.6.0: debug builds of shatteredPD now use a different name/icon/ID 2017-06-04 21:59:59 -04:00
proguard-rules.pro v0.6.0: refactoring room painters into room types pt.2 2017-06-04 21:59:38 -04:00